fix: Codegens potions and fixes a few minor bugs (#1347)
This commit is contained in:
parent
42bcf3c95a
commit
8c4aaeeda6
76 changed files with 1644 additions and 2095 deletions
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@ -1,33 +1,16 @@
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using System;
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using ModernUO.Serialization;
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namespace Server.Items
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class AgilityPotion : BaseAgilityPotion
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{
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public class AgilityPotion : BaseAgilityPotion
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[Constructible]
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public AgilityPotion() : base(PotionEffect.Agility)
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{
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[Constructible]
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public AgilityPotion() : base(PotionEffect.Agility)
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{
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}
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public AgilityPotion(Serial serial) : base(serial)
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{
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}
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public override int DexOffset => 10;
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public override TimeSpan Duration => TimeSpan.FromMinutes(2.0);
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public override int DexOffset => 10;
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public override TimeSpan Duration => TimeSpan.FromMinutes(2.0);
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}
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@ -1,60 +1,43 @@
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using System;
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using ModernUO.Serialization;
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using Server.Engines.ConPVP;
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using Server.Spells;
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namespace Server.Items
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public abstract partial class BaseAgilityPotion : BasePotion
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{
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public abstract class BaseAgilityPotion : BasePotion
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public BaseAgilityPotion(PotionEffect effect) : base(0xF08, effect)
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{
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public BaseAgilityPotion(PotionEffect effect) : base(0xF08, effect)
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}
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public abstract int DexOffset { get; }
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public abstract TimeSpan Duration { get; }
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public bool DoAgility(Mobile from)
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{
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// TODO: Verify scaled; is it offset, duration, or both?
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if (SpellHelper.AddStatOffset(from, StatType.Dex, Scale(from, DexOffset), Duration))
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{
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from.FixedEffect(0x375A, 10, 15);
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from.PlaySound(0x1E7);
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return true;
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}
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public BaseAgilityPotion(Serial serial) : base(serial)
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from.SendLocalizedMessage(502173); // You are already under a similar effect.
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return false;
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}
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public override void Drink(Mobile from)
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{
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if (DoAgility(from))
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{
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}
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PlayDrinkEffect(from);
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public abstract int DexOffset { get; }
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public abstract TimeSpan Duration { get; }
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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public bool DoAgility(Mobile from)
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{
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// TODO: Verify scaled; is it offset, duration, or both?
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if (SpellHelper.AddStatOffset(from, StatType.Dex, Scale(from, DexOffset), Duration))
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if (!DuelContext.IsFreeConsume(from))
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{
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from.FixedEffect(0x375A, 10, 15);
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from.PlaySound(0x1E7);
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return true;
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}
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from.SendLocalizedMessage(502173); // You are already under a similar effect.
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return false;
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}
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public override void Drink(Mobile from)
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{
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if (DoAgility(from))
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{
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PlayDrinkEffect(from);
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if (!DuelContext.IsFreeConsume(from))
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{
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Consume();
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}
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Consume();
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}
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}
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}
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@ -1,33 +1,16 @@
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using System;
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using ModernUO.Serialization;
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namespace Server.Items
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class GreaterAgilityPotion : BaseAgilityPotion
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{
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public class GreaterAgilityPotion : BaseAgilityPotion
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[Constructible]
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public GreaterAgilityPotion() : base(PotionEffect.AgilityGreater)
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{
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[Constructible]
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public GreaterAgilityPotion() : base(PotionEffect.AgilityGreater)
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{
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}
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public GreaterAgilityPotion(Serial serial) : base(serial)
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{
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}
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public override int DexOffset => 20;
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public override TimeSpan Duration => TimeSpan.FromMinutes(2.0);
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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public override int DexOffset => 20;
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public override TimeSpan Duration => TimeSpan.FromMinutes(2.0);
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}
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@ -1,292 +1,241 @@
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using System;
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using ModernUO.Serialization;
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using Server.Engines.ConPVP;
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using Server.Engines.Craft;
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using Server.Utilities;
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namespace Server.Items
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namespace Server.Items;
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public enum PotionEffect
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{
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public enum PotionEffect
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Nightsight,
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CureLesser,
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Cure,
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CureGreater,
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Agility,
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AgilityGreater,
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Strength,
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StrengthGreater,
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PoisonLesser,
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Poison,
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PoisonGreater,
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PoisonDeadly,
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Refresh,
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RefreshTotal,
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HealLesser,
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Heal,
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HealGreater,
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ExplosionLesser,
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Explosion,
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ExplosionGreater,
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Conflagration,
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ConflagrationGreater,
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MaskOfDeath, // Mask of Death is not available in OSI but does exist in cliloc files
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MaskOfDeathGreater, // included in enumeration for compatibility if later enabled by OSI
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ConfusionBlast,
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ConfusionBlastGreater,
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Invisibility,
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Parasitic,
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Darkglow
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}
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[SerializationGenerator(2, false)]
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public abstract partial class BasePotion : Item, ICraftable, ICommodity
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{
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[InvalidateProperties]
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[SerializableField(0)]
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private PotionEffect _potionEffect;
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public BasePotion(int itemID, PotionEffect effect) : base(itemID)
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{
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Nightsight,
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CureLesser,
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Cure,
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CureGreater,
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Agility,
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AgilityGreater,
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Strength,
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StrengthGreater,
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PoisonLesser,
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Poison,
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PoisonGreater,
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PoisonDeadly,
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Refresh,
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RefreshTotal,
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HealLesser,
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Heal,
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HealGreater,
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ExplosionLesser,
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Explosion,
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ExplosionGreater,
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Conflagration,
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ConflagrationGreater,
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MaskOfDeath, // Mask of Death is not available in OSI but does exist in cliloc files
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MaskOfDeathGreater, // included in enumeration for compatibility if later enabled by OSI
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ConfusionBlast,
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ConfusionBlastGreater,
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Invisibility,
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Parasitic,
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Darkglow
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_potionEffect = effect;
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Stackable = Core.ML;
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Weight = 1.0;
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}
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public abstract class BasePotion : Item, ICraftable, ICommodity
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public override int LabelNumber => 1041314 + (int)_potionEffect;
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public virtual bool RequireFreeHand => true;
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => Core.ML;
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public int OnCraft(
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int quality,
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bool makersMark,
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Mobile from,
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CraftSystem craftSystem,
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Type typeRes,
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BaseTool tool,
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CraftItem craftItem,
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int resHue
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)
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{
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private PotionEffect m_PotionEffect;
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public BasePotion(int itemID, PotionEffect effect) : base(itemID)
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if (craftSystem is DefAlchemy)
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{
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m_PotionEffect = effect;
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var pack = from.Backpack;
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Stackable = Core.ML;
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Weight = 1.0;
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}
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public BasePotion(Serial serial) : base(serial)
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{
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}
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public PotionEffect PotionEffect
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{
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get => m_PotionEffect;
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set
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if (pack != null)
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{
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m_PotionEffect = value;
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InvalidateProperties();
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}
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}
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public override int LabelNumber => 1041314 + (int)m_PotionEffect;
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public virtual bool RequireFreeHand => true;
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => Core.ML;
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public int OnCraft(
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int quality,
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bool makersMark,
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Mobile from,
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CraftSystem craftSystem,
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Type typeRes,
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BaseTool tool,
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CraftItem craftItem,
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int resHue
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)
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{
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if (craftSystem is DefAlchemy)
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{
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var pack = from.Backpack;
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if (pack != null)
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if ((int)PotionEffect >= (int)PotionEffect.Invisibility)
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{
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if ((int)PotionEffect >= (int)PotionEffect.Invisibility)
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return 1;
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}
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var kegs = pack.FindItemsByType<PotionKeg>();
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for (var i = 0; i < kegs.Count; ++i)
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{
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var keg = kegs[i];
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if (keg.Held is <= 0 or >= 100)
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{
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return 1;
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continue;
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}
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var kegs = pack.FindItemsByType<PotionKeg>();
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for (var i = 0; i < kegs.Count; ++i)
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if (keg.Type != PotionEffect)
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{
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var keg = kegs[i];
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// Should never happen
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// if (keg == null)
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// continue;
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if (keg.Held is <= 0 or >= 100)
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{
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continue;
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}
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if (keg.Type != PotionEffect)
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{
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continue;
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}
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++keg.Held;
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Consume();
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from.AddToBackpack(new Bottle());
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return -1; // signal placed in keg
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continue;
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}
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++keg.Held;
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Consume();
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from.AddToBackpack(new Bottle());
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return -1; // signal placed in keg
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}
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}
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return 1;
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}
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public static bool HasFreeHand(Mobile m)
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return 1;
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}
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public static bool HasFreeHand(Mobile m)
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{
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var handOne = m.FindItemOnLayer(Layer.OneHanded);
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var handTwo = m.FindItemOnLayer(Layer.TwoHanded);
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if (handTwo is BaseWeapon)
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{
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var handOne = m.FindItemOnLayer(Layer.OneHanded);
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var handTwo = m.FindItemOnLayer(Layer.TwoHanded);
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if (handTwo is BaseWeapon)
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{
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handOne = handTwo;
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}
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if (handTwo is BaseRanged ranged && ranged.Balanced)
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{
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return true;
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}
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return handOne == null || handTwo == null;
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handOne = handTwo;
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}
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public override void OnDoubleClick(Mobile from)
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if (handTwo is BaseRanged ranged && ranged.Balanced)
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{
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if (!Movable)
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return true;
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}
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return handOne == null || handTwo == null;
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (!Movable)
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{
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return;
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}
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if (!from.InRange(GetWorldLocation(), 1))
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{
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from.SendLocalizedMessage(502138); // That is too far away for you to use
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return;
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}
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if (RequireFreeHand && !HasFreeHand(from))
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{
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from.SendLocalizedMessage(502172); // You must have a free hand to drink a potion.
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return;
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}
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if (this is BaseExplosionPotion && Amount > 1)
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{
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var pot = GetType().CreateInstance<BaseExplosionPotion>();
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Amount--;
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if (from.Backpack?.Deleted == false)
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{
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return;
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}
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if (from.InRange(GetWorldLocation(), 1))
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{
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if (!RequireFreeHand || HasFreeHand(from))
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{
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if (this is BaseExplosionPotion && Amount > 1)
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{
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var pot = GetType().CreateInstance<BaseExplosionPotion>();
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Amount--;
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if (from.Backpack?.Deleted == false)
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{
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from.Backpack.DropItem(pot);
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}
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else
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{
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pot.MoveToWorld(from.Location, from.Map);
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}
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pot.Drink(from);
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}
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else
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{
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Drink(from);
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}
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}
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else
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{
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from.SendLocalizedMessage(502172); // You must have a free hand to drink a potion.
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}
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from.Backpack.DropItem(pot);
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}
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else
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{
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from.SendLocalizedMessage(502138); // That is too far away for you to use
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pot.MoveToWorld(from.Location, from.Map);
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}
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}
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public override void Serialize(IGenericWriter writer)
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pot.Drink(from);
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}
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else
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{
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base.Serialize(writer);
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writer.Write(1); // version
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writer.Write((int)m_PotionEffect);
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Drink(from);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 1:
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case 0:
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{
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m_PotionEffect = (PotionEffect)reader.ReadInt();
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break;
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}
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}
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if (version == 0)
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{
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Stackable = Core.ML;
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}
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}
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public abstract void Drink(Mobile from);
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public static void PlayDrinkEffect(Mobile m)
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{
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m.RevealingAction();
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m.PlaySound(0x2D6);
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if (!DuelContext.IsFreeConsume(m))
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{
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m.AddToBackpack(new Bottle());
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}
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if (m.Body.IsHuman && !m.Mounted)
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{
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m.Animate(34, 5, 1, true, false, 0);
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}
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}
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public static int EnhancePotions(Mobile m)
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{
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var EP = AosAttributes.GetValue(m, AosAttribute.EnhancePotions);
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var skillBonus = m.Skills.Alchemy.Fixed / 330 * 10;
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if (Core.ML && EP > 50 && m.AccessLevel <= AccessLevel.Player)
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{
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EP = 50;
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}
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return EP + skillBonus;
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}
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public static TimeSpan Scale(Mobile m, TimeSpan v)
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{
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if (!Core.AOS)
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{
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return v;
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}
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var scalar = 1.0 + 0.01 * EnhancePotions(m);
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return TimeSpan.FromSeconds(v.TotalSeconds * scalar);
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}
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|
||||
public static double Scale(Mobile m, double v)
|
||||
{
|
||||
if (!Core.AOS)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
|
||||
var scalar = 1.0 + 0.01 * EnhancePotions(m);
|
||||
|
||||
return v * scalar;
|
||||
}
|
||||
|
||||
public static int Scale(Mobile m, int v)
|
||||
{
|
||||
if (!Core.AOS)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
|
||||
return AOS.Scale(v, 100 + EnhancePotions(m));
|
||||
}
|
||||
|
||||
public override bool StackWith(Mobile from, Item dropped, bool playSound) =>
|
||||
dropped is BasePotion potion && potion.m_PotionEffect == m_PotionEffect &&
|
||||
base.StackWith(from, potion, playSound);
|
||||
}
|
||||
|
||||
private void Deserialize(IGenericReader reader, int version)
|
||||
{
|
||||
_potionEffect = (PotionEffect)reader.ReadInt();
|
||||
}
|
||||
|
||||
public abstract void Drink(Mobile from);
|
||||
|
||||
public static void PlayDrinkEffect(Mobile m)
|
||||
{
|
||||
m.RevealingAction();
|
||||
|
||||
m.PlaySound(0x2D6);
|
||||
|
||||
if (!DuelContext.IsFreeConsume(m))
|
||||
{
|
||||
m.AddToBackpack(new Bottle());
|
||||
}
|
||||
|
||||
if (m.Body.IsHuman && !m.Mounted)
|
||||
{
|
||||
m.Animate(34, 5, 1, true, false, 0);
|
||||
}
|
||||
}
|
||||
|
||||
public static int EnhancePotions(Mobile m)
|
||||
{
|
||||
var EP = AosAttributes.GetValue(m, AosAttribute.EnhancePotions);
|
||||
var skillBonus = m.Skills.Alchemy.Fixed / 330 * 10;
|
||||
|
||||
if (Core.ML && EP > 50 && m.AccessLevel <= AccessLevel.Player)
|
||||
{
|
||||
EP = 50;
|
||||
}
|
||||
|
||||
return EP + skillBonus;
|
||||
}
|
||||
|
||||
public static TimeSpan Scale(Mobile m, TimeSpan v)
|
||||
{
|
||||
if (!Core.AOS)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
|
||||
var scalar = 1.0 + 0.01 * EnhancePotions(m);
|
||||
|
||||
return TimeSpan.FromSeconds(v.TotalSeconds * scalar);
|
||||
}
|
||||
|
||||
public static double Scale(Mobile m, double v)
|
||||
{
|
||||
if (!Core.AOS)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
|
||||
var scalar = 1.0 + 0.01 * EnhancePotions(m);
|
||||
|
||||
return v * scalar;
|
||||
}
|
||||
|
||||
public static int Scale(Mobile m, int v) => !Core.AOS ? v : AOS.Scale(v, 100 + EnhancePotions(m));
|
||||
|
||||
public override bool StackWith(Mobile from, Item dropped, bool playSound) =>
|
||||
dropped is BasePotion potion && potion._potionEffect == _potionEffect &&
|
||||
base.StackWith(from, potion, playSound);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,323 +1,289 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Spells;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public abstract partial class BaseConflagrationPotion : BasePotion
|
||||
{
|
||||
public abstract class BaseConflagrationPotion : BasePotion
|
||||
private static readonly Dictionary<Mobile, TimerExecutionToken> m_Delay = new();
|
||||
private readonly List<Mobile> m_Users = new();
|
||||
|
||||
public BaseConflagrationPotion(PotionEffect effect) : base(0xF06, effect) => Hue = 0x489;
|
||||
|
||||
public abstract int MinDamage { get; }
|
||||
public abstract int MaxDamage { get; }
|
||||
|
||||
public override bool RequireFreeHand => false;
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
private static readonly Dictionary<Mobile, TimerExecutionToken> m_Delay = new();
|
||||
private readonly List<Mobile> m_Users = new();
|
||||
|
||||
public BaseConflagrationPotion(PotionEffect effect) : base(0xF06, effect) => Hue = 0x489;
|
||||
|
||||
public BaseConflagrationPotion(Serial serial) : base(serial)
|
||||
if (Core.AOS && (from.Paralyzed || from.Frozen || from.Spell?.IsCasting == true))
|
||||
{
|
||||
from.SendLocalizedMessage(1062725); // You can not use that potion while paralyzed.
|
||||
return;
|
||||
}
|
||||
|
||||
public abstract int MinDamage { get; }
|
||||
public abstract int MaxDamage { get; }
|
||||
var delay = GetDelay(from);
|
||||
|
||||
public override bool RequireFreeHand => false;
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
if (delay > 0)
|
||||
{
|
||||
if (Core.AOS && (from.Paralyzed || from.Frozen || from.Spell?.IsCasting == true))
|
||||
// You cannot use that for another ~1_NUM~ ~2_TIMEUNITS~
|
||||
from.SendLocalizedMessage(1072529, $"{delay}\t{(delay > 1 ? "seconds." : "second.")}");
|
||||
return;
|
||||
}
|
||||
|
||||
if (from.Target is ThrowTarget targ && targ.Potion == this)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
from.RevealingAction();
|
||||
|
||||
if (!m_Users.Contains(from))
|
||||
{
|
||||
m_Users.Add(from);
|
||||
}
|
||||
|
||||
from.Target = new ThrowTarget(this);
|
||||
}
|
||||
|
||||
public virtual void Explode(Mobile from, Point3D loc, Map map)
|
||||
{
|
||||
if (Deleted || map == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Consume();
|
||||
|
||||
// Check if any other players are using this potion
|
||||
for (var i = 0; i < m_Users.Count; i++)
|
||||
{
|
||||
if (m_Users[i].Target is ThrowTarget targ && targ.Potion == this)
|
||||
{
|
||||
from.SendLocalizedMessage(1062725); // You can not use that potion while paralyzed.
|
||||
return;
|
||||
Target.Cancel(from);
|
||||
}
|
||||
}
|
||||
|
||||
var delay = GetDelay(from);
|
||||
// Effects
|
||||
Effects.PlaySound(loc, map, 0x20C);
|
||||
|
||||
if (delay > 0)
|
||||
for (var i = -2; i <= 2; i++)
|
||||
{
|
||||
for (var j = -2; j <= 2; j++)
|
||||
{
|
||||
from.SendLocalizedMessage(
|
||||
1072529,
|
||||
$"{delay}\t{(delay > 1 ? "seconds." : "second.")}"
|
||||
); // You cannot use that for another ~1_NUM~ ~2_TIMEUNITS~
|
||||
return;
|
||||
}
|
||||
var p = new Point3D(loc.X + i, loc.Y + j, loc.Z);
|
||||
|
||||
if (from.Target is ThrowTarget targ && targ.Potion == this)
|
||||
if (map.CanFit(p, 12, true, false) && from.InLOS(p))
|
||||
{
|
||||
new InternalItem(from, p, map, MinDamage, MaxDamage);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void AddDelay(Mobile m)
|
||||
{
|
||||
m_Delay.TryGetValue(m, out var timer);
|
||||
timer.Cancel();
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(30), () => EndDelay(m), out timer);
|
||||
m_Delay[m] = timer;
|
||||
}
|
||||
|
||||
public static int GetDelay(Mobile m)
|
||||
{
|
||||
if (m_Delay.TryGetValue(m, out var timer) && timer.Next > Core.Now)
|
||||
{
|
||||
return (int)(timer.Next - Core.Now).TotalSeconds;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static void EndDelay(Mobile m)
|
||||
{
|
||||
if (m_Delay.Remove(m, out var timer))
|
||||
{
|
||||
timer.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
private class ThrowTarget : Target
|
||||
{
|
||||
public ThrowTarget(BaseConflagrationPotion potion) : base(12, true, TargetFlags.None) => Potion = potion;
|
||||
|
||||
public BaseConflagrationPotion Potion { get; }
|
||||
|
||||
protected override void OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
if (Potion.Deleted || Potion.Map == Map.Internal)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (targeted is not IPoint3D p || from.Map == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Add delay
|
||||
AddDelay(from);
|
||||
|
||||
SpellHelper.GetSurfaceTop(ref p);
|
||||
var loc = new Point3D(p);
|
||||
var map = from.Map;
|
||||
|
||||
from.RevealingAction();
|
||||
|
||||
if (!m_Users.Contains(from))
|
||||
IEntity to;
|
||||
|
||||
if (p is Mobile mobile)
|
||||
{
|
||||
m_Users.Add(from);
|
||||
to = mobile;
|
||||
}
|
||||
else
|
||||
{
|
||||
to = new Entity(Serial.Zero, loc, map);
|
||||
}
|
||||
|
||||
from.Target = new ThrowTarget(this);
|
||||
Effects.SendMovingEffect(from, to, 0xF0D, 7, 0, false, false, Potion.Hue);
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(1.5), () => Potion.Explode(from, loc, map));
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class InternalItem : Item
|
||||
{
|
||||
[SerializableField(0, setter: "private")]
|
||||
private Mobile _from;
|
||||
|
||||
[SerializableField(1, getter: "private", setter: "private")]
|
||||
private DateTime _end;
|
||||
|
||||
[SerializableField(2, getter: "private", setter: "private")]
|
||||
private int _minDamage;
|
||||
|
||||
[SerializableField(3, getter: "private", setter: "private")]
|
||||
private int _maxDamage;
|
||||
|
||||
private Timer _timer;
|
||||
|
||||
public InternalItem(Mobile from, Point3D loc, Map map, int min, int max) : base(0x398C)
|
||||
{
|
||||
Movable = false;
|
||||
Light = LightType.Circle300;
|
||||
|
||||
MoveToWorld(loc, map);
|
||||
|
||||
From = from;
|
||||
_end = Core.Now + TimeSpan.FromSeconds(10);
|
||||
|
||||
SetDamage(min, max);
|
||||
|
||||
_timer = new InternalTimer(this, _end);
|
||||
_timer.Start();
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
public override bool BlocksFit => true;
|
||||
|
||||
writer.Write(0); // version
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
_timer?.Stop();
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
public int GetDamage() => Utility.RandomMinMax(_minDamage, _maxDamage);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public virtual void Explode(Mobile from, Point3D loc, Map map)
|
||||
private void SetDamage(int min, int max)
|
||||
{
|
||||
if (Deleted || map == null)
|
||||
/**
|
||||
* new way to apply alchemy bonus according to Stratics' calculator.
|
||||
* this gives a mean to values 25, 50, 75 and 100. Stratics' calculator is outdated.
|
||||
* Those goals will give 2 to alchemy bonus. It's not really OSI-like but it's an approximation.
|
||||
*/
|
||||
_minDamage = min;
|
||||
_maxDamage = max;
|
||||
|
||||
if (From == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Consume();
|
||||
var alchemySkill = From.Skills.Alchemy.Fixed;
|
||||
var alchemyBonus = alchemySkill / 125 + alchemySkill / 250;
|
||||
|
||||
// Check if any other players are using this potion
|
||||
for (var i = 0; i < m_Users.Count; i++)
|
||||
{
|
||||
if (m_Users[i].Target is ThrowTarget targ && targ.Potion == this)
|
||||
{
|
||||
Target.Cancel(from);
|
||||
}
|
||||
}
|
||||
|
||||
// Effects
|
||||
Effects.PlaySound(loc, map, 0x20C);
|
||||
|
||||
for (var i = -2; i <= 2; i++)
|
||||
{
|
||||
for (var j = -2; j <= 2; j++)
|
||||
{
|
||||
var p = new Point3D(loc.X + i, loc.Y + j, loc.Z);
|
||||
|
||||
if (map.CanFit(p, 12, true, false) && from.InLOS(p))
|
||||
{
|
||||
new InternalItem(from, p, map, MinDamage, MaxDamage);
|
||||
}
|
||||
}
|
||||
}
|
||||
_minDamage = Scale(From, _minDamage + alchemyBonus);
|
||||
_maxDamage = Scale(From, _maxDamage + alchemyBonus);
|
||||
}
|
||||
|
||||
public static void AddDelay(Mobile m)
|
||||
[AfterDeserialization]
|
||||
private void AfterDeserialization()
|
||||
{
|
||||
m_Delay.TryGetValue(m, out var timer);
|
||||
timer.Cancel();
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(30), () => EndDelay(m), out timer);
|
||||
m_Delay[m] = timer;
|
||||
_timer = new InternalTimer(this, _end);
|
||||
_timer.Start();
|
||||
}
|
||||
|
||||
public static int GetDelay(Mobile m)
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
{
|
||||
if (m_Delay.TryGetValue(m, out var timer) && timer.Next > Core.Now)
|
||||
if (Visible && From != null && (!Core.AOS || m != From) && SpellHelper.ValidIndirectTarget(From, m) &&
|
||||
From.CanBeHarmful(m, false))
|
||||
{
|
||||
return (int)(timer.Next - Core.Now).TotalSeconds;
|
||||
From.DoHarmful(m);
|
||||
|
||||
AOS.Damage(m, From, GetDamage(), 0, 100, 0, 0, 0);
|
||||
m.PlaySound(0x208);
|
||||
}
|
||||
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void EndDelay(Mobile m)
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
if (m_Delay.Remove(m, out var timer))
|
||||
private readonly DateTime _end;
|
||||
private readonly InternalItem _item;
|
||||
|
||||
public InternalTimer(InternalItem item, DateTime end) : base(TimeSpan.Zero, TimeSpan.FromSeconds(1.0))
|
||||
{
|
||||
timer.Cancel();
|
||||
_item = item;
|
||||
_end = end;
|
||||
}
|
||||
}
|
||||
|
||||
private class ThrowTarget : Target
|
||||
{
|
||||
public ThrowTarget(BaseConflagrationPotion potion) : base(12, true, TargetFlags.None) => Potion = potion;
|
||||
|
||||
public BaseConflagrationPotion Potion { get; }
|
||||
|
||||
protected override void OnTarget(Mobile from, object targeted)
|
||||
protected override void OnTick()
|
||||
{
|
||||
if (Potion.Deleted || Potion.Map == Map.Internal)
|
||||
if (_item.Deleted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (targeted is not IPoint3D p || from.Map == null)
|
||||
if (Core.Now > _end)
|
||||
{
|
||||
_item.Delete();
|
||||
Stop();
|
||||
return;
|
||||
}
|
||||
|
||||
var from = _item.From;
|
||||
|
||||
if (_item.Map == null || from == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Add delay
|
||||
AddDelay(from);
|
||||
|
||||
SpellHelper.GetSurfaceTop(ref p);
|
||||
var loc = new Point3D(p);
|
||||
var map = from.Map;
|
||||
|
||||
from.RevealingAction();
|
||||
|
||||
IEntity to;
|
||||
|
||||
if (p is Mobile mobile)
|
||||
foreach (var m in _item.GetMobilesInRange(0))
|
||||
{
|
||||
to = mobile;
|
||||
}
|
||||
else
|
||||
{
|
||||
to = new Entity(Serial.Zero, loc, map);
|
||||
}
|
||||
|
||||
Effects.SendMovingEffect(from, to, 0xF0D, 7, 0, false, false, Potion.Hue);
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(1.5), () => Potion.Explode(from, loc, map));
|
||||
}
|
||||
}
|
||||
|
||||
public class InternalItem : Item
|
||||
{
|
||||
private DateTime m_End;
|
||||
private int m_MaxDamage;
|
||||
private int m_MinDamage;
|
||||
private Timer m_Timer;
|
||||
|
||||
public InternalItem(Mobile from, Point3D loc, Map map, int min, int max) : base(0x398C)
|
||||
{
|
||||
Movable = false;
|
||||
Light = LightType.Circle300;
|
||||
|
||||
MoveToWorld(loc, map);
|
||||
|
||||
From = from;
|
||||
m_End = Core.Now + TimeSpan.FromSeconds(10);
|
||||
|
||||
SetDamage(min, max);
|
||||
|
||||
m_Timer = new InternalTimer(this, m_End);
|
||||
m_Timer.Start();
|
||||
}
|
||||
|
||||
public InternalItem(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public Mobile From { get; private set; }
|
||||
|
||||
public override bool BlocksFit => true;
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
m_Timer?.Stop();
|
||||
}
|
||||
|
||||
public int GetDamage() => Utility.RandomMinMax(m_MinDamage, m_MaxDamage);
|
||||
|
||||
private void SetDamage(int min, int max)
|
||||
{
|
||||
/* new way to apply alchemy bonus according to Stratics' calculator.
|
||||
this gives a mean to values 25, 50, 75 and 100. Stratics' calculator is outdated.
|
||||
Those goals will give 2 to alchemy bonus. It's not really OSI-like but it's an approximation. */
|
||||
|
||||
m_MinDamage = min;
|
||||
m_MaxDamage = max;
|
||||
|
||||
if (From == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var alchemySkill = From.Skills.Alchemy.Fixed;
|
||||
var alchemyBonus = alchemySkill / 125 + alchemySkill / 250;
|
||||
|
||||
m_MinDamage = Scale(From, m_MinDamage + alchemyBonus);
|
||||
m_MaxDamage = Scale(From, m_MaxDamage + alchemyBonus);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(From);
|
||||
writer.Write(m_End);
|
||||
writer.Write(m_MinDamage);
|
||||
writer.Write(m_MaxDamage);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
From = reader.ReadEntity<Mobile>();
|
||||
m_End = reader.ReadDateTime();
|
||||
m_MinDamage = reader.ReadInt();
|
||||
m_MaxDamage = reader.ReadInt();
|
||||
|
||||
m_Timer = new InternalTimer(this, m_End);
|
||||
m_Timer.Start();
|
||||
}
|
||||
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
{
|
||||
if (Visible && From != null && (!Core.AOS || m != From) && SpellHelper.ValidIndirectTarget(From, m) &&
|
||||
From.CanBeHarmful(m, false))
|
||||
{
|
||||
From.DoHarmful(m);
|
||||
|
||||
AOS.Damage(m, From, GetDamage(), 0, 100, 0, 0, 0);
|
||||
m.PlaySound(0x208);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private readonly DateTime m_End;
|
||||
private readonly InternalItem m_Item;
|
||||
|
||||
public InternalTimer(InternalItem item, DateTime end) : base(TimeSpan.Zero, TimeSpan.FromSeconds(1.0))
|
||||
{
|
||||
m_Item = item;
|
||||
m_End = end;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
if (m_Item.Deleted)
|
||||
if (m.Z + 16 > _item.Z && _item.Z + 12 > m.Z && (!Core.AOS || m != from) &&
|
||||
SpellHelper.ValidIndirectTarget(from, m) && from.CanBeHarmful(m, false))
|
||||
{
|
||||
return;
|
||||
}
|
||||
from.DoHarmful(m);
|
||||
|
||||
if (Core.Now > m_End)
|
||||
{
|
||||
m_Item.Delete();
|
||||
Stop();
|
||||
return;
|
||||
}
|
||||
|
||||
var from = m_Item.From;
|
||||
|
||||
if (m_Item.Map == null || from == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var m in m_Item.GetMobilesInRange(0))
|
||||
{
|
||||
if (m.Z + 16 > m_Item.Z && m_Item.Z + 12 > m.Z && (!Core.AOS || m != from) &&
|
||||
SpellHelper.ValidIndirectTarget(from, m) && from.CanBeHarmful(m, false))
|
||||
{
|
||||
from.DoHarmful(m);
|
||||
|
||||
AOS.Damage(m, from, m_Item.GetDamage(), 0, 100, 0, 0, 0);
|
||||
m.PlaySound(0x208);
|
||||
}
|
||||
AOS.Damage(m, from, _item.GetDamage(), 0, 100, 0, 0, 0);
|
||||
m.PlaySound(0x208);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,33 +1,17 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class ConflagrationPotion : BaseConflagrationPotion
|
||||
{
|
||||
public class ConflagrationPotion : BaseConflagrationPotion
|
||||
[Constructible]
|
||||
public ConflagrationPotion() : base(PotionEffect.Conflagration)
|
||||
{
|
||||
[Constructible]
|
||||
public ConflagrationPotion() : base(PotionEffect.Conflagration)
|
||||
{
|
||||
}
|
||||
|
||||
public ConflagrationPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int MinDamage => 2;
|
||||
public override int MaxDamage => 4;
|
||||
|
||||
public override int LabelNumber => 1072095; // a Conflagration potion
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override int MinDamage => 2;
|
||||
public override int MaxDamage => 4;
|
||||
|
||||
public override int LabelNumber => 1072095; // a Conflagration potion
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,33 +1,17 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GreaterConflagrationPotion : BaseConflagrationPotion
|
||||
{
|
||||
public class GreaterConflagrationPotion : BaseConflagrationPotion
|
||||
[Constructible]
|
||||
public GreaterConflagrationPotion() : base(PotionEffect.ConflagrationGreater)
|
||||
{
|
||||
[Constructible]
|
||||
public GreaterConflagrationPotion() : base(PotionEffect.ConflagrationGreater)
|
||||
{
|
||||
}
|
||||
|
||||
public GreaterConflagrationPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int MinDamage => 4;
|
||||
public override int MaxDamage => 8;
|
||||
|
||||
public override int LabelNumber => 1072098; // a Greater Conflagration potion
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override int MinDamage => 4;
|
||||
public override int MaxDamage => 8;
|
||||
|
||||
public override int LabelNumber => 1072098; // a Greater Conflagration potion
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,195 +1,179 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Misc;
|
||||
using Server.Mobiles;
|
||||
using Server.Spells;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public abstract partial class BaseConfusionBlastPotion : BasePotion
|
||||
{
|
||||
public abstract class BaseConfusionBlastPotion : BasePotion
|
||||
private static readonly Dictionary<Mobile, TimerExecutionToken> _delay = new();
|
||||
private HashSet<Mobile> _users;
|
||||
|
||||
public BaseConfusionBlastPotion(PotionEffect effect) : base(0xF06, effect) => Hue = 0x48D;
|
||||
|
||||
public abstract int Radius { get; }
|
||||
|
||||
public override bool RequireFreeHand => false;
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
private static readonly Dictionary<Mobile, TimerExecutionToken> m_Delay = new();
|
||||
private readonly List<Mobile> m_Users = new();
|
||||
|
||||
public BaseConfusionBlastPotion(PotionEffect effect) : base(0xF06, effect) => Hue = 0x48D;
|
||||
|
||||
public BaseConfusionBlastPotion(Serial serial) : base(serial)
|
||||
if (Core.AOS && (from.Paralyzed || from.Frozen || from.Spell?.IsCasting == true))
|
||||
{
|
||||
from.SendLocalizedMessage(1062725); // You can not use that potion while paralyzed.
|
||||
return;
|
||||
}
|
||||
|
||||
public abstract int Radius { get; }
|
||||
var delay = GetDelay(from);
|
||||
|
||||
public override bool RequireFreeHand => false;
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
if (delay > 0)
|
||||
{
|
||||
if (Core.AOS && (from.Paralyzed || from.Frozen || from.Spell?.IsCasting == true))
|
||||
{
|
||||
from.SendLocalizedMessage(1062725); // You can not use that potion while paralyzed.
|
||||
return;
|
||||
}
|
||||
|
||||
var delay = GetDelay(from);
|
||||
|
||||
if (delay > 0)
|
||||
{
|
||||
from.SendLocalizedMessage(
|
||||
1072529,
|
||||
$"{delay}\t{(delay > 1 ? "seconds." : "second.")}"
|
||||
); // You cannot use that for another ~1_NUM~ ~2_TIMEUNITS~
|
||||
return;
|
||||
}
|
||||
|
||||
if (from.Target is ThrowTarget targ && targ.Potion == this)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
from.RevealingAction();
|
||||
|
||||
if (!m_Users.Contains(from))
|
||||
{
|
||||
m_Users.Add(from);
|
||||
}
|
||||
|
||||
from.Target = new ThrowTarget(this);
|
||||
// You cannot use that for another ~1_NUM~ ~2_TIMEUNITS~
|
||||
from.SendLocalizedMessage(1072529, $"{delay}\t{(delay > 1 ? "seconds." : "second.")}");
|
||||
return;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
if (from.Target is ThrowTarget targ && targ.Potion == this)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
return;
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
from.RevealingAction();
|
||||
|
||||
var version = reader.ReadInt();
|
||||
_users ??= new HashSet<Mobile>();
|
||||
_users.Add(from);
|
||||
|
||||
from.Target = new ThrowTarget(this);
|
||||
}
|
||||
|
||||
public virtual void Explode(Mobile from, Point3D loc, Map map)
|
||||
{
|
||||
if (Deleted || map == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
public virtual void Explode(Mobile from, Point3D loc, Map map)
|
||||
Consume();
|
||||
|
||||
if (_users != null)
|
||||
{
|
||||
if (Deleted || map == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Consume();
|
||||
|
||||
// Check if any other players are using this potion
|
||||
for (var i = 0; i < m_Users.Count; i++)
|
||||
foreach (var user in _users)
|
||||
{
|
||||
if (m_Users[i].Target is ThrowTarget targ && targ.Potion == this)
|
||||
if ((user.Target as ThrowTarget)?.Potion == this)
|
||||
{
|
||||
Target.Cancel(from);
|
||||
}
|
||||
}
|
||||
|
||||
// Effects
|
||||
Effects.PlaySound(loc, map, 0x207);
|
||||
_users.Clear();
|
||||
}
|
||||
|
||||
Geometry.Circle2D(loc, map, Radius, BlastEffect, 270, 90);
|
||||
// Effects
|
||||
Effects.PlaySound(loc, map, 0x207);
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(0.3), () => CircleEffect2(loc, map));
|
||||
Geometry.Circle2D(loc, map, Radius, BlastEffect, 270, 90);
|
||||
|
||||
foreach (var mobile in map.GetMobilesInRange(loc, Radius))
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(0.3), () => CircleEffect2(loc, map));
|
||||
|
||||
foreach (var mobile in map.GetMobilesInRange(loc, Radius))
|
||||
{
|
||||
if (mobile is BaseCreature mon)
|
||||
{
|
||||
if (mobile is BaseCreature mon)
|
||||
if (mon.Controlled || mon.Summoned)
|
||||
{
|
||||
if (mon.Controlled || mon.Summoned)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
mon.Pacify(from, Core.Now + TimeSpan.FromSeconds(5.0)); // TODO check
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void BlastEffect(Point3D p, Map map)
|
||||
{
|
||||
if (map.CanFit(p, 12, true, false))
|
||||
{
|
||||
Effects.SendLocationEffect(p, map, 0x376A, 4, 9);
|
||||
}
|
||||
}
|
||||
|
||||
public void CircleEffect2(Point3D p, Map m)
|
||||
{
|
||||
Geometry.Circle2D(p, m, Radius, BlastEffect, 90, 270);
|
||||
}
|
||||
|
||||
public static void AddDelay(Mobile m)
|
||||
{
|
||||
m_Delay.TryGetValue(m, out var timer);
|
||||
timer.Cancel();
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(60), () => EndDelay(m), out timer);
|
||||
m_Delay[m] = timer;
|
||||
}
|
||||
|
||||
public static int GetDelay(Mobile m)
|
||||
{
|
||||
if (m_Delay.TryGetValue(m, out var timer) && timer.Next > Core.Now)
|
||||
{
|
||||
return (int)(timer.Next - Core.Now).TotalSeconds;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static void EndDelay(Mobile m)
|
||||
{
|
||||
if (m_Delay.Remove(m, out var timer))
|
||||
{
|
||||
timer.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
private class ThrowTarget : Target
|
||||
{
|
||||
public ThrowTarget(BaseConfusionBlastPotion potion) : base(12, true, TargetFlags.None) => Potion = potion;
|
||||
|
||||
public BaseConfusionBlastPotion Potion { get; }
|
||||
|
||||
protected override void OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
if (Potion.Deleted || Potion.Map == Map.Internal)
|
||||
{
|
||||
return;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (targeted is not IPoint3D p || from.Map == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Add delay
|
||||
AddDelay(from);
|
||||
|
||||
SpellHelper.GetSurfaceTop(ref p);
|
||||
var loc = new Point3D(p);
|
||||
var map = from.Map;
|
||||
|
||||
from.RevealingAction();
|
||||
|
||||
IEntity to;
|
||||
|
||||
if (p is Mobile mobile)
|
||||
{
|
||||
to = mobile;
|
||||
}
|
||||
else
|
||||
{
|
||||
to = new Entity(Serial.Zero, loc, map);
|
||||
}
|
||||
|
||||
Effects.SendMovingEffect(from, to, 0xF0D, 7, 0, false, false, Potion.Hue);
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(1.0), () => Potion.Explode(from, loc, map));
|
||||
mon.Pacify(from, Core.Now + TimeSpan.FromSeconds(5.0)); // TODO check
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void BlastEffect(Point3D p, Map map)
|
||||
{
|
||||
if (map.CanFit(p, 12, true, false))
|
||||
{
|
||||
Effects.SendLocationEffect(p, map, 0x376A, 4, 9);
|
||||
}
|
||||
}
|
||||
|
||||
public void CircleEffect2(Point3D p, Map m)
|
||||
{
|
||||
Geometry.Circle2D(p, m, Radius, BlastEffect, 90, 270);
|
||||
}
|
||||
|
||||
public static void AddDelay(Mobile m)
|
||||
{
|
||||
_delay.TryGetValue(m, out var timer);
|
||||
timer.Cancel();
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(60), () => EndDelay(m), out timer);
|
||||
_delay[m] = timer;
|
||||
}
|
||||
|
||||
public static int GetDelay(Mobile m)
|
||||
{
|
||||
if (_delay.TryGetValue(m, out var timer) && timer.Next > Core.Now)
|
||||
{
|
||||
return (int)(timer.Next - Core.Now).TotalSeconds;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static void EndDelay(Mobile m)
|
||||
{
|
||||
if (_delay.Remove(m, out var timer))
|
||||
{
|
||||
timer.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
private class ThrowTarget : Target
|
||||
{
|
||||
public ThrowTarget(BaseConfusionBlastPotion potion) : base(12, true, TargetFlags.None) => Potion = potion;
|
||||
|
||||
public BaseConfusionBlastPotion Potion { get; }
|
||||
|
||||
protected override void OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
if (Potion.Deleted || Potion.Map == Map.Internal)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (targeted is not IPoint3D p || from.Map == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Add delay
|
||||
AddDelay(from);
|
||||
|
||||
SpellHelper.GetSurfaceTop(ref p);
|
||||
var loc = new Point3D(p);
|
||||
var map = from.Map;
|
||||
|
||||
from.RevealingAction();
|
||||
|
||||
IEntity to;
|
||||
|
||||
if (p is Mobile mobile)
|
||||
{
|
||||
to = mobile;
|
||||
}
|
||||
else
|
||||
{
|
||||
to = new Entity(Serial.Zero, loc, map);
|
||||
}
|
||||
|
||||
Effects.SendMovingEffect(from, to, 0xF0D, 7, 0, false, false, Potion.Hue);
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(1.0), () => Potion.Explode(from, loc, map));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,32 +1,16 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class ConfusionBlastPotion : BaseConfusionBlastPotion
|
||||
{
|
||||
public class ConfusionBlastPotion : BaseConfusionBlastPotion
|
||||
[Constructible]
|
||||
public ConfusionBlastPotion() : base(PotionEffect.ConfusionBlast)
|
||||
{
|
||||
[Constructible]
|
||||
public ConfusionBlastPotion() : base(PotionEffect.ConfusionBlast)
|
||||
{
|
||||
}
|
||||
|
||||
public ConfusionBlastPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int Radius => 5;
|
||||
|
||||
public override int LabelNumber => 1072105; // a Confusion Blast potion
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override int Radius => 5;
|
||||
|
||||
public override int LabelNumber => 1072105; // a Confusion Blast potion
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,32 +1,16 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GreaterConfusionBlastPotion : BaseConfusionBlastPotion
|
||||
{
|
||||
public class GreaterConfusionBlastPotion : BaseConfusionBlastPotion
|
||||
[Constructible]
|
||||
public GreaterConfusionBlastPotion() : base(PotionEffect.ConfusionBlastGreater)
|
||||
{
|
||||
[Constructible]
|
||||
public GreaterConfusionBlastPotion() : base(PotionEffect.ConfusionBlastGreater)
|
||||
{
|
||||
}
|
||||
|
||||
public GreaterConfusionBlastPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int Radius => 7;
|
||||
|
||||
public override int LabelNumber => 1072108; // a Greater Confusion Blast potion
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override int Radius => 7;
|
||||
|
||||
public override int LabelNumber => 1072108; // a Greater Confusion Blast potion
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,102 +1,85 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Engines.ConPVP;
|
||||
using Server.Spells;
|
||||
using Server.Spells.Necromancy;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
public class CureLevelInfo
|
||||
{
|
||||
public class CureLevelInfo
|
||||
public CureLevelInfo(Poison poison, double chance)
|
||||
{
|
||||
public CureLevelInfo(Poison poison, double chance)
|
||||
{
|
||||
Poison = poison;
|
||||
Chance = chance;
|
||||
}
|
||||
|
||||
public Poison Poison { get; }
|
||||
|
||||
public double Chance { get; }
|
||||
Poison = poison;
|
||||
Chance = chance;
|
||||
}
|
||||
|
||||
public abstract class BaseCurePotion : BasePotion
|
||||
public Poison Poison { get; }
|
||||
|
||||
public double Chance { get; }
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public abstract partial class BaseCurePotion : BasePotion
|
||||
{
|
||||
public BaseCurePotion(PotionEffect effect) : base(0xF07, effect)
|
||||
{
|
||||
public BaseCurePotion(PotionEffect effect) : base(0xF07, effect)
|
||||
}
|
||||
|
||||
public abstract CureLevelInfo[] LevelInfo { get; }
|
||||
|
||||
public void DoCure(Mobile from)
|
||||
{
|
||||
var cure = false;
|
||||
|
||||
var info = LevelInfo;
|
||||
|
||||
for (var i = 0; i < info.Length; ++i)
|
||||
{
|
||||
}
|
||||
var li = info[i];
|
||||
|
||||
public BaseCurePotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public abstract CureLevelInfo[] LevelInfo { get; }
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public void DoCure(Mobile from)
|
||||
{
|
||||
var cure = false;
|
||||
|
||||
var info = LevelInfo;
|
||||
|
||||
for (var i = 0; i < info.Length; ++i)
|
||||
if (li.Poison == from.Poison && Scale(from, li.Chance) > Utility.RandomDouble())
|
||||
{
|
||||
var li = info[i];
|
||||
|
||||
if (li.Poison == from.Poison && Scale(from, li.Chance) > Utility.RandomDouble())
|
||||
{
|
||||
cure = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (cure && from.CurePoison(from))
|
||||
{
|
||||
from.SendLocalizedMessage(500231); // You feel cured of poison!
|
||||
|
||||
from.FixedEffect(0x373A, 10, 15);
|
||||
from.PlaySound(0x1E0);
|
||||
}
|
||||
else if (!cure)
|
||||
{
|
||||
from.SendLocalizedMessage(500232); // That potion was not strong enough to cure your ailment!
|
||||
cure = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
if (cure && from.CurePoison(from))
|
||||
{
|
||||
if (TransformationSpellHelper.UnderTransformation(from, typeof(VampiricEmbraceSpell)))
|
||||
{
|
||||
from.SendLocalizedMessage(1061652); // The garlic in the potion would surely kill you.
|
||||
}
|
||||
else if (from.Poisoned)
|
||||
{
|
||||
DoCure(from);
|
||||
from.SendLocalizedMessage(500231); // You feel cured of poison!
|
||||
|
||||
PlayDrinkEffect(from);
|
||||
from.FixedEffect(0x373A, 10, 15);
|
||||
from.PlaySound(0x1E0);
|
||||
}
|
||||
else if (!cure)
|
||||
{
|
||||
from.SendLocalizedMessage(500232); // That potion was not strong enough to cure your ailment!
|
||||
}
|
||||
}
|
||||
|
||||
from.FixedParticles(0x373A, 10, 15, 5012, EffectLayer.Waist);
|
||||
from.PlaySound(0x1E0);
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
if (TransformationSpellHelper.UnderTransformation(from, typeof(VampiricEmbraceSpell)))
|
||||
{
|
||||
from.SendLocalizedMessage(1061652); // The garlic in the potion would surely kill you.
|
||||
}
|
||||
else if (from.Poisoned)
|
||||
{
|
||||
DoCure(from);
|
||||
|
||||
if (!DuelContext.IsFreeConsume(from))
|
||||
{
|
||||
Consume();
|
||||
}
|
||||
}
|
||||
else
|
||||
PlayDrinkEffect(from);
|
||||
|
||||
from.FixedParticles(0x373A, 10, 15, 5012, EffectLayer.Waist);
|
||||
from.PlaySound(0x1E0);
|
||||
|
||||
if (!DuelContext.IsFreeConsume(from))
|
||||
{
|
||||
from.SendLocalizedMessage(1042000); // You are not poisoned.
|
||||
Consume();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(1042000); // You are not poisoned.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,47 +1,31 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class CurePotion : BaseCurePotion
|
||||
{
|
||||
public class CurePotion : BaseCurePotion
|
||||
private static readonly CureLevelInfo[] _oldLevelInfo =
|
||||
{
|
||||
private static readonly CureLevelInfo[] m_OldLevelInfo =
|
||||
{
|
||||
new(Poison.Lesser, 1.00), // 100% chance to cure lesser poison
|
||||
new(Poison.Regular, 0.75), // 75% chance to cure regular poison
|
||||
new(Poison.Greater, 0.50), // 50% chance to cure greater poison
|
||||
new(Poison.Deadly, 0.15) // 15% chance to cure deadly poison
|
||||
};
|
||||
new(Poison.Lesser, 1.00), // 100% chance to cure lesser poison
|
||||
new(Poison.Regular, 0.75), // 75% chance to cure regular poison
|
||||
new(Poison.Greater, 0.50), // 50% chance to cure greater poison
|
||||
new(Poison.Deadly, 0.15) // 15% chance to cure deadly poison
|
||||
};
|
||||
|
||||
private static readonly CureLevelInfo[] m_AosLevelInfo =
|
||||
{
|
||||
new(Poison.Lesser, 1.00),
|
||||
new(Poison.Regular, 0.95),
|
||||
new(Poison.Greater, 0.75),
|
||||
new(Poison.Deadly, 0.50),
|
||||
new(Poison.Lethal, 0.25)
|
||||
};
|
||||
private static readonly CureLevelInfo[] _aosLevelInfo =
|
||||
{
|
||||
new(Poison.Lesser, 1.00),
|
||||
new(Poison.Regular, 0.95),
|
||||
new(Poison.Greater, 0.75),
|
||||
new(Poison.Deadly, 0.50),
|
||||
new(Poison.Lethal, 0.25)
|
||||
};
|
||||
|
||||
[Constructible]
|
||||
public CurePotion() : base(PotionEffect.Cure)
|
||||
{
|
||||
}
|
||||
|
||||
public CurePotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override CureLevelInfo[] LevelInfo => Core.AOS ? m_AosLevelInfo : m_OldLevelInfo;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
[Constructible]
|
||||
public CurePotion() : base(PotionEffect.Cure)
|
||||
{
|
||||
}
|
||||
|
||||
public override CureLevelInfo[] LevelInfo => Core.AOS ? _aosLevelInfo : _oldLevelInfo;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,48 +1,47 @@
|
|||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
public class GreaterCurePotion : BaseCurePotion
|
||||
{
|
||||
public class GreaterCurePotion : BaseCurePotion
|
||||
private static readonly CureLevelInfo[] m_OldLevelInfo =
|
||||
{
|
||||
private static readonly CureLevelInfo[] m_OldLevelInfo =
|
||||
{
|
||||
new(Poison.Lesser, 1.00), // 100% chance to cure lesser poison
|
||||
new(Poison.Regular, 1.00), // 100% chance to cure regular poison
|
||||
new(Poison.Greater, 1.00), // 100% chance to cure greater poison
|
||||
new(Poison.Deadly, 0.75), // 75% chance to cure deadly poison
|
||||
new(Poison.Lethal, 0.25) // 25% chance to cure lethal poison
|
||||
};
|
||||
new(Poison.Lesser, 1.00), // 100% chance to cure lesser poison
|
||||
new(Poison.Regular, 1.00), // 100% chance to cure regular poison
|
||||
new(Poison.Greater, 1.00), // 100% chance to cure greater poison
|
||||
new(Poison.Deadly, 0.75), // 75% chance to cure deadly poison
|
||||
new(Poison.Lethal, 0.25) // 25% chance to cure lethal poison
|
||||
};
|
||||
|
||||
private static readonly CureLevelInfo[] m_AosLevelInfo =
|
||||
{
|
||||
new(Poison.Lesser, 1.00),
|
||||
new(Poison.Regular, 1.00),
|
||||
new(Poison.Greater, 1.00),
|
||||
new(Poison.Deadly, 0.95),
|
||||
new(Poison.Lethal, 0.75)
|
||||
};
|
||||
private static readonly CureLevelInfo[] m_AosLevelInfo =
|
||||
{
|
||||
new(Poison.Lesser, 1.00),
|
||||
new(Poison.Regular, 1.00),
|
||||
new(Poison.Greater, 1.00),
|
||||
new(Poison.Deadly, 0.95),
|
||||
new(Poison.Lethal, 0.75)
|
||||
};
|
||||
|
||||
[Constructible]
|
||||
public GreaterCurePotion() : base(PotionEffect.CureGreater)
|
||||
{
|
||||
}
|
||||
|
||||
public GreaterCurePotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override CureLevelInfo[] LevelInfo => Core.AOS ? m_AosLevelInfo : m_OldLevelInfo;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
[Constructible]
|
||||
public GreaterCurePotion() : base(PotionEffect.CureGreater)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public GreaterCurePotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override CureLevelInfo[] LevelInfo => Core.AOS ? m_AosLevelInfo : m_OldLevelInfo;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
@ -1,44 +1,28 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class LesserCurePotion : BaseCurePotion
|
||||
{
|
||||
public class LesserCurePotion : BaseCurePotion
|
||||
private static readonly CureLevelInfo[] _oldLevelInfo =
|
||||
{
|
||||
private static readonly CureLevelInfo[] m_OldLevelInfo =
|
||||
{
|
||||
new(Poison.Lesser, 0.75), // 75% chance to cure lesser poison
|
||||
new(Poison.Regular, 0.50), // 50% chance to cure regular poison
|
||||
new(Poison.Greater, 0.15) // 15% chance to cure greater poison
|
||||
};
|
||||
new(Poison.Lesser, 0.75), // 75% chance to cure lesser poison
|
||||
new(Poison.Regular, 0.50), // 50% chance to cure regular poison
|
||||
new(Poison.Greater, 0.15) // 15% chance to cure greater poison
|
||||
};
|
||||
|
||||
private static readonly CureLevelInfo[] m_AosLevelInfo =
|
||||
{
|
||||
new(Poison.Lesser, 0.75),
|
||||
new(Poison.Regular, 0.50),
|
||||
new(Poison.Greater, 0.25)
|
||||
};
|
||||
private static readonly CureLevelInfo[] _aosLevelInfo =
|
||||
{
|
||||
new(Poison.Lesser, 0.75),
|
||||
new(Poison.Regular, 0.50),
|
||||
new(Poison.Greater, 0.25)
|
||||
};
|
||||
|
||||
[Constructible]
|
||||
public LesserCurePotion() : base(PotionEffect.CureLesser)
|
||||
{
|
||||
}
|
||||
|
||||
public LesserCurePotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override CureLevelInfo[] LevelInfo => Core.AOS ? m_AosLevelInfo : m_OldLevelInfo;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
[Constructible]
|
||||
public LesserCurePotion() : base(PotionEffect.CureLesser)
|
||||
{
|
||||
}
|
||||
|
||||
public override CureLevelInfo[] LevelInfo => Core.AOS ? _aosLevelInfo : _oldLevelInfo;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,33 +0,0 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class DarkglowPotion : BasePoisonPotion
|
||||
{
|
||||
[Constructible]
|
||||
public DarkglowPotion() : base(PotionEffect.Darkglow) => Hue = 0x96;
|
||||
|
||||
public DarkglowPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Poison Poison => Poison.Greater; /* MUST be restored when prerequisites are done */
|
||||
|
||||
public override double MinPoisoningSkill => 95.0;
|
||||
public override double MaxPoisoningSkill => 100.0;
|
||||
|
||||
public override int LabelNumber => 1072849; // Darkglow Poison
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,336 +1,321 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Collections;
|
||||
using Server.Network;
|
||||
using Server.Spells;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public abstract partial class BaseExplosionPotion : BasePotion
|
||||
{
|
||||
public abstract class BaseExplosionPotion : BasePotion
|
||||
private const int ExplosionRange = 2; // How long is the blast radius?
|
||||
|
||||
private const bool LeveledExplosion = false; // Should explosion potions explode other nearby potions?
|
||||
private const bool InstantExplosion = false; // Should explosion potions explode on impact?
|
||||
private const bool RelativeLocation = false; // Is the explosion target location relative for mobiles?
|
||||
|
||||
private Timer _timer;
|
||||
|
||||
public BaseExplosionPotion(PotionEffect effect) : base(0xF0D, effect)
|
||||
{
|
||||
private const int ExplosionRange = 2; // How long is the blast radius?
|
||||
}
|
||||
|
||||
private const bool LeveledExplosion = false; // Should explosion potions explode other nearby potions?
|
||||
private const bool InstantExplosion = false; // Should explosion potions explode on impact?
|
||||
private const bool RelativeLocation = false; // Is the explosion target location relative for mobiles?
|
||||
public abstract int MinDamage { get; }
|
||||
public abstract int MaxDamage { get; }
|
||||
|
||||
private Timer _timer;
|
||||
public override bool RequireFreeHand => false;
|
||||
|
||||
public BaseExplosionPotion(PotionEffect effect) : base(0xF0D, effect)
|
||||
private HashSet<Mobile> _users;
|
||||
|
||||
public virtual IEntity FindParent(Mobile from)
|
||||
{
|
||||
if (HeldBy?.Holding == this)
|
||||
{
|
||||
return HeldBy;
|
||||
}
|
||||
|
||||
public BaseExplosionPotion(Serial serial) : base(serial)
|
||||
if (RootParent != null)
|
||||
{
|
||||
return RootParent;
|
||||
}
|
||||
|
||||
public abstract int MinDamage { get; }
|
||||
public abstract int MaxDamage { get; }
|
||||
|
||||
public override bool RequireFreeHand => false;
|
||||
|
||||
private HashSet<Mobile> _users;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
if (Map == Map.Internal)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
return from;
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
return this;
|
||||
}
|
||||
|
||||
var version = reader.ReadInt();
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
if (Core.AOS && (from.Paralyzed || from.Frozen || from.Spell?.IsCasting == true))
|
||||
{
|
||||
from.SendLocalizedMessage(1062725); // You can not use a purple potion while paralyzed.
|
||||
return;
|
||||
}
|
||||
|
||||
public virtual IEntity FindParent(Mobile from)
|
||||
var targ = from.Target as ThrowTarget;
|
||||
Stackable = false; // Scavenged explosion potions won't stack with those ones in backpack, and still will explode.
|
||||
|
||||
if (targ?.Potion == this)
|
||||
{
|
||||
if (HeldBy?.Holding == this)
|
||||
{
|
||||
return HeldBy;
|
||||
}
|
||||
|
||||
if (RootParent != null)
|
||||
{
|
||||
return RootParent;
|
||||
}
|
||||
|
||||
if (Map == Map.Internal)
|
||||
{
|
||||
return from;
|
||||
}
|
||||
|
||||
return this;
|
||||
return;
|
||||
}
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
from.RevealingAction();
|
||||
|
||||
_users ??= new HashSet<Mobile>();
|
||||
_users.Add(from);
|
||||
|
||||
from.Target = new ThrowTarget(this);
|
||||
|
||||
if (_timer?.Running != true)
|
||||
{
|
||||
if (Core.AOS && (from.Paralyzed || from.Frozen || from.Spell?.IsCasting == true))
|
||||
from.SendLocalizedMessage(500236); // You should throw it now!
|
||||
|
||||
if (Core.ML)
|
||||
{
|
||||
from.SendLocalizedMessage(1062725); // You can not use a purple potion while paralyzed.
|
||||
return;
|
||||
}
|
||||
|
||||
var targ = from.Target as ThrowTarget;
|
||||
Stackable = false; // Scavenged explosion potions won't stack with those ones in backpack, and still will explode.
|
||||
|
||||
if (targ?.Potion == this)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
from.RevealingAction();
|
||||
|
||||
_users ??= new HashSet<Mobile>();
|
||||
_users.Add(from);
|
||||
|
||||
from.Target = new ThrowTarget(this);
|
||||
|
||||
if (_timer?.Running != true)
|
||||
{
|
||||
from.SendLocalizedMessage(500236); // You should throw it now!
|
||||
|
||||
if (Core.ML)
|
||||
{
|
||||
_timer = new DetonateTimer(this, from, TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.25), 5);
|
||||
}
|
||||
else
|
||||
{
|
||||
_timer = new DetonateTimer(this, from, TimeSpan.FromSeconds(0.75), TimeSpan.FromSeconds(1.0), 4);
|
||||
}
|
||||
|
||||
_timer.Start();
|
||||
}
|
||||
}
|
||||
|
||||
private void Reposition_OnTick(Mobile from, Point3D loc, Map map)
|
||||
{
|
||||
if (Deleted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (InstantExplosion || _timer?.Running != true)
|
||||
{
|
||||
Explode(from, true, loc, map);
|
||||
_timer = new DetonateTimer(this, from, TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.25), 5);
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveToWorld(loc, map);
|
||||
_timer = new DetonateTimer(this, from, TimeSpan.FromSeconds(0.75), TimeSpan.FromSeconds(1.0), 4);
|
||||
}
|
||||
|
||||
_timer.Start();
|
||||
}
|
||||
}
|
||||
|
||||
private void Reposition_OnTick(Mobile from, Point3D loc, Map map)
|
||||
{
|
||||
if (Deleted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
public void Explode(Mobile from, bool direct, Point3D loc, Map map)
|
||||
if (InstantExplosion || _timer?.Running != true)
|
||||
{
|
||||
if (Deleted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Explode(from, true, loc, map);
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveToWorld(loc, map);
|
||||
}
|
||||
}
|
||||
|
||||
Consume();
|
||||
public void Explode(Mobile from, bool direct, Point3D loc, Map map)
|
||||
{
|
||||
if (Deleted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Consume();
|
||||
|
||||
if (_users != null)
|
||||
{
|
||||
foreach (var user in _users)
|
||||
{
|
||||
if (user.Target is ThrowTarget targ && targ.Potion == this)
|
||||
if ((user.Target as ThrowTarget)?.Potion == this)
|
||||
{
|
||||
Target.Cancel(user);
|
||||
}
|
||||
}
|
||||
|
||||
_users.Clear();
|
||||
}
|
||||
|
||||
if (map == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Effects.PlaySound(loc, map, 0x307);
|
||||
Effects.SendLocationEffect(loc, map, 0x36B0, 9);
|
||||
|
||||
var alchemyBonus = 0;
|
||||
if (direct)
|
||||
{
|
||||
alchemyBonus = (int)(from.Skills.Alchemy.Value / (Core.AOS ? 5 : 10));
|
||||
}
|
||||
|
||||
var eable = map.GetObjectsInRange(loc, ExplosionRange);
|
||||
using var queue = PooledRefQueue<IEntity>.Create();
|
||||
|
||||
var toDamage = 0;
|
||||
foreach (var entity in eable)
|
||||
{
|
||||
if (entity == this)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (entity is Mobile mobile)
|
||||
{
|
||||
if (from == null || SpellHelper.ValidIndirectTarget(from, mobile) && from.CanBeHarmful(mobile, false))
|
||||
{
|
||||
++toDamage;
|
||||
queue.Enqueue(entity);
|
||||
}
|
||||
}
|
||||
else if (LeveledExplosion && entity is BaseExplosionPotion)
|
||||
{
|
||||
queue.Enqueue(entity);
|
||||
}
|
||||
}
|
||||
|
||||
eable.Free();
|
||||
|
||||
var min = Scale(from, MinDamage);
|
||||
var max = Scale(from, MaxDamage);
|
||||
|
||||
while (queue.Count > 0)
|
||||
{
|
||||
var entity = queue.Dequeue();
|
||||
|
||||
if (entity is Mobile m)
|
||||
{
|
||||
from?.DoHarmful(m);
|
||||
|
||||
var damage = Utility.RandomMinMax(min, max) + alchemyBonus;
|
||||
|
||||
if (!Core.AOS && damage > 40)
|
||||
{
|
||||
damage = 40;
|
||||
}
|
||||
else if (Core.AOS && toDamage > 2)
|
||||
{
|
||||
damage /= toDamage - 1;
|
||||
}
|
||||
|
||||
AOS.Damage(m, from, damage, 0, 100, 0, 0, 0);
|
||||
}
|
||||
else if (entity is BaseExplosionPotion pot)
|
||||
{
|
||||
pot.Explode(from, false, pot.GetWorldLocation(), pot.Map);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class ThrowTarget : Target
|
||||
{
|
||||
public ThrowTarget(BaseExplosionPotion potion) : base(Core.ML ? 12 : 10, true, TargetFlags.None) => Potion = potion;
|
||||
|
||||
public BaseExplosionPotion Potion { get; }
|
||||
|
||||
protected override void OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
if (Potion.Deleted || Potion.Map == Map.Internal)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (targeted is not IPoint3D p)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var map = from.Map;
|
||||
|
||||
if (map == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Effects.PlaySound(loc, map, 0x307);
|
||||
Effects.SendLocationEffect(loc, map, 0x36B0, 9);
|
||||
SpellHelper.GetSurfaceTop(ref p);
|
||||
var loc = new Point3D(p);
|
||||
|
||||
var alchemyBonus = 0;
|
||||
if (direct)
|
||||
from.RevealingAction();
|
||||
|
||||
IEntity to = new Entity(Serial.Zero, loc, map);
|
||||
|
||||
if (p is Mobile m)
|
||||
{
|
||||
alchemyBonus = (int)(from.Skills.Alchemy.Value / (Core.AOS ? 5 : 10));
|
||||
}
|
||||
|
||||
var eable = map.GetObjectsInRange(loc, ExplosionRange);
|
||||
using var queue = PooledRefQueue<IEntity>.Create();
|
||||
|
||||
var toDamage = 0;
|
||||
foreach (var entity in eable)
|
||||
{
|
||||
if (entity == this)
|
||||
if (!RelativeLocation) // explosion location = current mob location.
|
||||
{
|
||||
continue;
|
||||
loc = m.Location;
|
||||
}
|
||||
|
||||
if (entity is Mobile mobile)
|
||||
else
|
||||
{
|
||||
if (from == null || SpellHelper.ValidIndirectTarget(from, mobile) && from.CanBeHarmful(mobile, false))
|
||||
{
|
||||
++toDamage;
|
||||
queue.Enqueue(entity);
|
||||
}
|
||||
}
|
||||
else if (LeveledExplosion && entity is BaseExplosionPotion)
|
||||
{
|
||||
queue.Enqueue(entity);
|
||||
to = m;
|
||||
}
|
||||
}
|
||||
|
||||
eable.Free();
|
||||
Effects.SendMovingEffect(from, to, Potion.ItemID, 7, 0, false, false, Potion.Hue);
|
||||
|
||||
var min = Scale(from, MinDamage);
|
||||
var max = Scale(from, MaxDamage);
|
||||
|
||||
while (queue.Count > 0)
|
||||
if (Potion.Amount > 1)
|
||||
{
|
||||
var entity = queue.Dequeue();
|
||||
|
||||
if (entity is Mobile m)
|
||||
{
|
||||
from?.DoHarmful(m);
|
||||
|
||||
var damage = Utility.RandomMinMax(min, max) + alchemyBonus;
|
||||
|
||||
if (!Core.AOS && damage > 40)
|
||||
{
|
||||
damage = 40;
|
||||
}
|
||||
else if (Core.AOS && toDamage > 2)
|
||||
{
|
||||
damage /= toDamage - 1;
|
||||
}
|
||||
|
||||
AOS.Damage(m, from, damage, 0, 100, 0, 0, 0);
|
||||
}
|
||||
else if (entity is BaseExplosionPotion pot)
|
||||
{
|
||||
pot.Explode(from, false, pot.GetWorldLocation(), pot.Map);
|
||||
}
|
||||
Mobile.LiftItemDupe(Potion, 1);
|
||||
}
|
||||
|
||||
Potion.Internalize();
|
||||
|
||||
var delay = TimeSpan.FromSeconds(0.1 * from.GetDistanceToSqrt(loc));
|
||||
|
||||
// If the potion is about to explode, stop the timer so it doesn't explode on you, while it is mid-air
|
||||
if (Potion._timer.RemainingCount <= 1 && Potion._timer.Next <= Core.Now + delay)
|
||||
{
|
||||
Potion._timer.Stop();
|
||||
}
|
||||
|
||||
Timer.StartTimer(delay, () => Potion.Reposition_OnTick(from, loc, map));
|
||||
}
|
||||
}
|
||||
|
||||
private class DetonateTimer : Timer
|
||||
{
|
||||
private BaseExplosionPotion _potion;
|
||||
private Mobile _from;
|
||||
|
||||
public DetonateTimer(BaseExplosionPotion potion, Mobile from, TimeSpan delay, TimeSpan interval, int count) : base(delay, interval, count)
|
||||
{
|
||||
_from = from;
|
||||
_potion = potion;
|
||||
}
|
||||
|
||||
private class ThrowTarget : Target
|
||||
protected override void OnTick()
|
||||
{
|
||||
public ThrowTarget(BaseExplosionPotion potion) : base(Core.ML ? 12 : 10, true, TargetFlags.None) => Potion = potion;
|
||||
|
||||
public BaseExplosionPotion Potion { get; }
|
||||
|
||||
protected override void OnTarget(Mobile from, object targeted)
|
||||
if (_potion.Deleted)
|
||||
{
|
||||
if (Potion.Deleted || Potion.Map == Map.Internal)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (targeted is not IPoint3D p)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var map = from.Map;
|
||||
|
||||
if (map == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SpellHelper.GetSurfaceTop(ref p);
|
||||
var loc = new Point3D(p);
|
||||
|
||||
from.RevealingAction();
|
||||
|
||||
IEntity to = new Entity(Serial.Zero, loc, map);
|
||||
|
||||
if (p is Mobile m)
|
||||
{
|
||||
if (!RelativeLocation) // explosion location = current mob location.
|
||||
{
|
||||
loc = m.Location;
|
||||
}
|
||||
else
|
||||
{
|
||||
to = m;
|
||||
}
|
||||
}
|
||||
|
||||
Effects.SendMovingEffect(from, to, Potion.ItemID, 7, 0, false, false, Potion.Hue);
|
||||
|
||||
if (Potion.Amount > 1)
|
||||
{
|
||||
Mobile.LiftItemDupe(Potion, 1);
|
||||
}
|
||||
|
||||
Potion.Internalize();
|
||||
|
||||
var delay = TimeSpan.FromSeconds(0.1 * from.GetDistanceToSqrt(loc));
|
||||
|
||||
// If the potion is about to explode, stop the timer so it doesn't explode on you, while it is mid-air
|
||||
if (Potion._timer.RemainingCount <= 1 && Potion._timer.Next <= Core.Now + delay)
|
||||
{
|
||||
Potion._timer.Stop();
|
||||
}
|
||||
|
||||
Timer.StartTimer(delay, () => Potion.Reposition_OnTick(from, loc, map));
|
||||
}
|
||||
}
|
||||
|
||||
private class DetonateTimer : Timer
|
||||
{
|
||||
private BaseExplosionPotion _potion;
|
||||
private Mobile _from;
|
||||
|
||||
public DetonateTimer(BaseExplosionPotion potion, Mobile from, TimeSpan delay, TimeSpan interval, int count) : base(delay, interval, count)
|
||||
{
|
||||
_from = from;
|
||||
_potion = potion;
|
||||
return;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
var parent = _potion.FindParent(_from);
|
||||
|
||||
if (RemainingCount == 0)
|
||||
{
|
||||
if (_potion.Deleted)
|
||||
Point3D loc;
|
||||
Map map;
|
||||
|
||||
if (parent is Item item)
|
||||
{
|
||||
loc = item.GetWorldLocation();
|
||||
map = item.Map;
|
||||
}
|
||||
else if (parent is Mobile m)
|
||||
{
|
||||
loc = m.Location;
|
||||
map = m.Map;
|
||||
}
|
||||
else
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var parent = _potion.FindParent(_from);
|
||||
|
||||
if (RemainingCount == 0)
|
||||
_potion.Explode(_from, true, loc, map);
|
||||
}
|
||||
else if (RemainingCount <= 3)
|
||||
{
|
||||
if (parent is Item item)
|
||||
{
|
||||
Point3D loc;
|
||||
Map map;
|
||||
|
||||
if (parent is Item item)
|
||||
{
|
||||
loc = item.GetWorldLocation();
|
||||
map = item.Map;
|
||||
}
|
||||
else if (parent is Mobile m)
|
||||
{
|
||||
loc = m.Location;
|
||||
map = m.Map;
|
||||
}
|
||||
else
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_potion.Explode(_from, true, loc, map);
|
||||
item.PublicOverheadMessage(MessageType.Regular, 0x22, false, RemainingCount.ToString());
|
||||
}
|
||||
else if (RemainingCount <= 3)
|
||||
else if (parent is Mobile mobile)
|
||||
{
|
||||
if (parent is Item item)
|
||||
{
|
||||
item.PublicOverheadMessage(MessageType.Regular, 0x22, false, RemainingCount.ToString());
|
||||
}
|
||||
else if (parent is Mobile mobile)
|
||||
{
|
||||
mobile.PublicOverheadMessage(MessageType.Regular, 0x22, false, RemainingCount.ToString());
|
||||
}
|
||||
mobile.PublicOverheadMessage(MessageType.Regular, 0x22, false, RemainingCount.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,31 +1,15 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class ExplosionPotion : BaseExplosionPotion
|
||||
{
|
||||
public class ExplosionPotion : BaseExplosionPotion
|
||||
[Constructible]
|
||||
public ExplosionPotion() : base(PotionEffect.Explosion)
|
||||
{
|
||||
[Constructible]
|
||||
public ExplosionPotion() : base(PotionEffect.Explosion)
|
||||
{
|
||||
}
|
||||
|
||||
public ExplosionPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int MinDamage => 10;
|
||||
public override int MaxDamage => 20;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override int MinDamage => 10;
|
||||
public override int MaxDamage => 20;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,31 +1,15 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GreaterExplosionPotion : BaseExplosionPotion
|
||||
{
|
||||
public class GreaterExplosionPotion : BaseExplosionPotion
|
||||
[Constructible]
|
||||
public GreaterExplosionPotion() : base(PotionEffect.ExplosionGreater)
|
||||
{
|
||||
[Constructible]
|
||||
public GreaterExplosionPotion() : base(PotionEffect.ExplosionGreater)
|
||||
{
|
||||
}
|
||||
|
||||
public GreaterExplosionPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int MinDamage => Core.AOS ? 20 : 15;
|
||||
public override int MaxDamage => Core.AOS ? 40 : 30;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override int MinDamage => Core.AOS ? 20 : 15;
|
||||
public override int MaxDamage => Core.AOS ? 40 : 30;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,31 +1,15 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class LesserExplosionPotion : BaseExplosionPotion
|
||||
{
|
||||
public class LesserExplosionPotion : BaseExplosionPotion
|
||||
[Constructible]
|
||||
public LesserExplosionPotion() : base(PotionEffect.ExplosionLesser)
|
||||
{
|
||||
[Constructible]
|
||||
public LesserExplosionPotion() : base(PotionEffect.ExplosionLesser)
|
||||
{
|
||||
}
|
||||
|
||||
public LesserExplosionPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int MinDamage => 5;
|
||||
public override int MaxDamage => 10;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override int MinDamage => 5;
|
||||
public override int MaxDamage => 10;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,81 +1,60 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Engines.ConPVP;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public abstract partial class BaseHealPotion : BasePotion
|
||||
{
|
||||
public abstract class BaseHealPotion : BasePotion
|
||||
public BaseHealPotion(PotionEffect effect) : base(0xF0C, effect)
|
||||
{
|
||||
public BaseHealPotion(PotionEffect effect) : base(0xF0C, effect)
|
||||
}
|
||||
|
||||
public abstract int MinHeal { get; }
|
||||
public abstract int MaxHeal { get; }
|
||||
public abstract double Delay { get; }
|
||||
|
||||
public void DoHeal(Mobile from)
|
||||
{
|
||||
var min = Scale(from, MinHeal);
|
||||
var max = Scale(from, MaxHeal);
|
||||
|
||||
from.Heal(Utility.RandomMinMax(min, max));
|
||||
}
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
if (from.Hits >= from.HitsMax)
|
||||
{
|
||||
// You decide against drinking this potion, as you are already at full health.
|
||||
from.SendLocalizedMessage(1049547);
|
||||
return;
|
||||
}
|
||||
|
||||
public BaseHealPotion(Serial serial) : base(serial)
|
||||
if (from.Poisoned || MortalStrike.IsWounded(from))
|
||||
{
|
||||
// You can not heal yourself in your current state.
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x22, 1005000);
|
||||
return;
|
||||
}
|
||||
|
||||
public abstract int MinHeal { get; }
|
||||
public abstract int MaxHeal { get; }
|
||||
public abstract double Delay { get; }
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
if (!from.BeginAction<BaseHealPotion>())
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
// You must wait 10 seconds before using another healing potion.
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x22, 500235);
|
||||
return;
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
DoHeal(from);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
PlayDrinkEffect(from);
|
||||
|
||||
if (!DuelContext.IsFreeConsume(from))
|
||||
{
|
||||
Consume();
|
||||
}
|
||||
|
||||
public void DoHeal(Mobile from)
|
||||
{
|
||||
var min = Scale(from, MinHeal);
|
||||
var max = Scale(from, MaxHeal);
|
||||
|
||||
from.Heal(Utility.RandomMinMax(min, max));
|
||||
}
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
if (from.Hits < from.HitsMax)
|
||||
{
|
||||
if (from.Poisoned || MortalStrike.IsWounded(from))
|
||||
{
|
||||
// You can not heal yourself in your current state.
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x22, 1005000);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (from.BeginAction<BaseHealPotion>())
|
||||
{
|
||||
DoHeal(from);
|
||||
|
||||
PlayDrinkEffect(from);
|
||||
|
||||
if (!DuelContext.IsFreeConsume(from))
|
||||
{
|
||||
Consume();
|
||||
}
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(Delay), from.EndAction<BaseHealPotion>);
|
||||
}
|
||||
else
|
||||
{
|
||||
// You must wait 10 seconds before using another healing potion.
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x22, 500235);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// You decide against drinking this potion, as you are already at full health.
|
||||
from.SendLocalizedMessage(1049547);
|
||||
}
|
||||
}
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(Delay), from.EndAction<BaseHealPotion>);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,32 +1,16 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GreaterHealPotion : BaseHealPotion
|
||||
{
|
||||
public class GreaterHealPotion : BaseHealPotion
|
||||
[Constructible]
|
||||
public GreaterHealPotion() : base(PotionEffect.HealGreater)
|
||||
{
|
||||
[Constructible]
|
||||
public GreaterHealPotion() : base(PotionEffect.HealGreater)
|
||||
{
|
||||
}
|
||||
|
||||
public GreaterHealPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int MinHeal => Core.AOS ? 20 : 9;
|
||||
public override int MaxHeal => Core.AOS ? 25 : 30;
|
||||
public override double Delay => 10.0;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override int MinHeal => Core.AOS ? 20 : 9;
|
||||
public override int MaxHeal => Core.AOS ? 25 : 30;
|
||||
public override double Delay => 10.0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,32 +1,16 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class HealPotion : BaseHealPotion
|
||||
{
|
||||
public class HealPotion : BaseHealPotion
|
||||
[Constructible]
|
||||
public HealPotion() : base(PotionEffect.Heal)
|
||||
{
|
||||
[Constructible]
|
||||
public HealPotion() : base(PotionEffect.Heal)
|
||||
{
|
||||
}
|
||||
|
||||
public HealPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int MinHeal => Core.AOS ? 13 : 6;
|
||||
public override int MaxHeal => Core.AOS ? 16 : 20;
|
||||
public override double Delay => Core.AOS ? 8.0 : 10.0;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override int MinHeal => Core.AOS ? 13 : 6;
|
||||
public override int MaxHeal => Core.AOS ? 16 : 20;
|
||||
public override double Delay => Core.AOS ? 8.0 : 10.0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,32 +1,16 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class LesserHealPotion : BaseHealPotion
|
||||
{
|
||||
public class LesserHealPotion : BaseHealPotion
|
||||
[Constructible]
|
||||
public LesserHealPotion() : base(PotionEffect.HealLesser)
|
||||
{
|
||||
[Constructible]
|
||||
public LesserHealPotion() : base(PotionEffect.HealLesser)
|
||||
{
|
||||
}
|
||||
|
||||
public LesserHealPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int MinHeal => Core.AOS ? 6 : 3;
|
||||
public override int MaxHeal => Core.AOS ? 8 : 10;
|
||||
public override double Delay => Core.AOS ? 3.0 : 10.0;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override int MinHeal => Core.AOS ? 6 : 3;
|
||||
public override int MaxHeal => Core.AOS ? 8 : 10;
|
||||
public override double Delay => Core.AOS ? 3.0 : 10.0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,95 +1,79 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class InvisibilityPotion : BasePotion
|
||||
{
|
||||
public class InvisibilityPotion : BasePotion
|
||||
private static readonly Dictionary<Mobile, TimerExecutionToken> m_Table = new();
|
||||
|
||||
[Constructible]
|
||||
public InvisibilityPotion() : base(0xF0A, PotionEffect.Invisibility) => Hue = 0x48D;
|
||||
|
||||
public override int LabelNumber => 1072941; // Potion of Invisibility
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
private static readonly Dictionary<Mobile, TimerExecutionToken> m_Table = new();
|
||||
|
||||
[Constructible]
|
||||
public InvisibilityPotion() : base(0xF0A, PotionEffect.Invisibility) => Hue = 0x48D;
|
||||
|
||||
public InvisibilityPotion(Serial serial) : base(serial)
|
||||
if (from.Hidden)
|
||||
{
|
||||
from.SendLocalizedMessage(1073185); // You are already unseen.
|
||||
return;
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1072941; // Potion of Invisibility
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
if (HasTimer(from))
|
||||
{
|
||||
if (from.Hidden)
|
||||
from.SendLocalizedMessage(1073186); // An invisibility potion is already taking effect on your person.
|
||||
return;
|
||||
}
|
||||
|
||||
Consume();
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(2), () => Hide(from), out var timerToken);
|
||||
m_Table[from] = timerToken;
|
||||
PlayDrinkEffect(from);
|
||||
}
|
||||
|
||||
public static void Hide(Mobile m)
|
||||
{
|
||||
Effects.SendLocationParticles(
|
||||
EffectItem.Create(new Point3D(m.X, m.Y, m.Z + 16), m.Map, EffectItem.DefaultDuration),
|
||||
0x376A,
|
||||
10,
|
||||
15,
|
||||
5045
|
||||
);
|
||||
|
||||
m.PlaySound(0x3C4);
|
||||
|
||||
m.Hidden = true;
|
||||
|
||||
BuffInfo.RemoveBuff(m, BuffIcon.HidingAndOrStealth);
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Invisibility, 1075825)); // Invisibility/Invisible
|
||||
|
||||
RemoveTimer(m);
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(30), () => EndHide(m));
|
||||
}
|
||||
|
||||
public static void EndHide(Mobile m)
|
||||
{
|
||||
m.RevealingAction();
|
||||
RemoveTimer(m);
|
||||
}
|
||||
|
||||
public static bool HasTimer(Mobile m) => m_Table.ContainsKey(m);
|
||||
|
||||
public static void RemoveTimer(Mobile m, bool interrupted = false)
|
||||
{
|
||||
if (m_Table.Remove(m, out var timer))
|
||||
{
|
||||
if (interrupted)
|
||||
{
|
||||
from.SendLocalizedMessage(1073185); // You are already unseen.
|
||||
return;
|
||||
m.SendLocalizedMessage(1073187); // The invisibility effect is interrupted.
|
||||
}
|
||||
|
||||
if (HasTimer(from))
|
||||
{
|
||||
from.SendLocalizedMessage(1073186); // An invisibility potion is already taking effect on your person.
|
||||
return;
|
||||
}
|
||||
|
||||
Consume();
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(2), () => Hide(from), out var timerToken);
|
||||
m_Table[from] = timerToken;
|
||||
PlayDrinkEffect(from);
|
||||
}
|
||||
|
||||
public static void Hide(Mobile m)
|
||||
{
|
||||
Effects.SendLocationParticles(
|
||||
EffectItem.Create(new Point3D(m.X, m.Y, m.Z + 16), m.Map, EffectItem.DefaultDuration),
|
||||
0x376A,
|
||||
10,
|
||||
15,
|
||||
5045
|
||||
);
|
||||
m.PlaySound(0x3C4);
|
||||
|
||||
m.Hidden = true;
|
||||
|
||||
BuffInfo.RemoveBuff(m, BuffIcon.HidingAndOrStealth);
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Invisibility, 1075825)); // Invisibility/Invisible
|
||||
|
||||
RemoveTimer(m);
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(30), () => EndHide(m));
|
||||
}
|
||||
|
||||
public static void EndHide(Mobile m)
|
||||
{
|
||||
m.RevealingAction();
|
||||
RemoveTimer(m);
|
||||
}
|
||||
|
||||
public static bool HasTimer(Mobile m) => m_Table.ContainsKey(m);
|
||||
|
||||
public static void RemoveTimer(Mobile m, bool interrupted = false)
|
||||
{
|
||||
if (m_Table.Remove(m, out var timer))
|
||||
{
|
||||
if (interrupted)
|
||||
{
|
||||
m.SendLocalizedMessage(1073187); // The invisibility effect is interrupted.
|
||||
}
|
||||
|
||||
timer.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
timer.Cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,53 +1,36 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Engines.ConPVP;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class NightSightPotion : BasePotion
|
||||
{
|
||||
public class NightSightPotion : BasePotion
|
||||
[Constructible]
|
||||
public NightSightPotion() : base(0xF06, PotionEffect.Nightsight)
|
||||
{
|
||||
[Constructible]
|
||||
public NightSightPotion() : base(0xF06, PotionEffect.Nightsight)
|
||||
}
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
if (from.BeginAction<LightCycle>())
|
||||
{
|
||||
}
|
||||
new LightCycle.NightSightTimer(from).Start();
|
||||
from.LightLevel = LightCycle.DungeonLevel / 2;
|
||||
|
||||
public NightSightPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
from.FixedParticles(0x376A, 9, 32, 5007, EffectLayer.Waist);
|
||||
from.PlaySound(0x1E3);
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
PlayDrinkEffect(from);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
if (from.BeginAction<LightCycle>())
|
||||
if (!DuelContext.IsFreeConsume(from))
|
||||
{
|
||||
new LightCycle.NightSightTimer(from).Start();
|
||||
from.LightLevel = LightCycle.DungeonLevel / 2;
|
||||
|
||||
from.FixedParticles(0x376A, 9, 32, 5007, EffectLayer.Waist);
|
||||
from.PlaySound(0x1E3);
|
||||
|
||||
PlayDrinkEffect(from);
|
||||
|
||||
if (!DuelContext.IsFreeConsume(from))
|
||||
{
|
||||
Consume();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendMessage("You already have nightsight.");
|
||||
Consume();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendMessage("You already have nightsight.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,34 +0,0 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ParasiticPotion : BasePoisonPotion
|
||||
{
|
||||
[Constructible]
|
||||
public ParasiticPotion() : base(PotionEffect.Parasitic) => Hue = 0x17C;
|
||||
|
||||
public ParasiticPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
/* public override Poison Poison => Poison.Darkglow; MUST be restored when prerequisites are done */
|
||||
public override Poison Poison => Poison.Greater;
|
||||
|
||||
public override double MinPoisoningSkill => 95.0;
|
||||
public override double MaxPoisoningSkill => 100.0;
|
||||
|
||||
public override int LabelNumber => 1072848; // Parasitic Poison
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,51 +1,38 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Engines.ConPVP;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public abstract partial class BasePoisonPotion : BasePotion
|
||||
{
|
||||
public abstract class BasePoisonPotion : BasePotion
|
||||
public BasePoisonPotion(PotionEffect effect) : base(0xF0A, effect)
|
||||
{
|
||||
public BasePoisonPotion(PotionEffect effect) : base(0xF0A, effect)
|
||||
}
|
||||
|
||||
public BasePoisonPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public abstract Poison Poison { get; }
|
||||
|
||||
public abstract double MinPoisoningSkill { get; }
|
||||
public abstract double MaxPoisoningSkill { get; }
|
||||
|
||||
public void DoPoison(Mobile from)
|
||||
{
|
||||
from.ApplyPoison(from, Poison);
|
||||
}
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
DoPoison(from);
|
||||
|
||||
PlayDrinkEffect(from);
|
||||
|
||||
if (!DuelContext.IsFreeConsume(from))
|
||||
{
|
||||
}
|
||||
|
||||
public BasePoisonPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public abstract Poison Poison { get; }
|
||||
|
||||
public abstract double MinPoisoningSkill { get; }
|
||||
public abstract double MaxPoisoningSkill { get; }
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public void DoPoison(Mobile from)
|
||||
{
|
||||
from.ApplyPoison(from, Poison);
|
||||
}
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
DoPoison(from);
|
||||
|
||||
PlayDrinkEffect(from);
|
||||
|
||||
if (!DuelContext.IsFreeConsume(from))
|
||||
{
|
||||
Consume();
|
||||
}
|
||||
Consume();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,18 @@
|
|||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class DarkglowPotion : BasePoisonPotion
|
||||
{
|
||||
[Constructible]
|
||||
public DarkglowPotion() : base(PotionEffect.Darkglow) => Hue = 0x96;
|
||||
|
||||
/* public override Poison Poison => Poison.DarkGlow; // MUST be restored when prerequisites are done */
|
||||
public override Poison Poison => Poison.Greater;
|
||||
|
||||
public override double MinPoisoningSkill => 95.0;
|
||||
public override double MaxPoisoningSkill => 100.0;
|
||||
|
||||
public override int LabelNumber => 1072849; // Darkglow Poison
|
||||
}
|
||||
|
|
@ -1,33 +1,17 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class DeadlyPoisonPotion : BasePoisonPotion
|
||||
{
|
||||
public class DeadlyPoisonPotion : BasePoisonPotion
|
||||
[Constructible]
|
||||
public DeadlyPoisonPotion() : base(PotionEffect.PoisonDeadly)
|
||||
{
|
||||
[Constructible]
|
||||
public DeadlyPoisonPotion() : base(PotionEffect.PoisonDeadly)
|
||||
{
|
||||
}
|
||||
|
||||
public DeadlyPoisonPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Poison Poison => Poison.Deadly;
|
||||
|
||||
public override double MinPoisoningSkill => 95.0;
|
||||
public override double MaxPoisoningSkill => 100.0;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override Poison Poison => Poison.Deadly;
|
||||
|
||||
public override double MinPoisoningSkill => 95.0;
|
||||
public override double MaxPoisoningSkill => 100.0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,33 +1,17 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GreaterPoisonPotion : BasePoisonPotion
|
||||
{
|
||||
public class GreaterPoisonPotion : BasePoisonPotion
|
||||
[Constructible]
|
||||
public GreaterPoisonPotion() : base(PotionEffect.PoisonGreater)
|
||||
{
|
||||
[Constructible]
|
||||
public GreaterPoisonPotion() : base(PotionEffect.PoisonGreater)
|
||||
{
|
||||
}
|
||||
|
||||
public GreaterPoisonPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Poison Poison => Poison.Greater;
|
||||
|
||||
public override double MinPoisoningSkill => 60.0;
|
||||
public override double MaxPoisoningSkill => 100.0;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override Poison Poison => Poison.Greater;
|
||||
|
||||
public override double MinPoisoningSkill => 60.0;
|
||||
public override double MaxPoisoningSkill => 100.0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,33 +1,17 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class LesserPoisonPotion : BasePoisonPotion
|
||||
{
|
||||
public class LesserPoisonPotion : BasePoisonPotion
|
||||
[Constructible]
|
||||
public LesserPoisonPotion() : base(PotionEffect.PoisonLesser)
|
||||
{
|
||||
[Constructible]
|
||||
public LesserPoisonPotion() : base(PotionEffect.PoisonLesser)
|
||||
{
|
||||
}
|
||||
|
||||
public LesserPoisonPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Poison Poison => Poison.Lesser;
|
||||
|
||||
public override double MinPoisoningSkill => 0.0;
|
||||
public override double MaxPoisoningSkill => 60.0;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override Poison Poison => Poison.Lesser;
|
||||
|
||||
public override double MinPoisoningSkill => 0.0;
|
||||
public override double MaxPoisoningSkill => 60.0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,16 @@
|
|||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class ParasiticPotion : BasePoisonPotion
|
||||
{
|
||||
[Constructible]
|
||||
public ParasiticPotion() : base(PotionEffect.Parasitic) => Hue = 0x17C;
|
||||
|
||||
/* public override Poison Poison => Poison.Parasitic; // MUST be restored when prerequisites are done */
|
||||
public override Poison Poison => Poison.Greater;
|
||||
|
||||
public override double MinPoisoningSkill => 95.0;
|
||||
public override double MaxPoisoningSkill => 100.0;
|
||||
}
|
||||
|
|
@ -1,33 +1,17 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class PoisonPotion : BasePoisonPotion
|
||||
{
|
||||
public class PoisonPotion : BasePoisonPotion
|
||||
[Constructible]
|
||||
public PoisonPotion() : base(PotionEffect.Poison)
|
||||
{
|
||||
[Constructible]
|
||||
public PoisonPotion() : base(PotionEffect.Poison)
|
||||
{
|
||||
}
|
||||
|
||||
public PoisonPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Poison Poison => Poison.Regular;
|
||||
|
||||
public override double MinPoisoningSkill => 30.0;
|
||||
public override double MaxPoisoningSkill => 70.0;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override Poison Poison => Poison.Regular;
|
||||
|
||||
public override double MinPoisoningSkill => 30.0;
|
||||
public override double MaxPoisoningSkill => 70.0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,50 +1,33 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Engines.ConPVP;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public abstract partial class BaseRefreshPotion : BasePotion
|
||||
{
|
||||
public abstract class BaseRefreshPotion : BasePotion
|
||||
public BaseRefreshPotion(PotionEffect effect) : base(0xF0B, effect)
|
||||
{
|
||||
public BaseRefreshPotion(PotionEffect effect) : base(0xF0B, effect)
|
||||
}
|
||||
|
||||
public abstract double Refresh { get; }
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
if (from.Stam < from.StamMax)
|
||||
{
|
||||
}
|
||||
from.Stam += Scale(from, (int)(Refresh * from.StamMax));
|
||||
|
||||
public BaseRefreshPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
PlayDrinkEffect(from);
|
||||
|
||||
public abstract double Refresh { get; }
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
if (from.Stam < from.StamMax)
|
||||
if (!DuelContext.IsFreeConsume(from))
|
||||
{
|
||||
from.Stam += Scale(from, (int)(Refresh * from.StamMax));
|
||||
|
||||
PlayDrinkEffect(from);
|
||||
|
||||
if (!DuelContext.IsFreeConsume(from))
|
||||
{
|
||||
Consume();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendMessage("You decide against drinking this potion, as you are already at full stamina.");
|
||||
Consume();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendMessage("You decide against drinking this potion, as you are already at full stamina.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,30 +1,14 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class RefreshPotion : BaseRefreshPotion
|
||||
{
|
||||
public class RefreshPotion : BaseRefreshPotion
|
||||
[Constructible]
|
||||
public RefreshPotion() : base(PotionEffect.Refresh)
|
||||
{
|
||||
[Constructible]
|
||||
public RefreshPotion() : base(PotionEffect.Refresh)
|
||||
{
|
||||
}
|
||||
|
||||
public RefreshPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override double Refresh => 0.25;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override double Refresh => 0.25;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,30 +1,14 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class TotalRefreshPotion : BaseRefreshPotion
|
||||
{
|
||||
public class TotalRefreshPotion : BaseRefreshPotion
|
||||
[Constructible]
|
||||
public TotalRefreshPotion() : base(PotionEffect.RefreshTotal)
|
||||
{
|
||||
[Constructible]
|
||||
public TotalRefreshPotion() : base(PotionEffect.RefreshTotal)
|
||||
{
|
||||
}
|
||||
|
||||
public TotalRefreshPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override double Refresh => 1.0;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override double Refresh => 1.0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,60 +1,43 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Engines.ConPVP;
|
||||
using Server.Spells;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public abstract partial class BaseStrengthPotion : BasePotion
|
||||
{
|
||||
public abstract class BaseStrengthPotion : BasePotion
|
||||
public BaseStrengthPotion(PotionEffect effect) : base(0xF09, effect)
|
||||
{
|
||||
public BaseStrengthPotion(PotionEffect effect) : base(0xF09, effect)
|
||||
}
|
||||
|
||||
public abstract int StrOffset { get; }
|
||||
public abstract TimeSpan Duration { get; }
|
||||
|
||||
public bool DoStrength(Mobile from)
|
||||
{
|
||||
// TODO: Verify scaled; is it offset, duration, or both?
|
||||
if (SpellHelper.AddStatOffset(from, StatType.Str, Scale(from, StrOffset), Duration))
|
||||
{
|
||||
from.FixedEffect(0x375A, 10, 15);
|
||||
from.PlaySound(0x1E7);
|
||||
return true;
|
||||
}
|
||||
|
||||
public BaseStrengthPotion(Serial serial) : base(serial)
|
||||
from.SendLocalizedMessage(502173); // You are already under a similar effect.
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
if (DoStrength(from))
|
||||
{
|
||||
}
|
||||
PlayDrinkEffect(from);
|
||||
|
||||
public abstract int StrOffset { get; }
|
||||
public abstract TimeSpan Duration { get; }
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public bool DoStrength(Mobile from)
|
||||
{
|
||||
// TODO: Verify scaled; is it offset, duration, or both?
|
||||
if (SpellHelper.AddStatOffset(from, StatType.Str, Scale(from, StrOffset), Duration))
|
||||
if (!DuelContext.IsFreeConsume(from))
|
||||
{
|
||||
from.FixedEffect(0x375A, 10, 15);
|
||||
from.PlaySound(0x1E7);
|
||||
return true;
|
||||
}
|
||||
|
||||
from.SendLocalizedMessage(502173); // You are already under a similar effect.
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
if (DoStrength(from))
|
||||
{
|
||||
PlayDrinkEffect(from);
|
||||
|
||||
if (!DuelContext.IsFreeConsume(from))
|
||||
{
|
||||
Consume();
|
||||
}
|
||||
Consume();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,33 +1,16 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GreaterStrengthPotion : BaseStrengthPotion
|
||||
{
|
||||
public class GreaterStrengthPotion : BaseStrengthPotion
|
||||
[Constructible]
|
||||
public GreaterStrengthPotion() : base(PotionEffect.StrengthGreater)
|
||||
{
|
||||
[Constructible]
|
||||
public GreaterStrengthPotion() : base(PotionEffect.StrengthGreater)
|
||||
{
|
||||
}
|
||||
|
||||
public GreaterStrengthPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int StrOffset => 20;
|
||||
public override TimeSpan Duration => TimeSpan.FromMinutes(2.0);
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override int StrOffset => 20;
|
||||
public override TimeSpan Duration => TimeSpan.FromMinutes(2.0);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,33 +1,20 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class StrengthPotion : BaseStrengthPotion
|
||||
{
|
||||
public class StrengthPotion : BaseStrengthPotion
|
||||
[Constructible]
|
||||
public StrengthPotion() : base(PotionEffect.Strength)
|
||||
{
|
||||
[Constructible]
|
||||
public StrengthPotion() : base(PotionEffect.Strength)
|
||||
{
|
||||
}
|
||||
|
||||
public StrengthPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int StrOffset => 10;
|
||||
public override TimeSpan Duration => TimeSpan.FromMinutes(2.0);
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public StrengthPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int StrOffset => 10;
|
||||
public override TimeSpan Duration => TimeSpan.FromMinutes(2.0);
|
||||
}
|
||||
|
|
|
|||
4
Projects/UOContent/Migrations/Server.Items.AgilityPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.AgilityPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.AgilityPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.BaseAgilityPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.BaseAgilityPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.BaseAgilityPotion"
|
||||
}
|
||||
35
Projects/UOContent/Migrations/Server.Items.BaseConflagrationPotion.InternalItem.v0.json
generated
Normal file
35
Projects/UOContent/Migrations/Server.Items.BaseConflagrationPotion.InternalItem.v0.json
generated
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.BaseConflagrationPotion.InternalItem",
|
||||
"properties": [
|
||||
{
|
||||
"name": "From",
|
||||
"type": "Server.Mobile",
|
||||
"rule": "SerializableInterfaceMigrationRule"
|
||||
},
|
||||
{
|
||||
"name": "End",
|
||||
"type": "System.DateTime",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "MinDamage",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "MaxDamage",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.BaseConflagrationPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.BaseConflagrationPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.BaseConflagrationPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.BaseConfusionBlastPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.BaseConfusionBlastPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.BaseConfusionBlastPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.BaseCurePotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.BaseCurePotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.BaseCurePotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.BaseExplosionPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.BaseExplosionPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.BaseExplosionPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.BaseHealPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.BaseHealPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.BaseHealPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.BasePoisonPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.BasePoisonPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.BasePoisonPotion"
|
||||
}
|
||||
11
Projects/UOContent/Migrations/Server.Items.BasePotion.v2.json
generated
Normal file
11
Projects/UOContent/Migrations/Server.Items.BasePotion.v2.json
generated
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
{
|
||||
"version": 2,
|
||||
"type": "Server.Items.BasePotion",
|
||||
"properties": [
|
||||
{
|
||||
"name": "PotionEffect",
|
||||
"type": "Server.Items.PotionEffect",
|
||||
"rule": "EnumMigrationRule"
|
||||
}
|
||||
]
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.BaseRefreshPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.BaseRefreshPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.BaseRefreshPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.BaseStrengthPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.BaseStrengthPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.BaseStrengthPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.ConflagrationPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.ConflagrationPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.ConflagrationPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.ConfusionBlastPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.ConfusionBlastPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.ConfusionBlastPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.CurePotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.CurePotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.CurePotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.DarkglowPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.DarkglowPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.DarkglowPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.DeadlyPoisonPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.DeadlyPoisonPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.DeadlyPoisonPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.ExplosionPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.ExplosionPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.ExplosionPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.GreaterAgilityPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.GreaterAgilityPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.GreaterAgilityPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.GreaterConflagrationPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.GreaterConflagrationPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.GreaterConflagrationPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.GreaterConfusionBlastPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.GreaterConfusionBlastPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.GreaterConfusionBlastPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.GreaterExplosionPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.GreaterExplosionPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.GreaterExplosionPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.GreaterHealPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.GreaterHealPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.GreaterHealPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.GreaterPoisonPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.GreaterPoisonPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.GreaterPoisonPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.GreaterStrengthPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.GreaterStrengthPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.GreaterStrengthPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.HealPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.HealPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.HealPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.InvisibilityPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.InvisibilityPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.InvisibilityPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.LesserCurePotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.LesserCurePotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.LesserCurePotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.LesserExplosionPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.LesserExplosionPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.LesserExplosionPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.LesserHealPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.LesserHealPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.LesserHealPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.LesserPoisonPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.LesserPoisonPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.LesserPoisonPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.NightSightPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.NightSightPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.NightSightPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.ParasiticPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.ParasiticPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.ParasiticPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.PoisonPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.PoisonPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.PoisonPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.RefreshPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.RefreshPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.RefreshPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.StrengthPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.StrengthPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.StrengthPotion"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.TotalRefreshPotion.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.TotalRefreshPotion.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.TotalRefreshPotion"
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue