Adds assemblies config, fixes crash bugs. (#134)

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Kamron Batman 2020-05-09 12:55:56 -07:00 • committed by GitHub
parent 0140eb73b4
commit 8ec166bcd0
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3223 changed files with 191 additions and 191 deletions

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@ -1,45 +0,0 @@
using System.Xml;
namespace Server.Regions
{
public class DungeonRegion : BaseRegion
{
private Point3D m_EntranceLocation;
public DungeonRegion(XmlElement xml, Map map, Region parent) : base(xml, map, parent)
{
XmlElement entrEl = xml["entrance"];
Map entrMap = map;
ReadMap(entrEl, "map", ref entrMap, false);
if (ReadPoint3D(entrEl, entrMap, ref m_EntranceLocation, false))
EntranceMap = entrMap;
}
public override bool YoungProtected => false;
public Point3D EntranceLocation
{
get => m_EntranceLocation;
set => m_EntranceLocation = value;
}
public Map EntranceMap { get; set; }
public override bool AllowHousing(Mobile from, Point3D p) => false;
public override void AlterLightLevel(Mobile m, ref int global, ref int personal)
{
global = LightCycle.DungeonLevel;
}
public override bool CanUseStuckMenu(Mobile m)
{
if (Map == Map.Felucca)
return false;
return base.CanUseStuckMenu(m);
}
}
}