feat(pathfinding): Tier 4 multi-Z strata (file format v2) (#2450)
## Summary Multi-Z cells (bridges, stairs, paver-over-ground, multi-floor structures) now carry **per-stratum walkability data** in the cache instead of falling through to the slow path. The data is computed at chunk-build time, persisted in the `.swb` file, and selected at query time by matching the request's `sourceZ` against each stratum's `zCenter` (within `StepHeight` tolerance). This is the Tier 4 strata feature, deferred from PR #2447 / PR #2448 / PR #2449. Builds on PR #2449's lazy backing store and public bake helpers. ## Wire format change (v1 → v2) `StepCacheFile.FormatVersion = 2`. `MinSupportedVersion = 2`. v1 `.swb` files are silently rejected at open time (treated as missing) and overwritten on the next `SaveToFile` / `BakeMap`. **No migration** — older files just get re-baked. The `MinSupportedVersion` sentinel is the model going forward: bump the constant when an incompatible change lands; admins re-bake on the next deploy. No matrix of v1↔v2↔v3 migration logic to maintain. ## What changed - **`StepProbe.ComputeStrataAt(map, x, y)`** — enumerates walkable standing-Zs at the cell (one per land surface plus one per walkable static), collapses Zs within `2*StepHeight`, runs `ComputeMaskAt` at each surviving Z. Returns `null` for single-Z cells (caller uses the chunk's main mask). - **`StepChunk`** — replaces the old `MultiZCells` bitmap with a **strata storage pair**: - `ushort[256] StrataOffsetByCell` (sentinel `NoStrata = 0xFFFF` = "no strata for that cell") - `byte[] StrataData` packed: `u8 stratumCount`, then `count × 19-byte stratum` - `sbyte zCenter, byte walkMask, byte wetMask, sbyte walkZ_N..NW (8), sbyte swimZ_N..NW (8)` - `IsCellMultiZ` derives from `StrataOffsetByCell[cell] != NoStrata` — same semantics, single source of truth. - **`StepCache.BuildChunk`** — populates strata for cells flagged multi-Z via `SetStrata`. Chunks with zero multi-Z cells pay zero strata overhead (offset array + data array stay null). - **`StepCache.TryGetMask`** — for multi-Z cells, scans strata with `TryStratumHit`; returns the matching one with `HitKind=Hit`. Falls through to slow path only when no stratum matches the query `sourceZ`. - **`StepCacheFile`** — v2 serialization with strata trailer per chunk + `recordLength` in index entry. Lazy reader sizes scratch per-chunk-record using the recorded length, growing on demand for multi-Z-heavy chunks. Patches `IndexOffset` on `w.Buffer` (BufferWriter's current backing array) since it grows during variable-size chunk writes. ## File layout v2 ``` Header (48 bytes): u32 Magic = 0x42575300 ('SWB\0') u32 Version = 2 u32 MapId u64 Fingerprint XxHash3 over LandTable + ItemTable flags + map files (mapX.mul/.uop, staidxX.mul, staticsX.mul) u64 BakeTimestamp informational u32 ChunkCount u64 IndexOffset position where chunk index begins Per chunk (variable size): u16 ChunkX, ChunkY u32 BuiltMultisVersion u8 HasStrata 0 = no strata trailer; 1 = strata trailer follows byte WalkMask[256], WetMask[256] sbyte SourceZ[256], WalkZN..WalkZNW[256], SwimZN..SwimZNW[256] // Strata trailer (only when HasStrata == 1): u16 StrataOffsetByCell[256] // NoStrata sentinel = 0xFFFF u32 StrataDataLength byte StrataData[StrataDataLength] Per multi-Z cell: u8 count, then count × Stratum (19 bytes) Index trailer (20 × ChunkCount bytes): per chunk: { u64 chunkKey, u64 fileOffset, u32 recordLength } ```
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5 changed files with 471 additions and 73 deletions
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@ -14,11 +14,11 @@ namespace Server.Engines.Pathing.Cache;
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/// only when the cache asks for them. RAM stays bounded by MaxResidentChunks regardless
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/// of file size.
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///
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/// File layout (little-endian, BufferWriter / BufferReader convention):
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/// File layout v2 (little-endian, BufferWriter / BufferReader convention):
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///
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/// Header (48 bytes):
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/// u32 Magic = 0x42575300 ('SWB\0')
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/// u32 Version = current FormatVersion
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/// u32 Version = current FormatVersion (2)
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/// u32 MapId
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/// u64 Fingerprint XxHash3 over (1) LandTable + ItemTable flags AND (2) the
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/// on-disk bytes of mapX.mul / .uop, staidxX.mul, staticsX.mul.
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@ -31,27 +31,47 @@ namespace Server.Engines.Pathing.Cache;
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/// u64 IndexOffset File position where the chunk index begins.
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///
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/// Per chunk (ChunkCount times, variable size):
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/// u16 ChunkX
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/// u16 ChunkY
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/// u32 BuiltMultisVersion
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/// u8 HasMultiZ 0 = no MultiZCells follow; 1 = 32 bytes of MultiZCells follow
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/// byte WalkMask[256]
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/// byte WetMask[256]
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/// sbyte SourceZ[256]
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/// sbyte WalkZN[256]..WalkZNW[256] (8 arrays in N,NE,E,SE,S,SW,W,NW order)
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/// sbyte SwimZN[256]..SwimZNW[256] (8 arrays in same order)
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/// [byte MultiZCells[32] — only when HasMultiZ == 1]
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/// u16 ChunkX
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/// u16 ChunkY
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/// u32 BuiltMultisVersion
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/// u8 HasStrata 0 = single-Z chunk (no strata trailer); 1 = strata trailer follows
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/// byte WalkMask[256]
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/// byte WetMask[256]
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/// sbyte SourceZ[256]
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/// sbyte WalkZN[256]..WalkZNW[256] (8 arrays in N,NE,E,SE,S,SW,W,NW order)
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/// sbyte SwimZN[256]..SwimZNW[256] (8 arrays in same order)
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/// // Strata trailer — only when HasStrata == 1:
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/// u16 StrataOffsetByCell[256] (NoStrata sentinel = 0xFFFF)
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/// u32 StrataDataLength
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/// byte StrataData[StrataDataLength]
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/// For each multi-Z cell: u8 stratumCount, then stratumCount × Stratum (19 bytes):
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/// sbyte zCenter
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/// byte walkMask, wetMask
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/// sbyte walkZ_N..NW (8)
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/// sbyte swimZ_N..NW (8)
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///
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/// Index trailer (16 × ChunkCount bytes):
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/// For each chunk: { u64 chunkKey, u64 fileOffset }
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/// Index trailer (20 × ChunkCount bytes):
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/// For each chunk: { u64 chunkKey, u64 fileOffset, u32 recordLength }
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///
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/// Per-chunk size: ~5,393 bytes (no multi-Z) or ~5,425 bytes (with multi-Z).
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/// LRU bookkeeping (LastTouchedTicks) is intentionally not persisted.
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/// Per-chunk fixed portion: ~5,393 bytes. Strata trailer: 516 + N × ~30 bytes for a
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/// chunk with N multi-Z cells averaging ~2 strata each. LRU bookkeeping
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/// (LastTouchedTicks) is intentionally not persisted.
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///
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/// Files with version < <see cref="MinSupportedVersion"/> are silently rejected
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/// at open time (treated as missing) and overwritten on the next save.
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/// </summary>
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internal static class StepCacheFile
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{
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public const uint Magic = 0x42575300; // 'SWB\0'
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public const uint FormatVersion = 1;
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public const uint FormatVersion = 2;
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/// <summary>
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/// Lowest format version this binary can load. Files below this version are treated as
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/// missing (silently rejected) — a subsequent SaveToFile / BakeMap overwrites them with
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/// the current FormatVersion. Bumped to 2 when Tier 4 multi-Z strata landed; v1 had no
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/// strata data and is incompatible with the strata-aware lookup path.
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/// </summary>
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public const uint MinSupportedVersion = 2;
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private const int HeaderSize =
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sizeof(uint) // Magic
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@ -62,8 +82,12 @@ internal static class StepCacheFile
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+ sizeof(uint) // ChunkCount
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+ sizeof(ulong); // IndexOffset
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private const int IndexEntryBytes = sizeof(ulong) + sizeof(ulong); // chunkKey + offset
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// Index entry: chunkKey + fileOffset + recordLength. Bumped to include length when
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// strata made chunk records variable-size; the lazy reader uses length to do a
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// single bulk read per chunk without consulting the next offset.
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private const int IndexEntryBytes = sizeof(ulong) + sizeof(ulong) + sizeof(uint);
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/// <summary>Fixed-size portion of a chunk record (everything except the optional strata trailer).</summary>
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private const int BytesPerChunkBase =
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sizeof(ushort) + sizeof(ushort) + sizeof(uint) + sizeof(byte)
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+ StepChunk.CellsPerChunk // WalkMask
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@ -72,7 +96,8 @@ internal static class StepCacheFile
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+ 8 * StepChunk.CellsPerChunk // WalkZ[8]
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+ 8 * StepChunk.CellsPerChunk; // SwimZ[8]
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private const int BytesPerMultiZ = 32;
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/// <summary>Strata trailer overhead when present: 256×u16 offset table + u32 data length.</summary>
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private const int StrataTrailerOverhead = StepChunk.CellsPerChunk * sizeof(ushort) + sizeof(uint);
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/// <summary>
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/// Byte offset of the IndexOffset u64 within the header
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@ -107,7 +132,8 @@ internal static class StepCacheFile
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{
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return false;
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}
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if (BinaryPrimitives.ReadUInt32LittleEndian(buf[4..]) != FormatVersion)
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var version = BinaryPrimitives.ReadUInt32LittleEndian(buf[4..]);
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if (version < MinSupportedVersion || version > FormatVersion)
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{
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return false;
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}
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@ -175,8 +201,11 @@ internal static class StepCacheFile
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{
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Directory.CreateDirectory(Path.GetDirectoryName(path) ?? ".");
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// Initial estimate: base record + a modest strata budget per chunk. BufferWriter
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// grows on overflow, so under-estimating just causes a few realloc/copy cycles
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// during the bake — not a correctness issue.
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var capacity = HeaderSize
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+ (BytesPerChunkBase + BytesPerMultiZ) * (int)chunkCount
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+ (BytesPerChunkBase + 256) * (int)chunkCount
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+ IndexEntryBytes * (int)chunkCount;
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var buffer = new byte[capacity];
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var w = new BufferWriter(buffer, prefixStr: false);
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@ -189,7 +218,7 @@ internal static class StepCacheFile
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w.Write(chunkCount);
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w.Write(0UL); // IndexOffset placeholder, patched after chunks
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var indexEntries = new (ulong key, ulong offset)[chunkCount];
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var indexEntries = new (ulong key, ulong offset, uint length)[chunkCount];
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var written = 0u;
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while (next(out var chunkX, out var chunkY, out var chunk))
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{
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@ -201,7 +230,8 @@ internal static class StepCacheFile
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}
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var chunkOffset = (ulong)w.Position;
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WriteChunk(w, chunkX, chunkY, chunk);
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indexEntries[written] = (PackChunkKey(chunkX, chunkY), chunkOffset);
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var chunkLength = (uint)((ulong)w.Position - chunkOffset);
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indexEntries[written] = (PackChunkKey(chunkX, chunkY), chunkOffset, chunkLength);
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written++;
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}
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@ -217,13 +247,16 @@ internal static class StepCacheFile
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{
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w.Write(indexEntries[i].key);
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w.Write(indexEntries[i].offset);
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w.Write(indexEntries[i].length);
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}
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// Patch IndexOffset directly into the buffer (BufferWriter has no Seek).
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BinaryPrimitives.WriteUInt64LittleEndian(buffer.AsSpan(IndexOffsetFieldPosition, 8), indexOffset);
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// Patch IndexOffset on the writer's current backing buffer (BufferWriter may
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// have grown during chunk writes; the original `buffer` ref is stale after grow).
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var liveBuffer = w.Buffer;
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BinaryPrimitives.WriteUInt64LittleEndian(liveBuffer.AsSpan(IndexOffsetFieldPosition, 8), indexOffset);
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var totalBytes = (int)w.Position;
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File.WriteAllBytes(path, buffer.AsSpan(0, totalBytes).ToArray());
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File.WriteAllBytes(path, liveBuffer.AsSpan(0, totalBytes).ToArray());
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}
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/// <summary>
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@ -262,8 +295,10 @@ internal static class StepCacheFile
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return null;
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}
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var version = BinaryPrimitives.ReadUInt32LittleEndian(headerBuf[4..]);
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if (version != FormatVersion)
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if (version < MinSupportedVersion || version > FormatVersion)
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{
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// Below the minimum supported version: treat as missing. Older files
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// get silently overwritten on the next SaveToFile / BakeMap.
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stream.Dispose();
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return null;
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}
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@ -290,13 +325,14 @@ internal static class StepCacheFile
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return null;
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}
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var offsets = new Dictionary<ulong, ulong>((int)chunkCount);
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var offsets = new Dictionary<ulong, (ulong offset, uint length)>((int)chunkCount);
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for (var i = 0; i < chunkCount; i++)
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{
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var entry = indexBuf.AsSpan(i * IndexEntryBytes);
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var key = BinaryPrimitives.ReadUInt64LittleEndian(entry);
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var off = BinaryPrimitives.ReadUInt64LittleEndian(entry[8..]);
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offsets[key] = off;
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var len = BinaryPrimitives.ReadUInt32LittleEndian(entry[16..]);
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offsets[key] = (off, len);
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}
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return new LazyReader(stream, mapId, fingerprint, bakeTimestamp, chunkCount, offsets);
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@ -316,8 +352,10 @@ internal static class StepCacheFile
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w.Write((ushort)chunkY);
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w.Write((uint)chunk.BuiltMultisVersion);
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var multiZ = chunk.GetMultiZCellsForSerialization();
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w.Write((byte)(multiZ != null ? 1 : 0));
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var strataOffsetByCell = chunk.GetStrataOffsetByCellForSerialization();
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var strataData = chunk.GetStrataDataForSerialization();
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var hasStrata = strataOffsetByCell != null;
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w.Write((byte)(hasStrata ? 1 : 0));
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w.Write(chunk.WalkMask);
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w.Write(chunk.WetMask);
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@ -341,9 +379,19 @@ internal static class StepCacheFile
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WriteSBytes(w, chunk.SwimZW);
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WriteSBytes(w, chunk.SwimZNW);
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if (multiZ != null)
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if (hasStrata)
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{
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w.Write(multiZ);
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// 256 × u16 offsets, then u32 length-prefixed strata byte array.
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for (var i = 0; i < StepChunk.CellsPerChunk; i++)
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{
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w.Write(strataOffsetByCell[i]);
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}
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var dataLen = (uint)(strataData?.Length ?? 0);
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w.Write(dataLen);
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if (dataLen > 0)
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{
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w.Write(strataData);
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}
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}
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}
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@ -354,7 +402,7 @@ internal static class StepCacheFile
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r.ReadUShort();
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r.ReadUShort();
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var multisVersion = (int)r.ReadUInt();
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var hasMultiZ = r.ReadByte() != 0;
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var hasStrata = r.ReadByte() != 0;
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var chunk = new StepChunk { BuiltMultisVersion = multisVersion };
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@ -380,11 +428,20 @@ internal static class StepCacheFile
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ReadSBytes(r, chunk.SwimZW);
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ReadSBytes(r, chunk.SwimZNW);
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if (hasMultiZ)
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if (hasStrata)
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{
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var multiZ = new byte[BytesPerMultiZ];
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r.Read(multiZ);
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chunk.RestoreMultiZCellsFromSerialization(multiZ);
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var offsets = new ushort[StepChunk.CellsPerChunk];
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for (var i = 0; i < offsets.Length; i++)
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{
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offsets[i] = r.ReadUShort();
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}
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var dataLen = (int)r.ReadUInt();
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var data = new byte[dataLen];
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if (dataLen > 0)
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{
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r.Read(data);
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}
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chunk.SetStrata(offsets, data);
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}
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return chunk;
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@ -404,7 +461,7 @@ internal static class StepCacheFile
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internal sealed class LazyReader : IDisposable
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{
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private FileStream _stream;
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private readonly Dictionary<ulong, ulong> _offsets;
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private readonly Dictionary<ulong, (ulong offset, uint length)> _offsets;
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private byte[] _buffer;
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public uint MapId { get; }
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internal LazyReader(
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FileStream stream, uint mapId, ulong fingerprint, ulong bakeTimestamp,
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uint chunkCount, Dictionary<ulong, ulong> offsets
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uint chunkCount, Dictionary<ulong, (ulong offset, uint length)> offsets
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)
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{
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_stream = stream;
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BakeTimestamp = bakeTimestamp;
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ChunkCount = chunkCount;
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_offsets = offsets;
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_buffer = new byte[BytesPerChunkBase + BytesPerMultiZ];
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_buffer = new byte[BytesPerChunkBase];
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}
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/// <summary>
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/// Returns the chunk record at (<paramref name="chunkX"/>, <paramref name="chunkY"/>)
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/// from the file, or null if the file doesn't contain it. Single seek + bulk read;
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/// no allocations beyond the returned StepChunk and its arrays.
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/// from the file, or null if the file doesn't contain it. Single seek + bulk read,
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/// sized exactly to the chunk's recorded length (which varies with strata size).
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/// </summary>
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public StepChunk TryReadChunk(int chunkX, int chunkY)
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{
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}
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var key = PackChunkKey(chunkX, chunkY);
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if (!_offsets.TryGetValue(key, out var offset))
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if (!_offsets.TryGetValue(key, out var entry))
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{
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return null;
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}
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_stream.Position = (long)offset;
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// Try to read the maximum size; the file may have less remaining, which is OK
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// since BufferReader stops at the bytes it actually needs.
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var read = _stream.Read(_buffer, 0, _buffer.Length);
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return read < BytesPerChunkBase ? null : ReadChunk(_buffer);
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// Grow the scratch buffer if this chunk's record is larger than what we have.
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// Common case: chunks fit in BytesPerChunkBase; only multi-Z-heavy chunks grow.
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if (entry.length > _buffer.Length)
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{
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_buffer = new byte[entry.length];
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}
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_stream.Position = (long)entry.offset;
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var read = _stream.Read(_buffer, 0, (int)entry.length);
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return read < (int)entry.length ? null : ReadChunk(_buffer);
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}
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public void Dispose()
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