- Modified the quest system to allow non-BaseCreature quest givers, now requires IQuestGiver.

- Added base quest giver items, both timed and untimed.
- Added BatteredBucket and Lost and Found quest.
- Moved quester 'friendly names' to a class attribute. If left unspecified, the type name is used.
- Misc quest corrections.
- The bag of sending will now reject nontransferable items.
- Fixed quest items generating error messages when StackWith was attempted on them. (StackWith is not supposed to produce feedback.)
- Quest items can now be dropped onto the player's backpack.
This commit is contained in:
eos 2013-02-24 00:31:44 +00:00
parent 0fcd5821a5
commit 71a9e054de
36 changed files with 627 additions and 258 deletions

View file

@ -216,7 +216,7 @@ namespace Server.Items
{
MessageHelper.SendLocalizedMessageTo( m_Bag, from, 1054108, 0x59 ); // The bag of sending rejects the cursed item.
}
else if ( !item.VerifyMove( from ) || item is Server.Engines.Quests.QuestItem )
else if ( !item.VerifyMove( from ) || item is Server.Engines.Quests.QuestItem || item.Nontransferable )
{
MessageHelper.SendLocalizedMessageTo( m_Bag, from, 1054109, 0x59 ); // The bag of sending rejects that item.
}

View file

@ -14,5 +14,10 @@ namespace Server
{
to.Send( new MessageLocalized( from.Serial, from.ItemID, MessageType.Regular, hue, 3, number, "", args ) );
}
public static void SendMessageTo( Item from, Mobile to, string text, int hue )
{
to.Send( new UnicodeMessage( from.Serial, from.ItemID, MessageType.Regular, hue, 3, "ENU", "", text ) );
}
}
}
}