fix: Fixes cast spell speeds for various expansions (#1178)
* Adds 0.25s for all spells for SA+ Era * Fixes Summon Creature & Blade Spirits cast delay * Fixes minimum cast delay for chivalry spells * Fixes poison strike and wither spells
This commit is contained in:
parent
aa270ac868
commit
8a2c0ead3d
8 changed files with 62 additions and 45 deletions
|
|
@ -14,13 +14,10 @@ namespace Server.Spells.Necromancy
|
|||
public override SkillName CastSkill => SkillName.Necromancy;
|
||||
public override SkillName DamageSkill => SkillName.SpiritSpeak;
|
||||
|
||||
// public override int CastDelayBase => base.CastDelayBase; // Reference, 3
|
||||
|
||||
public override bool ClearHandsOnCast => false;
|
||||
|
||||
// Necromancer spells are not affected by fast cast items, though they are by fast cast recovery
|
||||
public override double CastDelayFastScalar =>
|
||||
Core.SE ? base.CastDelayFastScalar : 0;
|
||||
public override double CastDelayFastScalar => Core.SE ? base.CastDelayFastScalar : 0;
|
||||
|
||||
public override int ComputeKarmaAward()
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue