fix: Codegens spell items (#1765)
### Summary - Fixes some serialization issues with spell items - Fixes accessibility issues with field spells and removes the awkward "InternalItem" concept - Codegens the fields/items used in spells
This commit is contained in:
parent
542b672d9d
commit
8efa90b3ce
25 changed files with 1389 additions and 1507 deletions
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@ -147,7 +147,7 @@ public partial class Firebomb : Item
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for (var i = -2; i <= 2; ++i)
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{
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var targetLoc = new Point3D(eastToWest ? loc.X + i : loc.X, eastToWest ? loc.Y : loc.Y + i, loc.Z);
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new FireFieldSpell.FireFieldItem(itemID, targetLoc, m_LitBy, Map, TimeSpan.FromSeconds(9), i);
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new FireFieldItem(itemID, targetLoc, m_LitBy, Map, TimeSpan.FromSeconds(9), i);
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}
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}
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14
Projects/UOContent/Migrations/Server.Items.ArcaneFocus.v0.json
generated
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14
Projects/UOContent/Migrations/Server.Items.ArcaneFocus.v0.json
generated
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@ -0,0 +1,14 @@
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{
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"version": 0,
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"type": "Server.Items.ArcaneFocus",
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"properties": [
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{
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"name": "StrengthBonus",
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"type": "int",
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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}
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]
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}
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14
Projects/UOContent/Migrations/Server.Items.TransientItem.v1.json
generated
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14
Projects/UOContent/Migrations/Server.Items.TransientItem.v1.json
generated
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@ -0,0 +1,14 @@
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{
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"version": 1,
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"type": "Server.Items.TransientItem",
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"properties": [
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{
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"name": "Expiration",
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"type": "System.DateTime",
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"DeltaTime"
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]
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}
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]
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}
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4
Projects/UOContent/Migrations/Server.Mobiles.ArcaneFey.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Mobiles.ArcaneFey.v0.json
generated
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.ArcaneFey"
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}
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4
Projects/UOContent/Migrations/Server.Mobiles.ArcaneFiend.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Mobiles.ArcaneFiend.v0.json
generated
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.ArcaneFiend"
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}
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4
Projects/UOContent/Migrations/Server.Mobiles.NatureFury.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Mobiles.NatureFury.v0.json
generated
Normal file
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.NatureFury"
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}
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19
Projects/UOContent/Migrations/Server.Spells.Fifth.PoisonField.v0.json
generated
Normal file
19
Projects/UOContent/Migrations/Server.Spells.Fifth.PoisonField.v0.json
generated
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@ -0,0 +1,19 @@
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{
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"version": 0,
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"type": "Server.Spells.Fifth.PoisonField",
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"properties": [
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{
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"name": "Caster",
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"type": "Server.Mobile",
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"rule": "SerializableInterfaceMigrationRule"
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},
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{
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"name": "End",
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"type": "System.DateTime",
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"DeltaTime"
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]
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}
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]
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}
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27
Projects/UOContent/Migrations/Server.Spells.Fourth.FireFieldItem.v0.json
generated
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27
Projects/UOContent/Migrations/Server.Spells.Fourth.FireFieldItem.v0.json
generated
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@ -0,0 +1,27 @@
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{
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"version": 0,
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"type": "Server.Spells.Fourth.FireFieldItem",
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"properties": [
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{
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"name": "Damage",
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"type": "int",
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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""
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]
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},
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{
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"name": "Caster",
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"type": "Server.Mobile",
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"rule": "SerializableInterfaceMigrationRule"
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},
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{
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"name": "End",
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"type": "System.DateTime",
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"DeltaTime"
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]
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}
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]
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}
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19
Projects/UOContent/Migrations/Server.Spells.Seventh.EnergyField.v1.json
generated
Normal file
19
Projects/UOContent/Migrations/Server.Spells.Seventh.EnergyField.v1.json
generated
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@ -0,0 +1,19 @@
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{
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"version": 1,
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"type": "Server.Spells.Seventh.EnergyField",
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"properties": [
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{
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"name": "Caster",
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"type": "Server.Mobile",
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"rule": "SerializableInterfaceMigrationRule"
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},
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{
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"name": "End",
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"type": "System.DateTime",
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"DeltaTime"
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]
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}
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]
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}
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4
Projects/UOContent/Migrations/Server.Spells.Seventh.GateTravelMoongate.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Spells.Seventh.GateTravelMoongate.v0.json
generated
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Spells.Seventh.GateTravelMoongate"
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}
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19
Projects/UOContent/Migrations/Server.Spells.Sixth.ParalyzeField.v0.json
generated
Normal file
19
Projects/UOContent/Migrations/Server.Spells.Sixth.ParalyzeField.v0.json
generated
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@ -0,0 +1,19 @@
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{
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"version": 0,
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"type": "Server.Spells.Sixth.ParalyzeField",
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"properties": [
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{
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"name": "Caster",
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"type": "Server.Mobile",
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"rule": "SerializableInterfaceMigrationRule"
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},
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{
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"name": "End",
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"type": "System.DateTime",
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"DeltaTime"
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]
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}
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]
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}
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19
Projects/UOContent/Migrations/Server.Spells.Third.WallOfStone.v0.json
generated
Normal file
19
Projects/UOContent/Migrations/Server.Spells.Third.WallOfStone.v0.json
generated
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@ -0,0 +1,19 @@
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{
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"version": 0,
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"type": "Server.Spells.Third.WallOfStone",
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"properties": [
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{
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"name": "Caster",
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"type": "Server.Mobile",
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"rule": "SerializableInterfaceMigrationRule"
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},
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{
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"name": "End",
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"type": "System.DateTime",
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"rule": "PrimitiveTypeMigrationRule",
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"ruleArguments": [
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"DeltaTime"
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]
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}
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]
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}
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@ -1,275 +1,248 @@
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using System;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.Items;
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using Server.Misc;
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using Server.Mobiles;
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namespace Server.Spells.Fifth
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namespace Server.Spells.Fifth;
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public class PoisonFieldSpell : MagerySpell, ISpellTargetingPoint3D
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{
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public class PoisonFieldSpell : MagerySpell, ISpellTargetingPoint3D
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private static readonly SpellInfo _info = new(
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"Poison Field",
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"In Nox Grav",
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230,
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9052,
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false,
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Reagent.BlackPearl,
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Reagent.Nightshade,
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Reagent.SpidersSilk
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);
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public PoisonFieldSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
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{
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private static readonly SpellInfo _info = new(
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"Poison Field",
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"In Nox Grav",
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230,
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9052,
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false,
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Reagent.BlackPearl,
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Reagent.Nightshade,
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Reagent.SpidersSilk
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);
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}
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public PoisonFieldSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
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public override SpellCircle Circle => SpellCircle.Fifth;
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public void Target(IPoint3D p)
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{
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if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
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{
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SpellHelper.Turn(Caster, p);
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SpellHelper.GetSurfaceTop(ref p);
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var loc = new Point3D(p);
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var eastToWest = SpellHelper.GetEastToWest(Caster.Location, loc);
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Effects.PlaySound(loc, Caster.Map, 0x20B);
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var itemID = eastToWest ? 0x3915 : 0x3922;
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var duration = Core.Expansion switch
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{
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Expansion.None => TimeSpan.FromSeconds(20),
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< Expansion.LBR => TimeSpan.FromSeconds(15 + Caster.Skills.Magery.Value * 0.4),
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_ => TimeSpan.FromSeconds(3 + Caster.Skills.Magery.Value * 0.4)
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};
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for (var i = -2; i <= 2; ++i)
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{
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var targetLoc = new Point3D(eastToWest ? loc.X + i : loc.X, eastToWest ? loc.Y : loc.Y + i, loc.Z);
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new PoisonField(itemID, targetLoc, Caster, Caster.Map, duration, i);
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}
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}
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public override SpellCircle Circle => SpellCircle.Fifth;
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FinishSequence();
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}
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public void Target(IPoint3D p)
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public override void OnCast()
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{
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Caster.Target = new SpellTargetPoint3D(this, range: Core.ML ? 10 : 12);
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}
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}
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[DispellableField]
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[SerializationGenerator(0, false)]
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public partial class PoisonField : Item
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{
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[SerializableField(0)]
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private Mobile _caster;
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[DeltaDateTime]
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[SerializableField(1)]
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private DateTime _end;
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private Timer _timer;
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public PoisonField(int itemID, Point3D loc, Mobile caster, Map map, TimeSpan duration, int val) : base(itemID)
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{
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var canFit = SpellHelper.AdjustField(ref loc, map, 12, false);
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Visible = false;
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Movable = false;
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Light = LightType.Circle300;
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MoveToWorld(loc, map);
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_caster = caster;
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_end = Core.Now + duration;
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_timer = new InternalTimer(this, TimeSpan.FromSeconds(val.Abs() * 0.2), caster.InLOS(this), canFit);
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_timer.Start();
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}
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public override bool BlocksFit => true;
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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_timer?.Stop();
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}
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[AfterDeserialization]
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private void AfterDeserialization()
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{
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_timer = new InternalTimer(this, TimeSpan.Zero, true, true);
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_timer.Start();
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}
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public void ApplyPoisonTo(Mobile m)
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{
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if (_caster == null)
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{
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if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
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{
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SpellHelper.Turn(Caster, p);
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SpellHelper.GetSurfaceTop(ref p);
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var loc = new Point3D(p);
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var eastToWest = SpellHelper.GetEastToWest(Caster.Location, loc);
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Effects.PlaySound(loc, Caster.Map, 0x20B);
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var itemID = eastToWest ? 0x3915 : 0x3922;
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var duration = Core.Expansion switch
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{
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Expansion.None => TimeSpan.FromSeconds(20),
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< Expansion.LBR => TimeSpan.FromSeconds(15 + Caster.Skills.Magery.Value * 0.4),
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_ => TimeSpan.FromSeconds(3 + Caster.Skills.Magery.Value * 0.4)
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};
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for (var i = -2; i <= 2; ++i)
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{
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var targetLoc = new Point3D(eastToWest ? loc.X + i : loc.X, eastToWest ? loc.Y : loc.Y + i, loc.Z);
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new InternalItem(itemID, targetLoc, Caster, Caster.Map, duration, i);
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}
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}
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FinishSequence();
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return;
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}
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public override void OnCast()
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int level;
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if (Core.AOS)
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{
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Caster.Target = new SpellTargetPoint3D(this, range: Core.ML ? 10 : 12);
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level = (_caster.Skills.Magery.Value + _caster.Skills.Poisoning.Value) switch
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{
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> 199.8 => 3,
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> 170.2 => 2,
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> 130.2 => 1,
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_ => 0
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};
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}
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else
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{
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level = 1;
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}
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[DispellableField]
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public class InternalItem : Item
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if (m.ApplyPoison(_caster, Poison.GetPoison(level)) is ApplyPoisonResult.Poisoned or ApplyPoisonResult.HigherPoisonActive)
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{
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private Mobile m_Caster;
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private DateTime m_End;
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private Timer m_Timer;
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public InternalItem(int itemID, Point3D loc, Mobile caster, Map map, TimeSpan duration, int val) : base(itemID)
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if (SpellHelper.CanRevealCaster(m))
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{
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var canFit = SpellHelper.AdjustField(ref loc, map, 12, false);
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_caster.RevealingAction();
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}
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}
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Visible = false;
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Movable = false;
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Light = LightType.Circle300;
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(m as BaseCreature)?.OnHarmfulSpell(_caster);
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}
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MoveToWorld(loc, map);
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public override bool OnMoveOver(Mobile m)
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{
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if (Visible && _caster != null && (!Core.AOS || m != _caster) &&
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SpellHelper.ValidIndirectTarget(_caster, m) && _caster.CanBeHarmful(m, false))
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{
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_caster.DoHarmful(m);
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m_Caster = caster;
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ApplyPoisonTo(m);
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m.PlaySound(0x474);
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}
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m_End = Core.Now + duration;
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return true;
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}
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m_Timer = new InternalTimer(this, TimeSpan.FromSeconds(val.Abs() * 0.2), caster.InLOS(this), canFit);
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m_Timer.Start();
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private class InternalTimer : Timer
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{
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private readonly bool m_CanFit;
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private readonly bool m_InLOS;
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private readonly PoisonField m_Item;
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public InternalTimer(PoisonField item, TimeSpan delay, bool inLOS, bool canFit) : base(
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delay,
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TimeSpan.FromSeconds(1.5)
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)
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{
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m_Item = item;
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m_InLOS = inLOS;
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m_CanFit = canFit;
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}
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protected override void OnTick()
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{
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if (m_Item.Deleted)
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{
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return;
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}
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public InternalItem(Serial serial) : base(serial)
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if (!m_Item.Visible)
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{
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}
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public override bool BlocksFit => true;
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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m_Timer?.Stop();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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writer.Write(m_Caster);
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writer.WriteDeltaTime(m_End);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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if (m_InLOS && m_CanFit)
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{
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case 1:
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{
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m_Caster = reader.ReadEntity<Mobile>();
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goto case 0;
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}
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case 0:
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{
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m_End = reader.ReadDeltaTime();
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m_Timer = new InternalTimer(this, TimeSpan.Zero, true, true);
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m_Timer.Start();
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break;
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}
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}
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}
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public void ApplyPoisonTo(Mobile m)
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{
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if (m_Caster == null)
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{
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return;
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}
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int level;
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if (Core.AOS)
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{
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level = (m_Caster.Skills.Magery.Value + m_Caster.Skills.Poisoning.Value) switch
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{
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> 199.8 => 3,
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> 170.2 => 2,
|
||||
> 130.2 => 1,
|
||||
_ => 0
|
||||
};
|
||||
m_Item.Visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
level = 1;
|
||||
m_Item.Delete();
|
||||
}
|
||||
|
||||
if (m.ApplyPoison(m_Caster, Poison.GetPoison(level)) is ApplyPoisonResult.Poisoned or ApplyPoisonResult.HigherPoisonActive)
|
||||
if (!m_Item.Deleted)
|
||||
{
|
||||
if (SpellHelper.CanRevealCaster(m))
|
||||
{
|
||||
m_Caster.RevealingAction();
|
||||
}
|
||||
m_Item.ProcessDelta();
|
||||
Effects.SendLocationParticles(
|
||||
EffectItem.Create(m_Item.Location, m_Item.Map, EffectItem.DefaultDuration),
|
||||
0x376A,
|
||||
9,
|
||||
10,
|
||||
5040
|
||||
);
|
||||
}
|
||||
|
||||
(m as BaseCreature)?.OnHarmfulSpell(m_Caster);
|
||||
}
|
||||
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
else if (Core.Now > m_Item._end)
|
||||
{
|
||||
if (Visible && m_Caster != null && (!Core.AOS || m != m_Caster) &&
|
||||
SpellHelper.ValidIndirectTarget(m_Caster, m) && m_Caster.CanBeHarmful(m, false))
|
||||
{
|
||||
m_Caster.DoHarmful(m);
|
||||
|
||||
ApplyPoisonTo(m);
|
||||
m.PlaySound(0x474);
|
||||
}
|
||||
|
||||
return true;
|
||||
m_Item.Delete();
|
||||
Stop();
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
else
|
||||
{
|
||||
private readonly bool m_CanFit;
|
||||
private readonly bool m_InLOS;
|
||||
private readonly InternalItem m_Item;
|
||||
var map = m_Item.Map;
|
||||
var caster = m_Item._caster;
|
||||
|
||||
public InternalTimer(InternalItem item, TimeSpan delay, bool inLOS, bool canFit) : base(
|
||||
delay,
|
||||
TimeSpan.FromSeconds(1.5)
|
||||
)
|
||||
if (map != null && caster != null)
|
||||
{
|
||||
m_Item = item;
|
||||
m_InLOS = inLOS;
|
||||
m_CanFit = canFit;
|
||||
}
|
||||
var eastToWest = m_Item.ItemID == 0x3915;
|
||||
var bounds = new Rectangle2D(
|
||||
m_Item.X - (eastToWest ? 0 : 1),
|
||||
m_Item.Y - (eastToWest ? 1 : 0),
|
||||
eastToWest ? 1 : 2,
|
||||
eastToWest ? 2 : 1
|
||||
);
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
if (m_Item.Deleted)
|
||||
using var queue = PooledRefQueue<Mobile>.Create();
|
||||
foreach (var m in map.GetMobilesInBounds(bounds))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!m_Item.Visible)
|
||||
{
|
||||
if (m_InLOS && m_CanFit)
|
||||
if (m.Z + 16 > m_Item.Z && m_Item.Z + 12 > m.Z && (!Core.AOS || m != caster) &&
|
||||
SpellHelper.ValidIndirectTarget(caster, m) && caster.CanBeHarmful(m, false))
|
||||
{
|
||||
m_Item.Visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Item.Delete();
|
||||
}
|
||||
|
||||
if (!m_Item.Deleted)
|
||||
{
|
||||
m_Item.ProcessDelta();
|
||||
Effects.SendLocationParticles(
|
||||
EffectItem.Create(m_Item.Location, m_Item.Map, EffectItem.DefaultDuration),
|
||||
0x376A,
|
||||
9,
|
||||
10,
|
||||
5040
|
||||
);
|
||||
queue.Enqueue(m);
|
||||
}
|
||||
}
|
||||
else if (Core.Now > m_Item.m_End)
|
||||
|
||||
while (queue.Count > 0)
|
||||
{
|
||||
m_Item.Delete();
|
||||
Stop();
|
||||
}
|
||||
else
|
||||
{
|
||||
var map = m_Item.Map;
|
||||
var caster = m_Item.m_Caster;
|
||||
var m = queue.Dequeue();
|
||||
|
||||
if (map != null && caster != null)
|
||||
{
|
||||
var eastToWest = m_Item.ItemID == 0x3915;
|
||||
var bounds = new Rectangle2D(
|
||||
m_Item.X - (eastToWest ? 0 : 1),
|
||||
m_Item.Y - (eastToWest ? 1 : 0),
|
||||
eastToWest ? 1 : 2,
|
||||
eastToWest ? 2 : 1
|
||||
);
|
||||
caster.DoHarmful(m);
|
||||
|
||||
using var queue = PooledRefQueue<Mobile>.Create();
|
||||
foreach (var m in map.GetMobilesInBounds(bounds))
|
||||
{
|
||||
if (m.Z + 16 > m_Item.Z && m_Item.Z + 12 > m.Z && (!Core.AOS || m != caster) &&
|
||||
SpellHelper.ValidIndirectTarget(caster, m) && caster.CanBeHarmful(m, false))
|
||||
{
|
||||
queue.Enqueue(m);
|
||||
}
|
||||
}
|
||||
|
||||
while (queue.Count > 0)
|
||||
{
|
||||
var m = queue.Dequeue();
|
||||
|
||||
caster.DoHarmful(m);
|
||||
|
||||
m_Item.ApplyPoisonTo(m);
|
||||
m.PlaySound(0x474);
|
||||
}
|
||||
}
|
||||
m_Item.ApplyPoisonTo(m);
|
||||
m.PlaySound(0x474);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,173 +1,235 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Collections;
|
||||
using Server.Items;
|
||||
using Server.Misc;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Spells.Fourth
|
||||
namespace Server.Spells.Fourth;
|
||||
|
||||
public class FireFieldSpell : MagerySpell, ISpellTargetingPoint3D
|
||||
{
|
||||
public class FireFieldSpell : MagerySpell, ISpellTargetingPoint3D
|
||||
private static readonly SpellInfo _info = new(
|
||||
"Fire Field",
|
||||
"In Flam Grav",
|
||||
215,
|
||||
9041,
|
||||
false,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.SpidersSilk,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
|
||||
public FireFieldSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
|
||||
{
|
||||
private static readonly SpellInfo _info = new(
|
||||
"Fire Field",
|
||||
"In Flam Grav",
|
||||
215,
|
||||
9041,
|
||||
false,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.SpidersSilk,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
}
|
||||
|
||||
public FireFieldSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
|
||||
public override SpellCircle Circle => SpellCircle.Fourth;
|
||||
|
||||
public void Target(IPoint3D p)
|
||||
{
|
||||
if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
|
||||
{
|
||||
SpellHelper.Turn(Caster, p);
|
||||
|
||||
SpellHelper.GetSurfaceTop(ref p);
|
||||
|
||||
var loc = new Point3D(p);
|
||||
|
||||
var eastToWest = SpellHelper.GetEastToWest(Caster.Location, loc);
|
||||
|
||||
Effects.PlaySound(loc, Caster.Map, 0x20C);
|
||||
|
||||
var itemID = eastToWest ? 0x398C : 0x3996;
|
||||
|
||||
var duration = Core.Expansion switch
|
||||
{
|
||||
Expansion.None => TimeSpan.FromSeconds(20),
|
||||
< Expansion.LBR => TimeSpan.FromSeconds(Caster.Skills.Magery.Value),
|
||||
_ => TimeSpan.FromSeconds(4.0 + Caster.Skills.Magery.Value * 0.5)
|
||||
};
|
||||
|
||||
for (var i = -2; i <= 2; ++i)
|
||||
{
|
||||
var targetLoc = new Point3D(eastToWest ? loc.X + i : loc.X, eastToWest ? loc.Y : loc.Y + i, loc.Z);
|
||||
|
||||
new FireFieldItem(itemID, targetLoc, Caster, Caster.Map, duration, i);
|
||||
}
|
||||
}
|
||||
|
||||
public override SpellCircle Circle => SpellCircle.Fourth;
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public void Target(IPoint3D p)
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new SpellTargetPoint3D(this, range: Core.ML ? 10 : 12);
|
||||
}
|
||||
}
|
||||
|
||||
[DispellableField]
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class FireFieldItem : Item
|
||||
{
|
||||
[SerializableField(0)]
|
||||
private int _damage;
|
||||
|
||||
[SerializableField(1)]
|
||||
private Mobile _caster;
|
||||
|
||||
[DeltaDateTime]
|
||||
[SerializableField(2)]
|
||||
private DateTime _end;
|
||||
private Timer _timer;
|
||||
|
||||
public FireFieldItem(
|
||||
int itemID, Point3D loc, Mobile caster, Map map, TimeSpan duration, int val,
|
||||
int damage = 2
|
||||
) : base(itemID)
|
||||
{
|
||||
var canFit = SpellHelper.AdjustField(ref loc, map, 12, false);
|
||||
|
||||
Visible = false;
|
||||
Movable = false;
|
||||
Light = LightType.Circle300;
|
||||
|
||||
MoveToWorld(loc, map);
|
||||
|
||||
_caster = caster;
|
||||
|
||||
_damage = damage;
|
||||
|
||||
_end = Core.Now + duration;
|
||||
|
||||
_timer = new InternalTimer(this, TimeSpan.FromSeconds(val.Abs() * 0.2), caster.InLOS(this), canFit);
|
||||
_timer.Start();
|
||||
}
|
||||
|
||||
public override bool BlocksFit => true;
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
_timer?.Stop();
|
||||
}
|
||||
|
||||
[AfterDeserialization]
|
||||
private void AfterDeserialization()
|
||||
{
|
||||
_timer = new InternalTimer(this, TimeSpan.Zero, true, true);
|
||||
_timer.Start();
|
||||
}
|
||||
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
{
|
||||
if (Visible && _caster != null && (!Core.AOS || m != _caster) &&
|
||||
SpellHelper.ValidIndirectTarget(_caster, m) && _caster.CanBeHarmful(m, false))
|
||||
{
|
||||
if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
|
||||
if (SpellHelper.CanRevealCaster(m))
|
||||
{
|
||||
SpellHelper.Turn(Caster, p);
|
||||
|
||||
SpellHelper.GetSurfaceTop(ref p);
|
||||
|
||||
var loc = new Point3D(p);
|
||||
|
||||
var eastToWest = SpellHelper.GetEastToWest(Caster.Location, loc);
|
||||
|
||||
Effects.PlaySound(loc, Caster.Map, 0x20C);
|
||||
|
||||
var itemID = eastToWest ? 0x398C : 0x3996;
|
||||
|
||||
var duration = Core.Expansion switch
|
||||
{
|
||||
Expansion.None => TimeSpan.FromSeconds(20),
|
||||
< Expansion.LBR => TimeSpan.FromSeconds(Caster.Skills.Magery.Value),
|
||||
_ => TimeSpan.FromSeconds(4.0 + Caster.Skills.Magery.Value * 0.5)
|
||||
};
|
||||
|
||||
for (var i = -2; i <= 2; ++i)
|
||||
{
|
||||
var targetLoc = new Point3D(eastToWest ? loc.X + i : loc.X, eastToWest ? loc.Y : loc.Y + i, loc.Z);
|
||||
|
||||
new FireFieldItem(itemID, targetLoc, Caster, Caster.Map, duration, i);
|
||||
}
|
||||
_caster.RevealingAction();
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
_caster.DoHarmful(m);
|
||||
|
||||
var damage = _damage;
|
||||
|
||||
if (!Core.AOS && m.CheckSkill(SkillName.MagicResist, 0.0, 30.0))
|
||||
{
|
||||
damage = 1;
|
||||
|
||||
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
|
||||
}
|
||||
|
||||
AOS.Damage(m, _caster, damage, 0, 100, 0, 0, 0);
|
||||
m.PlaySound(0x208);
|
||||
|
||||
(m as BaseCreature)?.OnHarmfulSpell(_caster);
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
return true;
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private readonly bool _canFit;
|
||||
private readonly bool _inLOS;
|
||||
private readonly FireFieldItem _item;
|
||||
|
||||
public InternalTimer(FireFieldItem item, TimeSpan delay, bool inLOS, bool canFit) : base(delay, TimeSpan.FromSeconds(1.0))
|
||||
{
|
||||
Caster.Target = new SpellTargetPoint3D(this, range: Core.ML ? 10 : 12);
|
||||
_item = item;
|
||||
_inLOS = inLOS;
|
||||
_canFit = canFit;
|
||||
}
|
||||
|
||||
[DispellableField]
|
||||
public class FireFieldItem : Item
|
||||
protected override void OnTick()
|
||||
{
|
||||
private Mobile m_Caster;
|
||||
private int m_Damage;
|
||||
private DateTime m_End;
|
||||
private Timer m_Timer;
|
||||
|
||||
public FireFieldItem(
|
||||
int itemID, Point3D loc, Mobile caster, Map map, TimeSpan duration, int val,
|
||||
int damage = 2
|
||||
) : base(itemID)
|
||||
if (_item.Deleted)
|
||||
{
|
||||
var canFit = SpellHelper.AdjustField(ref loc, map, 12, false);
|
||||
|
||||
Visible = false;
|
||||
Movable = false;
|
||||
Light = LightType.Circle300;
|
||||
|
||||
MoveToWorld(loc, map);
|
||||
|
||||
m_Caster = caster;
|
||||
|
||||
m_Damage = damage;
|
||||
|
||||
m_End = Core.Now + duration;
|
||||
|
||||
m_Timer = new InternalTimer(this, TimeSpan.FromSeconds(val.Abs() * 0.2), caster.InLOS(this), canFit);
|
||||
m_Timer.Start();
|
||||
return;
|
||||
}
|
||||
|
||||
public FireFieldItem(Serial serial) : base(serial)
|
||||
if (!_item.Visible)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool BlocksFit => true;
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
m_Timer?.Stop();
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(2); // version
|
||||
|
||||
writer.Write(m_Damage);
|
||||
writer.Write(m_Caster);
|
||||
writer.WriteDeltaTime(m_End);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
if (_inLOS && _canFit)
|
||||
{
|
||||
case 2:
|
||||
{
|
||||
m_Damage = reader.ReadInt();
|
||||
goto case 1;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
m_Caster = reader.ReadEntity<Mobile>();
|
||||
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
m_End = reader.ReadDeltaTime();
|
||||
|
||||
m_Timer = new InternalTimer(this, TimeSpan.Zero, true, true);
|
||||
m_Timer.Start();
|
||||
|
||||
break;
|
||||
}
|
||||
_item.Visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
_item.Delete();
|
||||
}
|
||||
|
||||
if (version < 2)
|
||||
if (!_item.Deleted)
|
||||
{
|
||||
m_Damage = 2;
|
||||
_item.ProcessDelta();
|
||||
Effects.SendLocationParticles(
|
||||
EffectItem.Create(_item.Location, _item.Map, EffectItem.DefaultDuration),
|
||||
0x376A,
|
||||
9,
|
||||
10,
|
||||
5029
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
else if (Core.Now > _item._end)
|
||||
{
|
||||
if (Visible && m_Caster != null && (!Core.AOS || m != m_Caster) &&
|
||||
SpellHelper.ValidIndirectTarget(m_Caster, m) && m_Caster.CanBeHarmful(m, false))
|
||||
_item.Delete();
|
||||
Stop();
|
||||
}
|
||||
else
|
||||
{
|
||||
var map = _item.Map;
|
||||
var caster = _item._caster;
|
||||
|
||||
if (map == null || caster == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
using var queue = PooledRefQueue<Mobile>.Create();
|
||||
foreach (var m in _item.GetMobilesAt())
|
||||
{
|
||||
if (m.Z + 16 > _item.Z && _item.Z + 12 > m.Z && (!Core.AOS || m != caster) &&
|
||||
SpellHelper.ValidIndirectTarget(caster, m) && caster.CanBeHarmful(m, false))
|
||||
{
|
||||
queue.Enqueue(m);
|
||||
}
|
||||
}
|
||||
|
||||
while (queue.Count > 0)
|
||||
{
|
||||
var m = queue.Dequeue();
|
||||
|
||||
if (SpellHelper.CanRevealCaster(m))
|
||||
{
|
||||
m_Caster.RevealingAction();
|
||||
caster.RevealingAction();
|
||||
}
|
||||
|
||||
m_Caster.DoHarmful(m);
|
||||
caster.DoHarmful(m);
|
||||
|
||||
var damage = m_Damage;
|
||||
var damage = _item._damage;
|
||||
|
||||
if (!Core.AOS && m.CheckSkill(SkillName.MagicResist, 0.0, 30.0))
|
||||
{
|
||||
|
|
@ -176,109 +238,10 @@ namespace Server.Spells.Fourth
|
|||
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
|
||||
}
|
||||
|
||||
AOS.Damage(m, m_Caster, damage, 0, 100, 0, 0, 0);
|
||||
AOS.Damage(m, caster, damage, 0, 100, 0, 0, 0);
|
||||
m.PlaySound(0x208);
|
||||
|
||||
(m as BaseCreature)?.OnHarmfulSpell(m_Caster);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private readonly bool m_CanFit;
|
||||
private readonly bool m_InLOS;
|
||||
private readonly FireFieldItem m_Item;
|
||||
|
||||
public InternalTimer(FireFieldItem item, TimeSpan delay, bool inLOS, bool canFit) : base(delay, TimeSpan.FromSeconds(1.0))
|
||||
{
|
||||
m_Item = item;
|
||||
m_InLOS = inLOS;
|
||||
m_CanFit = canFit;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
if (m_Item.Deleted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!m_Item.Visible)
|
||||
{
|
||||
if (m_InLOS && m_CanFit)
|
||||
{
|
||||
m_Item.Visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Item.Delete();
|
||||
}
|
||||
|
||||
if (!m_Item.Deleted)
|
||||
{
|
||||
m_Item.ProcessDelta();
|
||||
Effects.SendLocationParticles(
|
||||
EffectItem.Create(m_Item.Location, m_Item.Map, EffectItem.DefaultDuration),
|
||||
0x376A,
|
||||
9,
|
||||
10,
|
||||
5029
|
||||
);
|
||||
}
|
||||
}
|
||||
else if (Core.Now > m_Item.m_End)
|
||||
{
|
||||
m_Item.Delete();
|
||||
Stop();
|
||||
}
|
||||
else
|
||||
{
|
||||
var map = m_Item.Map;
|
||||
var caster = m_Item.m_Caster;
|
||||
|
||||
if (map == null || caster == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
using var queue = PooledRefQueue<Mobile>.Create();
|
||||
foreach (var m in m_Item.GetMobilesAt())
|
||||
{
|
||||
if (m.Z + 16 > m_Item.Z && m_Item.Z + 12 > m.Z && (!Core.AOS || m != caster) &&
|
||||
SpellHelper.ValidIndirectTarget(caster, m) && caster.CanBeHarmful(m, false))
|
||||
{
|
||||
queue.Enqueue(m);
|
||||
}
|
||||
}
|
||||
|
||||
while (queue.Count > 0)
|
||||
{
|
||||
var m = queue.Dequeue();
|
||||
|
||||
if (SpellHelper.CanRevealCaster(m))
|
||||
{
|
||||
caster.RevealingAction();
|
||||
}
|
||||
|
||||
caster.DoHarmful(m);
|
||||
|
||||
var damage = m_Item.m_Damage;
|
||||
|
||||
if (!Core.AOS && m.CheckSkill(SkillName.MagicResist, 0.0, 30.0))
|
||||
{
|
||||
damage = 1;
|
||||
|
||||
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
|
||||
}
|
||||
|
||||
AOS.Damage(m, caster, damage, 0, 100, 0, 0, 0);
|
||||
m.PlaySound(0x208);
|
||||
|
||||
(m as BaseCreature)?.OnHarmfulSpell(caster);
|
||||
}
|
||||
}
|
||||
(m as BaseCreature)?.OnHarmfulSpell(caster);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,168 +1,146 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
using Server.Misc;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Spells.Seventh
|
||||
namespace Server.Spells.Seventh;
|
||||
|
||||
public class EnergyFieldSpell : MagerySpell, ISpellTargetingPoint3D
|
||||
{
|
||||
public class EnergyFieldSpell : MagerySpell, ISpellTargetingPoint3D
|
||||
private static readonly SpellInfo _info = new(
|
||||
"Energy Field",
|
||||
"In Sanct Grav",
|
||||
221,
|
||||
9022,
|
||||
false,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.SpidersSilk,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
|
||||
public EnergyFieldSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
|
||||
{
|
||||
private static readonly SpellInfo _info = new(
|
||||
"Energy Field",
|
||||
"In Sanct Grav",
|
||||
221,
|
||||
9022,
|
||||
false,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.SpidersSilk,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
}
|
||||
|
||||
public EnergyFieldSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
|
||||
public override SpellCircle Circle => SpellCircle.Seventh;
|
||||
|
||||
public void Target(IPoint3D p)
|
||||
{
|
||||
if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
|
||||
{
|
||||
SpellHelper.Turn(Caster, p);
|
||||
SpellHelper.GetSurfaceTop(ref p);
|
||||
|
||||
var loc = new Point3D(p);
|
||||
|
||||
var eastToWest = SpellHelper.GetEastToWest(Caster.Location, loc);
|
||||
|
||||
Effects.PlaySound(loc, Caster.Map, 0x20B);
|
||||
|
||||
TimeSpan duration = Core.AOS
|
||||
? TimeSpan.FromSeconds((15 + Caster.Skills.Magery.Value * 2) / 7.0)
|
||||
: TimeSpan.FromSeconds(Caster.Skills.Magery.Value * 0.28 + 2.0);
|
||||
|
||||
var itemID = eastToWest ? 0x3946 : 0x3956;
|
||||
|
||||
for (var i = -2; i <= 2; ++i)
|
||||
{
|
||||
var targetLoc = new Point3D(eastToWest ? loc.X + i : loc.X, eastToWest ? loc.Y : loc.Y + i, loc.Z);
|
||||
var canFit = SpellHelper.AdjustField(ref targetLoc, Caster.Map, 12, false);
|
||||
|
||||
if (!canFit)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Item item = new EnergyField(targetLoc, Caster.Map, duration, itemID, Caster);
|
||||
item.ProcessDelta();
|
||||
|
||||
Effects.SendLocationParticles(
|
||||
EffectItem.Create(targetLoc, Caster.Map, EffectItem.DefaultDuration),
|
||||
0x376A,
|
||||
9,
|
||||
10,
|
||||
5051
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public override SpellCircle Circle => SpellCircle.Seventh;
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public void Target(IPoint3D p)
|
||||
{
|
||||
if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
|
||||
{
|
||||
SpellHelper.Turn(Caster, p);
|
||||
SpellHelper.GetSurfaceTop(ref p);
|
||||
|
||||
var loc = new Point3D(p);
|
||||
|
||||
var eastToWest = SpellHelper.GetEastToWest(Caster.Location, loc);
|
||||
|
||||
Effects.PlaySound(loc, Caster.Map, 0x20B);
|
||||
|
||||
TimeSpan duration = Core.AOS
|
||||
? TimeSpan.FromSeconds((15 + Caster.Skills.Magery.Value * 2) / 7.0)
|
||||
: TimeSpan.FromSeconds(Caster.Skills.Magery.Value * 0.28 + 2.0);
|
||||
|
||||
var itemID = eastToWest ? 0x3946 : 0x3956;
|
||||
|
||||
for (var i = -2; i <= 2; ++i)
|
||||
{
|
||||
var targetLoc = new Point3D(eastToWest ? loc.X + i : loc.X, eastToWest ? loc.Y : loc.Y + i, loc.Z);
|
||||
var canFit = SpellHelper.AdjustField(ref targetLoc, Caster.Map, 12, false);
|
||||
|
||||
if (!canFit)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Item item = new InternalItem(targetLoc, Caster.Map, duration, itemID, Caster);
|
||||
item.ProcessDelta();
|
||||
|
||||
Effects.SendLocationParticles(
|
||||
EffectItem.Create(targetLoc, Caster.Map, EffectItem.DefaultDuration),
|
||||
0x376A,
|
||||
9,
|
||||
10,
|
||||
5051
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new SpellTargetPoint3D(this, range: Core.ML ? 10 : 12);
|
||||
}
|
||||
|
||||
[DispellableField]
|
||||
private class InternalItem : Item
|
||||
{
|
||||
private readonly Mobile m_Caster;
|
||||
private readonly Timer m_Timer;
|
||||
|
||||
public InternalItem(Point3D loc, Map map, TimeSpan duration, int itemID, Mobile caster) : base(itemID)
|
||||
{
|
||||
Visible = false;
|
||||
Movable = false;
|
||||
Light = LightType.Circle300;
|
||||
|
||||
MoveToWorld(loc, map);
|
||||
|
||||
m_Caster = caster;
|
||||
|
||||
if (caster.InLOS(this))
|
||||
{
|
||||
Visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Delete();
|
||||
}
|
||||
|
||||
if (Deleted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m_Timer = new InternalTimer(this, duration);
|
||||
m_Timer.Start();
|
||||
}
|
||||
|
||||
public InternalItem(Serial serial) : base(serial)
|
||||
{
|
||||
m_Timer = new InternalTimer(this, TimeSpan.FromSeconds(5.0));
|
||||
m_Timer.Start();
|
||||
}
|
||||
|
||||
public override bool BlocksFit => true;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
{
|
||||
if (m is not PlayerMobile)
|
||||
{
|
||||
return base.OnMoveOver(m);
|
||||
}
|
||||
|
||||
var noto = Notoriety.Compute(m_Caster, m);
|
||||
return noto != Notoriety.Enemy && noto != Notoriety.Ally && base.OnMoveOver(m);
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
m_Timer?.Stop();
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private readonly InternalItem m_Item;
|
||||
|
||||
public InternalTimer(InternalItem item, TimeSpan duration) : base(duration)
|
||||
{
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
m_Item.Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new SpellTargetPoint3D(this, range: Core.ML ? 10 : 12);
|
||||
}
|
||||
}
|
||||
|
||||
[DispellableField]
|
||||
[SerializationGenerator(1, false)]
|
||||
public partial class EnergyField : Item
|
||||
{
|
||||
[SerializableField(0)]
|
||||
private Mobile _caster;
|
||||
|
||||
[DeltaDateTime]
|
||||
[SerializableField(1)]
|
||||
private DateTime _end;
|
||||
|
||||
private TimerExecutionToken _timer;
|
||||
|
||||
public EnergyField(Point3D loc, Map map, TimeSpan duration, int itemID, Mobile caster) : base(itemID)
|
||||
{
|
||||
Visible = false;
|
||||
Movable = false;
|
||||
Light = LightType.Circle300;
|
||||
|
||||
MoveToWorld(loc, map);
|
||||
|
||||
_caster = caster;
|
||||
|
||||
if (caster.InLOS(this))
|
||||
{
|
||||
Visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Delete();
|
||||
return;
|
||||
}
|
||||
|
||||
Timer.StartTimer(duration, Delete, out _timer);
|
||||
}
|
||||
|
||||
public override bool BlocksFit => true;
|
||||
|
||||
private void Deserialize(IGenericReader reader, int version)
|
||||
{
|
||||
// Do nothing, no caster
|
||||
}
|
||||
|
||||
[AfterDeserialization]
|
||||
private void AfterDeserialization()
|
||||
{
|
||||
var duration = _end > DateTime.MinValue ? _end - Core.Now : TimeSpan.FromSeconds(5);
|
||||
Timer.StartTimer(duration, Delete, out _timer);
|
||||
}
|
||||
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
{
|
||||
if (m is not PlayerMobile)
|
||||
{
|
||||
return base.OnMoveOver(m);
|
||||
}
|
||||
|
||||
var noto = Notoriety.Compute(_caster, m);
|
||||
return noto != Notoriety.Enemy && noto != Notoriety.Ally && base.OnMoveOver(m);
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
_timer.Cancel();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,223 +5,206 @@ using Server.Items;
|
|||
using Server.Misc;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Spells.Seventh
|
||||
namespace Server.Spells.Seventh;
|
||||
|
||||
public class GateTravelSpell : MagerySpell, IRecallSpell
|
||||
{
|
||||
public partial class GateTravelSpell : MagerySpell, IRecallSpell
|
||||
private static readonly SpellInfo _info = new(
|
||||
"Gate Travel",
|
||||
"Vas Rel Por",
|
||||
263,
|
||||
9032,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
|
||||
private readonly RunebookEntry m_Entry;
|
||||
|
||||
public GateTravelSpell(Mobile caster, Item scroll) : base(caster, scroll, _info)
|
||||
{
|
||||
private static readonly SpellInfo _info = new(
|
||||
"Gate Travel",
|
||||
"Vas Rel Por",
|
||||
263,
|
||||
9032,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
}
|
||||
|
||||
private readonly RunebookEntry m_Entry;
|
||||
public GateTravelSpell(Mobile caster, RunebookEntry entry = null, Item scroll = null) :
|
||||
base(caster, scroll, _info) => m_Entry = entry;
|
||||
|
||||
public GateTravelSpell(Mobile caster, Item scroll) : base(caster, scroll, _info)
|
||||
public override SpellCircle Circle => SpellCircle.Seventh;
|
||||
|
||||
public void Effect(Point3D loc, Map map, bool checkMulti)
|
||||
{
|
||||
if (Sigil.ExistsOn(Caster))
|
||||
{
|
||||
Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
|
||||
}
|
||||
else if (map == null || !Core.AOS && Caster.Map != map)
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005570); // You can not gate to another facet.
|
||||
}
|
||||
else if (!SpellHelper.CheckTravel(Caster, TravelCheckType.GateFrom, out var failureMessage))
|
||||
{
|
||||
failureMessage.SendMessageTo(Caster);
|
||||
}
|
||||
else if (!SpellHelper.CheckTravel(Caster, map, loc, TravelCheckType.GateTo, out failureMessage))
|
||||
{
|
||||
failureMessage.SendMessageTo(Caster);
|
||||
}
|
||||
else if (map == Map.Felucca && Caster is PlayerMobile mobile && mobile.Young)
|
||||
{
|
||||
mobile.SendLocalizedMessage(1049543); // You decide against traveling to Felucca while you are still young.
|
||||
}
|
||||
else if (Caster.Kills >= 5 && map != Map.Felucca)
|
||||
{
|
||||
Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
|
||||
}
|
||||
else if (Caster.Criminal)
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily.
|
||||
}
|
||||
else if (SpellHelper.CheckCombat(Caster))
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
|
||||
}
|
||||
else if (!map.CanSpawnMobile(loc.X, loc.Y, loc.Z))
|
||||
{
|
||||
Caster.SendLocalizedMessage(501942); // That location is blocked.
|
||||
}
|
||||
else if (checkMulti && SpellHelper.CheckMulti(loc, map))
|
||||
{
|
||||
Caster.SendLocalizedMessage(501942); // That location is blocked.
|
||||
}
|
||||
// SE restricted stacking gates
|
||||
else if (Core.SE && (GateExistsAt(map, loc) || GateExistsAt(Caster.Map, Caster.Location)))
|
||||
{
|
||||
Caster.SendLocalizedMessage(1071242); // There is already a gate there.
|
||||
}
|
||||
else if (CheckSequence())
|
||||
{
|
||||
Caster.SendLocalizedMessage(501024); // You open a magical gate to another location
|
||||
|
||||
Effects.PlaySound(Caster.Location, Caster.Map, 0x20E);
|
||||
|
||||
var firstGate = new GateTravelMoongate(loc, map);
|
||||
firstGate.MoveToWorld(Caster.Location, Caster.Map);
|
||||
|
||||
Effects.PlaySound(loc, map, 0x20E);
|
||||
|
||||
var secondGate = new GateTravelMoongate(Caster.Location, Caster.Map);
|
||||
secondGate.MoveToWorld(loc, map);
|
||||
|
||||
firstGate.LinkedGate = secondGate;
|
||||
secondGate.LinkedGate = firstGate;
|
||||
}
|
||||
|
||||
public GateTravelSpell(Mobile caster, RunebookEntry entry = null, Item scroll = null) :
|
||||
base(caster, scroll, _info) => m_Entry = entry;
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public override SpellCircle Circle => SpellCircle.Seventh;
|
||||
|
||||
public void Effect(Point3D loc, Map map, bool checkMulti)
|
||||
public override void OnCast()
|
||||
{
|
||||
if (m_Entry == null)
|
||||
{
|
||||
if (Sigil.ExistsOn(Caster))
|
||||
{
|
||||
Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
|
||||
}
|
||||
else if (map == null || !Core.AOS && Caster.Map != map)
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005570); // You can not gate to another facet.
|
||||
}
|
||||
else if (!SpellHelper.CheckTravel(Caster, TravelCheckType.GateFrom, out var failureMessage))
|
||||
{
|
||||
failureMessage.SendMessageTo(Caster);
|
||||
}
|
||||
else if (!SpellHelper.CheckTravel(Caster, map, loc, TravelCheckType.GateTo, out failureMessage))
|
||||
{
|
||||
failureMessage.SendMessageTo(Caster);
|
||||
}
|
||||
else if (map == Map.Felucca && Caster is PlayerMobile mobile && mobile.Young)
|
||||
{
|
||||
mobile.SendLocalizedMessage(1049543); // You decide against traveling to Felucca while you are still young.
|
||||
}
|
||||
else if (Caster.Kills >= 5 && map != Map.Felucca)
|
||||
{
|
||||
Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
|
||||
}
|
||||
else if (Caster.Criminal)
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily.
|
||||
}
|
||||
else if (SpellHelper.CheckCombat(Caster))
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
|
||||
}
|
||||
else if (!map.CanSpawnMobile(loc.X, loc.Y, loc.Z))
|
||||
{
|
||||
Caster.SendLocalizedMessage(501942); // That location is blocked.
|
||||
}
|
||||
else if (checkMulti && SpellHelper.CheckMulti(loc, map))
|
||||
{
|
||||
Caster.SendLocalizedMessage(501942); // That location is blocked.
|
||||
}
|
||||
// SE restricted stacking gates
|
||||
else if (Core.SE && (GateExistsAt(map, loc) || GateExistsAt(Caster.Map, Caster.Location)))
|
||||
{
|
||||
Caster.SendLocalizedMessage(1071242); // There is already a gate there.
|
||||
}
|
||||
else if (CheckSequence())
|
||||
{
|
||||
Caster.SendLocalizedMessage(501024); // You open a magical gate to another location
|
||||
|
||||
Effects.PlaySound(Caster.Location, Caster.Map, 0x20E);
|
||||
|
||||
var firstGate = new InternalItem(loc, map);
|
||||
firstGate.MoveToWorld(Caster.Location, Caster.Map);
|
||||
|
||||
Effects.PlaySound(loc, map, 0x20E);
|
||||
|
||||
var secondGate = new InternalItem(Caster.Location, Caster.Map);
|
||||
secondGate.MoveToWorld(loc, map);
|
||||
|
||||
firstGate.LinkedGate = secondGate;
|
||||
secondGate.LinkedGate = firstGate;
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
Caster.Target = new RecallSpellTarget(this, false);
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
else
|
||||
{
|
||||
if (m_Entry == null)
|
||||
{
|
||||
Caster.Target = new RecallSpellTarget(this, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
Effect(m_Entry.Location, m_Entry.Map, true);
|
||||
}
|
||||
Effect(m_Entry.Location, m_Entry.Map, true);
|
||||
}
|
||||
}
|
||||
|
||||
public override bool CheckCast()
|
||||
public override bool CheckCast()
|
||||
{
|
||||
if (Sigil.ExistsOn(Caster))
|
||||
{
|
||||
if (Sigil.ExistsOn(Caster))
|
||||
{
|
||||
Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Caster.Criminal)
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (SpellHelper.CheckCombat(Caster))
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!SpellHelper.CheckTravel(Caster, TravelCheckType.GateFrom, out var failureMessage))
|
||||
{
|
||||
failureMessage.SendMessageTo(Caster);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool GateExistsAt(Map map, Point3D loc)
|
||||
{
|
||||
foreach (var item in map.GetItemsAt(loc))
|
||||
{
|
||||
if (item is Moongate or PublicMoongate)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
|
||||
return false;
|
||||
}
|
||||
|
||||
[DispellableField]
|
||||
[SerializationGenerator(0)]
|
||||
private partial class InternalItem : Moongate
|
||||
if (Caster.Criminal)
|
||||
{
|
||||
public InternalItem(Point3D target, Map map) : base(target, map)
|
||||
Caster.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (SpellHelper.CheckCombat(Caster))
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!SpellHelper.CheckTravel(Caster, TravelCheckType.GateFrom, out var failureMessage))
|
||||
{
|
||||
failureMessage.SendMessageTo(Caster);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool GateExistsAt(Map map, Point3D loc)
|
||||
{
|
||||
foreach (var item in map.GetItemsAt(loc))
|
||||
{
|
||||
if (item is Moongate or PublicMoongate)
|
||||
{
|
||||
Map = map;
|
||||
|
||||
if (ShowFeluccaWarning && map == Map.Felucca)
|
||||
{
|
||||
ItemID = 0xDDA;
|
||||
}
|
||||
|
||||
Dispellable = true;
|
||||
|
||||
var t = new InternalTimer(this);
|
||||
t.Start();
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Moongate LinkedGate { get; set; }
|
||||
|
||||
public override bool ShowFeluccaWarning => Core.AOS;
|
||||
|
||||
public override void UseGate(Mobile m)
|
||||
{
|
||||
if (LinkedGate?.Deleted != false)
|
||||
{
|
||||
m.SendMessage("The other gate no longer exists.");
|
||||
return;
|
||||
}
|
||||
|
||||
var target = LinkedGate.Location;
|
||||
var targetMap = LinkedGate.TargetMap;
|
||||
|
||||
// TODO: Add boat permissions
|
||||
// BaseBoat boat = BaseBoat.FindBoatAt(target, targetMap);
|
||||
//
|
||||
// if (boat != null && !boat.HasAccess(m))
|
||||
// {
|
||||
// m.SendLocalizedMessage(1116617); // You do not have permission to board this ship.
|
||||
// return;
|
||||
// }
|
||||
|
||||
Target = target;
|
||||
TargetMap = targetMap;
|
||||
|
||||
base.UseGate(m);
|
||||
}
|
||||
|
||||
[AfterDeserialization(false)]
|
||||
private void AfterDeserialization()
|
||||
{
|
||||
Delete();
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private readonly Item m_Item;
|
||||
|
||||
public InternalTimer(Item item) : base(TimeSpan.FromSeconds(Core.T2A ? 30.0 : 10.0))
|
||||
{
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
m_Item.Delete();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
[DispellableField]
|
||||
[SerializationGenerator(0)]
|
||||
public partial class GateTravelMoongate : Moongate
|
||||
{
|
||||
public GateTravelMoongate(Point3D target, Map map) : base(target, map)
|
||||
{
|
||||
Map = map;
|
||||
|
||||
if (ShowFeluccaWarning && map == Map.Felucca)
|
||||
{
|
||||
ItemID = 0xDDA;
|
||||
}
|
||||
|
||||
Dispellable = true;
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(Core.T2A ? 30.0 : 10.0), Delete);
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Moongate LinkedGate { get; set; }
|
||||
|
||||
public override bool ShowFeluccaWarning => Core.AOS;
|
||||
|
||||
public override void UseGate(Mobile m)
|
||||
{
|
||||
if (LinkedGate?.Deleted != false)
|
||||
{
|
||||
m.SendMessage("The other gate no longer exists.");
|
||||
return;
|
||||
}
|
||||
|
||||
var target = LinkedGate.Location;
|
||||
var targetMap = LinkedGate.TargetMap;
|
||||
|
||||
// TODO: Add boat permissions
|
||||
// BaseBoat boat = BaseBoat.FindBoatAt(target, targetMap);
|
||||
//
|
||||
// if (boat != null && !boat.HasAccess(m))
|
||||
// {
|
||||
// m.SendLocalizedMessage(1116617); // You do not have permission to board this ship.
|
||||
// return;
|
||||
// }
|
||||
|
||||
Target = target;
|
||||
TargetMap = targetMap;
|
||||
|
||||
base.UseGate(m);
|
||||
}
|
||||
|
||||
[AfterDeserialization(false)]
|
||||
private void AfterDeserialization()
|
||||
{
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,217 +1,177 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
using Server.Misc;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Spells.Sixth
|
||||
namespace Server.Spells.Sixth;
|
||||
|
||||
public class ParalyzeFieldSpell : MagerySpell, ISpellTargetingPoint3D
|
||||
{
|
||||
public class ParalyzeFieldSpell : MagerySpell, ISpellTargetingPoint3D
|
||||
private static readonly SpellInfo _info = new(
|
||||
"Paralyze Field",
|
||||
"In Ex Grav",
|
||||
230,
|
||||
9012,
|
||||
false,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.Ginseng,
|
||||
Reagent.SpidersSilk
|
||||
);
|
||||
|
||||
public ParalyzeFieldSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
|
||||
{
|
||||
private static readonly SpellInfo _info = new(
|
||||
"Paralyze Field",
|
||||
"In Ex Grav",
|
||||
230,
|
||||
9012,
|
||||
false,
|
||||
Reagent.BlackPearl,
|
||||
Reagent.Ginseng,
|
||||
Reagent.SpidersSilk
|
||||
);
|
||||
}
|
||||
|
||||
public ParalyzeFieldSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
|
||||
public override SpellCircle Circle => SpellCircle.Sixth;
|
||||
|
||||
public void Target(IPoint3D p)
|
||||
{
|
||||
if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
|
||||
{
|
||||
SpellHelper.Turn(Caster, p);
|
||||
SpellHelper.GetSurfaceTop(ref p);
|
||||
|
||||
var loc = new Point3D(p);
|
||||
var eastToWest = SpellHelper.GetEastToWest(Caster.Location, loc);
|
||||
|
||||
Effects.PlaySound(loc, Caster.Map, 0x20B);
|
||||
|
||||
var itemID = eastToWest ? 0x3967 : 0x3979;
|
||||
|
||||
var duration = Core.Expansion switch
|
||||
{
|
||||
Expansion.None => TimeSpan.FromSeconds(20),
|
||||
< Expansion.LBR => TimeSpan.FromSeconds(15.0 + Caster.Skills.Magery.Value / 3.0),
|
||||
_ => TimeSpan.FromSeconds(3.0 + Caster.Skills.Magery.Value / 3.0)
|
||||
};
|
||||
|
||||
for (var i = -2; i <= 2; ++i)
|
||||
{
|
||||
var targetLoc = new Point3D(eastToWest ? loc.X + i : loc.X, eastToWest ? loc.Y : loc.Y + i, loc.Z);
|
||||
|
||||
if (!SpellHelper.AdjustField(ref targetLoc, Caster.Map, 12, false))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Item item = new ParalyzeField(Caster, itemID, targetLoc, Caster.Map, duration);
|
||||
item.ProcessDelta();
|
||||
|
||||
Effects.SendLocationParticles(
|
||||
EffectItem.Create(targetLoc, Caster.Map, EffectItem.DefaultDuration),
|
||||
0x376A,
|
||||
9,
|
||||
10,
|
||||
5048
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public override SpellCircle Circle => SpellCircle.Sixth;
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public void Target(IPoint3D p)
|
||||
{
|
||||
if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
|
||||
{
|
||||
SpellHelper.Turn(Caster, p);
|
||||
SpellHelper.GetSurfaceTop(ref p);
|
||||
|
||||
var loc = new Point3D(p);
|
||||
var eastToWest = SpellHelper.GetEastToWest(Caster.Location, loc);
|
||||
|
||||
Effects.PlaySound(loc, Caster.Map, 0x20B);
|
||||
|
||||
var itemID = eastToWest ? 0x3967 : 0x3979;
|
||||
|
||||
var duration = Core.Expansion switch
|
||||
{
|
||||
Expansion.None => TimeSpan.FromSeconds(20),
|
||||
< Expansion.LBR => TimeSpan.FromSeconds(15.0 + Caster.Skills.Magery.Value / 3.0),
|
||||
_ => TimeSpan.FromSeconds(3.0 + Caster.Skills.Magery.Value / 3.0)
|
||||
};
|
||||
|
||||
for (var i = -2; i <= 2; ++i)
|
||||
{
|
||||
var targetLoc = new Point3D(eastToWest ? loc.X + i : loc.X, eastToWest ? loc.Y : loc.Y + i, loc.Z);
|
||||
|
||||
if (!SpellHelper.AdjustField(ref targetLoc, Caster.Map, 12, false))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Item item = new InternalItem(Caster, itemID, targetLoc, Caster.Map, duration);
|
||||
item.ProcessDelta();
|
||||
|
||||
Effects.SendLocationParticles(
|
||||
EffectItem.Create(targetLoc, Caster.Map, EffectItem.DefaultDuration),
|
||||
0x376A,
|
||||
9,
|
||||
10,
|
||||
5048
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new SpellTargetPoint3D(this, range: Core.ML ? 10 : 12);
|
||||
}
|
||||
|
||||
[DispellableField]
|
||||
public class InternalItem : Item
|
||||
{
|
||||
private Mobile m_Caster;
|
||||
private DateTime m_End;
|
||||
private Timer m_Timer;
|
||||
|
||||
public InternalItem(Mobile caster, int itemID, Point3D loc, Map map, TimeSpan duration) : base(itemID)
|
||||
{
|
||||
Visible = false;
|
||||
Movable = false;
|
||||
Light = LightType.Circle300;
|
||||
|
||||
MoveToWorld(loc, map);
|
||||
|
||||
if (caster.InLOS(this))
|
||||
{
|
||||
Visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Delete();
|
||||
}
|
||||
|
||||
if (Deleted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m_Caster = caster;
|
||||
|
||||
m_Timer = new InternalTimer(this, duration);
|
||||
m_Timer.Start();
|
||||
|
||||
m_End = Core.Now + duration;
|
||||
}
|
||||
|
||||
public InternalItem(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool BlocksFit => true;
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
m_Timer?.Stop();
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(m_Caster);
|
||||
writer.WriteDeltaTime(m_End);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_Caster = reader.ReadEntity<Mobile>();
|
||||
m_End = reader.ReadDeltaTime();
|
||||
|
||||
m_Timer = new InternalTimer(this, m_End - Core.Now);
|
||||
m_Timer.Start();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
{
|
||||
if (Visible && m_Caster != null && (!Core.AOS || m != m_Caster) &&
|
||||
SpellHelper.ValidIndirectTarget(m_Caster, m) && m_Caster.CanBeHarmful(m, false))
|
||||
{
|
||||
if (SpellHelper.CanRevealCaster(m))
|
||||
{
|
||||
m_Caster.RevealingAction();
|
||||
}
|
||||
|
||||
m_Caster.DoHarmful(m);
|
||||
|
||||
double duration;
|
||||
|
||||
if (Core.AOS)
|
||||
{
|
||||
duration = Math.Max(
|
||||
2.0 + ((int)(m_Caster.Skills.EvalInt.Value / 10) - (int)(m.Skills.MagicResist.Value / 10)),
|
||||
0.0
|
||||
);
|
||||
|
||||
if (!m.Player)
|
||||
{
|
||||
duration *= 3.0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
duration = 7.0 + m_Caster.Skills.Magery.Value / 5;
|
||||
}
|
||||
|
||||
m.Paralyze(TimeSpan.FromSeconds(duration));
|
||||
|
||||
m.PlaySound(0x204);
|
||||
m.FixedEffect(0x376A, 10, 16);
|
||||
|
||||
(m as BaseCreature)?.OnHarmfulSpell(m_Caster);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private readonly Item m_Item;
|
||||
|
||||
public InternalTimer(Item item, TimeSpan duration) : base(duration)
|
||||
{
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
m_Item.Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new SpellTargetPoint3D(this, range: Core.ML ? 10 : 12);
|
||||
}
|
||||
}
|
||||
|
||||
[DispellableField]
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class ParalyzeField : Item
|
||||
{
|
||||
[SerializableField(0)]
|
||||
private Mobile _caster;
|
||||
|
||||
[DeltaDateTime]
|
||||
[SerializableField(1)]
|
||||
private DateTime _end;
|
||||
|
||||
private TimerExecutionToken _timer;
|
||||
|
||||
public ParalyzeField(Mobile caster, int itemID, Point3D loc, Map map, TimeSpan duration) : base(itemID)
|
||||
{
|
||||
Visible = false;
|
||||
Movable = false;
|
||||
Light = LightType.Circle300;
|
||||
|
||||
MoveToWorld(loc, map);
|
||||
|
||||
if (caster.InLOS(this))
|
||||
{
|
||||
Visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Delete();
|
||||
}
|
||||
|
||||
if (Deleted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_caster = caster;
|
||||
|
||||
Timer.StartTimer(duration, Delete, out _timer);
|
||||
_end = Core.Now + duration;
|
||||
}
|
||||
|
||||
public override bool BlocksFit => true;
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
_timer.Cancel();
|
||||
}
|
||||
|
||||
[AfterDeserialization]
|
||||
private void AfterDeserialization()
|
||||
{
|
||||
Timer.StartTimer(_end - Core.Now, Delete, out _timer);
|
||||
}
|
||||
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
{
|
||||
if (Visible && _caster != null && (!Core.AOS || m != _caster) &&
|
||||
SpellHelper.ValidIndirectTarget(_caster, m) && _caster.CanBeHarmful(m, false))
|
||||
{
|
||||
if (SpellHelper.CanRevealCaster(m))
|
||||
{
|
||||
_caster.RevealingAction();
|
||||
}
|
||||
|
||||
_caster.DoHarmful(m);
|
||||
|
||||
double duration;
|
||||
|
||||
if (Core.AOS)
|
||||
{
|
||||
duration = Math.Max(
|
||||
2.0 + ((int)(_caster.Skills.EvalInt.Value / 10) - (int)(m.Skills.MagicResist.Value / 10)),
|
||||
0.0
|
||||
);
|
||||
|
||||
if (!m.Player)
|
||||
{
|
||||
duration *= 3.0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
duration = 7.0 + _caster.Skills.Magery.Value / 5;
|
||||
}
|
||||
|
||||
m.Paralyze(TimeSpan.FromSeconds(duration));
|
||||
|
||||
m.PlaySound(0x204);
|
||||
m.FixedEffect(0x376A, 10, 16);
|
||||
|
||||
(m as BaseCreature)?.OnHarmfulSpell(_caster);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -164,8 +164,7 @@ namespace Server.Spells.Spellweaving
|
|||
else // OSI renewal rules: the new one will override the old one, always.
|
||||
{
|
||||
to.SendLocalizedMessage(1072828); // Your arcane focus is renewed.
|
||||
focus.LifeSpan = duration;
|
||||
focus.CreationTime = Core.Now;
|
||||
focus.ResetExpiration(duration);
|
||||
focus.StrengthBonus = strengthBonus;
|
||||
focus.InvalidateProperties();
|
||||
focus.SendTimeRemainingMessage(to);
|
||||
|
|
|
|||
|
|
@ -1,60 +1,40 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class ArcaneFocus : TransientItem
|
||||
{
|
||||
public class ArcaneFocus : TransientItem
|
||||
[SerializableField(0)]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
private int _strengthBonus;
|
||||
|
||||
[Constructible]
|
||||
public ArcaneFocus() : this(TimeSpan.FromHours(1), 1)
|
||||
{
|
||||
[Constructible]
|
||||
public ArcaneFocus()
|
||||
: this(TimeSpan.FromHours(1), 1)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ArcaneFocus(int lifeSpan, int strengthBonus)
|
||||
: this(TimeSpan.FromSeconds(lifeSpan), strengthBonus)
|
||||
{
|
||||
}
|
||||
[Constructible]
|
||||
public ArcaneFocus(int lifeSpan, int strengthBonus) : this(TimeSpan.FromSeconds(lifeSpan), strengthBonus)
|
||||
{
|
||||
}
|
||||
|
||||
public ArcaneFocus(TimeSpan lifeSpan, int strengthBonus) : base(0x3155, lifeSpan)
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
StrengthBonus = strengthBonus;
|
||||
}
|
||||
public ArcaneFocus(TimeSpan lifeSpan, int strengthBonus) : base(0x3155, lifeSpan)
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
_strengthBonus = strengthBonus;
|
||||
}
|
||||
|
||||
public ArcaneFocus(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1032629; // Arcane Focus
|
||||
|
||||
public override int LabelNumber => 1032629; // Arcane Focus
|
||||
public override TextDefinition InvalidTransferMessage => 1073480; // Your arcane focus disappears.
|
||||
public override bool Nontransferable => true;
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int StrengthBonus { get; set; }
|
||||
public override void GetProperties(IPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
public override TextDefinition InvalidTransferMessage { get; } = 1073480; // Your arcane focus disappears.
|
||||
public override bool Nontransferable => true;
|
||||
|
||||
public override void GetProperties(IPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
list.Add(1060485, StrengthBonus); // strength bonus ~1_val~
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
|
||||
writer.Write(StrengthBonus);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
|
||||
StrengthBonus = reader.ReadInt();
|
||||
}
|
||||
list.Add(1060485, _strengthBonus); // strength bonus ~1_val~
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,105 +1,94 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(1, false)]
|
||||
public partial class TransientItem : Item
|
||||
{
|
||||
public class TransientItem : Item
|
||||
private TimerExecutionToken _timerToken;
|
||||
|
||||
[DeltaDateTime]
|
||||
[SerializableField(0)]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
private DateTime _expiration;
|
||||
|
||||
[Constructible]
|
||||
public TransientItem(int itemID, TimeSpan lifeSpan) : base(itemID)
|
||||
{
|
||||
private TimerExecutionToken _timerToken;
|
||||
_expiration = Core.Now + lifeSpan;
|
||||
|
||||
[Constructible]
|
||||
public TransientItem(int itemID, TimeSpan lifeSpan)
|
||||
: base(itemID)
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(5), TimeSpan.FromSeconds(5), CheckExpiry, out _timerToken);
|
||||
}
|
||||
|
||||
public override bool Nontransferable => true;
|
||||
|
||||
public virtual TextDefinition InvalidTransferMessage => TextDefinition.Empty;
|
||||
|
||||
public override void HandleInvalidTransfer(Mobile from)
|
||||
{
|
||||
InvalidTransferMessage.SendMessageTo(from);
|
||||
|
||||
Delete();
|
||||
}
|
||||
|
||||
public virtual void Expire(Mobile parent)
|
||||
{
|
||||
parent?.SendLocalizedMessage(1072515, Name ?? $"#{LabelNumber}"); // The ~1_name~ expired...
|
||||
|
||||
Effects.PlaySound(GetWorldLocation(), Map, 0x201);
|
||||
|
||||
Delete();
|
||||
}
|
||||
|
||||
public virtual void SendTimeRemainingMessage(Mobile to)
|
||||
{
|
||||
var remaining = Utility.Max(_expiration - Core.Now, TimeSpan.Zero);
|
||||
to.SendLocalizedMessage(
|
||||
1072516, // ~1_name~ will expire in ~2_val~ seconds!
|
||||
$"{Name ?? $"#{LabelNumber}"}\t{remaining.TotalSeconds:F0}"
|
||||
);
|
||||
}
|
||||
|
||||
public override void OnDelete()
|
||||
{
|
||||
_timerToken.Cancel();
|
||||
base.OnDelete();
|
||||
}
|
||||
|
||||
public virtual void CheckExpiry()
|
||||
{
|
||||
if (_expiration - Core.Now <= TimeSpan.Zero)
|
||||
{
|
||||
CreationTime = Core.Now;
|
||||
LifeSpan = lifeSpan;
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(5), TimeSpan.FromSeconds(5), CheckExpiry, out _timerToken);
|
||||
Expire(RootParent as Mobile);
|
||||
}
|
||||
|
||||
public TransientItem(Serial serial)
|
||||
: base(serial)
|
||||
else
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public TimeSpan LifeSpan { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public DateTime CreationTime { get; set; }
|
||||
|
||||
public override bool Nontransferable => true;
|
||||
|
||||
public virtual TextDefinition InvalidTransferMessage => TextDefinition.Empty;
|
||||
|
||||
public override void HandleInvalidTransfer(Mobile from)
|
||||
{
|
||||
InvalidTransferMessage.SendMessageTo(from);
|
||||
|
||||
Delete();
|
||||
}
|
||||
|
||||
public virtual void Expire(Mobile parent)
|
||||
{
|
||||
parent?.SendLocalizedMessage(1072515, Name ?? $"#{LabelNumber}"); // The ~1_name~ expired...
|
||||
|
||||
Effects.PlaySound(GetWorldLocation(), Map, 0x201);
|
||||
|
||||
Delete();
|
||||
}
|
||||
|
||||
public virtual void SendTimeRemainingMessage(Mobile to)
|
||||
{
|
||||
to.SendLocalizedMessage(
|
||||
1072516, // ~1_name~ will expire in ~2_val~ seconds!
|
||||
$"{Name ?? $"#{LabelNumber}"}\t{LifeSpan.TotalSeconds:F0}"
|
||||
);
|
||||
}
|
||||
|
||||
public override void OnDelete()
|
||||
{
|
||||
_timerToken.Cancel();
|
||||
base.OnDelete();
|
||||
}
|
||||
|
||||
public virtual void CheckExpiry()
|
||||
{
|
||||
if (CreationTime + LifeSpan < Core.Now)
|
||||
{
|
||||
Expire(RootParent as Mobile);
|
||||
}
|
||||
else
|
||||
{
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
||||
public override void GetProperties(IPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
var remaining = CreationTime + LifeSpan - Core.Now;
|
||||
|
||||
list.Add(1072517, $"{remaining.TotalSeconds:F0}"); // Lifespan: ~1_val~ seconds
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
|
||||
writer.Write(LifeSpan);
|
||||
writer.Write(CreationTime);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
|
||||
LifeSpan = reader.ReadTimeSpan();
|
||||
CreationTime = reader.ReadDateTime();
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(5), TimeSpan.FromSeconds(5), CheckExpiry, out _timerToken);
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetExpiration(TimeSpan duration) => Expiration = Core.Now + duration;
|
||||
|
||||
public override void GetProperties(IPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
var remaining = Utility.Max(_expiration - Core.Now, TimeSpan.Zero);
|
||||
list.Add(1072517, $"{remaining.TotalSeconds:F0}"); // Lifespan: ~1_val~ seconds
|
||||
}
|
||||
|
||||
private void Deserialize(IGenericReader reader, int version)
|
||||
{
|
||||
var lifespan = reader.ReadTimeSpan();
|
||||
var creationTime = reader.ReadDateTime(); // CreationTime
|
||||
|
||||
_expiration = creationTime + lifespan;
|
||||
}
|
||||
|
||||
[AfterDeserialization]
|
||||
private void AfterDeserialization()
|
||||
{
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(5), TimeSpan.FromSeconds(5), CheckExpiry, out _timerToken);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,62 +1,48 @@
|
|||
namespace Server.Mobiles
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Mobiles;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class ArcaneFey : BaseCreature
|
||||
{
|
||||
public class ArcaneFey : BaseCreature
|
||||
[Constructible]
|
||||
public ArcaneFey() : base(AIType.AI_Mage, FightMode.Evil)
|
||||
{
|
||||
[Constructible]
|
||||
public ArcaneFey() : base(AIType.AI_Mage, FightMode.Evil)
|
||||
{
|
||||
Name = NameList.RandomName("pixie");
|
||||
Body = 128;
|
||||
BaseSoundID = 0x467;
|
||||
Name = NameList.RandomName("pixie");
|
||||
Body = 128;
|
||||
BaseSoundID = 0x467;
|
||||
|
||||
SetStr(20);
|
||||
SetDex(150);
|
||||
SetInt(125);
|
||||
SetStr(20);
|
||||
SetDex(150);
|
||||
SetInt(125);
|
||||
|
||||
SetDamage(9, 15);
|
||||
SetDamage(9, 15);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 100);
|
||||
SetDamageType(ResistanceType.Physical, 100);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 80, 90);
|
||||
SetResistance(ResistanceType.Fire, 40, 50);
|
||||
SetResistance(ResistanceType.Cold, 40, 50);
|
||||
SetResistance(ResistanceType.Poison, 40, 50);
|
||||
SetResistance(ResistanceType.Energy, 40, 50);
|
||||
SetResistance(ResistanceType.Physical, 80, 90);
|
||||
SetResistance(ResistanceType.Fire, 40, 50);
|
||||
SetResistance(ResistanceType.Cold, 40, 50);
|
||||
SetResistance(ResistanceType.Poison, 40, 50);
|
||||
SetResistance(ResistanceType.Energy, 40, 50);
|
||||
|
||||
SetSkill(SkillName.EvalInt, 70.1, 80.0);
|
||||
SetSkill(SkillName.Magery, 70.1, 80.0);
|
||||
SetSkill(SkillName.Meditation, 70.1, 80.0);
|
||||
SetSkill(SkillName.MagicResist, 50.5, 100.0);
|
||||
SetSkill(SkillName.Tactics, 10.1, 20.0);
|
||||
SetSkill(SkillName.Wrestling, 10.1, 12.5);
|
||||
SetSkill(SkillName.EvalInt, 70.1, 80.0);
|
||||
SetSkill(SkillName.Magery, 70.1, 80.0);
|
||||
SetSkill(SkillName.Meditation, 70.1, 80.0);
|
||||
SetSkill(SkillName.MagicResist, 50.5, 100.0);
|
||||
SetSkill(SkillName.Tactics, 10.1, 20.0);
|
||||
SetSkill(SkillName.Wrestling, 10.1, 12.5);
|
||||
|
||||
Fame = 0;
|
||||
Karma = 0;
|
||||
Fame = 0;
|
||||
Karma = 0;
|
||||
|
||||
ControlSlots = 1;
|
||||
}
|
||||
|
||||
public ArcaneFey(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a pixie corpse";
|
||||
public override double DispelDifficulty => 70.0;
|
||||
public override double DispelFocus => 20.0;
|
||||
|
||||
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
|
||||
public override bool InitialInnocent => true;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
ControlSlots = 1;
|
||||
}
|
||||
|
||||
public override string CorpseName => "a pixie corpse";
|
||||
public override double DispelDifficulty => 70.0;
|
||||
public override double DispelFocus => 20.0;
|
||||
|
||||
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
|
||||
public override bool InitialInnocent => true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,63 +1,49 @@
|
|||
namespace Server.Mobiles
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Mobiles;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class ArcaneFiend : BaseCreature
|
||||
{
|
||||
public class ArcaneFiend : BaseCreature
|
||||
[Constructible]
|
||||
public ArcaneFiend() : base(AIType.AI_Mage)
|
||||
{
|
||||
[Constructible]
|
||||
public ArcaneFiend() : base(AIType.AI_Mage)
|
||||
{
|
||||
Body = 74;
|
||||
BaseSoundID = 422;
|
||||
Body = 74;
|
||||
BaseSoundID = 422;
|
||||
|
||||
SetStr(55);
|
||||
SetDex(40);
|
||||
SetInt(60);
|
||||
SetStr(55);
|
||||
SetDex(40);
|
||||
SetInt(60);
|
||||
|
||||
SetDamage(10, 14);
|
||||
SetDamage(10, 14);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 0);
|
||||
SetDamageType(ResistanceType.Fire, 50);
|
||||
SetDamageType(ResistanceType.Poison, 50);
|
||||
SetDamageType(ResistanceType.Physical, 0);
|
||||
SetDamageType(ResistanceType.Fire, 50);
|
||||
SetDamageType(ResistanceType.Poison, 50);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 25, 35);
|
||||
SetResistance(ResistanceType.Fire, 40, 50);
|
||||
SetResistance(ResistanceType.Cold, 20, 30);
|
||||
SetResistance(ResistanceType.Poison, 30, 40);
|
||||
SetResistance(ResistanceType.Energy, 30, 40);
|
||||
SetResistance(ResistanceType.Physical, 25, 35);
|
||||
SetResistance(ResistanceType.Fire, 40, 50);
|
||||
SetResistance(ResistanceType.Cold, 20, 30);
|
||||
SetResistance(ResistanceType.Poison, 30, 40);
|
||||
SetResistance(ResistanceType.Energy, 30, 40);
|
||||
|
||||
SetSkill(SkillName.EvalInt, 20.1, 30.0);
|
||||
SetSkill(SkillName.Magery, 60.1, 70.0);
|
||||
SetSkill(SkillName.MagicResist, 30.1, 50.0);
|
||||
SetSkill(SkillName.Tactics, 42.1, 50.0);
|
||||
SetSkill(SkillName.Wrestling, 40.1, 44.0);
|
||||
SetSkill(SkillName.EvalInt, 20.1, 30.0);
|
||||
SetSkill(SkillName.Magery, 60.1, 70.0);
|
||||
SetSkill(SkillName.MagicResist, 30.1, 50.0);
|
||||
SetSkill(SkillName.Tactics, 42.1, 50.0);
|
||||
SetSkill(SkillName.Wrestling, 40.1, 44.0);
|
||||
|
||||
Fame = 0;
|
||||
Karma = 0;
|
||||
Fame = 0;
|
||||
Karma = 0;
|
||||
|
||||
ControlSlots = 1;
|
||||
}
|
||||
|
||||
public ArcaneFiend(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "an imp corpse";
|
||||
public override double DispelDifficulty => 70.0;
|
||||
public override double DispelFocus => 20.0;
|
||||
|
||||
public override PackInstinct PackInstinct => PackInstinct.Daemon;
|
||||
public override bool BleedImmune => true; // TODO: Verify on OSI. Guide says this.
|
||||
public override string DefaultName => "an imp";
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
ControlSlots = 1;
|
||||
}
|
||||
|
||||
public override string CorpseName => "an imp corpse";
|
||||
public override double DispelDifficulty => 70.0;
|
||||
public override double DispelFocus => 20.0;
|
||||
|
||||
public override PackInstinct PackInstinct => PackInstinct.Daemon;
|
||||
public override bool BleedImmune => true; // TODO: Verify on OSI. Guide says this.
|
||||
public override string DefaultName => "an imp";
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,86 +1,74 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Mobiles
|
||||
namespace Server.Mobiles;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class NatureFury : BaseCreature
|
||||
{
|
||||
public class NatureFury : BaseCreature
|
||||
[Constructible]
|
||||
public NatureFury() : base(AIType.AI_Melee)
|
||||
{
|
||||
[Constructible]
|
||||
public NatureFury() : base(AIType.AI_Melee)
|
||||
Body = 0x33;
|
||||
Hue = 0x4001;
|
||||
|
||||
SetStr(150);
|
||||
SetDex(150);
|
||||
SetInt(100);
|
||||
|
||||
SetHits(80);
|
||||
SetStam(250);
|
||||
SetMana(0);
|
||||
|
||||
SetDamage(6, 8);
|
||||
|
||||
SetDamageType(ResistanceType.Poison, 100);
|
||||
SetDamageType(ResistanceType.Physical, 0);
|
||||
SetResistance(ResistanceType.Physical, 90);
|
||||
|
||||
SetSkill(SkillName.Wrestling, 90.0);
|
||||
SetSkill(SkillName.MagicResist, 70.0);
|
||||
SetSkill(SkillName.Tactics, 100.0);
|
||||
|
||||
Fame = 0;
|
||||
Karma = 0;
|
||||
|
||||
ControlSlots = 1;
|
||||
}
|
||||
|
||||
public override bool DeleteCorpseOnDeath => Core.AOS;
|
||||
public override bool IsHouseSummonable => true;
|
||||
|
||||
public override double DispelDifficulty => 125.0;
|
||||
public override double DispelFocus => 90.0;
|
||||
|
||||
public override bool BleedImmune => true;
|
||||
public override Poison PoisonImmune => Poison.Lethal;
|
||||
|
||||
public override bool AlwaysMurderer => true;
|
||||
public override string DefaultName => "a nature's fury";
|
||||
|
||||
public override void MoveToWorld(Point3D loc, Map map)
|
||||
{
|
||||
base.MoveToWorld(loc, map);
|
||||
Timer.StartTimer(DoEffects);
|
||||
}
|
||||
|
||||
public void DoEffects()
|
||||
{
|
||||
FixedParticles(0x91C, 10, 180, 0x2543, 0, 0, EffectLayer.Waist);
|
||||
PlaySound(0xE);
|
||||
PlaySound(0x1BC);
|
||||
|
||||
if (Alive && !Deleted)
|
||||
{
|
||||
Body = 0x33;
|
||||
Hue = 0x4001;
|
||||
|
||||
SetStr(150);
|
||||
SetDex(150);
|
||||
SetInt(100);
|
||||
|
||||
SetHits(80);
|
||||
SetStam(250);
|
||||
SetMana(0);
|
||||
|
||||
SetDamage(6, 8);
|
||||
|
||||
SetDamageType(ResistanceType.Poison, 100);
|
||||
SetDamageType(ResistanceType.Physical, 0);
|
||||
SetResistance(ResistanceType.Physical, 90);
|
||||
|
||||
SetSkill(SkillName.Wrestling, 90.0);
|
||||
SetSkill(SkillName.MagicResist, 70.0);
|
||||
SetSkill(SkillName.Tactics, 100.0);
|
||||
|
||||
Fame = 0;
|
||||
Karma = 0;
|
||||
|
||||
ControlSlots = 1;
|
||||
}
|
||||
|
||||
public NatureFury(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool DeleteCorpseOnDeath => Core.AOS;
|
||||
public override bool IsHouseSummonable => true;
|
||||
|
||||
public override double DispelDifficulty => 125.0;
|
||||
public override double DispelFocus => 90.0;
|
||||
|
||||
public override bool BleedImmune => true;
|
||||
public override Poison PoisonImmune => Poison.Lethal;
|
||||
|
||||
public override bool AlwaysMurderer => true;
|
||||
public override string DefaultName => "a nature's fury";
|
||||
|
||||
public override void MoveToWorld(Point3D loc, Map map)
|
||||
{
|
||||
base.MoveToWorld(loc, map);
|
||||
Timer.StartTimer(DoEffects);
|
||||
}
|
||||
|
||||
public void DoEffects()
|
||||
{
|
||||
FixedParticles(0x91C, 10, 180, 0x2543, 0, 0, EffectLayer.Waist);
|
||||
PlaySound(0xE);
|
||||
PlaySound(0x1BC);
|
||||
|
||||
if (Alive && !Deleted)
|
||||
{
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(7.0), DoEffects);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
|
||||
Delete();
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(7.0), DoEffects);
|
||||
}
|
||||
}
|
||||
|
||||
[AfterDeserialization(false)]
|
||||
private void AfterDeserialization()
|
||||
{
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -100,8 +100,7 @@ namespace Server.Spells.Third
|
|||
using var queue = PooledRefQueue<Item>.Create();
|
||||
foreach (var item in m.GetItemsAt())
|
||||
{
|
||||
if (item is ParalyzeFieldSpell.InternalItem or
|
||||
PoisonFieldSpell.InternalItem or FireFieldSpell.FireFieldItem)
|
||||
if (item is ParalyzeField or PoisonField or FireFieldItem)
|
||||
{
|
||||
// Use a queue just in case OnMoveOver changes the item's sector
|
||||
queue.Enqueue(item);
|
||||
|
|
|
|||
|
|
@ -1,186 +1,137 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Misc;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Spells.Third
|
||||
namespace Server.Spells.Third;
|
||||
|
||||
public class WallOfStoneSpell : MagerySpell, ISpellTargetingPoint3D
|
||||
{
|
||||
public class WallOfStoneSpell : MagerySpell, ISpellTargetingPoint3D
|
||||
private static readonly SpellInfo _info = new(
|
||||
"Wall of Stone",
|
||||
"In Sanct Ylem",
|
||||
227,
|
||||
9011,
|
||||
false,
|
||||
Reagent.Bloodmoss,
|
||||
Reagent.Garlic
|
||||
);
|
||||
|
||||
public WallOfStoneSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
|
||||
{
|
||||
private static readonly SpellInfo _info = new(
|
||||
"Wall of Stone",
|
||||
"In Sanct Ylem",
|
||||
227,
|
||||
9011,
|
||||
false,
|
||||
Reagent.Bloodmoss,
|
||||
Reagent.Garlic
|
||||
);
|
||||
}
|
||||
|
||||
public WallOfStoneSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
|
||||
public override SpellCircle Circle => SpellCircle.Third;
|
||||
|
||||
public void Target(IPoint3D p)
|
||||
{
|
||||
if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
|
||||
{
|
||||
SpellHelper.Turn(Caster, p);
|
||||
|
||||
SpellHelper.GetSurfaceTop(ref p);
|
||||
|
||||
var loc = new Point3D(p);
|
||||
|
||||
var eastToWest = SpellHelper.GetEastToWest(Caster.Location, loc);
|
||||
|
||||
Effects.PlaySound(loc, Caster.Map, 0x1F6);
|
||||
|
||||
for (var i = -1; i <= 1; ++i)
|
||||
{
|
||||
var targetLoc = new Point3D(eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z);
|
||||
var canFit = SpellHelper.AdjustField(ref targetLoc, Caster.Map, 22, true);
|
||||
|
||||
// Effects.SendLocationParticles( EffectItem.Create( loc, Caster.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 5025 );
|
||||
|
||||
if (!canFit)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Item item = new WallOfStone(targetLoc, Caster.Map, Caster);
|
||||
|
||||
Effects.SendLocationParticles(item, 0x376A, 9, 10, 5025);
|
||||
|
||||
// new WallOfStone( loc, Caster.Map, Caster );
|
||||
}
|
||||
}
|
||||
|
||||
public override SpellCircle Circle => SpellCircle.Third;
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public void Target(IPoint3D p)
|
||||
{
|
||||
if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
|
||||
{
|
||||
SpellHelper.Turn(Caster, p);
|
||||
|
||||
SpellHelper.GetSurfaceTop(ref p);
|
||||
|
||||
var loc = new Point3D(p);
|
||||
|
||||
var eastToWest = SpellHelper.GetEastToWest(Caster.Location, loc);
|
||||
|
||||
Effects.PlaySound(loc, Caster.Map, 0x1F6);
|
||||
|
||||
for (var i = -1; i <= 1; ++i)
|
||||
{
|
||||
var targetLoc = new Point3D(eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z);
|
||||
var canFit = SpellHelper.AdjustField(ref targetLoc, Caster.Map, 22, true);
|
||||
|
||||
// Effects.SendLocationParticles( EffectItem.Create( loc, Caster.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 5025 );
|
||||
|
||||
if (!canFit)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Item item = new InternalItem(targetLoc, Caster.Map, Caster);
|
||||
|
||||
Effects.SendLocationParticles(item, 0x376A, 9, 10, 5025);
|
||||
|
||||
// new InternalItem( loc, Caster.Map, Caster );
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new SpellTargetPoint3D(this, range: Core.ML ? 10 : 12);
|
||||
}
|
||||
|
||||
[DispellableField]
|
||||
private class InternalItem : Item
|
||||
{
|
||||
private readonly Mobile m_Caster;
|
||||
private DateTime m_End;
|
||||
private Timer m_Timer;
|
||||
|
||||
public InternalItem(Point3D loc, Map map, Mobile caster) : base(0x82)
|
||||
{
|
||||
Visible = false;
|
||||
Movable = false;
|
||||
|
||||
MoveToWorld(loc, map);
|
||||
|
||||
m_Caster = caster;
|
||||
|
||||
if (caster.InLOS(this))
|
||||
{
|
||||
Visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Delete();
|
||||
}
|
||||
|
||||
if (Deleted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m_Timer = new InternalTimer(this, TimeSpan.FromSeconds(10.0));
|
||||
m_Timer.Start();
|
||||
|
||||
m_End = Core.Now + TimeSpan.FromSeconds(10.0);
|
||||
}
|
||||
|
||||
public InternalItem(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool BlocksFit => true;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(1); // version
|
||||
|
||||
writer.WriteDeltaTime(m_End);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
m_End = reader.ReadDeltaTime();
|
||||
|
||||
m_Timer = new InternalTimer(this, m_End - Core.Now);
|
||||
m_Timer.Start();
|
||||
|
||||
break;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
var duration = TimeSpan.FromSeconds(10.0);
|
||||
|
||||
m_Timer = new InternalTimer(this, duration);
|
||||
m_Timer.Start();
|
||||
|
||||
m_End = Core.Now + duration;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
{
|
||||
if (m is PlayerMobile)
|
||||
{
|
||||
var noto = Notoriety.Compute(m_Caster, m);
|
||||
if (noto is Notoriety.Enemy or Notoriety.Ally)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return base.OnMoveOver(m);
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
m_Timer?.Stop();
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private readonly InternalItem m_Item;
|
||||
|
||||
public InternalTimer(InternalItem item, TimeSpan duration) : base(duration)
|
||||
{
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
m_Item.Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new SpellTargetPoint3D(this, range: Core.ML ? 10 : 12);
|
||||
}
|
||||
}
|
||||
|
||||
[DispellableField]
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class WallOfStone : Item
|
||||
{
|
||||
[SerializableField(0)]
|
||||
private Mobile _caster;
|
||||
|
||||
[DeltaDateTime]
|
||||
[SerializableField(1)]
|
||||
private DateTime _end;
|
||||
|
||||
private TimerExecutionToken _timer;
|
||||
|
||||
public WallOfStone(Point3D loc, Map map, Mobile caster) : base(0x82)
|
||||
{
|
||||
Visible = false;
|
||||
Movable = false;
|
||||
|
||||
MoveToWorld(loc, map);
|
||||
|
||||
_caster = caster;
|
||||
|
||||
if (caster.InLOS(this))
|
||||
{
|
||||
Visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Delete();
|
||||
}
|
||||
|
||||
if (Deleted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var duration = TimeSpan.FromSeconds(10.0);
|
||||
Timer.StartTimer(duration, Delete, out _timer);
|
||||
_end = Core.Now + duration;
|
||||
}
|
||||
public override bool BlocksFit => true;
|
||||
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
{
|
||||
if (m is PlayerMobile)
|
||||
{
|
||||
var noto = Notoriety.Compute(_caster, m);
|
||||
if (noto is Notoriety.Enemy or Notoriety.Ally)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return base.OnMoveOver(m);
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
_timer.Cancel();
|
||||
}
|
||||
|
||||
[AfterDeserialization]
|
||||
private void AfterDeserialization()
|
||||
{
|
||||
Timer.StartTimer(_end - Core.Now, Delete, out _timer);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue