parent
096d39609e
commit
8e9221bb5a
400 changed files with 3688 additions and 5969 deletions
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@ -1,7 +1,6 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server.Commands;
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using Server.Engines.PartySystem;
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using Server.Factions;
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using Server.Gumps;
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@ -191,33 +190,18 @@ namespace Server.Engines.ConPVP
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}
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else if (spell is MagerySpell magerySpell)
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{
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switch (magerySpell.Circle)
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title = magerySpell.Circle switch
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{
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case SpellCircle.First:
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title = "1st Circle";
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break;
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case SpellCircle.Second:
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title = "2nd Circle";
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break;
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case SpellCircle.Third:
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title = "3rd Circle";
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break;
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case SpellCircle.Fourth:
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title = "4th Circle";
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break;
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case SpellCircle.Fifth:
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title = "5th Circle";
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break;
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case SpellCircle.Sixth:
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title = "6th Circle";
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break;
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case SpellCircle.Seventh:
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title = "7th Circle";
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break;
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case SpellCircle.Eighth:
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title = "8th Circle";
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break;
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}
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SpellCircle.First => "1st Circle",
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SpellCircle.Second => "2nd Circle",
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SpellCircle.Third => "3rd Circle",
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SpellCircle.Fourth => "4th Circle",
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SpellCircle.Fifth => "5th Circle",
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SpellCircle.Sixth => "6th Circle",
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SpellCircle.Seventh => "7th Circle",
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SpellCircle.Eighth => "8th Circle",
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_ => title
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};
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option = magerySpell.Name;
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}
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@ -518,7 +502,7 @@ namespace Server.Engines.ConPVP
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DuelPlayer pl = Find(mob);
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if (pl?.Eliminated == true || m_EventGame != null && !m_EventGame.OnDeath(mob, corpse))
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if (pl?.Eliminated == true || m_EventGame?.OnDeath(mob, corpse) == false)
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return;
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pl.Eliminated = true;
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@ -1783,13 +1767,13 @@ namespace Server.Engines.ConPVP
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if (item is BaseWeapon)
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mob.SendLocalizedMessage(1062001,
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item.Name ?? "#" + item.LabelNumber); // You can no longer wield your ~1_WEAPON~
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item.Name ?? $"#{item.LabelNumber}"); // You can no longer wield your ~1_WEAPON~
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else if (item is BaseArmor && !(item is BaseShield))
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mob.SendLocalizedMessage(1062002,
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item.Name ?? "#" + item.LabelNumber); // You can no longer wear your ~1_ARMOR~
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item.Name ?? $"#{item.LabelNumber}"); // You can no longer wear your ~1_ARMOR~
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else
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mob.SendLocalizedMessage(1062003,
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item.Name ?? "#" + item.LabelNumber); // You can no longer equip your ~1_SHIELD~
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item.Name ?? $"#{item.LabelNumber}"); // You can no longer equip your ~1_SHIELD~
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}
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}
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@ -130,7 +130,7 @@ namespace Server.Engines.ConPVP
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{
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Mobile m = ns.Mobile;
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if (m == null || !m.Player || !m.Alive)
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if (m?.Player != true || !m.Alive)
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continue;
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BRTeamInfo useTeam = m_Game.GetTeamInfo(m);
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@ -208,7 +208,7 @@ namespace Server.Engines.ConPVP
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private bool CheckCatch(Mobile m, Point3D myLoc)
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{
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if (m == null || !m.Alive || !m.Player || m_Game == null)
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if (m?.Alive != true || !m.Player || m_Game == null)
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return false;
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if (m_Game.GetTeamInfo(m) == null)
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@ -237,7 +237,7 @@ namespace Server.Engines.ConPVP
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m_Flying = false;
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Visible = true;
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if (m == null || !m.Alive || !m.Player || m_Game == null)
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if (m?.Alive != true || !m.Player || m_Game == null)
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return;
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BRTeamInfo useTeam = m_Game.GetTeamInfo(m);
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@ -957,11 +957,11 @@ namespace Server.Engines.ConPVP
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private const int LabelColor32 = 0xFFFFFF;
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private const int BlackColor32 = 0x000000;
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// private BRGame m_Game;
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// private BRGame m_Game;
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public BRBoardGump(Mobile mob, BRGame game, BRTeamInfo section = null) : base(60, 60)
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{
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// m_Game = game;
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// m_Game = game;
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BRTeamInfo ourTeam = game.GetTeamInfo(mob);
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@ -1482,7 +1482,7 @@ namespace Server.Engines.ConPVP
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if (pm.DuelContext == null || pm.DuelContext != m_Context)
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return -1;
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if (pm.DuelPlayer == null || pm.DuelPlayer.Eliminated)
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if (pm.DuelPlayer?.Eliminated != false)
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return -1;
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return pm.DuelContext.Participants.IndexOf(pm.DuelPlayer.Participant);
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@ -848,7 +848,7 @@ namespace Server.Engines.ConPVP
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if (pm.DuelContext == null || pm.DuelContext != m_Context)
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return -1;
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if (pm.DuelPlayer == null || pm.DuelPlayer.Eliminated)
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if (pm.DuelPlayer?.Eliminated != false)
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return -1;
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return pm.DuelContext.Participants.IndexOf(pm.DuelPlayer.Participant);
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@ -52,12 +52,12 @@ namespace Server.Engines.ConPVP
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private const int LabelColor32 = 0xFFFFFF;
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private const int BlackColor32 = 0x000000;
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// private DDGame m_Game;
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// private DDGame m_Game;
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public DDBoardGump(Mobile mob, DDGame game, DDTeamInfo section = null)
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: base(60, 60)
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{
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// m_Game = game;
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// m_Game = game;
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DDTeamInfo ourTeam = game.GetTeamInfo(mob);
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@ -499,7 +499,7 @@ namespace Server.Engines.ConPVP
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if (pm.DuelContext == null || pm.DuelContext != m_Context)
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return -1;
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if (pm.DuelPlayer == null || pm.DuelPlayer.Eliminated)
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if (pm.DuelPlayer?.Eliminated != false)
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return -1;
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return pm.DuelContext.Participants.IndexOf(pm.DuelPlayer.Participant);
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@ -104,7 +104,7 @@ namespace Server.Engines.ConPVP
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public override bool OnMoveOver(Mobile m)
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{
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if (m_Game == null || m == null || !m.Alive)
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if (m_Game == null || m?.Alive != true)
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return base.OnMoveOver(m);
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if (CanBeKing(m))
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@ -871,7 +871,7 @@ namespace Server.Engines.ConPVP
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if (pm.DuelContext == null || pm.DuelContext != m_Context)
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return -1;
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if (pm.DuelPlayer == null || pm.DuelPlayer.Eliminated)
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if (pm.DuelPlayer?.Eliminated != false)
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return -1;
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return pm.DuelContext.Participants.IndexOf(pm.DuelPlayer.Participant);
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@ -128,44 +128,26 @@ namespace Server.Engines.ConPVP
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int y = 100;
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string groupText = null;
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switch (tourney.GroupType)
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var groupText = tourney.GroupType switch
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{
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case GroupingType.HighVsLow:
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groupText = "High vs Low";
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break;
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case GroupingType.Nearest:
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groupText = "Closest opponent";
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break;
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case GroupingType.Random:
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groupText = "Random";
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break;
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}
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GroupingType.HighVsLow => "High vs Low",
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GroupingType.Nearest => "Closest opponent",
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GroupingType.Random => "Random",
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_ => null
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};
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AddBorderedText(35, y, 190, 20, $"Grouping: {groupText}", LabelColor32, BlackColor32);
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y += 20;
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string tieText = null;
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switch (tourney.TieType)
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var tieText = tourney.TieType switch
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{
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case TieType.Random:
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tieText = "Random";
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break;
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case TieType.Highest:
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tieText = "Highest advances";
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break;
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case TieType.Lowest:
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tieText = "Lowest advances";
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break;
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case TieType.FullAdvancement:
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tieText = tourney.ParticipantsPerMatch == 2 ? "Both advance" : "Everyone advances";
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break;
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case TieType.FullElimination:
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tieText = tourney.ParticipantsPerMatch == 2 ? "Both eliminated" : "Everyone eliminated";
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break;
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}
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TieType.Random => "Random",
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TieType.Highest => "Highest advances",
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TieType.Lowest => "Lowest advances",
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TieType.FullAdvancement => (tourney.ParticipantsPerMatch == 2 ? "Both advance" : "Everyone advances"),
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TieType.FullElimination => (tourney.ParticipantsPerMatch == 2 ? "Both eliminated" : "Everyone eliminated"),
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_ => null
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};
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AddBorderedText(35, y, 190, 20, $"Tiebreaker: {tieText}", LabelColor32, BlackColor32);
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y += 20;
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@ -11,550 +11,532 @@ using Server.Targeting;
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namespace Server.Engines.ConPVP
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{
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public class ConfirmSignupGump : Gump
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{
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private const int BlackColor32 = 0x000008;
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private const int LabelColor32 = 0xFFFFFF;
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private Mobile m_From;
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private List<Mobile> m_Players;
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private Mobile m_Registrar;
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private Tournament m_Tournament;
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public ConfirmSignupGump(Mobile from, Mobile registrar, Tournament tourney, List<Mobile> players) : base(50, 50)
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{
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private const int BlackColor32 = 0x000008;
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private const int LabelColor32 = 0xFFFFFF;
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private Mobile m_From;
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private List<Mobile> m_Players;
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private Mobile m_Registrar;
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private Tournament m_Tournament;
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m_From = from;
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m_Registrar = registrar;
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m_Tournament = tourney;
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m_Players = players;
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public ConfirmSignupGump(Mobile from, Mobile registrar, Tournament tourney, List<Mobile> players) : base(50, 50)
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m_From.CloseGump<AcceptTeamGump>();
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m_From.CloseGump<AcceptDuelGump>();
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m_From.CloseGump<DuelContextGump>();
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m_From.CloseGump<ConfirmSignupGump>();
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#region Rules
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Ruleset ruleset = tourney.Ruleset;
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Ruleset basedef = ruleset.Base;
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int height = 185 + 60 + 12;
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int changes = 0;
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BitArray defs;
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if (ruleset.Flavors.Count > 0)
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{
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m_From = from;
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m_Registrar = registrar;
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m_Tournament = tourney;
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m_Players = players;
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defs = new BitArray(basedef.Options);
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m_From.CloseGump<AcceptTeamGump>();
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m_From.CloseGump<AcceptDuelGump>();
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m_From.CloseGump<DuelContextGump>();
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m_From.CloseGump<ConfirmSignupGump>();
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for (int i = 0; i < ruleset.Flavors.Count; ++i)
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defs.Or(ruleset.Flavors[i].Options);
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#region Rules
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height += ruleset.Flavors.Count * 18;
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}
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else
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{
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defs = basedef.Options;
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}
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Ruleset ruleset = tourney.Ruleset;
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Ruleset basedef = ruleset.Base;
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BitArray opts = ruleset.Options;
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int height = 185 + 60 + 12;
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for (int i = 0; i < opts.Length; ++i)
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if (defs[i] != opts[i])
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++changes;
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int changes = 0;
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height += changes * 22;
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BitArray defs;
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height += 10 + 22 + 25 + 25;
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if (ruleset.Flavors.Count > 0)
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if (tourney.PlayersPerParticipant > 1)
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height += 36 + tourney.PlayersPerParticipant * 20;
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#endregion
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Closable = false;
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AddPage(0);
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//AddBackground( 0, 0, 400, 220, 9150 );
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AddBackground(1, 1, 398, height, 3600);
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//AddBackground( 16, 15, 369, 189, 9100 );
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AddImageTiled(16, 15, 369, height - 29, 3604);
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AddAlphaRegion(16, 15, 369, height - 29);
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AddImage(215, -43, 0xEE40);
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//AddImage( 330, 141, 0x8BA );
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StringBuilder sb = new StringBuilder();
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if (tourney.TourneyType == TourneyType.FreeForAll)
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{
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sb.Append("FFA");
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}
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else if (tourney.TourneyType == TourneyType.RandomTeam)
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{
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sb.Append(tourney.ParticipantsPerMatch);
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sb.Append("-Team");
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}
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else if (tourney.TourneyType == TourneyType.Faction)
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{
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sb.Append(tourney.ParticipantsPerMatch);
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sb.Append("-Team Faction");
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}
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else if (tourney.TourneyType == TourneyType.RedVsBlue)
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{
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sb.Append("Red v Blue");
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}
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else
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{
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for (int i = 0; i < tourney.ParticipantsPerMatch; ++i)
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{
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defs = new BitArray(basedef.Options);
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if (sb.Length > 0)
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sb.Append('v');
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for (int i = 0; i < ruleset.Flavors.Count; ++i)
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defs.Or(ruleset.Flavors[i].Options);
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height += ruleset.Flavors.Count * 18;
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sb.Append(tourney.PlayersPerParticipant);
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}
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}
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if (tourney.EventController != null)
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sb.Append(' ').Append(tourney.EventController.Title);
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sb.Append(" Tournament Signup");
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AddBorderedText(22, 22, 294, 20, Center(sb.ToString()), LabelColor32, BlackColor32);
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AddBorderedText(22, 50, 294, 40, "You have requested to join the tournament. Do you accept the rules?", 0xB0C868,
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BlackColor32);
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AddImageTiled(32, 88, 264, 1, 9107);
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AddImageTiled(42, 90, 264, 1, 9157);
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#region Rules
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int y = 100;
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var groupText = tourney.GroupType switch
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{
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GroupingType.HighVsLow => "High vs Low",
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GroupingType.Nearest => "Closest opponent",
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GroupingType.Random => "Random",
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_ => null
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};
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AddBorderedText(35, y, 190, 20, $"Grouping: {groupText}", LabelColor32, BlackColor32);
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y += 20;
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var tieText = tourney.TieType switch
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{
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TieType.Random => "Random",
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TieType.Highest => "Highest advances",
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TieType.Lowest => "Lowest advances",
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TieType.FullAdvancement => (tourney.ParticipantsPerMatch == 2 ? "Both advance" : "Everyone advances"),
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TieType.FullElimination => (tourney.ParticipantsPerMatch == 2 ? "Both eliminated" : "Everyone eliminated"),
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_ => null
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};
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AddBorderedText(35, y, 190, 20, $"Tiebreaker: {tieText}", LabelColor32, BlackColor32);
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y += 20;
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string sdText = "Off";
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if (tourney.SuddenDeath > TimeSpan.Zero)
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{
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sdText = $"{(int)tourney.SuddenDeath.TotalMinutes}:{tourney.SuddenDeath.Seconds:D2}";
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if (tourney.SuddenDeathRounds > 0)
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sdText = $"{sdText} (first {tourney.SuddenDeathRounds} rounds)";
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else
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{
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defs = basedef.Options;
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}
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sdText = $"{sdText} (all rounds)";
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}
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BitArray opts = ruleset.Options;
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AddBorderedText(35, y, 240, 20, $"Sudden Death: {sdText}", LabelColor32, BlackColor32);
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y += 20;
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y += 6;
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AddImageTiled(32, y - 1, 264, 1, 9107);
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AddImageTiled(42, y + 1, 264, 1, 9157);
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y += 6;
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AddBorderedText(35, y, 190, 20, $"Ruleset: {basedef.Title}", LabelColor32, BlackColor32);
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y += 20;
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for (int i = 0; i < ruleset.Flavors.Count; ++i, y += 18)
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AddBorderedText(35, y, 190, 20, $" + {ruleset.Flavors[i].Title}", LabelColor32, BlackColor32);
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y += 4;
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if (changes > 0)
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{
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AddBorderedText(35, y, 190, 20, "Modifications:", LabelColor32, BlackColor32);
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y += 20;
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for (int i = 0; i < opts.Length; ++i)
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if (defs[i] != opts[i])
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++changes;
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height += changes * 22;
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height += 10 + 22 + 25 + 25;
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if (tourney.PlayersPerParticipant > 1)
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height += 36 + tourney.PlayersPerParticipant * 20;
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#endregion
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Closable = false;
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AddPage(0);
|
||||
|
||||
//AddBackground( 0, 0, 400, 220, 9150 );
|
||||
AddBackground(1, 1, 398, height, 3600);
|
||||
//AddBackground( 16, 15, 369, 189, 9100 );
|
||||
|
||||
AddImageTiled(16, 15, 369, height - 29, 3604);
|
||||
AddAlphaRegion(16, 15, 369, height - 29);
|
||||
|
||||
AddImage(215, -43, 0xEE40);
|
||||
//AddImage( 330, 141, 0x8BA );
|
||||
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
if (tourney.TourneyType == TourneyType.FreeForAll)
|
||||
{
|
||||
sb.Append("FFA");
|
||||
}
|
||||
else if (tourney.TourneyType == TourneyType.RandomTeam)
|
||||
{
|
||||
sb.Append(tourney.ParticipantsPerMatch);
|
||||
sb.Append("-Team");
|
||||
}
|
||||
else if (tourney.TourneyType == TourneyType.Faction)
|
||||
{
|
||||
sb.Append(tourney.ParticipantsPerMatch);
|
||||
sb.Append("-Team Faction");
|
||||
}
|
||||
else if (tourney.TourneyType == TourneyType.RedVsBlue)
|
||||
{
|
||||
sb.Append("Red v Blue");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < tourney.ParticipantsPerMatch; ++i)
|
||||
{
|
||||
if (sb.Length > 0)
|
||||
sb.Append('v');
|
||||
string name = ruleset.Layout.FindByIndex(i);
|
||||
|
||||
sb.Append(tourney.PlayersPerParticipant);
|
||||
if (name != null) // sanity
|
||||
{
|
||||
AddImage(35, y, opts[i] ? 0xD3 : 0xD2);
|
||||
AddBorderedText(60, y, 165, 22, name, LabelColor32, BlackColor32);
|
||||
}
|
||||
|
||||
y += 22;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
AddBorderedText(35, y, 190, 20, "Modifications: None", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
}
|
||||
|
||||
if (tourney.EventController != null)
|
||||
sb.Append(' ').Append(tourney.EventController.Title);
|
||||
#endregion
|
||||
|
||||
sb.Append(" Tournament Signup");
|
||||
#region Team
|
||||
|
||||
AddBorderedText(22, 22, 294, 20, Center(sb.ToString()), LabelColor32, BlackColor32);
|
||||
AddBorderedText(22, 50, 294, 40, "You have requested to join the tournament. Do you accept the rules?", 0xB0C868,
|
||||
BlackColor32);
|
||||
if (tourney.PlayersPerParticipant > 1)
|
||||
{
|
||||
y += 8;
|
||||
AddImageTiled(32, y - 1, 264, 1, 9107);
|
||||
AddImageTiled(42, y + 1, 264, 1, 9157);
|
||||
y += 8;
|
||||
|
||||
AddImageTiled(32, 88, 264, 1, 9107);
|
||||
AddImageTiled(42, 90, 264, 1, 9157);
|
||||
|
||||
#region Rules
|
||||
|
||||
int y = 100;
|
||||
|
||||
string groupText = null;
|
||||
|
||||
switch (tourney.GroupType)
|
||||
{
|
||||
case GroupingType.HighVsLow:
|
||||
groupText = "High vs Low";
|
||||
break;
|
||||
case GroupingType.Nearest:
|
||||
groupText = "Closest opponent";
|
||||
break;
|
||||
case GroupingType.Random:
|
||||
groupText = "Random";
|
||||
break;
|
||||
}
|
||||
|
||||
AddBorderedText(35, y, 190, 20, $"Grouping: {groupText}", LabelColor32, BlackColor32);
|
||||
AddBorderedText(35, y, 190, 20, "Your Team", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
|
||||
string tieText = null;
|
||||
|
||||
switch (tourney.TieType)
|
||||
for (int i = 0; i < players.Count; ++i, y += 20)
|
||||
{
|
||||
case TieType.Random:
|
||||
tieText = "Random";
|
||||
break;
|
||||
case TieType.Highest:
|
||||
tieText = "Highest advances";
|
||||
break;
|
||||
case TieType.Lowest:
|
||||
tieText = "Lowest advances";
|
||||
break;
|
||||
case TieType.FullAdvancement:
|
||||
tieText = tourney.ParticipantsPerMatch == 2 ? "Both advance" : "Everyone advances";
|
||||
break;
|
||||
case TieType.FullElimination:
|
||||
tieText = tourney.ParticipantsPerMatch == 2 ? "Both eliminated" : "Everyone eliminated";
|
||||
break;
|
||||
}
|
||||
|
||||
AddBorderedText(35, y, 190, 20, $"Tiebreaker: {tieText}", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
|
||||
string sdText = "Off";
|
||||
|
||||
if (tourney.SuddenDeath > TimeSpan.Zero)
|
||||
{
|
||||
sdText = $"{(int)tourney.SuddenDeath.TotalMinutes}:{tourney.SuddenDeath.Seconds:D2}";
|
||||
|
||||
if (tourney.SuddenDeathRounds > 0)
|
||||
sdText = $"{sdText} (first {tourney.SuddenDeathRounds} rounds)";
|
||||
if (i == 0)
|
||||
AddImage(35, y, 0xD2);
|
||||
else
|
||||
sdText = $"{sdText} (all rounds)";
|
||||
AddGoldenButton(35, y, 1 + i);
|
||||
|
||||
AddBorderedText(60, y, 200, 20, players[i].Name, LabelColor32, BlackColor32);
|
||||
}
|
||||
|
||||
AddBorderedText(35, y, 240, 20, $"Sudden Death: {sdText}", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
|
||||
y += 6;
|
||||
AddImageTiled(32, y - 1, 264, 1, 9107);
|
||||
AddImageTiled(42, y + 1, 264, 1, 9157);
|
||||
y += 6;
|
||||
|
||||
AddBorderedText(35, y, 190, 20, $"Ruleset: {basedef.Title}", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
|
||||
for (int i = 0; i < ruleset.Flavors.Count; ++i, y += 18)
|
||||
AddBorderedText(35, y, 190, 20, $" + {ruleset.Flavors[i].Title}", LabelColor32, BlackColor32);
|
||||
|
||||
y += 4;
|
||||
|
||||
if (changes > 0)
|
||||
for (int i = players.Count; i < tourney.PlayersPerParticipant; ++i, y += 20)
|
||||
{
|
||||
AddBorderedText(35, y, 190, 20, "Modifications:", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
if (i == 0)
|
||||
AddImage(35, y, 0xD2);
|
||||
else
|
||||
AddGoldenButton(35, y, 1 + i);
|
||||
|
||||
for (int i = 0; i < opts.Length; ++i)
|
||||
if (defs[i] != opts[i])
|
||||
AddBorderedText(60, y, 200, 20, "(Empty)", LabelColor32, BlackColor32);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
y += 8;
|
||||
AddImageTiled(32, y - 1, 264, 1, 9107);
|
||||
AddImageTiled(42, y + 1, 264, 1, 9157);
|
||||
y += 8;
|
||||
|
||||
AddRadio(24, y, 9727, 9730, true, 1);
|
||||
AddBorderedText(60, y + 5, 250, 20, "Yes, I wish to join the tournament.", LabelColor32, BlackColor32);
|
||||
y += 35;
|
||||
|
||||
AddRadio(24, y, 9727, 9730, false, 2);
|
||||
AddBorderedText(60, y + 5, 250, 20, "No, I do not wish to join.", LabelColor32, BlackColor32);
|
||||
y += 35;
|
||||
|
||||
y -= 3;
|
||||
AddButton(314, y, 247, 248, 1);
|
||||
}
|
||||
|
||||
public string Center(string text) => $"<CENTER>{text}</CENTER>";
|
||||
|
||||
public string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
|
||||
private void AddBorderedText(int x, int y, int width, int height, string text, int color, int borderColor)
|
||||
{
|
||||
AddColoredText(x - 1, y - 1, width, height, text, borderColor);
|
||||
AddColoredText(x - 1, y + 1, width, height, text, borderColor);
|
||||
AddColoredText(x + 1, y - 1, width, height, text, borderColor);
|
||||
AddColoredText(x + 1, y + 1, width, height, text, borderColor);
|
||||
AddColoredText(x, y, width, height, text, color);
|
||||
}
|
||||
|
||||
private void AddColoredText(int x, int y, int width, int height, string text, int color)
|
||||
{
|
||||
if (color == 0)
|
||||
AddHtml(x, y, width, height, text);
|
||||
else
|
||||
AddHtml(x, y, width, height, Color(text, color));
|
||||
}
|
||||
|
||||
public void AddGoldenButton(int x, int y, int bid)
|
||||
{
|
||||
AddButton(x, y, 0xD2, 0xD2, bid);
|
||||
AddButton(x + 3, y + 3, 0xD8, 0xD8, bid);
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (info.ButtonID == 1 && info.IsSwitched(1))
|
||||
{
|
||||
Tournament tourney = m_Tournament;
|
||||
Mobile from = m_From;
|
||||
|
||||
switch (tourney.Stage)
|
||||
{
|
||||
case TournamentStage.Fighting:
|
||||
{
|
||||
if (m_Registrar != null)
|
||||
{
|
||||
string name = ruleset.Layout.FindByIndex(i);
|
||||
|
||||
if (name != null) // sanity
|
||||
{
|
||||
AddImage(35, y, opts[i] ? 0xD3 : 0xD2);
|
||||
AddBorderedText(60, y, 165, 22, name, LabelColor32, BlackColor32);
|
||||
}
|
||||
|
||||
y += 22;
|
||||
if (m_Tournament.HasParticipant(from))
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "Excuse me? You are already signed up.", from.NetState);
|
||||
else
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "The tournament has already begun. You are too late to signup now.",
|
||||
from.NetState);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
AddBorderedText(35, y, 190, 20, "Modifications: None", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Team
|
||||
|
||||
if (tourney.PlayersPerParticipant > 1)
|
||||
{
|
||||
y += 8;
|
||||
AddImageTiled(32, y - 1, 264, 1, 9107);
|
||||
AddImageTiled(42, y + 1, 264, 1, 9157);
|
||||
y += 8;
|
||||
|
||||
AddBorderedText(35, y, 190, 20, "Your Team", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
|
||||
for (int i = 0; i < players.Count; ++i, y += 20)
|
||||
{
|
||||
if (i == 0)
|
||||
AddImage(35, y, 0xD2);
|
||||
else
|
||||
AddGoldenButton(35, y, 1 + i);
|
||||
|
||||
AddBorderedText(60, y, 200, 20, players[i].Name, LabelColor32, BlackColor32);
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = players.Count; i < tourney.PlayersPerParticipant; ++i, y += 20)
|
||||
case TournamentStage.Inactive:
|
||||
{
|
||||
if (i == 0)
|
||||
AddImage(35, y, 0xD2);
|
||||
else
|
||||
AddGoldenButton(35, y, 1 + i);
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "The tournament is closed.", from.NetState);
|
||||
|
||||
AddBorderedText(60, y, 200, 20, "(Empty)", LabelColor32, BlackColor32);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
y += 8;
|
||||
AddImageTiled(32, y - 1, 264, 1, 9107);
|
||||
AddImageTiled(42, y + 1, 264, 1, 9157);
|
||||
y += 8;
|
||||
|
||||
AddRadio(24, y, 9727, 9730, true, 1);
|
||||
AddBorderedText(60, y + 5, 250, 20, "Yes, I wish to join the tournament.", LabelColor32, BlackColor32);
|
||||
y += 35;
|
||||
|
||||
AddRadio(24, y, 9727, 9730, false, 2);
|
||||
AddBorderedText(60, y + 5, 250, 20, "No, I do not wish to join.", LabelColor32, BlackColor32);
|
||||
y += 35;
|
||||
|
||||
y -= 3;
|
||||
AddButton(314, y, 247, 248, 1);
|
||||
}
|
||||
|
||||
public string Center(string text) => $"<CENTER>{text}</CENTER>";
|
||||
|
||||
public string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
|
||||
private void AddBorderedText(int x, int y, int width, int height, string text, int color, int borderColor)
|
||||
{
|
||||
AddColoredText(x - 1, y - 1, width, height, text, borderColor);
|
||||
AddColoredText(x - 1, y + 1, width, height, text, borderColor);
|
||||
AddColoredText(x + 1, y - 1, width, height, text, borderColor);
|
||||
AddColoredText(x + 1, y + 1, width, height, text, borderColor);
|
||||
AddColoredText(x, y, width, height, text, color);
|
||||
}
|
||||
|
||||
private void AddColoredText(int x, int y, int width, int height, string text, int color)
|
||||
{
|
||||
if (color == 0)
|
||||
AddHtml(x, y, width, height, text);
|
||||
else
|
||||
AddHtml(x, y, width, height, Color(text, color));
|
||||
}
|
||||
|
||||
public void AddGoldenButton(int x, int y, int bid)
|
||||
{
|
||||
AddButton(x, y, 0xD2, 0xD2, bid);
|
||||
AddButton(x + 3, y + 3, 0xD8, 0xD8, bid);
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (info.ButtonID == 1 && info.IsSwitched(1))
|
||||
{
|
||||
Tournament tourney = m_Tournament;
|
||||
Mobile from = m_From;
|
||||
|
||||
switch (tourney.Stage)
|
||||
case TournamentStage.Signup:
|
||||
{
|
||||
case TournamentStage.Fighting:
|
||||
{
|
||||
if (m_Registrar != null)
|
||||
{
|
||||
if (m_Tournament.HasParticipant(from))
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "Excuse me? You are already signed up.", from.NetState);
|
||||
else
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "The tournament has already begun. You are too late to signup now.",
|
||||
from.NetState);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case TournamentStage.Inactive:
|
||||
if (m_Players.Count != tourney.PlayersPerParticipant)
|
||||
{
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "The tournament is closed.", from.NetState);
|
||||
0x35, false, "You have not yet chosen your team.", from.NetState);
|
||||
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
break;
|
||||
}
|
||||
case TournamentStage.Signup:
|
||||
|
||||
Ladder ladder = Ladder.Instance;
|
||||
|
||||
for (int i = 0; i < m_Players.Count; ++i)
|
||||
{
|
||||
if (m_Players.Count != tourney.PlayersPerParticipant)
|
||||
Mobile mob = m_Players[i];
|
||||
|
||||
LadderEntry entry = ladder?.Find(mob);
|
||||
|
||||
if (entry != null && Ladder.GetLevel(entry.Experience) < tourney.LevelRequirement)
|
||||
{
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "You have not yet chosen your team.", from.NetState);
|
||||
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
break;
|
||||
}
|
||||
|
||||
Ladder ladder = Ladder.Instance;
|
||||
|
||||
for (int i = 0; i < m_Players.Count; ++i)
|
||||
{
|
||||
Mobile mob = m_Players[i];
|
||||
|
||||
LadderEntry entry = ladder?.Find(mob);
|
||||
|
||||
if (entry != null && Ladder.GetLevel(entry.Experience) < tourney.LevelRequirement)
|
||||
{
|
||||
if (m_Registrar != null)
|
||||
{
|
||||
if (mob == from)
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "You have not yet proven yourself a worthy dueler.", from.NetState);
|
||||
else
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, $"{mob.Name} has not yet proven themselves a worthy dueler.",
|
||||
from.NetState);
|
||||
}
|
||||
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
return;
|
||||
}
|
||||
|
||||
if (tourney.IsFactionRestricted && Faction.Find(mob) == null)
|
||||
{
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "Only those who have declared their faction allegiance may participate.",
|
||||
from.NetState);
|
||||
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
return;
|
||||
}
|
||||
|
||||
if (tourney.HasParticipant(mob))
|
||||
{
|
||||
if (m_Registrar != null)
|
||||
{
|
||||
if (mob == from)
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "You have already entered this tournament.", from.NetState);
|
||||
else
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, $"{mob.Name} has already entered this tournament.", from.NetState);
|
||||
}
|
||||
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
return;
|
||||
}
|
||||
|
||||
if (mob is PlayerMobile mobile && mobile.DuelContext != null)
|
||||
if (m_Registrar != null)
|
||||
{
|
||||
if (mob == from)
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false,
|
||||
"You are already assigned to a duel. You must yield it before joining this tournament.",
|
||||
from.NetState);
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "You have not yet proven yourself a worthy dueler.", from.NetState);
|
||||
else
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false,
|
||||
$"{mobile.Name} is already assigned to a duel. They must yield it before joining this tournament.",
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, $"{mob.Name} has not yet proven themselves a worthy dueler.",
|
||||
from.NetState);
|
||||
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
return;
|
||||
}
|
||||
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_Registrar != null)
|
||||
if (tourney.IsFactionRestricted && Faction.Find(mob) == null)
|
||||
{
|
||||
string fmt;
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "Only those who have declared their faction allegiance may participate.",
|
||||
from.NetState);
|
||||
|
||||
if (tourney.PlayersPerParticipant == 1)
|
||||
fmt =
|
||||
"As you say m'{0}. I've written your name to the bracket. The tournament will begin {1}.";
|
||||
else if (tourney.PlayersPerParticipant == 2)
|
||||
fmt =
|
||||
"As you wish m'{0}. The tournament will begin {1}, but first you must name your partner.";
|
||||
else
|
||||
fmt = "As you wish m'{0}. The tournament will begin {1}, but first you must name your team.";
|
||||
|
||||
string timeUntil;
|
||||
int minutesUntil = (int)Math.Round((tourney.SignupStart + tourney.SignupPeriod - DateTime.UtcNow)
|
||||
.TotalMinutes);
|
||||
|
||||
if (minutesUntil == 0)
|
||||
timeUntil = "momentarily";
|
||||
else
|
||||
timeUntil = $"in {minutesUntil} minute{(minutesUntil == 1 ? "" : "s")}";
|
||||
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, string.Format(fmt, from.Female ? "Lady" : "Lord", timeUntil), from.NetState);
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
return;
|
||||
}
|
||||
|
||||
TourneyParticipant part = new TourneyParticipant(from);
|
||||
part.Players.Clear();
|
||||
part.Players.AddRange(m_Players);
|
||||
if (tourney.HasParticipant(mob))
|
||||
{
|
||||
if (m_Registrar != null)
|
||||
{
|
||||
if (mob == from)
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "You have already entered this tournament.", from.NetState);
|
||||
else
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, $"{mob.Name} has already entered this tournament.", from.NetState);
|
||||
}
|
||||
|
||||
tourney.Participants.Add(part);
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
if (mob is PlayerMobile mobile && mobile.DuelContext != null)
|
||||
{
|
||||
if (mob == from)
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false,
|
||||
"You are already assigned to a duel. You must yield it before joining this tournament.",
|
||||
from.NetState);
|
||||
else
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false,
|
||||
$"{mobile.Name} is already assigned to a duel. They must yield it before joining this tournament.",
|
||||
from.NetState);
|
||||
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (info.ButtonID > 1)
|
||||
{
|
||||
int index = info.ButtonID - 1;
|
||||
|
||||
if (index > 0 && index < m_Players.Count)
|
||||
{
|
||||
m_Players.RemoveAt(index);
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
}
|
||||
else if (m_Players.Count < m_Tournament.PlayersPerParticipant)
|
||||
{
|
||||
m_From.BeginTarget(12, false, TargetFlags.None, AddPlayer_OnTarget);
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
if (m_Registrar != null)
|
||||
{
|
||||
string fmt;
|
||||
|
||||
if (tourney.PlayersPerParticipant == 1)
|
||||
fmt =
|
||||
"As you say m'{0}. I've written your name to the bracket. The tournament will begin {1}.";
|
||||
else if (tourney.PlayersPerParticipant == 2)
|
||||
fmt =
|
||||
"As you wish m'{0}. The tournament will begin {1}, but first you must name your partner.";
|
||||
else
|
||||
fmt = "As you wish m'{0}. The tournament will begin {1}, but first you must name your team.";
|
||||
|
||||
string timeUntil;
|
||||
int minutesUntil = (int)Math.Round((tourney.SignupStart + tourney.SignupPeriod - DateTime.UtcNow)
|
||||
.TotalMinutes);
|
||||
|
||||
if (minutesUntil == 0)
|
||||
timeUntil = "momentarily";
|
||||
else
|
||||
timeUntil = $"in {minutesUntil} minute{(minutesUntil == 1 ? "" : "s")}";
|
||||
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, string.Format(fmt, from.Female ? "Lady" : "Lord", timeUntil), from.NetState);
|
||||
}
|
||||
|
||||
TourneyParticipant part = new TourneyParticipant(from);
|
||||
part.Players.Clear();
|
||||
part.Players.AddRange(m_Players);
|
||||
|
||||
tourney.Participants.Add(part);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void AddPlayer_OnTarget(Mobile from, object obj)
|
||||
else if (info.ButtonID > 1)
|
||||
{
|
||||
if (!(obj is Mobile mob) || mob == from)
|
||||
int index = info.ButtonID - 1;
|
||||
|
||||
if (index > 0 && index < m_Players.Count)
|
||||
{
|
||||
m_Players.RemoveAt(index);
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
}
|
||||
else if (m_Players.Count < m_Tournament.PlayersPerParticipant)
|
||||
{
|
||||
m_From.BeginTarget(12, false, TargetFlags.None, AddPlayer_OnTarget);
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void AddPlayer_OnTarget(Mobile from, object obj)
|
||||
{
|
||||
if (!(obj is Mobile mob) || mob == from)
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "Excuse me?", from.NetState);
|
||||
}
|
||||
else if (!mob.Player)
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
if (mob.Body.IsHuman)
|
||||
mob.SayTo(from, 1005443); // Nay, I would rather stay here and watch a nail rust.
|
||||
else
|
||||
mob.SayTo(from, 1005444); // The creature ignores your offer.
|
||||
}
|
||||
else if (AcceptDuelGump.IsIgnored(mob, from) || mob.Blessed)
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "They ignore your invitation.", from.NetState);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!(mob is PlayerMobile pm))
|
||||
return;
|
||||
|
||||
if (pm.DuelContext != null)
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "Excuse me?", from.NetState);
|
||||
0x22, false, "They are already assigned to another duel.", from.NetState);
|
||||
}
|
||||
else if (!mob.Player)
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
if (mob.Body.IsHuman)
|
||||
mob.SayTo(from, 1005443); // Nay, I would rather stay here and watch a nail rust.
|
||||
else
|
||||
mob.SayTo(from, 1005444); // The creature ignores your offer.
|
||||
}
|
||||
else if (AcceptDuelGump.IsIgnored(mob, from) || mob.Blessed)
|
||||
else if (mob.HasGump<AcceptTeamGump>())
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "They ignore your invitation.", from.NetState);
|
||||
0x22, false, "They have already been offered a partnership.", from.NetState);
|
||||
}
|
||||
else if (mob.HasGump<ConfirmSignupGump>())
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "They are already trying to join this tournament.", from.NetState);
|
||||
}
|
||||
else if (m_Players.Contains(mob))
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "You have already named them as a team member.", from.NetState);
|
||||
}
|
||||
else if (m_Tournament.HasParticipant(mob))
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "They have already entered this tournament.", from.NetState);
|
||||
}
|
||||
else if (m_Players.Count >= m_Tournament.PlayersPerParticipant)
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "Your team is full.", from.NetState);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!(mob is PlayerMobile pm))
|
||||
return;
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
mob.SendGump(new AcceptTeamGump(from, mob, m_Tournament, m_Registrar, m_Players));
|
||||
|
||||
if (pm.DuelContext != null)
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "They are already assigned to another duel.", from.NetState);
|
||||
}
|
||||
else if (mob.HasGump<AcceptTeamGump>())
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "They have already been offered a partnership.", from.NetState);
|
||||
}
|
||||
else if (mob.HasGump<ConfirmSignupGump>())
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "They are already trying to join this tournament.", from.NetState);
|
||||
}
|
||||
else if (m_Players.Contains(mob))
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "You have already named them as a team member.", from.NetState);
|
||||
}
|
||||
else if (m_Tournament.HasParticipant(mob))
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "They have already entered this tournament.", from.NetState);
|
||||
}
|
||||
else if (m_Players.Count >= m_Tournament.PlayersPerParticipant)
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "Your team is full.", from.NetState);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
mob.SendGump(new AcceptTeamGump(from, mob, m_Tournament, m_Registrar, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x59, false,
|
||||
$"As you command m'{(from.Female ? "Lady" : "Lord")}. I've given your offer to {mob.Name}.",
|
||||
from.NetState);
|
||||
}
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x59, false,
|
||||
$"As you command m'{(from.Female ? "Lady" : "Lord")}. I've given your offer to {mob.Name}.",
|
||||
from.NetState);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -183,15 +183,15 @@ namespace Server.Engines.ConPVP
|
|||
string numStr = num.ToString("N0");
|
||||
|
||||
if (num % 100 > 10 && num % 100 < 20)
|
||||
return numStr + "th";
|
||||
return $"{numStr}th";
|
||||
|
||||
switch (num % 10)
|
||||
return (num % 10) switch
|
||||
{
|
||||
case 1: return numStr + "st";
|
||||
case 2: return numStr + "nd";
|
||||
case 3: return numStr + "rd";
|
||||
default: return numStr + "th";
|
||||
}
|
||||
1 => $"{numStr}st",
|
||||
2 => $"{numStr}nd",
|
||||
3 => $"{numStr}rd",
|
||||
_ => $"{numStr}th"
|
||||
};
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
|
|
|
|||
|
|
@ -49,7 +49,7 @@ namespace Server.Engines.ConPVP
|
|||
else
|
||||
{
|
||||
AddHtml(35, 25, 190, 20, Center("Starting"));
|
||||
AddHtml(35, 25, 190, 20, "<DIV ALIGN=RIGHT>" + count);
|
||||
AddHtml(35, 25, 190, 20, $"<DIV ALIGN=RIGHT>{count}");
|
||||
}
|
||||
|
||||
int y = 25 + 20;
|
||||
|
|
|
|||
|
|
@ -162,44 +162,26 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
int y = 53;
|
||||
|
||||
string groupText = null;
|
||||
|
||||
switch (tourney.GroupType)
|
||||
var groupText = tourney.GroupType switch
|
||||
{
|
||||
case GroupingType.HighVsLow:
|
||||
groupText = "High vs Low";
|
||||
break;
|
||||
case GroupingType.Nearest:
|
||||
groupText = "Closest opponent";
|
||||
break;
|
||||
case GroupingType.Random:
|
||||
groupText = "Random";
|
||||
break;
|
||||
}
|
||||
GroupingType.HighVsLow => "High vs Low",
|
||||
GroupingType.Nearest => "Closest opponent",
|
||||
GroupingType.Random => "Random",
|
||||
_ => null
|
||||
};
|
||||
|
||||
AddHtml(35, y, 190, 20, $"Grouping: {groupText}");
|
||||
y += 20;
|
||||
|
||||
string tieText = null;
|
||||
|
||||
switch (tourney.TieType)
|
||||
var tieText = tourney.TieType switch
|
||||
{
|
||||
case TieType.Random:
|
||||
tieText = "Random";
|
||||
break;
|
||||
case TieType.Highest:
|
||||
tieText = "Highest advances";
|
||||
break;
|
||||
case TieType.Lowest:
|
||||
tieText = "Lowest advances";
|
||||
break;
|
||||
case TieType.FullAdvancement:
|
||||
tieText = tourney.ParticipantsPerMatch == 2 ? "Both advance" : "Everyone advances";
|
||||
break;
|
||||
case TieType.FullElimination:
|
||||
tieText = tourney.ParticipantsPerMatch == 2 ? "Both eliminated" : "Everyone eliminated";
|
||||
break;
|
||||
}
|
||||
TieType.Random => "Random",
|
||||
TieType.Highest => "Highest advances",
|
||||
TieType.Lowest => "Lowest advances",
|
||||
TieType.FullAdvancement => (tourney.ParticipantsPerMatch == 2 ? "Both advance" : "Everyone advances"),
|
||||
TieType.FullElimination => (tourney.ParticipantsPerMatch == 2 ? "Both eliminated" : "Everyone eliminated"),
|
||||
_ => null
|
||||
};
|
||||
|
||||
AddHtml(35, y, 190, 20, $"Tiebreaker: {tieText}");
|
||||
y += 20;
|
||||
|
|
@ -352,7 +334,7 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
AddHtml(25, 53, 250, 20, $"Name: {mob.Name}");
|
||||
AddHtml(25, 73, 250, 20,
|
||||
$"Guild: {(mob.Guild == null ? "None" : mob.Guild.Name + " [" + mob.Guild.Abbreviation + "]")}");
|
||||
$"Guild: {(mob.Guild == null ? "None" : $"{mob.Guild.Name} [{mob.Guild.Abbreviation}]")}");
|
||||
AddHtml(25, 93, 250, 20, $"Rank: {(entry == null ? "N/A" : LadderGump.Rank(entry.Index + 1))}");
|
||||
AddHtml(25, 113, 250, 20, $"Level: {(entry == null ? 0 : Ladder.GetLevel(entry.Experience))}");
|
||||
AddHtml(25, 133, 250, 20, $"Wins: {entry?.Wins ?? 0:N0}");
|
||||
|
|
@ -375,7 +357,7 @@ namespace Server.Engines.ConPVP
|
|||
StartPage(out int index, out int count, out int y, 12);
|
||||
|
||||
for (int i = 0; i < count; ++i, y += 18)
|
||||
AddRightArrow(25, y, ToButtonID(3, index + i), "Round #" + (index + i + 1));
|
||||
AddRightArrow(25, y, ToButtonID(3, index + i), $"Round #{index + i + 1}");
|
||||
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -256,10 +256,10 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
if (index >= 0 && index < Entries.Count)
|
||||
{
|
||||
while (index - 1 >= 0 && (entry.CompareTo(Entries[index - 1])) < 0)
|
||||
while (index - 1 >= 0 && entry.CompareTo(Entries[index - 1]) < 0)
|
||||
index = Swap(index, index - 1);
|
||||
|
||||
while (index + 1 < Entries.Count && (entry.CompareTo(Entries[index + 1])) > 0)
|
||||
while (index + 1 < Entries.Count && entry.CompareTo(Entries[index + 1]) > 0)
|
||||
index = Swap(index, index + 1);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -700,7 +700,7 @@ namespace Server.Engines.ConPVP
|
|||
public string FindByIndex(int index)
|
||||
{
|
||||
if (index >= Offset && index < Offset + Options.Length)
|
||||
return Description + ": " + Options[index - Offset];
|
||||
return $"{Description}: {Options[index - Offset]}";
|
||||
|
||||
for (int i = 0; i < Children.Length; ++i)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
PlayerMobile pm = m as PlayerMobile ??
|
||||
(m is BaseCreature bc && bc.Summoned ?
|
||||
bc.SummonMaster as PlayerMobile : null);
|
||||
bc.SummonMaster as PlayerMobile : null);
|
||||
|
||||
if (pm?.DuelContext?.StartedBeginCountdown == true)
|
||||
return true;
|
||||
|
|
|
|||
|
|
@ -203,10 +203,8 @@ namespace Server.Engines.ConPVP
|
|||
public bool HasParticipant(Mobile mob)
|
||||
{
|
||||
for (int i = 0; i < Participants.Count; ++i)
|
||||
{
|
||||
if (Participants[i].Players.Contains(mob))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
@ -369,10 +367,8 @@ namespace Server.Engines.ConPVP
|
|||
int rem = 0;
|
||||
|
||||
for (int i = 0; i < part.Context.Participants.Count; ++i)
|
||||
{
|
||||
if (part.Context.Participants[i]?.Eliminated == false)
|
||||
++rem;
|
||||
}
|
||||
|
||||
TourneyParticipant tp = part.TourneyPart;
|
||||
|
||||
|
|
@ -791,92 +787,92 @@ namespace Server.Engines.ConPVP
|
|||
continue;
|
||||
|
||||
for (int j = 0; j < part.Players.Count; ++j)
|
||||
part.Players[j].SendMessage("You have been disqualified from the tournament.");
|
||||
part.Players[j].SendMessage("You have been disqualified from the tournament.");
|
||||
|
||||
Undefeated.RemoveAt(i);
|
||||
Undefeated.RemoveAt(i);
|
||||
|
||||
if (Undefeated.Count == 1)
|
||||
if (Undefeated.Count == 1)
|
||||
{
|
||||
TourneyParticipant winner = Undefeated[0];
|
||||
|
||||
try
|
||||
{
|
||||
TourneyParticipant winner = Undefeated[0];
|
||||
|
||||
try
|
||||
if (EventController != null)
|
||||
{
|
||||
if (EventController != null)
|
||||
Alert("The tournament has completed!",
|
||||
$"Team {EventController.GetTeamName(Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner))} has won");
|
||||
}
|
||||
else if (TourneyType == TourneyType.RandomTeam)
|
||||
{
|
||||
Alert("The tournament has completed!",
|
||||
$"Team {Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner) + 1} has won!");
|
||||
}
|
||||
else if (TourneyType == TourneyType.Faction)
|
||||
{
|
||||
if (m_ParticipantsPerMatch == 4)
|
||||
{
|
||||
Alert("The tournament has completed!",
|
||||
$"Team {EventController.GetTeamName(Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner))} has won");
|
||||
}
|
||||
else if (TourneyType == TourneyType.RandomTeam)
|
||||
{
|
||||
Alert("The tournament has completed!",
|
||||
$"Team {Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner) + 1} has won!");
|
||||
}
|
||||
else if (TourneyType == TourneyType.Faction)
|
||||
{
|
||||
if (m_ParticipantsPerMatch == 4)
|
||||
{
|
||||
string name = "(null)";
|
||||
string name = "(null)";
|
||||
|
||||
switch (Pyramid.Levels[0].Matches[0]
|
||||
.Participants.IndexOf(winner))
|
||||
switch (Pyramid.Levels[0].Matches[0]
|
||||
.Participants.IndexOf(winner))
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
name = "Minax";
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
name = "Council of Mages";
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
name = "True Britannians";
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
name = "Shadowlords";
|
||||
break;
|
||||
}
|
||||
name = "Minax";
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
name = "Council of Mages";
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
name = "True Britannians";
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
name = "Shadowlords";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Alert("The tournament has completed!", $"The {name} team has won!");
|
||||
}
|
||||
else if (m_ParticipantsPerMatch == 2)
|
||||
{
|
||||
Alert("The tournament has completed!",
|
||||
$"The {(Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner) == 0 ? "Evil" : "Hero")} team has won!");
|
||||
}
|
||||
else
|
||||
{
|
||||
Alert("The tournament has completed!",
|
||||
$"Team {Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner) + 1} has won!");
|
||||
}
|
||||
Alert("The tournament has completed!", $"The {name} team has won!");
|
||||
}
|
||||
else if (TourneyType == TourneyType.RedVsBlue)
|
||||
else if (m_ParticipantsPerMatch == 2)
|
||||
{
|
||||
Alert("The tournament has completed!",
|
||||
$"Team {(Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner) == 0 ? "Red" : "Blue")} has won!");
|
||||
$"The {(Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner) == 0 ? "Evil" : "Hero")} team has won!");
|
||||
}
|
||||
else
|
||||
{
|
||||
Alert("The tournament has completed!",
|
||||
$"{winner.NameList} {(winner.Players.Count > 1 ? "are" : "is")} the champion{(winner.Players.Count == 1 ? "" : "s")}.");
|
||||
$"Team {Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner) + 1} has won!");
|
||||
}
|
||||
}
|
||||
catch
|
||||
else if (TourneyType == TourneyType.RedVsBlue)
|
||||
{
|
||||
// ignored
|
||||
Alert("The tournament has completed!",
|
||||
$"Team {(Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner) == 0 ? "Red" : "Blue")} has won!");
|
||||
}
|
||||
else
|
||||
{
|
||||
Alert("The tournament has completed!",
|
||||
$"{winner.NameList} {(winner.Players.Count > 1 ? "are" : "is")} the champion{(winner.Players.Count == 1 ? "" : "s")}.");
|
||||
}
|
||||
|
||||
GiveAwards();
|
||||
|
||||
CurrentStage = TournamentStage.Inactive;
|
||||
Undefeated.Clear();
|
||||
break;
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
|
||||
GiveAwards();
|
||||
|
||||
CurrentStage = TournamentStage.Inactive;
|
||||
Undefeated.Clear();
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -146,20 +146,13 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
for (int i = 0; i < partsPerMatch; ++i)
|
||||
{
|
||||
int idx = 0;
|
||||
|
||||
switch (groupType)
|
||||
var idx = groupType switch
|
||||
{
|
||||
case GroupingType.HighVsLow:
|
||||
idx = i * (copy.Count - 1) / (partsPerMatch - 1);
|
||||
break;
|
||||
case GroupingType.Nearest:
|
||||
idx = 0;
|
||||
break;
|
||||
case GroupingType.Random:
|
||||
idx = Utility.Random(copy.Count);
|
||||
break;
|
||||
}
|
||||
GroupingType.HighVsLow => (i * (copy.Count - 1) / (partsPerMatch - 1)),
|
||||
GroupingType.Nearest => 0,
|
||||
GroupingType.Random => Utility.Random(copy.Count),
|
||||
_ => 0
|
||||
};
|
||||
|
||||
thisMatch.Add(copy[idx]);
|
||||
copy.RemoveAt(idx);
|
||||
|
|
|
|||
|
|
@ -1,93 +1,93 @@
|
|||
using System;
|
||||
using Server.Factions;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Engines.ConPVP
|
||||
{
|
||||
public class TournamentRegistrar : Banker
|
||||
{
|
||||
[Constructible]
|
||||
public TournamentRegistrar()
|
||||
{
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(30.0), TimeSpan.FromSeconds(30.0), Announce_Callback);
|
||||
}
|
||||
|
||||
public TournamentRegistrar(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public TournamentController Tournament{ get; set; }
|
||||
|
||||
private void Announce_Callback()
|
||||
{
|
||||
Tournament tourney = Tournament?.Tournament;
|
||||
|
||||
if (tourney?.Stage == TournamentStage.Signup)
|
||||
PublicOverheadMessage(MessageType.Regular, 0x35, false,
|
||||
"Come one, come all! Do you aspire to be a fighter of great renown? Join this tournament and show the world your abilities.");
|
||||
}
|
||||
|
||||
public override void OnMovement(Mobile m, Point3D oldLocation)
|
||||
{
|
||||
base.OnMovement(m, oldLocation);
|
||||
|
||||
Tournament tourney = Tournament?.Tournament;
|
||||
|
||||
if (InRange(m, 4) && !InRange(oldLocation, 4) && tourney != null && tourney.Stage == TournamentStage.Signup &&
|
||||
m.CanBeginAction(this))
|
||||
{
|
||||
Ladder ladder = Ladder.Instance;
|
||||
|
||||
LadderEntry entry = ladder?.Find(m);
|
||||
|
||||
if (entry != null && Ladder.GetLevel(entry.Experience) < tourney.LevelRequirement)
|
||||
return;
|
||||
|
||||
if (tourney.IsFactionRestricted && Faction.Find(m) == null) return;
|
||||
|
||||
if (tourney.HasParticipant(m))
|
||||
return;
|
||||
|
||||
PrivateOverheadMessage(MessageType.Regular, 0x35, false,
|
||||
$"Hello m'{(m.Female ? "Lady" : "Lord")}. Dost thou wish to enter this tournament? You need only to write your name in this book.",
|
||||
m.NetState);
|
||||
m.BeginAction(this);
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(10.0), ReleaseLock_Callback, m);
|
||||
}
|
||||
}
|
||||
|
||||
public void ReleaseLock_Callback(Mobile m)
|
||||
{
|
||||
m.EndAction(this);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
|
||||
writer.Write(Tournament);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
Tournament = reader.ReadItem() as TournamentController;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(30.0), TimeSpan.FromSeconds(30.0), Announce_Callback);
|
||||
}
|
||||
}
|
||||
}
|
||||
using System;
|
||||
using Server.Factions;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Engines.ConPVP
|
||||
{
|
||||
public class TournamentRegistrar : Banker
|
||||
{
|
||||
[Constructible]
|
||||
public TournamentRegistrar()
|
||||
{
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(30.0), TimeSpan.FromSeconds(30.0), Announce_Callback);
|
||||
}
|
||||
|
||||
public TournamentRegistrar(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public TournamentController Tournament{ get; set; }
|
||||
|
||||
private void Announce_Callback()
|
||||
{
|
||||
Tournament tourney = Tournament?.Tournament;
|
||||
|
||||
if (tourney?.Stage == TournamentStage.Signup)
|
||||
PublicOverheadMessage(MessageType.Regular, 0x35, false,
|
||||
"Come one, come all! Do you aspire to be a fighter of great renown? Join this tournament and show the world your abilities.");
|
||||
}
|
||||
|
||||
public override void OnMovement(Mobile m, Point3D oldLocation)
|
||||
{
|
||||
base.OnMovement(m, oldLocation);
|
||||
|
||||
Tournament tourney = Tournament?.Tournament;
|
||||
|
||||
if (InRange(m, 4) && !InRange(oldLocation, 4) && tourney != null && tourney.Stage == TournamentStage.Signup &&
|
||||
m.CanBeginAction(this))
|
||||
{
|
||||
Ladder ladder = Ladder.Instance;
|
||||
|
||||
LadderEntry entry = ladder?.Find(m);
|
||||
|
||||
if (entry != null && Ladder.GetLevel(entry.Experience) < tourney.LevelRequirement)
|
||||
return;
|
||||
|
||||
if (tourney.IsFactionRestricted && Faction.Find(m) == null) return;
|
||||
|
||||
if (tourney.HasParticipant(m))
|
||||
return;
|
||||
|
||||
PrivateOverheadMessage(MessageType.Regular, 0x35, false,
|
||||
$"Hello m'{(m.Female ? "Lady" : "Lord")}. Dost thou wish to enter this tournament? You need only to write your name in this book.",
|
||||
m.NetState);
|
||||
m.BeginAction(this);
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(10.0), ReleaseLock_Callback, m);
|
||||
}
|
||||
}
|
||||
|
||||
public void ReleaseLock_Callback(Mobile m)
|
||||
{
|
||||
m.EndAction(this);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
|
||||
writer.Write(Tournament);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
Tournament = reader.ReadItem() as TournamentController;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(30.0), TimeSpan.FromSeconds(30.0), Announce_Callback);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ using Server.Network;
|
|||
|
||||
namespace Server.Engines.ConPVP
|
||||
{
|
||||
public class TournamentSignupItem : Item
|
||||
public class TournamentSignupItem : Item
|
||||
{
|
||||
[Constructible]
|
||||
public TournamentSignupItem() : base(4029) => Movable = false;
|
||||
|
|
@ -34,85 +34,85 @@ public class TournamentSignupItem : Item
|
|||
|
||||
if (tourney == null)
|
||||
return;
|
||||
|
||||
|
||||
if (Registrar != null)
|
||||
Registrar.Direction = Registrar.GetDirectionTo(this);
|
||||
Registrar.Direction = Registrar.GetDirectionTo(this);
|
||||
|
||||
switch (tourney.Stage)
|
||||
switch (tourney.Stage)
|
||||
{
|
||||
case TournamentStage.Fighting:
|
||||
{
|
||||
case TournamentStage.Fighting:
|
||||
if (Registrar != null)
|
||||
{
|
||||
if (Registrar != null)
|
||||
{
|
||||
if (tourney.HasParticipant(from))
|
||||
Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "Excuse me? You are already signed up.", from.NetState);
|
||||
else
|
||||
Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "The tournament has already begun. You are too late to signup now.",
|
||||
from.NetState);
|
||||
}
|
||||
|
||||
break;
|
||||
if (tourney.HasParticipant(from))
|
||||
Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "Excuse me? You are already signed up.", from.NetState);
|
||||
else
|
||||
Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "The tournament has already begun. You are too late to signup now.",
|
||||
from.NetState);
|
||||
}
|
||||
case TournamentStage.Inactive:
|
||||
|
||||
break;
|
||||
}
|
||||
case TournamentStage.Inactive:
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "The tournament is closed.", from.NetState);
|
||||
|
||||
break;
|
||||
}
|
||||
case TournamentStage.Signup:
|
||||
{
|
||||
Ladder ladder = Ladder.Instance;
|
||||
LadderEntry entry = ladder?.Find(from);
|
||||
|
||||
if (entry != null && Ladder.GetLevel(entry.Experience) < tourney.LevelRequirement)
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "The tournament is closed.", from.NetState);
|
||||
0x35, false, "You have not yet proven yourself a worthy dueler.", from.NetState);
|
||||
|
||||
break;
|
||||
}
|
||||
case TournamentStage.Signup:
|
||||
|
||||
if (tourney.IsFactionRestricted && Faction.Find(from) == null)
|
||||
{
|
||||
Ladder ladder = Ladder.Instance;
|
||||
LadderEntry entry = ladder?.Find(from);
|
||||
|
||||
if (entry != null && Ladder.GetLevel(entry.Experience) < tourney.LevelRequirement)
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "You have not yet proven yourself a worthy dueler.", from.NetState);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if (tourney.IsFactionRestricted && Faction.Find(from) == null)
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "Only those who have declared their faction allegiance may participate.",
|
||||
from.NetState);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if (from.HasGump<AcceptTeamGump>())
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "You must first respond to the offer I've given you.", from.NetState);
|
||||
}
|
||||
else if (from.HasGump<AcceptDuelGump>())
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "You must first cancel your duel offer.", from.NetState);
|
||||
}
|
||||
else if (from is PlayerMobile mobile && mobile.DuelContext != null)
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "You are already participating in a duel.", mobile.NetState);
|
||||
}
|
||||
else if (!tourney.HasParticipant(from))
|
||||
{
|
||||
from.CloseGump<ConfirmSignupGump>();
|
||||
from.SendGump(new ConfirmSignupGump(from, Registrar, tourney, new List<Mobile> { from }));
|
||||
}
|
||||
else
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "You have already entered this tournament.", from.NetState);
|
||||
}
|
||||
Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "Only those who have declared their faction allegiance may participate.",
|
||||
from.NetState);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if (from.HasGump<AcceptTeamGump>())
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "You must first respond to the offer I've given you.", from.NetState);
|
||||
}
|
||||
else if (from.HasGump<AcceptDuelGump>())
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "You must first cancel your duel offer.", from.NetState);
|
||||
}
|
||||
else if (from is PlayerMobile mobile && mobile.DuelContext != null)
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "You are already participating in a duel.", mobile.NetState);
|
||||
}
|
||||
else if (!tourney.HasParticipant(from))
|
||||
{
|
||||
from.CloseGump<ConfirmSignupGump>();
|
||||
from.SendGump(new ConfirmSignupGump(from, Registrar, tourney, new List<Mobile> { from }));
|
||||
}
|
||||
else
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "You have already entered this tournament.", from.NetState);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -143,4 +143,4 @@ public class TournamentSignupItem : Item
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -102,18 +102,13 @@ namespace Server.Items
|
|||
{
|
||||
Name = $"{m_Rank.ToString().ToLower()} trophy";
|
||||
|
||||
switch (m_Rank)
|
||||
Hue = m_Rank switch
|
||||
{
|
||||
case TrophyRank.Gold:
|
||||
Hue = 2213;
|
||||
break;
|
||||
case TrophyRank.Silver:
|
||||
Hue = 0;
|
||||
break;
|
||||
case TrophyRank.Bronze:
|
||||
Hue = 2206;
|
||||
break;
|
||||
}
|
||||
TrophyRank.Gold => 2213,
|
||||
TrophyRank.Silver => 0,
|
||||
TrophyRank.Bronze => 2206,
|
||||
_ => Hue
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue