- Modified the quest system to allow non-BaseCreature quest givers, now requires IQuestGiver.

- Added base quest giver items, both timed and untimed.
- Added BatteredBucket and Lost and Found quest.
- Moved quester 'friendly names' to a class attribute. If left unspecified, the type name is used.
- Misc quest corrections.
- The bag of sending will now reject nontransferable items.
- Fixed quest items generating error messages when StackWith was attempted on them. (StackWith is not supposed to produce feedback.)
- Quest items can now be dropped onto the player's backpack.
This commit is contained in:
eos 2013-02-24 00:31:44 +00:00
parent 0fcd5821a5
commit 71a9e054de
36 changed files with 627 additions and 258 deletions

View file

@ -54,7 +54,9 @@ namespace Server.Engines.MLQuests
m_Contexts = new Dictionary<PlayerMobile, MLQuestContext>();
string cfgPath = Path.Combine( Core.BaseDirectory, Path.Combine( "Data", "MLQuests.cfg" ) );
Type baseType = typeof( MLQuest );
Type baseQuestType = typeof( MLQuest );
Type baseQuesterType = typeof( IQuestGiver );
if ( File.Exists( cfgPath ) )
{
@ -71,8 +73,13 @@ namespace Server.Engines.MLQuests
Type type = ScriptCompiler.FindTypeByName( split[0] );
if ( type == null || !baseType.IsAssignableFrom( type ) )
if ( type == null || !baseQuestType.IsAssignableFrom( type ) )
{
if ( Debug )
Console.WriteLine( "Warning: {1} quest type '{0}'", split[0], ( type == null ) ? "Unknown" : "Invalid" );
continue;
}
MLQuest quest = null;
@ -91,8 +98,13 @@ namespace Server.Engines.MLQuests
{
Type questerType = ScriptCompiler.FindTypeByName( split[i] );
if ( questerType == null )
if ( questerType == null || !baseQuesterType.IsAssignableFrom( questerType ) )
{
if ( Debug )
Console.WriteLine( "Warning: {1} quester type '{0}'", split[i], ( questerType == null ) ? "Unknown" : "Invalid" );
continue;
}
RegisterQuestGiver( quest, questerType );
}
@ -175,7 +187,7 @@ namespace Server.Engines.MLQuests
m.SendMessage( "Activated: {0}", quest.Activated );
m.SendMessage( "Number of objectives: {0}", quest.Objectives.Count );
m.SendMessage( "Objective type: {0}", quest.ObjectiveType );
m.SendMessage( "Number of registered questers: {0}", quest.Questers.Count );
m.SendMessage( "Number of active instances: {0}", quest.Instances.Count );
}
public class ViewQuestsCommand : BaseCommand
@ -314,7 +326,7 @@ namespace Server.Engines.MLQuests
m.SendGump( new InterfaceGump( m, new string[] { "Object" }, found, 0, null ) );
}
private static bool FindQuest( BaseCreature quester, PlayerMobile pm, MLQuestContext context, out MLQuest quest, out MLQuestInstance entry )
private static bool FindQuest( IQuestGiver quester, PlayerMobile pm, MLQuestContext context, out MLQuest quest, out MLQuestInstance entry )
{
quest = null;
entry = null;
@ -364,9 +376,9 @@ namespace Server.Engines.MLQuests
return ( quest != null );
}
public static void OnDoubleClick( BaseCreature quester, PlayerMobile pm )
public static void OnDoubleClick( IQuestGiver quester, PlayerMobile pm )
{
if ( quester.Deleted || !quester.CanGiveMLQuest || !pm.Alive )
if ( quester.Deleted || !pm.Alive )
return;
MLQuestContext context = GetContext( pm );
@ -528,7 +540,7 @@ namespace Server.Engines.MLQuests
}
}
public static MLQuestInstance HandleDelivery( PlayerMobile pm, BaseCreature quester, Type questerType )
public static MLQuestInstance HandleDelivery( PlayerMobile pm, IQuestGiver quester, Type questerType )
{
MLQuestContext context = GetContext( pm );
@ -613,6 +625,22 @@ namespace Server.Engines.MLQuests
}
}
public static void HandleDeletion( IQuestGiver quester )
{
foreach ( MLQuest quest in quester.MLQuests )
{
List<MLQuestInstance> instances = quest.Instances;
for ( int i = instances.Count - 1; i >= 0; --i )
{
MLQuestInstance instance = instances[i];
if ( instance.Quester == quester )
instance.OnQuesterDeleted();
}
}
}
public static void EventSink_QuestGumpRequest( QuestGumpRequestArgs args )
{
PlayerMobile pm = args.Mobile as PlayerMobile;
@ -625,7 +653,7 @@ namespace Server.Engines.MLQuests
private static List<MLQuest> m_EligiblePool = new List<MLQuest>();
public static MLQuest RandomStarterQuest( BaseCreature quester, PlayerMobile pm, MLQuestContext context )
public static MLQuest RandomStarterQuest( IQuestGiver quester, PlayerMobile pm, MLQuestContext context )
{
List<MLQuest> quests = quester.MLQuests;
@ -657,30 +685,52 @@ namespace Server.Engines.MLQuests
return m_EligiblePool[Utility.Random( m_EligiblePool.Count )];
}
public static void TurnToFace( BaseCreature quester, Mobile mob )
public static void TurnToFace( IQuestGiver quester, Mobile mob )
{
quester.Direction = quester.GetDirectionTo( mob );
if ( quester is Mobile )
{
Mobile m = (Mobile)quester;
m.Direction = m.GetDirectionTo( mob );
}
}
public static void Tell( BaseCreature quester, PlayerMobile pm, int cliloc )
public static void Tell( IQuestGiver quester, PlayerMobile pm, int cliloc )
{
TurnToFace( quester, pm );
quester.PrivateOverheadMessage( MessageType.Regular, SpeechColor, cliloc, pm.NetState );
if ( quester is Mobile )
((Mobile)quester).PrivateOverheadMessage( MessageType.Regular, SpeechColor, cliloc, pm.NetState );
else if ( quester is Item )
MessageHelper.SendLocalizedMessageTo( (Item)quester, pm, cliloc, SpeechColor );
else
pm.SendLocalizedMessage( cliloc, "", SpeechColor );
}
public static void Tell( BaseCreature quester, PlayerMobile pm, int cliloc, string args )
public static void Tell( IQuestGiver quester, PlayerMobile pm, int cliloc, string args )
{
TurnToFace( quester, pm );
quester.PrivateOverheadMessage( MessageType.Regular, SpeechColor, cliloc, args, pm.NetState );
if ( quester is Mobile )
((Mobile)quester).PrivateOverheadMessage( MessageType.Regular, SpeechColor, cliloc, args, pm.NetState );
else if ( quester is Item )
MessageHelper.SendLocalizedMessageTo( (Item)quester, pm, cliloc, args, SpeechColor );
else
pm.SendLocalizedMessage( cliloc, args, SpeechColor );
}
public static void Tell( BaseCreature quester, PlayerMobile pm, string message )
public static void Tell( IQuestGiver quester, PlayerMobile pm, string message )
{
TurnToFace( quester, pm );
quester.PrivateOverheadMessage( MessageType.Regular, SpeechColor, false, message, pm.NetState );
if ( quester is Mobile )
((Mobile)quester).PrivateOverheadMessage( MessageType.Regular, SpeechColor, false, message, pm.NetState );
else if ( quester is Item )
MessageHelper.SendMessageTo( (Item)quester, pm, message, SpeechColor );
else
pm.SendMessage( SpeechColor, message );
}
public static void TellDef( BaseCreature quester, PlayerMobile pm, TextDefinition def )
public static void TellDef( IQuestGiver quester, PlayerMobile pm, TextDefinition def )
{
if ( def == null )
return;