Basic support for mysticism spells, scrolls, inscription craftables, mystic reagents, 6 new spells
This commit is contained in:
parent
1e03efc24c
commit
7df658cd00
33 changed files with 2118 additions and 162 deletions
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@ -81,6 +81,17 @@ namespace Server.Engines.Craft
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m_Recipe = new Recipe( id, system, this );
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}
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public static int LabelNumber( Type type ) {
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int number = ItemIDOf( type );
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if ( number >= 0x4000 )
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number += 1078872;
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else
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number += 1020000;
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return number;
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}
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private static Dictionary<Type, int> _itemIds = new Dictionary<Type, int>();
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public static int ItemIDOf( Type type ) {
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@ -22,82 +22,82 @@ namespace Server.Engines.Craft
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{
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get
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{
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if (m_CraftSystem == null)
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if ( m_CraftSystem == null )
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m_CraftSystem = new DefInscription();
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return m_CraftSystem;
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}
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}
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public override double GetChanceAtMin(CraftItem item)
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public override double GetChanceAtMin( CraftItem item )
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{
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return 0.0; // 0%
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}
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private DefInscription()
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: base(1, 1, 1.25)// base( 1, 1, 3.0 )
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: base( 1, 1, 1.25 ) // base( 1, 1, 3.0 )
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{
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}
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public override int CanCraft(Mobile from, BaseTool tool, Type typeItem)
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public override int CanCraft( Mobile from, BaseTool tool, Type typeItem )
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{
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if (tool == null || tool.Deleted || tool.UsesRemaining < 0)
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if ( tool == null || tool.Deleted || tool.UsesRemaining < 0 )
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return 1044038; // You have worn out your tool!
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else if (!BaseTool.CheckAccessible(tool, from))
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if ( !BaseTool.CheckAccessible( tool, @from ) )
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return 1044263; // The tool must be on your person to use.
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if (typeItem != null)
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if ( typeItem != null )
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{
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object o = Activator.CreateInstance(typeItem);
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var o = Activator.CreateInstance( typeItem );
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if (o is SpellScroll)
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if ( o is SpellScroll )
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{
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SpellScroll scroll = (SpellScroll)o;
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Spellbook book = Spellbook.Find(from, scroll.SpellID);
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var scroll = (SpellScroll) o;
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var book = Spellbook.Find( from, scroll.SpellID );
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bool hasSpell = (book != null && book.HasSpell(scroll.SpellID));
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var hasSpell = ( book != null && book.HasSpell( scroll.SpellID ) );
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scroll.Delete();
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return (hasSpell ? 0 : 1042404); // null : You don't have that spell!
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return ( hasSpell ? 0 : 1042404 ); // null : You don't have that spell!
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}
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else if (o is Item)
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else if ( o is Item )
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{
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((Item)o).Delete();
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( (Item) o ).Delete();
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}
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}
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return 0;
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}
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public override void PlayCraftEffect(Mobile from)
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public override void PlayCraftEffect( Mobile from )
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{
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from.PlaySound(0x249);
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from.PlaySound( 0x249 );
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}
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private static Type typeofSpellScroll = typeof(SpellScroll);
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private static Type typeofSpellScroll = typeof( SpellScroll );
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public override int PlayEndingEffect(Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality, bool makersMark, CraftItem item)
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public override int PlayEndingEffect( Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality, bool makersMark, CraftItem item )
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{
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if (toolBroken)
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from.SendLocalizedMessage(1044038); // You have worn out your tool
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if ( toolBroken )
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from.SendLocalizedMessage( 1044038 ); // You have worn out your tool
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if (!typeofSpellScroll.IsAssignableFrom(item.ItemType)) // not a scroll
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if ( !typeofSpellScroll.IsAssignableFrom( item.ItemType ) ) // not a scroll
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{
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if (failed)
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if ( failed )
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{
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if (lostMaterial)
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if ( lostMaterial )
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return 1044043; // You failed to create the item, and some of your materials are lost.
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else
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return 1044157; // You failed to create the item, but no materials were lost.
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}
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else
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{
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if (quality == 0)
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if ( quality == 0 )
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return 502785; // You were barely able to make this item. It's quality is below average.
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else if (makersMark && quality == 2)
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else if ( makersMark && quality == 2 )
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return 1044156; // You create an exceptional quality item and affix your maker's mark.
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else if (quality == 2)
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else if ( quality == 2 )
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return 1044155; // You create an exceptional quality item.
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else
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return 1044154; // You create the item.
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@ -105,7 +105,7 @@ namespace Server.Engines.Craft
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}
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else
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{
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if (failed)
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if ( failed )
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return 501630; // You fail to inscribe the scroll, and the scroll is ruined.
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else
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return 501629; // You inscribe the spell and put the scroll in your backpack.
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@ -114,64 +114,103 @@ namespace Server.Engines.Craft
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private int m_Circle, m_Mana;
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private enum Reg { BlackPearl, Bloodmoss, Garlic, Ginseng, MandrakeRoot, Nightshade, SulfurousAsh, SpidersSilk }
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private enum Reg
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{
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BlackPearl,
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Bloodmoss,
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Garlic,
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Ginseng,
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MandrakeRoot,
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Nightshade,
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SulfurousAsh,
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SpidersSilk
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}
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private Type[] m_RegTypes = new Type[]
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{
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typeof( BlackPearl ),
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typeof( Bloodmoss ),
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typeof( Garlic ),
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typeof( Ginseng ),
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typeof( MandrakeRoot ),
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typeof( Nightshade ),
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typeof( SulfurousAsh ),
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typeof( SpidersSilk )
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};
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{
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typeof( BlackPearl ),
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typeof( Bloodmoss ),
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typeof( Garlic ),
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typeof( Ginseng ),
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typeof( MandrakeRoot ),
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typeof( Nightshade ),
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typeof( SulfurousAsh ),
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typeof( SpidersSilk )
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};
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private int m_Index;
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private void AddSpell(Type type, params Reg[] regs)
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private void AddSpell( Type type, params Reg[] regs )
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{
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double minSkill, maxSkill;
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switch (m_Circle)
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switch ( m_Circle )
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{
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default:
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case 0: minSkill = -25.0; maxSkill = 25.0; break;
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case 1: minSkill = -10.8; maxSkill = 39.2; break;
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case 2: minSkill = 03.5; maxSkill = 53.5; break;
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case 3: minSkill = 17.8; maxSkill = 67.8; break;
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case 4: minSkill = 32.1; maxSkill = 82.1; break;
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case 5: minSkill = 46.4; maxSkill = 96.4; break;
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case 6: minSkill = 60.7; maxSkill = 110.7; break;
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case 7: minSkill = 75.0; maxSkill = 125.0; break;
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case 0:
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minSkill = -25.0;
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maxSkill = 25.0;
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break;
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case 1:
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minSkill = -10.8;
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maxSkill = 39.2;
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break;
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case 2:
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minSkill = 03.5;
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maxSkill = 53.5;
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break;
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case 3:
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minSkill = 17.8;
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maxSkill = 67.8;
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break;
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case 4:
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minSkill = 32.1;
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maxSkill = 82.1;
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break;
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case 5:
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minSkill = 46.4;
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maxSkill = 96.4;
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break;
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case 6:
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minSkill = 60.7;
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maxSkill = 110.7;
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break;
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case 7:
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minSkill = 75.0;
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maxSkill = 125.0;
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break;
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}
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int index = AddCraft(type, 1044369 + m_Circle, 1044381 + m_Index++, minSkill, maxSkill, m_RegTypes[(int)regs[0]], 1044353 + (int)regs[0], 1, 1044361 + (int)regs[0]);
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int index = AddCraft( type, 1044369 + m_Circle, 1044381 + m_Index++, minSkill, maxSkill, m_RegTypes[(int) regs[0]], 1044353 + (int) regs[0], 1, 1044361 + (int) regs[0] );
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for (int i = 1; i < regs.Length; ++i)
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AddRes(index, m_RegTypes[(int)regs[i]], 1044353 + (int)regs[i], 1, 1044361 + (int)regs[i]);
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for ( int i = 1; i < regs.Length; ++i )
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AddRes( index, m_RegTypes[(int) regs[i]], 1044353 + (int) regs[i], 1, 1044361 + (int) regs[i] );
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AddRes(index, typeof(BlankScroll), 1044377, 1, 1044378);
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AddRes( index, typeof( BlankScroll ), 1044377, 1, 1044378 );
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SetManaReq(index, m_Mana);
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SetManaReq( index, m_Mana );
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}
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private void AddNecroSpell(int spell, int mana, double minSkill, Type type, params Type[] regs)
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private void AddNecroSpell( int spell, int mana, double minSkill, Type type, params Type[] regs )
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{
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int id = CraftItem.ItemIDOf(regs[0]);
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int index = AddCraft( type, 1061677, 1060509 + spell, minSkill, minSkill + 1.0, regs[0], CraftItem.LabelNumber( regs[0] ), 1, 501627 ); //Yes, on OSI it's only 1.0 skill diff'. Don't blame me, blame OSI.
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int index = AddCraft(type, 1061677, 1060509 + spell, minSkill, minSkill + 1.0, regs[0], id < 0x4000 ? 1020000 + id : 1078872 + id, 1, 501627); //Yes, on OSI it's only 1.0 skill diff'. Don't blame me, blame OSI.
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for ( int i = 1; i < regs.Length; ++i )
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AddRes( index, regs[i], CraftItem.LabelNumber( regs[0] ), 1, 501627 );
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for (int i = 1; i < regs.Length; ++i)
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{
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id = CraftItem.ItemIDOf(regs[i]);
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AddRes(index, regs[i], id < 0x4000 ? 1020000 + id : 1078872 + id, 1, 501627);
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}
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AddRes( index, typeof( BlankScroll ), 1044377, 1, 1044378 );
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SetManaReq( index, mana );
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}
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AddRes(index, typeof(BlankScroll), 1044377, 1, 1044378);
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private void AddMysticismSpell( int spell, int mana, double minSkill, double maxSkill, Type type, params Type[] regs )
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{
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int index = AddCraft( type, 1111671, 1031678 + spell, minSkill, maxSkill, regs[0], CraftItem.LabelNumber( regs[0] ), 1, 501627 );
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SetManaReq(index, mana);
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for ( int i = 1; i < regs.Length; ++i )
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AddRes( index, regs[i], CraftItem.LabelNumber( regs[i] ), 1, 501627 );
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AddRes( index, typeof( BlankScroll ), 1044377, 1, 1044378 );
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SetManaReq( index, mana) ;
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}
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public override void InitCraftList()
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@ -179,118 +218,118 @@ namespace Server.Engines.Craft
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m_Circle = 0;
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m_Mana = 4;
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AddSpell(typeof(ReactiveArmorScroll), Reg.Garlic, Reg.SpidersSilk, Reg.SulfurousAsh);
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AddSpell(typeof(ClumsyScroll), Reg.Bloodmoss, Reg.Nightshade);
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AddSpell(typeof(CreateFoodScroll), Reg.Garlic, Reg.Ginseng, Reg.MandrakeRoot);
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AddSpell(typeof(FeeblemindScroll), Reg.Nightshade, Reg.Ginseng);
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AddSpell(typeof(HealScroll), Reg.Garlic, Reg.Ginseng, Reg.SpidersSilk);
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AddSpell(typeof(MagicArrowScroll), Reg.SulfurousAsh);
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AddSpell(typeof(NightSightScroll), Reg.SpidersSilk, Reg.SulfurousAsh);
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AddSpell(typeof(WeakenScroll), Reg.Garlic, Reg.Nightshade);
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AddSpell( typeof( ReactiveArmorScroll ), Reg.Garlic, Reg.SpidersSilk, Reg.SulfurousAsh );
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AddSpell( typeof( ClumsyScroll ), Reg.Bloodmoss, Reg.Nightshade );
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AddSpell( typeof( CreateFoodScroll ), Reg.Garlic, Reg.Ginseng, Reg.MandrakeRoot );
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AddSpell( typeof( FeeblemindScroll ), Reg.Nightshade, Reg.Ginseng );
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AddSpell( typeof( HealScroll ), Reg.Garlic, Reg.Ginseng, Reg.SpidersSilk );
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AddSpell( typeof( MagicArrowScroll ), Reg.SulfurousAsh );
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AddSpell( typeof( NightSightScroll ), Reg.SpidersSilk, Reg.SulfurousAsh );
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AddSpell( typeof( WeakenScroll ), Reg.Garlic, Reg.Nightshade );
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m_Circle = 1;
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m_Mana = 6;
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AddSpell(typeof(AgilityScroll), Reg.Bloodmoss, Reg.MandrakeRoot);
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AddSpell(typeof(CunningScroll), Reg.Nightshade, Reg.MandrakeRoot);
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AddSpell(typeof(CureScroll), Reg.Garlic, Reg.Ginseng);
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AddSpell(typeof(HarmScroll), Reg.Nightshade, Reg.SpidersSilk);
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AddSpell(typeof(MagicTrapScroll), Reg.Garlic, Reg.SpidersSilk, Reg.SulfurousAsh);
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AddSpell(typeof(MagicUnTrapScroll), Reg.Bloodmoss, Reg.SulfurousAsh);
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AddSpell(typeof(ProtectionScroll), Reg.Garlic, Reg.Ginseng, Reg.SulfurousAsh);
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AddSpell(typeof(StrengthScroll), Reg.Nightshade, Reg.MandrakeRoot);
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AddSpell( typeof( AgilityScroll ), Reg.Bloodmoss, Reg.MandrakeRoot );
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AddSpell( typeof( CunningScroll ), Reg.Nightshade, Reg.MandrakeRoot );
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AddSpell( typeof( CureScroll ), Reg.Garlic, Reg.Ginseng );
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AddSpell( typeof( HarmScroll ), Reg.Nightshade, Reg.SpidersSilk );
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AddSpell( typeof( MagicTrapScroll ), Reg.Garlic, Reg.SpidersSilk, Reg.SulfurousAsh );
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AddSpell( typeof( MagicUnTrapScroll ), Reg.Bloodmoss, Reg.SulfurousAsh );
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AddSpell( typeof( ProtectionScroll ), Reg.Garlic, Reg.Ginseng, Reg.SulfurousAsh );
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AddSpell( typeof( StrengthScroll ), Reg.Nightshade, Reg.MandrakeRoot );
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m_Circle = 2;
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m_Mana = 9;
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AddSpell(typeof(BlessScroll), Reg.Garlic, Reg.MandrakeRoot);
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AddSpell(typeof(FireballScroll), Reg.BlackPearl);
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AddSpell(typeof(MagicLockScroll), Reg.Bloodmoss, Reg.Garlic, Reg.SulfurousAsh);
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AddSpell(typeof(PoisonScroll), Reg.Nightshade);
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AddSpell(typeof(TelekinisisScroll), Reg.Bloodmoss, Reg.MandrakeRoot);
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AddSpell(typeof(TeleportScroll), Reg.Bloodmoss, Reg.MandrakeRoot);
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AddSpell(typeof(UnlockScroll), Reg.Bloodmoss, Reg.SulfurousAsh);
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AddSpell(typeof(WallOfStoneScroll), Reg.Bloodmoss, Reg.Garlic);
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AddSpell( typeof( BlessScroll ), Reg.Garlic, Reg.MandrakeRoot );
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AddSpell( typeof( FireballScroll ), Reg.BlackPearl );
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AddSpell( typeof( MagicLockScroll ), Reg.Bloodmoss, Reg.Garlic, Reg.SulfurousAsh );
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AddSpell( typeof( PoisonScroll ), Reg.Nightshade );
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AddSpell( typeof( TelekinisisScroll ), Reg.Bloodmoss, Reg.MandrakeRoot );
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AddSpell( typeof( TeleportScroll ), Reg.Bloodmoss, Reg.MandrakeRoot );
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AddSpell( typeof( UnlockScroll ), Reg.Bloodmoss, Reg.SulfurousAsh );
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AddSpell( typeof( WallOfStoneScroll ), Reg.Bloodmoss, Reg.Garlic );
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m_Circle = 3;
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m_Mana = 11;
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AddSpell(typeof(ArchCureScroll), Reg.Garlic, Reg.Ginseng, Reg.MandrakeRoot);
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AddSpell(typeof(ArchProtectionScroll), Reg.Garlic, Reg.Ginseng, Reg.MandrakeRoot, Reg.SulfurousAsh);
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AddSpell(typeof(CurseScroll), Reg.Garlic, Reg.Nightshade, Reg.SulfurousAsh);
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AddSpell(typeof(FireFieldScroll), Reg.BlackPearl, Reg.SpidersSilk, Reg.SulfurousAsh);
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AddSpell(typeof(GreaterHealScroll), Reg.Garlic, Reg.SpidersSilk, Reg.MandrakeRoot, Reg.Ginseng);
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AddSpell(typeof(LightningScroll), Reg.MandrakeRoot, Reg.SulfurousAsh);
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AddSpell(typeof(ManaDrainScroll), Reg.BlackPearl, Reg.SpidersSilk, Reg.MandrakeRoot);
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AddSpell(typeof(RecallScroll), Reg.BlackPearl, Reg.Bloodmoss, Reg.MandrakeRoot);
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AddSpell( typeof( ArchCureScroll ), Reg.Garlic, Reg.Ginseng, Reg.MandrakeRoot );
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AddSpell( typeof( ArchProtectionScroll ), Reg.Garlic, Reg.Ginseng, Reg.MandrakeRoot, Reg.SulfurousAsh );
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AddSpell( typeof( CurseScroll ), Reg.Garlic, Reg.Nightshade, Reg.SulfurousAsh );
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AddSpell( typeof( FireFieldScroll ), Reg.BlackPearl, Reg.SpidersSilk, Reg.SulfurousAsh );
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AddSpell( typeof( GreaterHealScroll ), Reg.Garlic, Reg.SpidersSilk, Reg.MandrakeRoot, Reg.Ginseng );
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AddSpell( typeof( LightningScroll ), Reg.MandrakeRoot, Reg.SulfurousAsh );
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AddSpell( typeof( ManaDrainScroll ), Reg.BlackPearl, Reg.SpidersSilk, Reg.MandrakeRoot );
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AddSpell( typeof( RecallScroll ), Reg.BlackPearl, Reg.Bloodmoss, Reg.MandrakeRoot );
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m_Circle = 4;
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m_Mana = 14;
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AddSpell(typeof(BladeSpiritsScroll), Reg.BlackPearl, Reg.Nightshade, Reg.MandrakeRoot);
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AddSpell(typeof(DispelFieldScroll), Reg.BlackPearl, Reg.Garlic, Reg.SpidersSilk, Reg.SulfurousAsh);
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AddSpell(typeof(IncognitoScroll), Reg.Bloodmoss, Reg.Garlic, Reg.Nightshade);
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AddSpell(typeof(MagicReflectScroll), Reg.Garlic, Reg.MandrakeRoot, Reg.SpidersSilk);
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AddSpell(typeof(MindBlastScroll), Reg.BlackPearl, Reg.MandrakeRoot, Reg.Nightshade, Reg.SulfurousAsh);
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AddSpell(typeof(ParalyzeScroll), Reg.Garlic, Reg.MandrakeRoot, Reg.SpidersSilk);
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AddSpell(typeof(PoisonFieldScroll), Reg.BlackPearl, Reg.Nightshade, Reg.SpidersSilk);
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AddSpell(typeof(SummonCreatureScroll), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SpidersSilk);
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AddSpell( typeof( BladeSpiritsScroll ), Reg.BlackPearl, Reg.Nightshade, Reg.MandrakeRoot );
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AddSpell( typeof( DispelFieldScroll ), Reg.BlackPearl, Reg.Garlic, Reg.SpidersSilk, Reg.SulfurousAsh );
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AddSpell( typeof( IncognitoScroll ), Reg.Bloodmoss, Reg.Garlic, Reg.Nightshade );
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AddSpell( typeof( MagicReflectScroll ), Reg.Garlic, Reg.MandrakeRoot, Reg.SpidersSilk );
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AddSpell( typeof( MindBlastScroll ), Reg.BlackPearl, Reg.MandrakeRoot, Reg.Nightshade, Reg.SulfurousAsh );
|
||||
AddSpell( typeof( ParalyzeScroll ), Reg.Garlic, Reg.MandrakeRoot, Reg.SpidersSilk );
|
||||
AddSpell( typeof( PoisonFieldScroll ), Reg.BlackPearl, Reg.Nightshade, Reg.SpidersSilk );
|
||||
AddSpell( typeof( SummonCreatureScroll ), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SpidersSilk );
|
||||
|
||||
m_Circle = 5;
|
||||
m_Mana = 20;
|
||||
|
||||
AddSpell(typeof(DispelScroll), Reg.Garlic, Reg.MandrakeRoot, Reg.SulfurousAsh);
|
||||
AddSpell(typeof(EnergyBoltScroll), Reg.BlackPearl, Reg.Nightshade);
|
||||
AddSpell(typeof(ExplosionScroll), Reg.Bloodmoss, Reg.MandrakeRoot);
|
||||
AddSpell(typeof(InvisibilityScroll), Reg.Bloodmoss, Reg.Nightshade);
|
||||
AddSpell(typeof(MarkScroll), Reg.Bloodmoss, Reg.BlackPearl, Reg.MandrakeRoot);
|
||||
AddSpell(typeof(MassCurseScroll), Reg.Garlic, Reg.MandrakeRoot, Reg.Nightshade, Reg.SulfurousAsh);
|
||||
AddSpell(typeof(ParalyzeFieldScroll), Reg.BlackPearl, Reg.Ginseng, Reg.SpidersSilk);
|
||||
AddSpell(typeof(RevealScroll), Reg.Bloodmoss, Reg.SulfurousAsh);
|
||||
AddSpell( typeof( DispelScroll ), Reg.Garlic, Reg.MandrakeRoot, Reg.SulfurousAsh );
|
||||
AddSpell( typeof( EnergyBoltScroll ), Reg.BlackPearl, Reg.Nightshade );
|
||||
AddSpell( typeof( ExplosionScroll ), Reg.Bloodmoss, Reg.MandrakeRoot );
|
||||
AddSpell( typeof( InvisibilityScroll ), Reg.Bloodmoss, Reg.Nightshade );
|
||||
AddSpell( typeof( MarkScroll ), Reg.Bloodmoss, Reg.BlackPearl, Reg.MandrakeRoot );
|
||||
AddSpell( typeof( MassCurseScroll ), Reg.Garlic, Reg.MandrakeRoot, Reg.Nightshade, Reg.SulfurousAsh );
|
||||
AddSpell( typeof( ParalyzeFieldScroll ), Reg.BlackPearl, Reg.Ginseng, Reg.SpidersSilk );
|
||||
AddSpell( typeof( RevealScroll ), Reg.Bloodmoss, Reg.SulfurousAsh );
|
||||
|
||||
m_Circle = 6;
|
||||
m_Mana = 40;
|
||||
|
||||
AddSpell(typeof(ChainLightningScroll), Reg.BlackPearl, Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SulfurousAsh);
|
||||
AddSpell(typeof(EnergyFieldScroll), Reg.BlackPearl, Reg.MandrakeRoot, Reg.SpidersSilk, Reg.SulfurousAsh);
|
||||
AddSpell(typeof(FlamestrikeScroll), Reg.SpidersSilk, Reg.SulfurousAsh);
|
||||
AddSpell(typeof(GateTravelScroll), Reg.BlackPearl, Reg.MandrakeRoot, Reg.SulfurousAsh);
|
||||
AddSpell(typeof(ManaVampireScroll), Reg.BlackPearl, Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SpidersSilk);
|
||||
AddSpell(typeof(MassDispelScroll), Reg.BlackPearl, Reg.Garlic, Reg.MandrakeRoot, Reg.SulfurousAsh);
|
||||
AddSpell(typeof(MeteorSwarmScroll), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SulfurousAsh, Reg.SpidersSilk);
|
||||
AddSpell(typeof(PolymorphScroll), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SpidersSilk);
|
||||
AddSpell( typeof( ChainLightningScroll ), Reg.BlackPearl, Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SulfurousAsh );
|
||||
AddSpell( typeof( EnergyFieldScroll ), Reg.BlackPearl, Reg.MandrakeRoot, Reg.SpidersSilk, Reg.SulfurousAsh );
|
||||
AddSpell( typeof( FlamestrikeScroll ), Reg.SpidersSilk, Reg.SulfurousAsh );
|
||||
AddSpell( typeof( GateTravelScroll ), Reg.BlackPearl, Reg.MandrakeRoot, Reg.SulfurousAsh );
|
||||
AddSpell( typeof( ManaVampireScroll ), Reg.BlackPearl, Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SpidersSilk );
|
||||
AddSpell( typeof( MassDispelScroll ), Reg.BlackPearl, Reg.Garlic, Reg.MandrakeRoot, Reg.SulfurousAsh );
|
||||
AddSpell( typeof( MeteorSwarmScroll ), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SulfurousAsh, Reg.SpidersSilk );
|
||||
AddSpell( typeof( PolymorphScroll ), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SpidersSilk );
|
||||
|
||||
m_Circle = 7;
|
||||
m_Mana = 50;
|
||||
|
||||
AddSpell(typeof(EarthquakeScroll), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.Ginseng, Reg.SulfurousAsh);
|
||||
AddSpell(typeof(EnergyVortexScroll), Reg.BlackPearl, Reg.Bloodmoss, Reg.MandrakeRoot, Reg.Nightshade);
|
||||
AddSpell(typeof(ResurrectionScroll), Reg.Bloodmoss, Reg.Garlic, Reg.Ginseng);
|
||||
AddSpell(typeof(SummonAirElementalScroll), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SpidersSilk);
|
||||
AddSpell(typeof(SummonDaemonScroll), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SpidersSilk, Reg.SulfurousAsh);
|
||||
AddSpell(typeof(SummonEarthElementalScroll), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SpidersSilk);
|
||||
AddSpell(typeof(SummonFireElementalScroll), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SpidersSilk, Reg.SulfurousAsh);
|
||||
AddSpell(typeof(SummonWaterElementalScroll), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SpidersSilk);
|
||||
AddSpell( typeof( EarthquakeScroll ), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.Ginseng, Reg.SulfurousAsh );
|
||||
AddSpell( typeof( EnergyVortexScroll ), Reg.BlackPearl, Reg.Bloodmoss, Reg.MandrakeRoot, Reg.Nightshade );
|
||||
AddSpell( typeof( ResurrectionScroll ), Reg.Bloodmoss, Reg.Garlic, Reg.Ginseng );
|
||||
AddSpell( typeof( SummonAirElementalScroll ), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SpidersSilk );
|
||||
AddSpell( typeof( SummonDaemonScroll ), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SpidersSilk, Reg.SulfurousAsh );
|
||||
AddSpell( typeof( SummonEarthElementalScroll ), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SpidersSilk );
|
||||
AddSpell( typeof( SummonFireElementalScroll ), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SpidersSilk, Reg.SulfurousAsh );
|
||||
AddSpell( typeof( SummonWaterElementalScroll ), Reg.Bloodmoss, Reg.MandrakeRoot, Reg.SpidersSilk );
|
||||
|
||||
if (Core.SE)
|
||||
if ( Core.SE )
|
||||
{
|
||||
AddNecroSpell(0, 23, 39.6, typeof(AnimateDeadScroll), Reagent.GraveDust, Reagent.DaemonBlood);
|
||||
AddNecroSpell(1, 13, 19.6, typeof(BloodOathScroll), Reagent.DaemonBlood);
|
||||
AddNecroSpell(2, 11, 19.6, typeof(CorpseSkinScroll), Reagent.BatWing, Reagent.GraveDust);
|
||||
AddNecroSpell(3, 7, 19.6, typeof(CurseWeaponScroll), Reagent.PigIron);
|
||||
AddNecroSpell(4, 11, 19.6, typeof(EvilOmenScroll), Reagent.BatWing, Reagent.NoxCrystal);
|
||||
AddNecroSpell(5, 11, 39.6, typeof(HorrificBeastScroll), Reagent.BatWing, Reagent.DaemonBlood);
|
||||
AddNecroSpell(6, 23, 69.6, typeof(LichFormScroll), Reagent.GraveDust, Reagent.DaemonBlood, Reagent.NoxCrystal);
|
||||
AddNecroSpell(7, 17, 29.6, typeof(MindRotScroll), Reagent.BatWing, Reagent.DaemonBlood, Reagent.PigIron);
|
||||
AddNecroSpell(8, 5, 19.6, typeof(PainSpikeScroll), Reagent.GraveDust, Reagent.PigIron);
|
||||
AddNecroSpell(9, 17, 49.6, typeof(PoisonStrikeScroll), Reagent.NoxCrystal);
|
||||
AddNecroSpell(10, 29, 64.6, typeof(StrangleScroll), Reagent.DaemonBlood, Reagent.NoxCrystal);
|
||||
AddNecroSpell(11, 17, 29.6, typeof(SummonFamiliarScroll), Reagent.BatWing, Reagent.GraveDust, Reagent.DaemonBlood);
|
||||
AddNecroSpell(12, 23, 98.6, typeof(VampiricEmbraceScroll), Reagent.BatWing, Reagent.NoxCrystal, Reagent.PigIron);
|
||||
AddNecroSpell(13, 41, 79.6, typeof(VengefulSpiritScroll), Reagent.BatWing, Reagent.GraveDust, Reagent.PigIron);
|
||||
AddNecroSpell(14, 23, 59.6, typeof(WitherScroll), Reagent.GraveDust, Reagent.NoxCrystal, Reagent.PigIron);
|
||||
AddNecroSpell(15, 17, 79.6, typeof(WraithFormScroll), Reagent.NoxCrystal, Reagent.PigIron);
|
||||
AddNecroSpell(16, 40, 79.6, typeof(ExorcismScroll), Reagent.NoxCrystal, Reagent.GraveDust);
|
||||
AddNecroSpell( 0, 23, 39.6, typeof( AnimateDeadScroll ), Reagent.GraveDust, Reagent.DaemonBlood );
|
||||
AddNecroSpell( 1, 13, 19.6, typeof( BloodOathScroll ), Reagent.DaemonBlood );
|
||||
AddNecroSpell( 2, 11, 19.6, typeof( CorpseSkinScroll ), Reagent.BatWing, Reagent.GraveDust );
|
||||
AddNecroSpell( 3, 7, 19.6, typeof( CurseWeaponScroll ), Reagent.PigIron );
|
||||
AddNecroSpell( 4, 11, 19.6, typeof( EvilOmenScroll ), Reagent.BatWing, Reagent.NoxCrystal );
|
||||
AddNecroSpell( 5, 11, 39.6, typeof( HorrificBeastScroll ), Reagent.BatWing, Reagent.DaemonBlood );
|
||||
AddNecroSpell( 6, 23, 69.6, typeof( LichFormScroll ), Reagent.GraveDust, Reagent.DaemonBlood, Reagent.NoxCrystal );
|
||||
AddNecroSpell( 7, 17, 29.6, typeof( MindRotScroll ), Reagent.BatWing, Reagent.DaemonBlood, Reagent.PigIron );
|
||||
AddNecroSpell( 8, 5, 19.6, typeof( PainSpikeScroll ), Reagent.GraveDust, Reagent.PigIron );
|
||||
AddNecroSpell( 9, 17, 49.6, typeof( PoisonStrikeScroll ), Reagent.NoxCrystal );
|
||||
AddNecroSpell( 10, 29, 64.6, typeof( StrangleScroll ), Reagent.DaemonBlood, Reagent.NoxCrystal );
|
||||
AddNecroSpell( 11, 17, 29.6, typeof( SummonFamiliarScroll ), Reagent.BatWing, Reagent.GraveDust, Reagent.DaemonBlood );
|
||||
AddNecroSpell( 12, 23, 98.6, typeof( VampiricEmbraceScroll ), Reagent.BatWing, Reagent.NoxCrystal, Reagent.PigIron );
|
||||
AddNecroSpell( 13, 41, 79.6, typeof( VengefulSpiritScroll ), Reagent.BatWing, Reagent.GraveDust, Reagent.PigIron );
|
||||
AddNecroSpell( 14, 23, 59.6, typeof( WitherScroll ), Reagent.GraveDust, Reagent.NoxCrystal, Reagent.PigIron );
|
||||
AddNecroSpell( 15, 17, 79.6, typeof( WraithFormScroll ), Reagent.NoxCrystal, Reagent.PigIron );
|
||||
AddNecroSpell( 16, 40, 79.6, typeof( ExorcismScroll ), Reagent.NoxCrystal, Reagent.GraveDust );
|
||||
}
|
||||
|
||||
int index;
|
||||
|
|
@ -303,7 +342,7 @@ namespace Server.Engines.Craft
|
|||
AddRes( index, typeof( SwitchItem ), 1073464, 1, 1044253 );
|
||||
ForceNonExceptional( index );
|
||||
SetNeededExpansion( index, Expansion.ML );
|
||||
|
||||
|
||||
index = AddCraft( typeof( RunedPrism ), 1044294, 1073465, 45.0, 95.0, typeof( BlankScroll ), 1044377, 1, 1044378 );
|
||||
AddRes( index, typeof( SpidersSilk ), 1044360, 1, 1044253 );
|
||||
AddRes( index, typeof( BlackPearl ), 1044353, 1, 1044253 );
|
||||
|
|
@ -317,14 +356,14 @@ namespace Server.Engines.Craft
|
|||
AddRes( index, typeof( RecallScroll ), 1044445, 1, 1044253 );
|
||||
AddRes( index, typeof( GateTravelScroll ), 1044446, 1, 1044253 );
|
||||
|
||||
if (Core.AOS)
|
||||
if ( Core.AOS )
|
||||
{
|
||||
AddCraft(typeof(Engines.BulkOrders.BulkOrderBook), 1044294, 1028793, 65.0, 115.0, typeof(BlankScroll), 1044377, 10, 1044378);
|
||||
AddCraft( typeof( BulkOrders.BulkOrderBook ), 1044294, 1028793, 65.0, 115.0, typeof( BlankScroll ), 1044377, 10, 1044378 );
|
||||
}
|
||||
|
||||
if (Core.SE)
|
||||
if ( Core.SE )
|
||||
{
|
||||
AddCraft(typeof(Spellbook), 1044294, 1023834, 50.0, 126, typeof(BlankScroll), 1044377, 10, 1044378);
|
||||
AddCraft( typeof( Spellbook ), 1044294, 1023834, 50.0, 126, typeof( BlankScroll ), 1044377, 10, 1044378 );
|
||||
}
|
||||
|
||||
/* TODO
|
||||
|
|
@ -340,6 +379,28 @@ namespace Server.Engines.Craft
|
|||
}
|
||||
*/
|
||||
|
||||
if ( Core.SA )
|
||||
{
|
||||
AddCraft( typeof( MysticSpellbook ), 1044294, 1031677, 50.0, 150.0, typeof( BlankScroll ), 1044377, 10, 1044378 );
|
||||
|
||||
AddMysticismSpell( 0, 4, -25.0, 25.0, typeof( NetherBoltScroll ), Reagent.BlackPearl, Reagent.SulfurousAsh );
|
||||
AddMysticismSpell( 1, 4, -25.0, 25.0, typeof( HealingStoneScroll ), Reagent.Bone, Reagent.Garlic, Reagent.Ginseng, Reagent.SpidersSilk );
|
||||
AddMysticismSpell( 2, 6, -10.8, 39.2, typeof( PurgeMagicScroll ), Reagent.FertileDirt, Reagent.Garlic, Reagent.MandrakeRoot, Reagent.SulfurousAsh );
|
||||
AddMysticismSpell( 3, 6, -10.8, 39.2, typeof( EnchantScroll ), Reagent.SpidersSilk, Reagent.MandrakeRoot, Reagent.SulfurousAsh );
|
||||
AddMysticismSpell( 4, 9, 3.5, 53.5, typeof( SleepScroll ), Reagent.Nightshade, Reagent.SpidersSilk, Reagent.BlackPearl );
|
||||
AddMysticismSpell( 5, 9, 3.5, 53.5, typeof( EagleStrikeScroll ), Reagent.Bloodmoss, Reagent.Bone, Reagent.SpidersSilk, Reagent.MandrakeRoot );
|
||||
AddMysticismSpell( 6, 11, 17.8, 67.8, typeof( AnimatedWeaponScroll ), Reagent.Bone, Reagent.BlackPearl, Reagent.MandrakeRoot, Reagent.Nightshade );
|
||||
AddMysticismSpell( 7, 11, 17.8, 67.8, typeof( StoneFormScroll ), Reagent.Bloodmoss, Reagent.FertileDirt, Reagent.Garlic );
|
||||
AddMysticismSpell( 8, 14, 32.1, 82.1, typeof( SpellTriggerScroll ), Reagent.DragonsBlood, Reagent.Garlic, Reagent.MandrakeRoot, Reagent.SpidersSilk );
|
||||
AddMysticismSpell( 9, 14, 32.1, 82.1, typeof( MassSleepScroll ), Reagent.Ginseng, Reagent.Nightshade, Reagent.SpidersSilk );
|
||||
AddMysticismSpell( 10, 20, 46.4, 96.4, typeof( CleansingWindsScroll ), Reagent.DragonsBlood, Reagent.Garlic, Reagent.Ginseng, Reagent.MandrakeRoot );
|
||||
AddMysticismSpell( 11, 20, 46.4, 96.4, typeof( BombardScroll ), Reagent.Bloodmoss, Reagent.DragonsBlood, Reagent.Garlic, Reagent.SulfurousAsh );
|
||||
AddMysticismSpell( 12, 40, 60.7, 110.7, typeof( SpellPlagueScroll ), Reagent.DaemonBone, Reagent.DragonsBlood, Reagent.Nightshade, Reagent.SulfurousAsh );
|
||||
AddMysticismSpell( 13, 40, 60.7, 110.7, typeof( HailStormScroll ), Reagent.DragonsBlood, Reagent.Bloodmoss, Reagent.BlackPearl, Reagent.MandrakeRoot );
|
||||
AddMysticismSpell( 14, 50, 75.0, 125.0, typeof( NetherCycloneScroll ), Reagent.MandrakeRoot, Reagent.Nightshade, Reagent.SulfurousAsh, Reagent.Bloodmoss );
|
||||
AddMysticismSpell( 15, 50, 75.0, 125.0, typeof( RisingColossusScroll ), Reagent.DaemonBone, Reagent.DragonsBlood, Reagent.FertileDirt, Reagent.Nightshade );
|
||||
}
|
||||
|
||||
MarkOption = true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -23,8 +23,6 @@ namespace Server.Items
|
|||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
|
|||
42
Scripts/Items/Resources/Reagents/DragonsBlood.cs
Normal file
42
Scripts/Items/Resources/Reagents/DragonsBlood.cs
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DragonsBlood : BaseReagent, ICommodity
|
||||
{
|
||||
int ICommodity.DescriptionNumber { get { return LabelNumber; } }
|
||||
bool ICommodity.IsDeedable { get { return Core.ML; } }
|
||||
|
||||
[Constructable]
|
||||
public DragonsBlood()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public DragonsBlood( int amount )
|
||||
: base( 0x4077, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public DragonsBlood( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
45
Scripts/Items/Skill Items/Magical/MysticSpellbook.cs
Normal file
45
Scripts/Items/Skill Items/Magical/MysticSpellbook.cs
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class MysticSpellbook : Spellbook
|
||||
{
|
||||
public override SpellbookType SpellbookType { get { return SpellbookType.Mystic; } }
|
||||
|
||||
public override int BookOffset { get { return 677; } }
|
||||
public override int BookCount { get { return 16; } }
|
||||
|
||||
[Constructable]
|
||||
public MysticSpellbook()
|
||||
: this( (ulong) 0 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public MysticSpellbook( ulong content )
|
||||
: base( content, 0x2D9D )
|
||||
{
|
||||
Layer = Layer.OneHanded;
|
||||
}
|
||||
|
||||
public MysticSpellbook( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class AnimatedWeaponScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public AnimatedWeaponScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public AnimatedWeaponScroll( int amount )
|
||||
: base( 683, 0x2DA4, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public AnimatedWeaponScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class BombardScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public BombardScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public BombardScroll( int amount )
|
||||
: base( 688, 0x2DA9, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public BombardScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class CleansingWindsScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public CleansingWindsScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public CleansingWindsScroll( int amount )
|
||||
: base( 687, 0x2DA8, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public CleansingWindsScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class EagleStrikeScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public EagleStrikeScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public EagleStrikeScroll( int amount )
|
||||
: base( 682, 0x2DA3, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public EagleStrikeScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class EnchantScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public EnchantScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public EnchantScroll( int amount )
|
||||
: base( 680, 0x2DA1, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public EnchantScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class HailStormScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public HailStormScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public HailStormScroll( int amount )
|
||||
: base( 690, 0x2DAB, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public HailStormScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class HealingStoneScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public HealingStoneScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public HealingStoneScroll( int amount )
|
||||
: base( 678, 0x2D9F, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public HealingStoneScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class MassSleepScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public MassSleepScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public MassSleepScroll( int amount )
|
||||
: base( 686, 0x2DA7, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public MassSleepScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class NetherBoltScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public NetherBoltScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public NetherBoltScroll( int amount )
|
||||
: base( 677, 0x2D9E, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public NetherBoltScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class NetherCycloneScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public NetherCycloneScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public NetherCycloneScroll( int amount )
|
||||
: base( 691, 0x2DAC, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public NetherCycloneScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class PurgeMagicScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public PurgeMagicScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public PurgeMagicScroll( int amount )
|
||||
: base( 679, 0x2DA0, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public PurgeMagicScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class RisingColossusScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public RisingColossusScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public RisingColossusScroll( int amount )
|
||||
: base( 692, 0x2DAD, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public RisingColossusScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class SleepScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public SleepScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public SleepScroll( int amount )
|
||||
: base( 681, 0x2DA2, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public SleepScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class SpellPlagueScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public SpellPlagueScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public SpellPlagueScroll( int amount )
|
||||
: base( 689, 0x2DAA, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public SpellPlagueScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class SpellTriggerScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public SpellTriggerScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public SpellTriggerScroll( int amount )
|
||||
: base( 685, 0x2DA6, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public SpellTriggerScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class StoneFormScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public StoneFormScroll()
|
||||
: this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public StoneFormScroll( int amount )
|
||||
: base( 684, 0x2DA5, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public StoneFormScroll( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -17,7 +17,8 @@ namespace Server.Items
|
|||
Paladin,
|
||||
Ninja,
|
||||
Samurai,
|
||||
Arcanist
|
||||
Arcanist,
|
||||
Mystic
|
||||
}
|
||||
|
||||
public enum BookQuality
|
||||
|
|
@ -101,6 +102,7 @@ namespace Server.Items
|
|||
case 4: type = SpellbookType.Ninja; break;
|
||||
case 5: type = SpellbookType.Samurai; break;
|
||||
case 6: type = SpellbookType.Arcanist; break;
|
||||
case 7: type = SpellbookType.Mystic; break;
|
||||
}
|
||||
|
||||
Spellbook book = Spellbook.Find( from, -1, type );
|
||||
|
|
@ -162,6 +164,8 @@ namespace Server.Items
|
|||
return SpellbookType.Ninja;
|
||||
else if ( spellID >= 600 && spellID < 617 )
|
||||
return SpellbookType.Arcanist;
|
||||
else if ( spellID >= 677 && spellID < 693 )
|
||||
return SpellbookType.Mystic;
|
||||
|
||||
return SpellbookType.Invalid;
|
||||
}
|
||||
|
|
@ -196,6 +200,11 @@ namespace Server.Items
|
|||
return Find( from, -1, SpellbookType.Arcanist );
|
||||
}
|
||||
|
||||
public static Spellbook FindMystic( Mobile from )
|
||||
{
|
||||
return Find( from, -1, SpellbookType.Mystic );
|
||||
}
|
||||
|
||||
public static Spellbook Find( Mobile from, int spellID )
|
||||
{
|
||||
return Find( from, spellID, GetTypeForSpell( spellID ) );
|
||||
|
|
|
|||
110
Scripts/Mobiles/Monsters/Misc/Melee/AnimatedWeapon.cs
Normal file
110
Scripts/Mobiles/Monsters/Misc/Melee/AnimatedWeapon.cs
Normal file
|
|
@ -0,0 +1,110 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "an animated weapon corpse" )]
|
||||
public class AnimatedWeapon : BaseCreature
|
||||
{
|
||||
public override bool DeleteCorpseOnDeath { get { return true; } }
|
||||
public override bool IsHouseSummonable { get { return true; } }
|
||||
|
||||
public override double DispelDifficulty { get { return 0.0; } }
|
||||
public override double DispelFocus { get { return 20.0; } }
|
||||
|
||||
public override double GetFightModeRanking( Mobile m, FightMode acqType, bool bPlayerOnly )
|
||||
{
|
||||
return m.Str / Math.Max( this.GetDistanceToSqrt( m ), 1.0 );
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public AnimatedWeapon( Mobile caster, int level )
|
||||
: base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.3, 0.6 )
|
||||
{
|
||||
Name = "an animated weapon";
|
||||
Body = 692;
|
||||
|
||||
SetStr( 10 + level );
|
||||
SetDex( 10 + level );
|
||||
SetInt( 10 );
|
||||
|
||||
SetHits( 20 + ( level * 3 / 2 ) );
|
||||
SetStam( 10 + level );
|
||||
SetMana( 0 );
|
||||
|
||||
if ( level >= 120 )
|
||||
SetDamage( 14, 18 );
|
||||
else if ( level >= 105 )
|
||||
SetDamage( 13, 17 );
|
||||
else if ( level >= 90 )
|
||||
SetDamage( 12, 15 );
|
||||
else if ( level >= 75 )
|
||||
SetDamage( 11, 14 );
|
||||
else if ( level >= 60 )
|
||||
SetDamage( 10, 12 );
|
||||
else if ( level >= 45 )
|
||||
SetDamage( 9, 11 );
|
||||
else if ( level >= 30 )
|
||||
SetDamage( 8, 9 );
|
||||
else
|
||||
SetDamage( 7, 8 );
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 60 );
|
||||
SetDamageType( ResistanceType.Poison, 20 );
|
||||
SetDamageType( ResistanceType.Energy, 20 );
|
||||
|
||||
SetResistance( ResistanceType.Physical, 40, 50 );
|
||||
SetResistance( ResistanceType.Fire, 30, 40 );
|
||||
SetResistance( ResistanceType.Cold, 30, 40 );
|
||||
SetResistance( ResistanceType.Poison, 100 );
|
||||
SetResistance( ResistanceType.Energy, 20, 30 );
|
||||
|
||||
SetSkill( SkillName.MagicResist, level );
|
||||
SetSkill( SkillName.Wrestling, level );
|
||||
SetSkill( SkillName.Anatomy, caster.Skills[SkillName.Anatomy].Value / 2 );
|
||||
SetSkill( SkillName.Tactics, caster.Skills[SkillName.Tactics].Value / 2 );
|
||||
|
||||
Fame = 0;
|
||||
Karma = 0;
|
||||
|
||||
ControlSlots = 4;
|
||||
}
|
||||
|
||||
public override bool BleedImmune { get { return true; } }
|
||||
public override Poison PoisonImmune { get { return Poison.Lethal; } }
|
||||
|
||||
public override int GetAngerSound()
|
||||
{
|
||||
return 0x23A;
|
||||
}
|
||||
|
||||
public override int GetAttackSound()
|
||||
{
|
||||
return 0x3B8;
|
||||
}
|
||||
|
||||
public override int GetHurtSound()
|
||||
{
|
||||
return 0x23A;
|
||||
}
|
||||
|
||||
public AnimatedWeapon( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
/*int version = */
|
||||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1597,6 +1597,7 @@
|
|||
<Compile Include="Items\Resources\Reagents\Bloodmoss.cs" />
|
||||
<Compile Include="Items\Resources\Reagents\DaemonBlood.cs" />
|
||||
<Compile Include="Items\Resources\Reagents\DaemonBone.cs" />
|
||||
<Compile Include="Items\Resources\Reagents\DragonsBlood.cs" />
|
||||
<Compile Include="Items\Resources\Reagents\DeadWood.cs" />
|
||||
<Compile Include="Items\Resources\Reagents\Garlic.cs" />
|
||||
<Compile Include="Items\Resources\Reagents\Ginseng.cs" />
|
||||
|
|
@ -1657,6 +1658,7 @@
|
|||
<Compile Include="Items\Skill Items\Magical\Misc\Moongate.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Misc\PotionKeg.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Misc\RecallRune.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\MysticSpellbook.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\NecromancerSpellbook.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Potions\Agility Potions\AgilityPotion.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Potions\Agility Potions\BaseAgilityPotion.cs" />
|
||||
|
|
@ -1728,6 +1730,22 @@
|
|||
<Compile Include="Items\Skill Items\Magical\Scrolls\Fourth Circle\LightningScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Fourth Circle\ManaDrainScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Fourth Circle\RecallScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Mysticism\AnimatedWeaponScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Mysticism\BombardScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Mysticism\CleansingWindsScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Mysticism\EagleStrikeScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Mysticism\EnchantScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Mysticism\HailStormScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Mysticism\HealingStoneScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Mysticism\MassSleepScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Mysticism\NetherBoltScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Mysticism\NetherCycloneScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Mysticism\PurgeMagicScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Mysticism\RisingColossusScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Mysticism\SleepScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Mysticism\SpellPlagueScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Mysticism\SpellTriggerScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Mysticism\StoneFormScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Necromancy\AnimateDeadScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Necromancy\BloodOathScroll.cs" />
|
||||
<Compile Include="Items\Skill Items\Magical\Scrolls\Necromancy\CorpseSkinScroll.cs" />
|
||||
|
|
@ -2693,6 +2711,7 @@
|
|||
<Compile Include="Mobiles\Monsters\Misc\Magic\Pixie.cs" />
|
||||
<Compile Include="Mobiles\Monsters\Misc\Magic\ShadowWisp.cs" />
|
||||
<Compile Include="Mobiles\Monsters\Misc\Magic\Wisp.cs" />
|
||||
<Compile Include="Mobiles\Monsters\Misc\Melee\AnimatedWeapon.cs" />
|
||||
<Compile Include="Mobiles\Monsters\Misc\Melee\BladeSpirits.cs" />
|
||||
<Compile Include="Mobiles\Monsters\Misc\Melee\Centaur.cs" />
|
||||
<Compile Include="Mobiles\Monsters\Misc\Melee\EnergyVortex.cs" />
|
||||
|
|
@ -3177,6 +3196,13 @@
|
|||
<Compile Include="Spells\Fourth\Recall.cs" />
|
||||
<Compile Include="Spells\Gargoyle\SpellDefinitions\FlySpell.cs" />
|
||||
<Compile Include="Spells\Initializer.cs" />
|
||||
<Compile Include="Spells\Mysticism\AnimatedWeaponSpell.cs" />
|
||||
<Compile Include="Spells\Mysticism\EagleStrikeSpell.cs" />
|
||||
<Compile Include="Spells\Mysticism\HailStormSpell.cs" />
|
||||
<Compile Include="Spells\Mysticism\MysticSpell.cs" />
|
||||
<Compile Include="Spells\Mysticism\NetherCycloneSpell.cs" />
|
||||
<Compile Include="Spells\Mysticism\SpellPlagueSpell.cs" />
|
||||
<Compile Include="Spells\Mysticism\StoneFormSpell.cs" />
|
||||
<Compile Include="Spells\Necromancy\AnimateDeadSpell.cs" />
|
||||
<Compile Include="Spells\Necromancy\BloodOathSpell.cs" />
|
||||
<Compile Include="Spells\Necromancy\CorpseSkin.cs" />
|
||||
|
|
|
|||
|
|
@ -143,7 +143,7 @@ namespace Server.Spells
|
|||
Register( 507, typeof( Ninjitsu.MirrorImage ) );
|
||||
}
|
||||
|
||||
if( Core.ML )
|
||||
if ( Core.ML )
|
||||
{
|
||||
Register( 600, typeof( Spellweaving.ArcaneCircleSpell ) );
|
||||
Register( 601, typeof( Spellweaving.GiftOfRenewalSpell ) );
|
||||
|
|
@ -162,12 +162,33 @@ namespace Server.Spells
|
|||
Register( 614, typeof( Spellweaving.GiftOfLifeSpell ) );
|
||||
//Register( 615, typeof( Spellweaving.ArcaneEmpowermentSpell ) );
|
||||
}
|
||||
|
||||
if ( Core.SA )
|
||||
{
|
||||
// Mysticism spells
|
||||
//Register( 677, typeof( Mysticism.NetherBoltSpell ) );
|
||||
//Register( 678, typeof( Mysticism.HealingStoneSpell ) );
|
||||
//Register( 679, typeof( Mysticism.PurgeMagicSpell ) );
|
||||
//Register( 680, typeof( Mysticism.EnchantSpell ) );
|
||||
//Register( 681, typeof( Mysticism.SleepSpell ) );
|
||||
Register( 682, typeof( Mysticism.EagleStrikeSpell ) );
|
||||
Register( 683, typeof( Mysticism.AnimatedWeaponSpell ) );
|
||||
Register( 684, typeof( Mysticism.StoneFormSpell ) );
|
||||
//Register( 685, typeof( Mysticism.SpellTriggerSpell ) );
|
||||
//Register( 686, typeof( Mysticism.MassSleepSpell ) );
|
||||
//Register( 687, typeof( Mysticism.CleansingWindsSpell ) );
|
||||
//Register( 688, typeof( Mysticism.BombardSpell ) );
|
||||
Register( 689, typeof( Mysticism.SpellPlagueSpell ) );
|
||||
Register( 690, typeof( Mysticism.HailStormSpell ) );
|
||||
Register( 691, typeof( Mysticism.NetherCycloneSpell ) );
|
||||
//Register( 692, typeof( Mysticism.RisingColossusSpell ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Register( int spellID, Type type )
|
||||
public static void Register( int spellId, Type type )
|
||||
{
|
||||
SpellRegistry.Register( spellID, type );
|
||||
SpellRegistry.Register( spellId, type );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
89
Scripts/Spells/Mysticism/AnimatedWeaponSpell.cs
Normal file
89
Scripts/Spells/Mysticism/AnimatedWeaponSpell.cs
Normal file
|
|
@ -0,0 +1,89 @@
|
|||
using System;
|
||||
using Server.Targeting;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Spells.Mysticism
|
||||
{
|
||||
public class AnimatedWeaponSpell : MysticSpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Animated Weapon", "In Jux Por Ylem",
|
||||
-1,
|
||||
9002,
|
||||
Reagent.Bone,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.Nightshade
|
||||
);
|
||||
|
||||
public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 1.5 ); } }
|
||||
|
||||
public override double RequiredSkill { get { return 33.0; } }
|
||||
public override int RequiredMana { get { return 11; } }
|
||||
|
||||
public AnimatedWeaponSpell( Mobile caster, Item scroll )
|
||||
: base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
|
||||
public void Target( IPoint3D p )
|
||||
{
|
||||
if ( ( Caster.Followers + 4 ) > Caster.FollowersMax )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1049645 ); // You have too many followers to summon that creature.
|
||||
return;
|
||||
}
|
||||
|
||||
var map = Caster.Map;
|
||||
|
||||
SpellHelper.GetSurfaceTop( ref p );
|
||||
|
||||
if ( map == null || ( Caster.Player && !map.CanSpawnMobile( p.X, p.Y, p.Z ) ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
|
||||
}
|
||||
else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
|
||||
{
|
||||
var level = (int) ( ( GetBaseSkill( Caster ) + GetBoostSkill( Caster ) ) / 2.0 );
|
||||
|
||||
var duration = TimeSpan.FromSeconds( 10 + level );
|
||||
|
||||
var summon = new AnimatedWeapon( Caster, level );
|
||||
BaseCreature.Summon( summon, false, Caster, new Point3D( p ), 0x212, duration );
|
||||
|
||||
summon.PlaySound( 0x64A );
|
||||
|
||||
Effects.SendTargetParticles( summon, 0x3728, 10, 10, 0x13AA, (EffectLayer) 255 );
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public class InternalTarget : Target
|
||||
{
|
||||
private AnimatedWeaponSpell m_Owner;
|
||||
|
||||
public InternalTarget( AnimatedWeaponSpell owner )
|
||||
: base( 12, true, TargetFlags.None )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is IPoint3D )
|
||||
m_Owner.Target( (IPoint3D) o );
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
88
Scripts/Spells/Mysticism/EagleStrikeSpell.cs
Normal file
88
Scripts/Spells/Mysticism/EagleStrikeSpell.cs
Normal file
|
|
@ -0,0 +1,88 @@
|
|||
using System;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Spells.Mysticism
|
||||
{
|
||||
public class EagleStrikeSpell : MysticSpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Eagle Strike", "Kal Por Xen",
|
||||
-1,
|
||||
9002,
|
||||
Reagent.Bloodmoss,
|
||||
Reagent.Bone,
|
||||
Reagent.SpidersSilk,
|
||||
Reagent.MandrakeRoot
|
||||
);
|
||||
|
||||
public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 1.25 ); } }
|
||||
|
||||
public override double RequiredSkill { get { return 20.0; } }
|
||||
public override int RequiredMana { get { return 9; } }
|
||||
|
||||
public EagleStrikeSpell( Mobile caster, Item scroll )
|
||||
: base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
|
||||
public void Target( Mobile m )
|
||||
{
|
||||
if ( CheckHSequence( m ) )
|
||||
{
|
||||
/* Conjures a magical eagle that assaults the Target with
|
||||
* its talons, dealing energy damage.
|
||||
*/
|
||||
|
||||
SpellHelper.Turn( Caster, m );
|
||||
|
||||
SpellHelper.CheckReflect( 2, Caster, ref m );
|
||||
|
||||
Caster.MovingParticles( m, 0x407A, 7, 0, false, true, 0, 0, 0xBBE, 0xFA6, 0xFFFF, 0 );
|
||||
Caster.PlaySound( 0x2EE );
|
||||
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), Damage, m );
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
private void Damage( Mobile to )
|
||||
{
|
||||
if ( to == null )
|
||||
return;
|
||||
|
||||
double damage = GetNewAosDamage( 19, 1, 5, to );
|
||||
|
||||
SpellHelper.Damage( this, to, damage, 0, 0, 0, 0, 100 );
|
||||
|
||||
to.PlaySound( 0x64D );
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private EagleStrikeSpell m_Owner;
|
||||
|
||||
public InternalTarget( EagleStrikeSpell owner )
|
||||
: base( 12, false, TargetFlags.Harmful )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is Mobile )
|
||||
m_Owner.Target( (Mobile) o );
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
144
Scripts/Spells/Mysticism/HailStormSpell.cs
Normal file
144
Scripts/Spells/Mysticism/HailStormSpell.cs
Normal file
|
|
@ -0,0 +1,144 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server.Network;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Spells.Mysticism
|
||||
{
|
||||
public class HailStormSpell : MysticSpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Hail Storm", "Kal Des Ylem",
|
||||
-1,
|
||||
9002,
|
||||
Reagent.DragonsBlood,
|
||||
Reagent.Bloodmoss,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.MandrakeRoot
|
||||
);
|
||||
|
||||
public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 2.25 ); } }
|
||||
|
||||
public override double RequiredSkill { get { return 70.0; } }
|
||||
public override int RequiredMana { get { return 40; } }
|
||||
|
||||
public HailStormSpell( Mobile caster, Item scroll )
|
||||
: base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
|
||||
public void Target( IPoint3D p )
|
||||
{
|
||||
if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
|
||||
{
|
||||
/* Summons a storm of hailstones that strikes all Targets
|
||||
* within a radius around the Target's Location, dealing
|
||||
* cold damage.
|
||||
*/
|
||||
|
||||
SpellHelper.Turn( Caster, p );
|
||||
|
||||
if ( p is Item )
|
||||
p = ( (Item) p ).GetWorldLocation();
|
||||
|
||||
var targets = new List<Mobile>();
|
||||
|
||||
var map = Caster.Map;
|
||||
|
||||
var pvp = false;
|
||||
|
||||
if ( map != null )
|
||||
{
|
||||
PlayEffect( p, Caster.Map );
|
||||
|
||||
foreach ( var m in map.GetMobilesInRange( new Point3D( p ), 2 ) )
|
||||
{
|
||||
if ( m == Caster )
|
||||
continue;
|
||||
|
||||
if ( SpellHelper.ValidIndirectTarget( Caster, m ) && Caster.CanBeHarmful( m, false ) && Caster.CanSee( m ) )
|
||||
{
|
||||
if ( !Caster.InLOS( m ) )
|
||||
continue;
|
||||
|
||||
targets.Add( m );
|
||||
|
||||
if ( m.Player )
|
||||
pvp = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
double damage = GetNewAosDamage( 51, 1, 5, pvp );
|
||||
|
||||
foreach ( var m in targets )
|
||||
{
|
||||
Caster.DoHarmful( m );
|
||||
SpellHelper.Damage( this, m, damage, 0, 0, 100, 0, 0 );
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
private static void PlayEffect( IPoint3D p, Map map )
|
||||
{
|
||||
Effects.PlaySound( p, map, 0x64F );
|
||||
|
||||
PlaySingleEffect( p, map, -1, 1, -1, 1 );
|
||||
PlaySingleEffect( p, map, -2, 0, -3, -1 );
|
||||
PlaySingleEffect( p, map, -3, -1, -1, 1 );
|
||||
PlaySingleEffect( p, map, 1, 3, -1, 1 );
|
||||
PlaySingleEffect( p, map, -1, 1, 1, 3 );
|
||||
}
|
||||
|
||||
private static void PlaySingleEffect( IPoint3D p, Map map, int a, int b, int c, int d )
|
||||
{
|
||||
int x = p.X, y = p.Y, z = p.Z + 18;
|
||||
|
||||
SendEffectPacket( p, map, new Point3D( x + a, y + c, z ), new Point3D( x + a, y + c, z ) );
|
||||
SendEffectPacket( p, map, new Point3D( x + b, y + c, z ), new Point3D( x + b, y + c, z ) );
|
||||
SendEffectPacket( p, map, new Point3D( x + b, y + d, z ), new Point3D( x + b, y + d, z ) );
|
||||
SendEffectPacket( p, map, new Point3D( x + a, y + d, z ), new Point3D( x + a, y + d, z ) );
|
||||
|
||||
SendEffectPacket( p, map, new Point3D( x + b, y + c, z ), new Point3D( x + a, y + c, z ) );
|
||||
SendEffectPacket( p, map, new Point3D( x + b, y + d, z ), new Point3D( x + b, y + c, z ) );
|
||||
SendEffectPacket( p, map, new Point3D( x + a, y + d, z ), new Point3D( x + b, y + d, z ) );
|
||||
SendEffectPacket( p, map, new Point3D( x + a, y + c, z ), new Point3D( x + a, y + d, z ) );
|
||||
}
|
||||
|
||||
private static void SendEffectPacket( IPoint3D p, Map map, Point3D orig, Point3D dest )
|
||||
{
|
||||
Effects.SendPacket( p, map, new HuedEffect( EffectType.Moving, Serial.Zero, Serial.Zero, 0x36D4, orig, dest, 0, 0, false, false, 0x63, 0x4 ) );
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private HailStormSpell m_Owner;
|
||||
|
||||
public InternalTarget( HailStormSpell owner )
|
||||
: base( 12, true, TargetFlags.None )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
var p = o as IPoint3D;
|
||||
|
||||
if ( p != null )
|
||||
m_Owner.Target( p );
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
92
Scripts/Spells/Mysticism/MysticSpell.cs
Normal file
92
Scripts/Spells/Mysticism/MysticSpell.cs
Normal file
|
|
@ -0,0 +1,92 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Spells.Mysticism
|
||||
{
|
||||
public abstract class MysticSpell : Spell
|
||||
{
|
||||
public abstract double RequiredSkill { get; }
|
||||
public abstract int RequiredMana { get; }
|
||||
|
||||
public override SkillName CastSkill { get { return SkillName.Mysticism; } }
|
||||
|
||||
/*
|
||||
* As per OSI Publish 64:
|
||||
* Imbuing is not the only skill associated with Mysticism now.
|
||||
* Players can use EITHER their Focus skill or Imbuing skill.
|
||||
* Evaluate Intelligence no longer has any effect on a Mystic’s spell power.
|
||||
*/
|
||||
public override double GetDamageSkill( Mobile m )
|
||||
{
|
||||
return Math.Max( m.Skills[SkillName.Imbuing].Value, m.Skills[SkillName.Focus].Value );
|
||||
}
|
||||
|
||||
public override int GetDamageFixed( Mobile m )
|
||||
{
|
||||
return Math.Max( m.Skills[SkillName.Imbuing].Fixed, m.Skills[SkillName.Focus].Fixed );
|
||||
}
|
||||
|
||||
public MysticSpell( Mobile caster, Item scroll, SpellInfo info )
|
||||
: base( caster, scroll, info )
|
||||
{
|
||||
}
|
||||
|
||||
public override void GetCastSkills( out double min, out double max )
|
||||
{
|
||||
// As per Mysticism page at the UO Herald Playguide
|
||||
// This means that we have 25% success chance at min Required Skill
|
||||
|
||||
min = RequiredSkill - 12.5;
|
||||
max = RequiredSkill + 37.5;
|
||||
}
|
||||
|
||||
public override int GetMana()
|
||||
{
|
||||
return RequiredMana;
|
||||
}
|
||||
|
||||
public override bool CheckCast()
|
||||
{
|
||||
if ( !base.CheckCast() )
|
||||
return false;
|
||||
|
||||
int mana = ScaleMana( RequiredMana );
|
||||
|
||||
if ( Caster.Mana < mana )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1060174, mana.ToString() ); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability.
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( Caster.Skills[CastSkill].Value < RequiredSkill )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1063013, String.Format( "{0}\t{1}\t ", RequiredSkill.ToString( "F1" ), CastSkill.ToString() ) ); // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability.
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void OnBeginCast()
|
||||
{
|
||||
base.OnBeginCast();
|
||||
|
||||
SendCastEffect();
|
||||
}
|
||||
|
||||
public virtual void SendCastEffect()
|
||||
{
|
||||
Caster.FixedEffect( 0x37C4, 10, (int) ( GetCastDelay().TotalSeconds * 28 ), 0x66C, 3 );
|
||||
}
|
||||
|
||||
public static double GetBaseSkill( Mobile m )
|
||||
{
|
||||
return m.Skills[SkillName.Mysticism].Value;
|
||||
}
|
||||
|
||||
public static double GetBoostSkill( Mobile m )
|
||||
{
|
||||
return Math.Max( m.Skills[SkillName.Imbuing].Value, m.Skills[SkillName.Focus].Value );
|
||||
}
|
||||
}
|
||||
}
|
||||
157
Scripts/Spells/Mysticism/NetherCycloneSpell.cs
Normal file
157
Scripts/Spells/Mysticism/NetherCycloneSpell.cs
Normal file
|
|
@ -0,0 +1,157 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server.Network;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Spells.Mysticism
|
||||
{
|
||||
public class NetherCycloneSpell : MysticSpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Nether Cyclone", "Grav Hur",
|
||||
-1,
|
||||
9002,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.Nightshade,
|
||||
Reagent.SulfurousAsh,
|
||||
Reagent.Bloodmoss
|
||||
);
|
||||
|
||||
public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 2.5 ); } }
|
||||
|
||||
public override double RequiredSkill { get { return 83.0; } }
|
||||
public override int RequiredMana { get { return 50; } }
|
||||
|
||||
public NetherCycloneSpell( Mobile caster, Item scroll )
|
||||
: base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
|
||||
public void Target( IPoint3D p )
|
||||
{
|
||||
if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
|
||||
{
|
||||
/* Summons a gale of lethal winds that strikes all Targets within a radius around
|
||||
* the Target's Location, dealing chaos damage. In addition to inflicting damage,
|
||||
* each Target of the Nether Cyclone temporarily loses a percentage of mana and
|
||||
* stamina. The effectiveness of the Nether Cyclone is determined by a comparison
|
||||
* between the Caster's Mysticism and either Focus or Imbuing (whichever is greater)
|
||||
* skills and the Resisting Spells skill of the Target.
|
||||
*/
|
||||
|
||||
SpellHelper.Turn( Caster, p );
|
||||
|
||||
if ( p is Item )
|
||||
p = ( (Item) p ).GetWorldLocation();
|
||||
|
||||
var targets = new List<Mobile>();
|
||||
|
||||
var map = Caster.Map;
|
||||
|
||||
var pvp = false;
|
||||
|
||||
if ( map != null )
|
||||
{
|
||||
PlayEffect( p, Caster.Map );
|
||||
|
||||
foreach ( var m in map.GetMobilesInRange( new Point3D( p ), 2 ) )
|
||||
{
|
||||
if ( m == Caster )
|
||||
continue;
|
||||
|
||||
if ( SpellHelper.ValidIndirectTarget( Caster, m ) && Caster.CanBeHarmful( m, false ) && Caster.CanSee( m ) )
|
||||
{
|
||||
if ( !Caster.InLOS( m ) )
|
||||
continue;
|
||||
|
||||
targets.Add( m );
|
||||
|
||||
if ( m.Player )
|
||||
pvp = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var damage = GetNewAosDamage( 51, 1, 5, pvp );
|
||||
var reduction = ( GetBaseSkill( Caster ) + GetBoostSkill( Caster ) ) / 1200.0;
|
||||
|
||||
foreach ( var m in targets )
|
||||
{
|
||||
Caster.DoHarmful( m );
|
||||
|
||||
var types = new int[4];
|
||||
types[Utility.Random( types.Length )] = 100;
|
||||
|
||||
SpellHelper.Damage( this, m, damage, 0, types[0], types[1], types[2], types[3] );
|
||||
|
||||
var resistedReduction = reduction - ( m.Skills[SkillName.MagicResist].Value / 800.0 );
|
||||
|
||||
m.Stam -= (int) ( m.StamMax * resistedReduction );
|
||||
m.Mana -= (int) ( m.ManaMax * resistedReduction );
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
private static void PlayEffect( IPoint3D p, Map map )
|
||||
{
|
||||
Effects.PlaySound( p, map, 0x64F );
|
||||
|
||||
PlaySingleEffect( p, map, -1, 1, -1, 1 );
|
||||
PlaySingleEffect( p, map, -2, 0, -3, -1 );
|
||||
PlaySingleEffect( p, map, -3, -1, -1, 1 );
|
||||
PlaySingleEffect( p, map, 1, 3, -1, 1 );
|
||||
PlaySingleEffect( p, map, -1, 1, 1, 3 );
|
||||
}
|
||||
|
||||
private static void PlaySingleEffect( IPoint3D p, Map map, int a, int b, int c, int d )
|
||||
{
|
||||
int x = p.X, y = p.Y, z = p.Z + 18;
|
||||
|
||||
SendEffectPacket( p, map, new Point3D( x + a, y + c, z ), new Point3D( x + a, y + c, z ) );
|
||||
SendEffectPacket( p, map, new Point3D( x + b, y + c, z ), new Point3D( x + b, y + c, z ) );
|
||||
SendEffectPacket( p, map, new Point3D( x + b, y + d, z ), new Point3D( x + b, y + d, z ) );
|
||||
SendEffectPacket( p, map, new Point3D( x + a, y + d, z ), new Point3D( x + a, y + d, z ) );
|
||||
|
||||
SendEffectPacket( p, map, new Point3D( x + b, y + c, z ), new Point3D( x + a, y + c, z ) );
|
||||
SendEffectPacket( p, map, new Point3D( x + b, y + d, z ), new Point3D( x + b, y + c, z ) );
|
||||
SendEffectPacket( p, map, new Point3D( x + a, y + d, z ), new Point3D( x + b, y + d, z ) );
|
||||
SendEffectPacket( p, map, new Point3D( x + a, y + c, z ), new Point3D( x + a, y + d, z ) );
|
||||
}
|
||||
|
||||
private static void SendEffectPacket( IPoint3D p, Map map, Point3D orig, Point3D dest )
|
||||
{
|
||||
Effects.SendPacket( p, map, new HuedEffect( EffectType.Moving, Serial.Zero, Serial.Zero, 0x375A, orig, dest, 0, 0, false, false, 0x49A, 0x4 ) );
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private NetherCycloneSpell m_Owner;
|
||||
|
||||
public InternalTarget( NetherCycloneSpell owner )
|
||||
: base( 12, true, TargetFlags.None )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
var p = o as IPoint3D;
|
||||
|
||||
if ( p != null )
|
||||
m_Owner.Target( p );
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
235
Scripts/Spells/Mysticism/SpellPlagueSpell.cs
Normal file
235
Scripts/Spells/Mysticism/SpellPlagueSpell.cs
Normal file
|
|
@ -0,0 +1,235 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Spells.Mysticism
|
||||
{
|
||||
public class SpellPlagueSpell : MysticSpell
|
||||
{
|
||||
public static void Initialize()
|
||||
{
|
||||
EventSink.PlayerDeath += new PlayerDeathEventHandler( OnPlayerDeath );
|
||||
}
|
||||
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Spell Plague", "Vas Rel Jux Ort",
|
||||
-1,
|
||||
9002,
|
||||
Reagent.DaemonBone,
|
||||
Reagent.DragonsBlood,
|
||||
Reagent.Nightshade,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
|
||||
public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 2.25 ); } }
|
||||
|
||||
public override double RequiredSkill { get { return 70.0; } }
|
||||
public override int RequiredMana { get { return 40; } }
|
||||
|
||||
public SpellPlagueSpell( Mobile caster, Item scroll )
|
||||
: base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
|
||||
public void Target( Mobile targeted )
|
||||
{
|
||||
if ( !Caster.CanSee( targeted ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( CheckHSequence( targeted ) )
|
||||
{
|
||||
SpellHelper.Turn( Caster, targeted );
|
||||
|
||||
SpellHelper.CheckReflect( 6, Caster, ref targeted );
|
||||
|
||||
/* The target is hit with an explosion of chaos damage and then inflicted
|
||||
* with the spell plague curse. Each time the target is damaged while under
|
||||
* the effect of the spell plague, they may suffer an explosion of chaos
|
||||
* damage. The initial chance to trigger the explosion starts at 90% and
|
||||
* reduces by 30% every time an explosion occurs. Once the target is
|
||||
* afflicted by 3 explosions or 8 seconds have passed, that spell plague
|
||||
* is removed from the target. Spell Plague will stack with other spell
|
||||
* plagues so that they are applied one after the other.
|
||||
*/
|
||||
|
||||
VisualEffect( targeted );
|
||||
|
||||
var damage = GetNewAosDamage( 33, 1, 5, targeted );
|
||||
|
||||
var types = new int[4];
|
||||
types[Utility.Random( types.Length )] = 100;
|
||||
|
||||
SpellHelper.Damage( this, targeted, damage, 0, types[0], types[1], types[2], types[3] );
|
||||
|
||||
var context = new SpellPlagueContext( this, targeted );
|
||||
|
||||
if ( m_Table.ContainsKey( targeted ) )
|
||||
{
|
||||
var oldContext = m_Table[targeted];
|
||||
oldContext.SetNext( context );
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Table[targeted] = context;
|
||||
context.Start();
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public static bool UnderEffect( Mobile m )
|
||||
{
|
||||
return m_Table.ContainsKey( m );
|
||||
}
|
||||
|
||||
public static void RemoveEffect( Mobile m )
|
||||
{
|
||||
if ( !m_Table.ContainsKey( m ) )
|
||||
return;
|
||||
|
||||
var context = m_Table[m];
|
||||
|
||||
context.EndPlague( false );
|
||||
}
|
||||
|
||||
public static void CheckPlague( Mobile m )
|
||||
{
|
||||
if ( !m_Table.ContainsKey( m ) )
|
||||
return;
|
||||
|
||||
var context = m_Table[m];
|
||||
|
||||
context.OnDamage();
|
||||
}
|
||||
|
||||
private static void OnPlayerDeath( PlayerDeathEventArgs e )
|
||||
{
|
||||
RemoveEffect( e.Mobile );
|
||||
}
|
||||
|
||||
private static Dictionary<Mobile, SpellPlagueContext> m_Table = new Dictionary<Mobile, SpellPlagueContext>();
|
||||
|
||||
protected void VisualEffect( Mobile to )
|
||||
{
|
||||
to.PlaySound( 0x658 );
|
||||
|
||||
to.FixedParticles( 0x3728, 1, 13, 0x26B8, 0x47E, 7, EffectLayer.Head, 0 );
|
||||
to.FixedParticles( 0x3779, 1, 15, 0x251E, 0x43, 7, EffectLayer.Head, 0 );
|
||||
}
|
||||
|
||||
private class SpellPlagueContext
|
||||
{
|
||||
private SpellPlagueSpell m_Owner;
|
||||
private Mobile m_Target;
|
||||
private DateTime m_LastExploded;
|
||||
private int m_Explosions;
|
||||
private Timer m_Timer;
|
||||
private SpellPlagueContext m_Next;
|
||||
|
||||
public SpellPlagueContext( SpellPlagueSpell owner, Mobile target )
|
||||
{
|
||||
m_Owner = owner;
|
||||
m_Target = target;
|
||||
}
|
||||
|
||||
public void SetNext( SpellPlagueContext context )
|
||||
{
|
||||
if ( m_Next == null )
|
||||
m_Next = context;
|
||||
else
|
||||
m_Next.SetNext( context );
|
||||
}
|
||||
|
||||
public void Start()
|
||||
{
|
||||
m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 8.0 ), new TimerCallback( EndPlague ) );
|
||||
m_Timer.Start();
|
||||
|
||||
BuffInfo.AddBuff( m_Target, new BuffInfo( BuffIcon.SpellPlague, 1031690, 1080167, TimeSpan.FromSeconds( 8.5 ), m_Target ) );
|
||||
}
|
||||
|
||||
public void OnDamage()
|
||||
{
|
||||
if ( DateTime.Now > ( m_LastExploded + TimeSpan.FromSeconds( 2.0 ) ) )
|
||||
{
|
||||
var exploChance = 90 - ( m_Explosions * 30 );
|
||||
|
||||
var resist = m_Target.Skills[SkillName.MagicResist].Value;
|
||||
|
||||
if ( resist >= 70 )
|
||||
exploChance -= (int) ( ( resist - 70.0 ) * 3.0 / 10.0 );
|
||||
|
||||
if ( exploChance > Utility.Random( 100 ) )
|
||||
{
|
||||
m_Owner.VisualEffect( m_Target );
|
||||
|
||||
var damage = m_Owner.GetNewAosDamage( 15 + ( m_Explosions * 3 ), 1, 5, m_Target );
|
||||
|
||||
m_Explosions++;
|
||||
m_LastExploded = DateTime.Now;
|
||||
|
||||
var types = new int[4];
|
||||
types[Utility.Random( types.Length )] = 100;
|
||||
|
||||
SpellHelper.Damage( m_Owner, m_Target, damage, 0, types[0], types[1], types[2], types[3] );
|
||||
|
||||
if ( m_Explosions >= 3 )
|
||||
EndPlague();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void EndPlague()
|
||||
{
|
||||
EndPlague( true );
|
||||
}
|
||||
|
||||
public void EndPlague( bool restart )
|
||||
{
|
||||
if ( m_Timer != null )
|
||||
m_Timer.Stop();
|
||||
|
||||
if ( restart && m_Next != null )
|
||||
{
|
||||
m_Table[m_Target] = m_Next;
|
||||
m_Next.Start();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Table.Remove( m_Target );
|
||||
|
||||
BuffInfo.RemoveBuff( m_Target, BuffIcon.SpellPlague );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private SpellPlagueSpell m_Owner;
|
||||
|
||||
public InternalTarget( SpellPlagueSpell owner )
|
||||
: base( 12, false, TargetFlags.Harmful )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is Mobile )
|
||||
m_Owner.Target( (Mobile) o );
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
161
Scripts/Spells/Mysticism/StoneFormSpell.cs
Normal file
161
Scripts/Spells/Mysticism/StoneFormSpell.cs
Normal file
|
|
@ -0,0 +1,161 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Server.Spells.Fifth;
|
||||
using Server.Spells.Seventh;
|
||||
|
||||
namespace Server.Spells.Mysticism
|
||||
{
|
||||
public class StoneFormSpell : MysticSpell
|
||||
{
|
||||
public static void Initialize()
|
||||
{
|
||||
EventSink.PlayerDeath += OnPlayerDeath;
|
||||
}
|
||||
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Stone Form", "In Rel Ylem",
|
||||
-1,
|
||||
9002,
|
||||
Reagent.Bloodmoss,
|
||||
Reagent.FertileDirt,
|
||||
Reagent.Garlic
|
||||
);
|
||||
|
||||
public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 1.5 ); } }
|
||||
|
||||
public override double RequiredSkill { get { return 33.0; } }
|
||||
public override int RequiredMana { get { return 11; } }
|
||||
|
||||
private static Hashtable m_Table = new Hashtable();
|
||||
|
||||
public static bool UnderEffect( Mobile m )
|
||||
{
|
||||
return m_Table.Contains( m );
|
||||
}
|
||||
|
||||
public StoneFormSpell( Mobile caster, Item scroll )
|
||||
: base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override bool CheckCast()
|
||||
{
|
||||
if ( Factions.Sigil.ExistsOn( Caster ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1061632 ); // You can't do that while carrying the sigil.
|
||||
return false;
|
||||
}
|
||||
else if ( !Caster.CanBeginAction( typeof( PolymorphSpell ) ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1061628 ); // You can't do that while polymorphed.
|
||||
return false;
|
||||
}
|
||||
else if ( Ninjitsu.AnimalForm.UnderTransformation( Caster ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1063218 ); // You cannot use that ability in this form.
|
||||
return false;
|
||||
}
|
||||
else if ( Caster.Flying )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1113415 ); // You cannot use this ability while flying.
|
||||
return false;
|
||||
}
|
||||
|
||||
return base.CheckCast();
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
if ( Factions.Sigil.ExistsOn( Caster ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1061632 ); // You can't do that while carrying the sigil.
|
||||
}
|
||||
else if ( !Caster.CanBeginAction( typeof( PolymorphSpell ) ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1061628 ); // You can't do that while polymorphed.
|
||||
}
|
||||
else if ( !Caster.CanBeginAction( typeof( IncognitoSpell ) ) || ( Caster.IsBodyMod && !UnderEffect( Caster ) ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1063218 ); // You cannot use that ability in this form.
|
||||
}
|
||||
else if ( CheckSequence() )
|
||||
{
|
||||
if ( UnderEffect( Caster ) )
|
||||
{
|
||||
RemoveEffects( Caster );
|
||||
|
||||
Caster.PlaySound( 0xFA );
|
||||
Caster.Delta( MobileDelta.Resistances );
|
||||
}
|
||||
else
|
||||
{
|
||||
var mount = Caster.Mount;
|
||||
|
||||
if ( mount != null )
|
||||
mount.Rider = null;
|
||||
|
||||
Caster.BodyMod = 0x2C1;
|
||||
Caster.HueMod = 0;
|
||||
|
||||
var offset = (int) ( ( GetBaseSkill( Caster ) + GetBoostSkill( Caster ) ) / 24.0 );
|
||||
|
||||
var mods = new List<ResistanceMod>
|
||||
{
|
||||
new ResistanceMod( ResistanceType.Physical, offset ),
|
||||
new ResistanceMod( ResistanceType.Fire, offset ),
|
||||
new ResistanceMod( ResistanceType.Cold, offset ),
|
||||
new ResistanceMod( ResistanceType.Poison, offset ),
|
||||
new ResistanceMod( ResistanceType.Energy, offset )
|
||||
};
|
||||
|
||||
foreach ( var mod in mods )
|
||||
Caster.AddResistanceMod( mod );
|
||||
|
||||
m_Table[Caster] = mods;
|
||||
|
||||
Caster.PlaySound( 0x65A );
|
||||
Caster.Delta( MobileDelta.Resistances );
|
||||
|
||||
BuffInfo.AddBuff( Caster, new BuffInfo( BuffIcon.StoneForm, 1080145, 1080146,
|
||||
string.Format( "-10\t-2\t{0}\t{1}\t{2}", offset, GetResistCapBonus( Caster ), GetDIBonus( Caster ) ), false ) );
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public static int GetDIBonus( Mobile m )
|
||||
{
|
||||
return (int) ( ( GetBaseSkill( m ) + GetBoostSkill( m ) ) / 12.0 );
|
||||
}
|
||||
|
||||
public static int GetResistCapBonus( Mobile m )
|
||||
{
|
||||
return (int) ( ( GetBaseSkill( m ) + GetBoostSkill( m ) ) / 48.0 );
|
||||
}
|
||||
|
||||
public static void RemoveEffects( Mobile m )
|
||||
{
|
||||
var mods = (List<ResistanceMod>) m_Table[m];
|
||||
|
||||
foreach ( var mod in mods )
|
||||
m.RemoveResistanceMod( mod );
|
||||
|
||||
m.BodyMod = 0;
|
||||
m.HueMod = -1;
|
||||
|
||||
m_Table.Remove( m );
|
||||
|
||||
BuffInfo.RemoveBuff( m, BuffIcon.StoneForm );
|
||||
}
|
||||
|
||||
private static void OnPlayerDeath( PlayerDeathEventArgs e )
|
||||
{
|
||||
var m = e.Mobile;
|
||||
|
||||
if ( UnderEffect( m ) )
|
||||
RemoveEffects( m );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -5,8 +5,7 @@ namespace Server.Spells
|
|||
{
|
||||
public class Reagent
|
||||
{
|
||||
private static Type[] m_Types = new Type[13]
|
||||
{
|
||||
private static Type[] m_Types = {
|
||||
typeof( BlackPearl ),
|
||||
typeof( Bloodmoss ),
|
||||
typeof( Garlic ),
|
||||
|
|
@ -19,7 +18,11 @@ namespace Server.Spells
|
|||
typeof( GraveDust ),
|
||||
typeof( DaemonBlood ),
|
||||
typeof( NoxCrystal ),
|
||||
typeof( PigIron )
|
||||
typeof( PigIron ),
|
||||
typeof( Bone ),
|
||||
typeof( FertileDirt ),
|
||||
typeof( DragonsBlood ),
|
||||
typeof( DaemonBone )
|
||||
};
|
||||
|
||||
public Type[] Types
|
||||
|
|
@ -104,5 +107,29 @@ namespace Server.Spells
|
|||
get{ return m_Types[12]; }
|
||||
set{ m_Types[12] = value; }
|
||||
}
|
||||
|
||||
public static Type Bone
|
||||
{
|
||||
get{ return m_Types[13]; }
|
||||
set{ m_Types[13] = value; }
|
||||
}
|
||||
|
||||
public static Type FertileDirt
|
||||
{
|
||||
get{ return m_Types[14]; }
|
||||
set{ m_Types[14] = value; }
|
||||
}
|
||||
|
||||
public static Type DragonsBlood
|
||||
{
|
||||
get{ return m_Types[15]; }
|
||||
set{ m_Types[15] = value; }
|
||||
}
|
||||
|
||||
public static Type DaemonBone
|
||||
{
|
||||
get{ return m_Types[16]; }
|
||||
set{ m_Types[16] = value; }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue