fix: Codegens gifts (#1363)

This commit is contained in:
Kamron Batman 2023-03-07 21:07:45 -08:00 committed by GitHub
parent 551f6cca9d
commit 82b5fa6af3
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
16 changed files with 414 additions and 503 deletions

View file

@ -1,129 +1,94 @@
using ModernUO.Serialization;
using Server.Gumps;
using Server.Network;
namespace Server.Items
namespace Server.Items;
[SerializationGenerator(0)]
public partial class HearthOfHomeFire : BaseAddon
{
public class HearthOfHomeFire : BaseAddon
[Constructible]
public HearthOfHomeFire(bool east)
{
[Constructible]
public HearthOfHomeFire(bool east)
if (east)
{
if (east)
{
AddLightComponent(new AddonComponent(0x2352), 0, 0, 0);
AddLightComponent(new AddonComponent(0x2358), 0, -1, 0);
}
else
{
AddLightComponent(new AddonComponent(0x2360), 0, 0, 0);
AddLightComponent(new AddonComponent(0x2366), -1, 0, 0);
}
AddLightComponent(new AddonComponent(0x2352), 0, 0, 0);
AddLightComponent(new AddonComponent(0x2358), 0, -1, 0);
}
public HearthOfHomeFire(Serial serial) : base(serial)
else
{
}
public override BaseAddonDeed Deed => new HearthOfHomeFireDeed();
private void AddLightComponent(AddonComponent component, int x, int y, int z)
{
component.Light = LightType.Circle150;
AddComponent(component, x, y, z);
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
AddLightComponent(new AddonComponent(0x2360), 0, 0, 0);
AddLightComponent(new AddonComponent(0x2366), -1, 0, 0);
}
}
public class HearthOfHomeFireDeed : BaseAddonDeed
public override BaseAddonDeed Deed => new HearthOfHomeFireDeed();
private void AddLightComponent(AddonComponent component, int x, int y, int z)
{
private bool m_East;
component.Light = LightType.Circle150;
AddComponent(component, x, y, z);
}
}
[Constructible]
public HearthOfHomeFireDeed() => LootType = LootType.Blessed;
[SerializationGenerator(0)]
public partial class HearthOfHomeFireDeed : BaseAddonDeed
{
private bool m_East;
public HearthOfHomeFireDeed(Serial serial) : base(serial)
[Constructible]
public HearthOfHomeFireDeed() => LootType = LootType.Blessed;
public override BaseAddon Addon => new HearthOfHomeFire(m_East);
public override int LabelNumber => 1062919; // Hearth of the Home Fire
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.CloseGump<InternalGump>();
from.SendGump(new InternalGump(this));
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
private void SendTarget(Mobile m)
{
base.OnDoubleClick(m);
}
private class InternalGump : Gump
{
private readonly HearthOfHomeFireDeed _deed;
public InternalGump(HearthOfHomeFireDeed deed) : base(150, 50)
{
_deed = deed;
AddBackground(0, 0, 350, 250, 0xA28);
AddItem(90, 52, 0x2367);
AddItem(112, 35, 0x2360);
AddButton(70, 35, 0x868, 0x869, 1); // South
AddItem(220, 35, 0x2352);
AddItem(242, 52, 0x2358);
AddButton(185, 35, 0x868, 0x869, 2); // East
}
public override BaseAddon Addon => new HearthOfHomeFire(m_East);
public override int LabelNumber => 1062919; // Hearth of the Home Fire
public override void OnDoubleClick(Mobile from)
public override void OnResponse(NetState sender, RelayInfo info)
{
if (IsChildOf(from.Backpack))
if (_deed.Deleted || info.ButtonID == 0)
{
from.CloseGump<InternalGump>();
from.SendGump(new InternalGump(this));
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
private void SendTarget(Mobile m)
{
base.OnDoubleClick(m);
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
private class InternalGump : Gump
{
private readonly HearthOfHomeFireDeed m_Deed;
public InternalGump(HearthOfHomeFireDeed deed) : base(150, 50)
{
m_Deed = deed;
AddBackground(0, 0, 350, 250, 0xA28);
AddItem(90, 52, 0x2367);
AddItem(112, 35, 0x2360);
AddButton(70, 35, 0x868, 0x869, 1); // South
AddItem(220, 35, 0x2352);
AddItem(242, 52, 0x2358);
AddButton(185, 35, 0x868, 0x869, 2); // East
return;
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (m_Deed.Deleted || info.ButtonID == 0)
{
return;
}
m_Deed.m_East = info.ButtonID != 1;
m_Deed.SendTarget(sender.Mobile);
}
_deed.m_East = info.ButtonID != 1;
_deed.SendTarget(sender.Mobile);
}
}
}

View file

@ -1,42 +1,26 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0)]
public partial class HolySword : Longsword
{
public class HolySword : Longsword
[Constructible]
public HolySword()
{
[Constructible]
public HolySword()
{
Hue = 0x482;
LootType = LootType.Blessed;
Hue = 0x482;
LootType = LootType.Blessed;
Slayer = SlayerName.Silver;
Slayer = SlayerName.Silver;
Attributes.WeaponDamage = 40;
WeaponAttributes.SelfRepair = 10;
WeaponAttributes.LowerStatReq = 100;
WeaponAttributes.UseBestSkill = 1;
}
public HolySword(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1062921; // The Holy Sword
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
Attributes.WeaponDamage = 40;
WeaponAttributes.SelfRepair = 10;
WeaponAttributes.LowerStatReq = 100;
WeaponAttributes.UseBestSkill = 1;
}
public override int LabelNumber => 1062921; // The Holy Sword
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
}

View file

@ -1,45 +1,29 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0)]
public partial class LeggingsOfEmbers : PlateLegs
{
public class LeggingsOfEmbers : PlateLegs
[Constructible]
public LeggingsOfEmbers()
{
[Constructible]
public LeggingsOfEmbers()
{
Hue = 0x2C;
LootType = LootType.Blessed;
Hue = 0x2C;
LootType = LootType.Blessed;
ArmorAttributes.SelfRepair = 10;
ArmorAttributes.MageArmor = 1;
ArmorAttributes.LowerStatReq = 100;
}
public LeggingsOfEmbers(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1062911; // Royal Leggings of Embers
public override int BasePhysicalResistance => 15;
public override int BaseFireResistance => 25;
public override int BaseColdResistance => 0;
public override int BasePoisonResistance => 15;
public override int BaseEnergyResistance => 15;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
ArmorAttributes.SelfRepair = 10;
ArmorAttributes.MageArmor = 1;
ArmorAttributes.LowerStatReq = 100;
}
public override int LabelNumber => 1062911; // Royal Leggings of Embers
public override int BasePhysicalResistance => 15;
public override int BaseFireResistance => 25;
public override int BaseColdResistance => 0;
public override int BasePoisonResistance => 15;
public override int BaseEnergyResistance => 15;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
}

View file

@ -1,215 +1,174 @@
using System;
using System.Collections.Generic;
using ModernUO.Serialization;
using Server.ContextMenus;
using Server.Gumps;
using Server.Multis;
namespace Server.Items
namespace Server.Items;
[Flippable(0x234C, 0x234D)]
[SerializationGenerator(1)]
public partial class RoseOfTrinsic : Item, ISecurable
{
[Flippable(0x234C, 0x234D)]
public class RoseOfTrinsic : Item, ISecurable
private static readonly TimeSpan m_SpawnTime = TimeSpan.FromHours(4.0);
private SpawnTimer _spawnTimer;
[SerializableField(1, setter: "private")]
private DateTime _nextSpawnTime;
[SerializableField(2)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private SecureLevel _level;
[Constructible]
public RoseOfTrinsic() : base(0x234D)
{
private static readonly TimeSpan m_SpawnTime = TimeSpan.FromHours(4.0);
private DateTime m_NextSpawnTime;
Weight = 1.0;
LootType = LootType.Blessed;
private int m_Petals;
private SpawnTimer m_SpawnTimer;
[Constructible]
public RoseOfTrinsic() : base(0x234D)
{
Weight = 1.0;
LootType = LootType.Blessed;
m_Petals = 0;
StartSpawnTimer(TimeSpan.FromMinutes(1.0));
}
public RoseOfTrinsic(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1062913; // Rose of Trinsic
[CommandProperty(AccessLevel.GameMaster)]
public int Petals
{
get => m_Petals;
set
{
if (value >= 10)
{
m_Petals = 10;
StopSpawnTimer();
}
else
{
if (value <= 0)
{
m_Petals = 0;
}
else
{
m_Petals = value;
}
StartSpawnTimer(m_SpawnTime);
}
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public SecureLevel Level { get; set; }
public override void GetProperties(IPropertyList list)
{
base.GetProperties(list);
list.Add(1062925, Petals); // Petals: ~1_COUNT~
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
SetSecureLevelEntry.AddTo(from, this, list);
}
private void StartSpawnTimer(TimeSpan delay)
{
StopSpawnTimer();
m_SpawnTimer = new SpawnTimer(this, delay);
m_SpawnTimer.Start();
m_NextSpawnTime = Core.Now + delay;
}
private void StopSpawnTimer()
{
if (m_SpawnTimer != null)
{
m_SpawnTimer.Stop();
m_SpawnTimer = null;
}
}
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(GetWorldLocation(), 2))
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
}
else if (Petals > 0)
{
from.AddToBackpack(new RoseOfTrinsicPetal(Petals));
Petals = 0;
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.WriteEncodedInt(m_Petals);
writer.WriteDeltaTime(m_NextSpawnTime);
writer.WriteEncodedInt((int)Level);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
m_Petals = reader.ReadEncodedInt();
m_NextSpawnTime = reader.ReadDeltaTime();
Level = (SecureLevel)reader.ReadEncodedInt();
if (m_Petals < 10)
{
StartSpawnTimer(m_NextSpawnTime - Core.Now);
}
}
private class SpawnTimer : Timer
{
private readonly RoseOfTrinsic m_Rose;
public SpawnTimer(RoseOfTrinsic rose, TimeSpan delay) : base(delay)
{
m_Rose = rose;
}
protected override void OnTick()
{
if (m_Rose.Deleted)
{
return;
}
m_Rose.m_SpawnTimer = null;
m_Rose.Petals++;
}
}
_petals = 0;
StartSpawnTimer(TimeSpan.FromMinutes(1.0));
}
public class RoseOfTrinsicPetal : Item
public override int LabelNumber => 1062913; // Rose of Trinsic
[SerializableProperty(0)]
[CommandProperty(AccessLevel.GameMaster)]
public int Petals
{
[Constructible]
public RoseOfTrinsicPetal(int amount = 1) : base(0x1021)
get => _petals;
set
{
Stackable = true;
Amount = amount;
Weight = 1.0;
Hue = 0xE;
}
public RoseOfTrinsicPetal(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1062926; // Petal of the Rose of Trinsic
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
if (value >= 10)
{
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
}
else if (from.GetStatMod("RoseOfTrinsicPetal") != null)
{
from.SendLocalizedMessage(
1062927
); // You have eaten one of these recently and eating another would provide no benefit.
_petals = 10;
StopSpawnTimer();
}
else
{
from.PlaySound(0x1EE);
from.AddStatMod(new StatMod(StatType.Str, "RoseOfTrinsicPetal", 5, TimeSpan.FromMinutes(5.0)));
_petals = value <= 0 ? 0 : value;
Consume();
StartSpawnTimer(m_SpawnTime);
}
InvalidateProperties();
this.MarkDirty();
}
}
public override void Serialize(IGenericWriter writer)
public override void GetProperties(IPropertyList list)
{
base.GetProperties(list);
list.Add(1062925, Petals); // Petals: ~1_COUNT~
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
SetSecureLevelEntry.AddTo(from, this, list);
}
private void StartSpawnTimer(TimeSpan delay)
{
StopSpawnTimer();
_spawnTimer = new SpawnTimer(this, delay);
_spawnTimer.Start();
NextSpawnTime = Core.Now + delay;
}
private void StopSpawnTimer()
{
_spawnTimer?.Stop();
_spawnTimer = null;
}
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(GetWorldLocation(), 2))
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
}
public override void Deserialize(IGenericReader reader)
else if (_petals > 0)
{
base.Deserialize(reader);
from.AddToBackpack(new RoseOfTrinsicPetal(_petals));
Petals = 0;
}
}
var version = reader.ReadEncodedInt();
private void Deserialize(IGenericReader reader, int version)
{
_petals = reader.ReadEncodedInt();
_nextSpawnTime = reader.ReadDeltaTime();
_level = (SecureLevel)reader.ReadEncodedInt();
}
[AfterDeserialization]
private void AfterDeserialization()
{
if (_petals < 10)
{
StartSpawnTimer(_nextSpawnTime - Core.Now);
}
}
private class SpawnTimer : Timer
{
private readonly RoseOfTrinsic _rose;
public SpawnTimer(RoseOfTrinsic rose, TimeSpan delay) : base(delay) => _rose = rose;
protected override void OnTick()
{
if (_rose.Deleted)
{
return;
}
_rose._spawnTimer = null;
_rose.Petals++;
}
}
}
[SerializationGenerator(0)]
public partial class RoseOfTrinsicPetal : Item
{
[Constructible]
public RoseOfTrinsicPetal(int amount = 1) : base(0x1021)
{
Stackable = true;
Amount = amount;
Weight = 1.0;
Hue = 0xE;
}
public override int LabelNumber => 1062926; // Petal of the Rose of Trinsic
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
}
else if (from.GetStatMod("RoseOfTrinsicPetal") != null)
{
// You have eaten one of these recently and eating another would provide no benefit.
from.SendLocalizedMessage(1062927);
}
else
{
from.PlaySound(0x1EE);
from.AddStatMod(new StatMod(StatType.Str, "RoseOfTrinsicPetal", 5, TimeSpan.FromMinutes(5.0)));
Consume();
}
}
}

View file

@ -1,49 +1,33 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0x236C, 0x236D)]
[SerializationGenerator(0)]
public partial class SamuraiHelm : BaseArmor
{
[Flippable(0x236C, 0x236D)]
public class SamuraiHelm : BaseArmor
[Constructible]
public SamuraiHelm() : base(0x236C)
{
[Constructible]
public SamuraiHelm() : base(0x236C)
{
Weight = 5.0;
LootType = LootType.Blessed;
Weight = 5.0;
LootType = LootType.Blessed;
Attributes.DefendChance = 15;
ArmorAttributes.SelfRepair = 10;
ArmorAttributes.LowerStatReq = 100;
ArmorAttributes.MageArmor = 1;
}
public SamuraiHelm(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1062923; // Ancient Samurai Helm
public override int BasePhysicalResistance => 15;
public override int BaseFireResistance => 10;
public override int BaseColdResistance => 10;
public override int BasePoisonResistance => 15;
public override int BaseEnergyResistance => 10;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
Attributes.DefendChance = 15;
ArmorAttributes.SelfRepair = 10;
ArmorAttributes.LowerStatReq = 100;
ArmorAttributes.MageArmor = 1;
}
public override int LabelNumber => 1062923; // Ancient Samurai Helm
public override int BasePhysicalResistance => 15;
public override int BaseFireResistance => 10;
public override int BaseColdResistance => 10;
public override int BasePoisonResistance => 15;
public override int BaseEnergyResistance => 10;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
}

View file

@ -1,40 +1,24 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0)]
public partial class ShaminoCrossbow : RepeatingCrossbow
{
public class ShaminoCrossbow : RepeatingCrossbow
[Constructible]
public ShaminoCrossbow()
{
[Constructible]
public ShaminoCrossbow()
{
Hue = 0x504;
LootType = LootType.Blessed;
Hue = 0x504;
LootType = LootType.Blessed;
Attributes.AttackChance = 15;
Attributes.WeaponDamage = 40;
WeaponAttributes.SelfRepair = 10;
WeaponAttributes.LowerStatReq = 100;
}
public ShaminoCrossbow(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1062915; // Shamino's Best Crossbow
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
Attributes.AttackChance = 15;
Attributes.WeaponDamage = 40;
WeaponAttributes.SelfRepair = 10;
WeaponAttributes.LowerStatReq = 100;
}
public override int LabelNumber => 1062915; // Shamino's Best Crossbow
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
}

View file

@ -1,73 +1,58 @@
using System.Collections.Generic;
using ModernUO.Serialization;
using Server.ContextMenus;
using Server.Gumps;
using Server.Multis;
namespace Server.Items
namespace Server.Items;
[Flippable(0x234E, 0x234F)]
[SerializationGenerator(1)]
public partial class TapestryOfSosaria : Item, ISecurable
{
[Flippable(0x234E, 0x234F)]
public class TapestryOfSosaria : Item, ISecurable
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private SecureLevel _level;
[Constructible]
public TapestryOfSosaria() : base(0x234E)
{
[Constructible]
public TapestryOfSosaria() : base(0x234E)
Weight = 1.0;
LootType = LootType.Blessed;
}
public override int LabelNumber => 1062917; // The Tapestry of Sosaria
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
SetSecureLevelEntry.AddTo(from, this, list);
}
public override void OnDoubleClick(Mobile from)
{
if (from.InRange(GetWorldLocation(), 2))
{
Weight = 1.0;
LootType = LootType.Blessed;
from.CloseGump<InternalGump>();
from.SendGump(new InternalGump());
}
public TapestryOfSosaria(Serial serial) : base(serial)
else
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
}
}
public override int LabelNumber => 1062917; // The Tapestry of Sosaria
private void Deserialize(IGenericReader reader, int version)
{
Level = (SecureLevel)reader.ReadEncodedInt();
}
[CommandProperty(AccessLevel.GameMaster)]
public SecureLevel Level { get; set; }
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
private class InternalGump : Gump
{
public InternalGump() : base(50, 50)
{
base.GetContextMenuEntries(from, list);
SetSecureLevelEntry.AddTo(from, this, list);
}
public override void OnDoubleClick(Mobile from)
{
if (from.InRange(GetWorldLocation(), 2))
{
from.CloseGump<InternalGump>();
from.SendGump(new InternalGump());
}
else
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.WriteEncodedInt((int)Level);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
Level = (SecureLevel)reader.ReadEncodedInt();
}
private class InternalGump : Gump
{
public InternalGump() : base(50, 50)
{
AddImage(0, 0, 0x2C95);
}
AddImage(0, 0, 0x2C95);
}
}
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.HearthOfHomeFire"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.HearthOfHomeFireDeed"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.HolySword"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.LeggingsOfEmbers"
}

View file

@ -0,0 +1,27 @@
{
"version": 1,
"type": "Server.Items.RoseOfTrinsic",
"properties": [
{
"name": "Petals",
"type": "int",
"rule": "PrimitiveTypeMigrationRule",
"ruleArguments": [
""
]
},
{
"name": "NextSpawnTime",
"type": "System.DateTime",
"rule": "PrimitiveTypeMigrationRule",
"ruleArguments": [
""
]
},
{
"name": "Level",
"type": "Server.Multis.SecureLevel",
"rule": "EnumMigrationRule"
}
]
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.RoseOfTrinsicPetal"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.SamuraiHelm"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.ShaminoCrossbow"
}

View file

@ -0,0 +1,11 @@
{
"version": 1,
"type": "Server.Items.TapestryOfSosaria",
"properties": [
{
"name": "Level",
"type": "Server.Multis.SecureLevel",
"rule": "EnumMigrationRule"
}
]
}