fix: Codegens potions and fixes a few minor bugs (#1347)
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42bcf3c95a
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76 changed files with 1644 additions and 2095 deletions
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@ -1,102 +1,85 @@
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using ModernUO.Serialization;
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using Server.Engines.ConPVP;
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using Server.Spells;
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using Server.Spells.Necromancy;
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namespace Server.Items
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namespace Server.Items;
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public class CureLevelInfo
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{
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public class CureLevelInfo
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public CureLevelInfo(Poison poison, double chance)
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{
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public CureLevelInfo(Poison poison, double chance)
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{
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Poison = poison;
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Chance = chance;
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}
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public Poison Poison { get; }
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public double Chance { get; }
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Poison = poison;
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Chance = chance;
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}
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public abstract class BaseCurePotion : BasePotion
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public Poison Poison { get; }
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public double Chance { get; }
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}
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[SerializationGenerator(0, false)]
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public abstract partial class BaseCurePotion : BasePotion
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{
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public BaseCurePotion(PotionEffect effect) : base(0xF07, effect)
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{
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public BaseCurePotion(PotionEffect effect) : base(0xF07, effect)
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}
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public abstract CureLevelInfo[] LevelInfo { get; }
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public void DoCure(Mobile from)
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{
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var cure = false;
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var info = LevelInfo;
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for (var i = 0; i < info.Length; ++i)
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{
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}
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var li = info[i];
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public BaseCurePotion(Serial serial) : base(serial)
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{
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}
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public abstract CureLevelInfo[] LevelInfo { get; }
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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public void DoCure(Mobile from)
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{
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var cure = false;
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var info = LevelInfo;
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for (var i = 0; i < info.Length; ++i)
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if (li.Poison == from.Poison && Scale(from, li.Chance) > Utility.RandomDouble())
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{
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var li = info[i];
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if (li.Poison == from.Poison && Scale(from, li.Chance) > Utility.RandomDouble())
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{
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cure = true;
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break;
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}
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}
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if (cure && from.CurePoison(from))
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{
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from.SendLocalizedMessage(500231); // You feel cured of poison!
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from.FixedEffect(0x373A, 10, 15);
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from.PlaySound(0x1E0);
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}
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else if (!cure)
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{
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from.SendLocalizedMessage(500232); // That potion was not strong enough to cure your ailment!
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cure = true;
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break;
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}
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}
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public override void Drink(Mobile from)
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if (cure && from.CurePoison(from))
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{
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if (TransformationSpellHelper.UnderTransformation(from, typeof(VampiricEmbraceSpell)))
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{
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from.SendLocalizedMessage(1061652); // The garlic in the potion would surely kill you.
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}
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else if (from.Poisoned)
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{
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DoCure(from);
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from.SendLocalizedMessage(500231); // You feel cured of poison!
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PlayDrinkEffect(from);
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from.FixedEffect(0x373A, 10, 15);
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from.PlaySound(0x1E0);
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}
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else if (!cure)
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{
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from.SendLocalizedMessage(500232); // That potion was not strong enough to cure your ailment!
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}
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}
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from.FixedParticles(0x373A, 10, 15, 5012, EffectLayer.Waist);
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from.PlaySound(0x1E0);
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public override void Drink(Mobile from)
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{
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if (TransformationSpellHelper.UnderTransformation(from, typeof(VampiricEmbraceSpell)))
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{
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from.SendLocalizedMessage(1061652); // The garlic in the potion would surely kill you.
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}
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else if (from.Poisoned)
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{
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DoCure(from);
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if (!DuelContext.IsFreeConsume(from))
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{
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Consume();
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}
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}
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else
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PlayDrinkEffect(from);
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from.FixedParticles(0x373A, 10, 15, 5012, EffectLayer.Waist);
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from.PlaySound(0x1E0);
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if (!DuelContext.IsFreeConsume(from))
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{
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from.SendLocalizedMessage(1042000); // You are not poisoned.
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Consume();
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}
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}
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else
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{
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from.SendLocalizedMessage(1042000); // You are not poisoned.
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}
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}
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}
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@ -1,47 +1,31 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class CurePotion : BaseCurePotion
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{
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public class CurePotion : BaseCurePotion
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private static readonly CureLevelInfo[] _oldLevelInfo =
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{
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private static readonly CureLevelInfo[] m_OldLevelInfo =
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{
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new(Poison.Lesser, 1.00), // 100% chance to cure lesser poison
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new(Poison.Regular, 0.75), // 75% chance to cure regular poison
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new(Poison.Greater, 0.50), // 50% chance to cure greater poison
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new(Poison.Deadly, 0.15) // 15% chance to cure deadly poison
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};
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new(Poison.Lesser, 1.00), // 100% chance to cure lesser poison
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new(Poison.Regular, 0.75), // 75% chance to cure regular poison
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new(Poison.Greater, 0.50), // 50% chance to cure greater poison
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new(Poison.Deadly, 0.15) // 15% chance to cure deadly poison
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};
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private static readonly CureLevelInfo[] m_AosLevelInfo =
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{
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new(Poison.Lesser, 1.00),
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new(Poison.Regular, 0.95),
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new(Poison.Greater, 0.75),
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new(Poison.Deadly, 0.50),
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new(Poison.Lethal, 0.25)
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};
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private static readonly CureLevelInfo[] _aosLevelInfo =
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{
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new(Poison.Lesser, 1.00),
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new(Poison.Regular, 0.95),
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new(Poison.Greater, 0.75),
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new(Poison.Deadly, 0.50),
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new(Poison.Lethal, 0.25)
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};
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[Constructible]
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public CurePotion() : base(PotionEffect.Cure)
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{
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}
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public CurePotion(Serial serial) : base(serial)
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{
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}
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public override CureLevelInfo[] LevelInfo => Core.AOS ? m_AosLevelInfo : m_OldLevelInfo;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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[Constructible]
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public CurePotion() : base(PotionEffect.Cure)
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{
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}
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public override CureLevelInfo[] LevelInfo => Core.AOS ? _aosLevelInfo : _oldLevelInfo;
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}
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@ -1,48 +1,47 @@
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namespace Server.Items
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namespace Server.Items;
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public class GreaterCurePotion : BaseCurePotion
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{
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public class GreaterCurePotion : BaseCurePotion
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private static readonly CureLevelInfo[] m_OldLevelInfo =
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{
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private static readonly CureLevelInfo[] m_OldLevelInfo =
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{
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new(Poison.Lesser, 1.00), // 100% chance to cure lesser poison
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new(Poison.Regular, 1.00), // 100% chance to cure regular poison
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new(Poison.Greater, 1.00), // 100% chance to cure greater poison
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new(Poison.Deadly, 0.75), // 75% chance to cure deadly poison
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new(Poison.Lethal, 0.25) // 25% chance to cure lethal poison
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};
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new(Poison.Lesser, 1.00), // 100% chance to cure lesser poison
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new(Poison.Regular, 1.00), // 100% chance to cure regular poison
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new(Poison.Greater, 1.00), // 100% chance to cure greater poison
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new(Poison.Deadly, 0.75), // 75% chance to cure deadly poison
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new(Poison.Lethal, 0.25) // 25% chance to cure lethal poison
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};
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private static readonly CureLevelInfo[] m_AosLevelInfo =
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{
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new(Poison.Lesser, 1.00),
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new(Poison.Regular, 1.00),
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new(Poison.Greater, 1.00),
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new(Poison.Deadly, 0.95),
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new(Poison.Lethal, 0.75)
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};
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private static readonly CureLevelInfo[] m_AosLevelInfo =
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{
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new(Poison.Lesser, 1.00),
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new(Poison.Regular, 1.00),
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new(Poison.Greater, 1.00),
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new(Poison.Deadly, 0.95),
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new(Poison.Lethal, 0.75)
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};
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[Constructible]
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public GreaterCurePotion() : base(PotionEffect.CureGreater)
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{
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}
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public GreaterCurePotion(Serial serial) : base(serial)
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{
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}
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public override CureLevelInfo[] LevelInfo => Core.AOS ? m_AosLevelInfo : m_OldLevelInfo;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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[Constructible]
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public GreaterCurePotion() : base(PotionEffect.CureGreater)
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{
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}
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}
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public GreaterCurePotion(Serial serial) : base(serial)
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{
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}
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public override CureLevelInfo[] LevelInfo => Core.AOS ? m_AosLevelInfo : m_OldLevelInfo;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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@ -1,44 +1,28 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class LesserCurePotion : BaseCurePotion
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{
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public class LesserCurePotion : BaseCurePotion
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private static readonly CureLevelInfo[] _oldLevelInfo =
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{
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private static readonly CureLevelInfo[] m_OldLevelInfo =
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{
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new(Poison.Lesser, 0.75), // 75% chance to cure lesser poison
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new(Poison.Regular, 0.50), // 50% chance to cure regular poison
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new(Poison.Greater, 0.15) // 15% chance to cure greater poison
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};
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new(Poison.Lesser, 0.75), // 75% chance to cure lesser poison
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new(Poison.Regular, 0.50), // 50% chance to cure regular poison
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new(Poison.Greater, 0.15) // 15% chance to cure greater poison
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};
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private static readonly CureLevelInfo[] m_AosLevelInfo =
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{
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new(Poison.Lesser, 0.75),
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new(Poison.Regular, 0.50),
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new(Poison.Greater, 0.25)
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};
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private static readonly CureLevelInfo[] _aosLevelInfo =
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{
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new(Poison.Lesser, 0.75),
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new(Poison.Regular, 0.50),
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new(Poison.Greater, 0.25)
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};
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[Constructible]
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public LesserCurePotion() : base(PotionEffect.CureLesser)
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{
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}
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public LesserCurePotion(Serial serial) : base(serial)
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{
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}
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public override CureLevelInfo[] LevelInfo => Core.AOS ? m_AosLevelInfo : m_OldLevelInfo;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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[Constructible]
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public LesserCurePotion() : base(PotionEffect.CureLesser)
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{
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}
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public override CureLevelInfo[] LevelInfo => Core.AOS ? _aosLevelInfo : _oldLevelInfo;
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}
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