fix: Codegens potions and fixes a few minor bugs (#1347)
This commit is contained in:
parent
42bcf3c95a
commit
8c4aaeeda6
76 changed files with 1644 additions and 2095 deletions
|
|
@ -1,81 +1,60 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Engines.ConPVP;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public abstract partial class BaseHealPotion : BasePotion
|
||||
{
|
||||
public abstract class BaseHealPotion : BasePotion
|
||||
public BaseHealPotion(PotionEffect effect) : base(0xF0C, effect)
|
||||
{
|
||||
public BaseHealPotion(PotionEffect effect) : base(0xF0C, effect)
|
||||
}
|
||||
|
||||
public abstract int MinHeal { get; }
|
||||
public abstract int MaxHeal { get; }
|
||||
public abstract double Delay { get; }
|
||||
|
||||
public void DoHeal(Mobile from)
|
||||
{
|
||||
var min = Scale(from, MinHeal);
|
||||
var max = Scale(from, MaxHeal);
|
||||
|
||||
from.Heal(Utility.RandomMinMax(min, max));
|
||||
}
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
if (from.Hits >= from.HitsMax)
|
||||
{
|
||||
// You decide against drinking this potion, as you are already at full health.
|
||||
from.SendLocalizedMessage(1049547);
|
||||
return;
|
||||
}
|
||||
|
||||
public BaseHealPotion(Serial serial) : base(serial)
|
||||
if (from.Poisoned || MortalStrike.IsWounded(from))
|
||||
{
|
||||
// You can not heal yourself in your current state.
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x22, 1005000);
|
||||
return;
|
||||
}
|
||||
|
||||
public abstract int MinHeal { get; }
|
||||
public abstract int MaxHeal { get; }
|
||||
public abstract double Delay { get; }
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
if (!from.BeginAction<BaseHealPotion>())
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
// You must wait 10 seconds before using another healing potion.
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x22, 500235);
|
||||
return;
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
DoHeal(from);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
PlayDrinkEffect(from);
|
||||
|
||||
if (!DuelContext.IsFreeConsume(from))
|
||||
{
|
||||
Consume();
|
||||
}
|
||||
|
||||
public void DoHeal(Mobile from)
|
||||
{
|
||||
var min = Scale(from, MinHeal);
|
||||
var max = Scale(from, MaxHeal);
|
||||
|
||||
from.Heal(Utility.RandomMinMax(min, max));
|
||||
}
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
if (from.Hits < from.HitsMax)
|
||||
{
|
||||
if (from.Poisoned || MortalStrike.IsWounded(from))
|
||||
{
|
||||
// You can not heal yourself in your current state.
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x22, 1005000);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (from.BeginAction<BaseHealPotion>())
|
||||
{
|
||||
DoHeal(from);
|
||||
|
||||
PlayDrinkEffect(from);
|
||||
|
||||
if (!DuelContext.IsFreeConsume(from))
|
||||
{
|
||||
Consume();
|
||||
}
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(Delay), from.EndAction<BaseHealPotion>);
|
||||
}
|
||||
else
|
||||
{
|
||||
// You must wait 10 seconds before using another healing potion.
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x22, 500235);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// You decide against drinking this potion, as you are already at full health.
|
||||
from.SendLocalizedMessage(1049547);
|
||||
}
|
||||
}
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(Delay), from.EndAction<BaseHealPotion>);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,32 +1,16 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GreaterHealPotion : BaseHealPotion
|
||||
{
|
||||
public class GreaterHealPotion : BaseHealPotion
|
||||
[Constructible]
|
||||
public GreaterHealPotion() : base(PotionEffect.HealGreater)
|
||||
{
|
||||
[Constructible]
|
||||
public GreaterHealPotion() : base(PotionEffect.HealGreater)
|
||||
{
|
||||
}
|
||||
|
||||
public GreaterHealPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int MinHeal => Core.AOS ? 20 : 9;
|
||||
public override int MaxHeal => Core.AOS ? 25 : 30;
|
||||
public override double Delay => 10.0;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override int MinHeal => Core.AOS ? 20 : 9;
|
||||
public override int MaxHeal => Core.AOS ? 25 : 30;
|
||||
public override double Delay => 10.0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,32 +1,16 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class HealPotion : BaseHealPotion
|
||||
{
|
||||
public class HealPotion : BaseHealPotion
|
||||
[Constructible]
|
||||
public HealPotion() : base(PotionEffect.Heal)
|
||||
{
|
||||
[Constructible]
|
||||
public HealPotion() : base(PotionEffect.Heal)
|
||||
{
|
||||
}
|
||||
|
||||
public HealPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int MinHeal => Core.AOS ? 13 : 6;
|
||||
public override int MaxHeal => Core.AOS ? 16 : 20;
|
||||
public override double Delay => Core.AOS ? 8.0 : 10.0;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override int MinHeal => Core.AOS ? 13 : 6;
|
||||
public override int MaxHeal => Core.AOS ? 16 : 20;
|
||||
public override double Delay => Core.AOS ? 8.0 : 10.0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,32 +1,16 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class LesserHealPotion : BaseHealPotion
|
||||
{
|
||||
public class LesserHealPotion : BaseHealPotion
|
||||
[Constructible]
|
||||
public LesserHealPotion() : base(PotionEffect.HealLesser)
|
||||
{
|
||||
[Constructible]
|
||||
public LesserHealPotion() : base(PotionEffect.HealLesser)
|
||||
{
|
||||
}
|
||||
|
||||
public LesserHealPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int MinHeal => Core.AOS ? 6 : 3;
|
||||
public override int MaxHeal => Core.AOS ? 8 : 10;
|
||||
public override double Delay => Core.AOS ? 3.0 : 10.0;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override int MinHeal => Core.AOS ? 6 : 3;
|
||||
public override int MaxHeal => Core.AOS ? 8 : 10;
|
||||
public override double Delay => Core.AOS ? 3.0 : 10.0;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue