ModernUO/Projects/UOContent/Items/Special/Gifts/SamuraiHelm.cs
2023-03-07 21:07:45 -08:00

33 lines
956 B
C#

using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0x236C, 0x236D)]
[SerializationGenerator(0)]
public partial class SamuraiHelm : BaseArmor
{
[Constructible]
public SamuraiHelm() : base(0x236C)
{
Weight = 5.0;
LootType = LootType.Blessed;
Attributes.DefendChance = 15;
ArmorAttributes.SelfRepair = 10;
ArmorAttributes.LowerStatReq = 100;
ArmorAttributes.MageArmor = 1;
}
public override int LabelNumber => 1062923; // Ancient Samurai Helm
public override int BasePhysicalResistance => 15;
public override int BaseFireResistance => 10;
public override int BaseColdResistance => 10;
public override int BasePoisonResistance => 15;
public override int BaseEnergyResistance => 10;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
}