fix: Codegens gifts. Unifies staff names. Thank you to the community! (#1766)
### Summary
* Adds contributors/sponsors to the "staff" list for holiday items.
* Unifies all of the staff lists
* Moves 2004 winter gifts to the appropriate folder
* Codegens the gift items
## Thank you!
Thank you to the RunUO/ServUO community, Owyn, Jaedan, the Outlands community, and the ModernUO contributors/community. Without all of you, this would not be possible! ❤️
This commit is contained in:
parent
8efa90b3ce
commit
8fd04ac5aa
30 changed files with 822 additions and 1017 deletions
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class DecorativeTopiary : Item
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{
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[Constructible]
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public DecorativeTopiary() : base(0x2378)
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{
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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public override void OnSingleClick(Mobile from)
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{
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base.OnSingleClick(from);
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LabelTo(from, 1070880); // Winter 2004
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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list.Add(1070880); // Winter 2004
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}
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}
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class FestiveCactus : Item
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{
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[Constructible]
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public FestiveCactus() : base(0x2376)
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{
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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public override void OnSingleClick(Mobile from)
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{
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base.OnSingleClick(from);
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LabelTo(from, 1070880); // Winter 2004
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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list.Add(1070880); // Winter 2004
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}
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}
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using ModernUO.Serialization;
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using Server.Misc;
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namespace Server.Items;
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[Flippable(0x236E, 0x2371)]
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[SerializationGenerator(0, false)]
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public partial class LightOfTheWinterSolstice : Item
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{
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[InternString]
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[InvalidateProperties]
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[SerializableField(0)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private string _dipper;
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[Constructible]
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public LightOfTheWinterSolstice(string dipper = null) : base(0x236E)
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{
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_dipper = dipper?.Intern() ?? StaffInfo.GetRandomStaff();
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Weight = 1.0;
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LootType = LootType.Blessed;
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Light = LightType.Circle300;
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Hue = Utility.RandomDyedHue();
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}
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public override void OnSingleClick(Mobile from)
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{
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base.OnSingleClick(from);
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LabelTo(from, 1070881, _dipper); // Hand Dipped by ~1_name~
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LabelTo(from, 1070880); // Winter 2004
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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list.Add(1070881, _dipper); // Hand Dipped by ~1_name~
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list.Add(1070880); // Winter 2004
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}
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}
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322
Projects/UOContent/Holiday Stuff/Christmas/2004/Mistletoe.cs
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322
Projects/UOContent/Holiday Stuff/Christmas/2004/Mistletoe.cs
Normal file
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using ModernUO.Serialization;
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using Server.Gumps;
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using Server.Multis;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class MistletoeAddon : Item, IDyable, IAddon
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{
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[Constructible]
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public MistletoeAddon() : this(Utility.RandomDyedHue())
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{
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}
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[Constructible]
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public MistletoeAddon(int hue) : base(0x2375)
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{
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Hue = hue;
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Movable = false;
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}
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public bool CouldFit(IPoint3D p, Map map)
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{
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if (!map.CanFit(p.X, p.Y, p.Z, ItemData.Height))
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{
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return false;
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}
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if (ItemID == 0x2375)
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{
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return BaseAddon.IsWall(p.X, p.Y - 1, p.Z, map); // North wall
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}
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return BaseAddon.IsWall(p.X - 1, p.Y, p.Z, map); // West wall
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}
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public Item Deed => new MistletoeDeed(Hue);
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public virtual bool Dye(Mobile from, DyeTub sender)
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{
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if (Deleted)
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{
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return false;
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}
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var house = BaseHouse.FindHouseAt(this);
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if (house?.IsCoOwner(from) == true)
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{
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if (from.InRange(GetWorldLocation(), 1))
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{
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Hue = sender.DyedHue;
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return true;
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}
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from.SendLocalizedMessage(500295); // You are too far away to do that.
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return false;
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}
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return false;
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}
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[AfterDeserialization(false)]
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private void AfterDeserialization()
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{
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FixMovingCrate();
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}
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private void FixMovingCrate()
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{
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if (Deleted)
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{
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return;
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}
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if (Movable || IsLockedDown)
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{
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var deed = Deed;
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if (Parent is Item item)
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{
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item.AddItem(deed);
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deed.Location = Location;
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}
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else
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{
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deed.MoveToWorld(Location, Map);
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}
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Delete();
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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var house = BaseHouse.FindHouseAt(this);
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if (house?.IsCoOwner(from) != true)
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{
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return;
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}
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if (from.InRange(GetWorldLocation(), 3))
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{
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from.CloseGump<MistletoeAddonGump>();
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from.SendGump(new MistletoeAddonGump(from, this));
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}
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else
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{
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
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}
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}
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private class MistletoeAddonGump : Gump
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{
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private readonly MistletoeAddon _addon;
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private readonly Mobile _from;
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public MistletoeAddonGump(Mobile from, MistletoeAddon addon) : base(150, 50)
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{
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_from = from;
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_addon = addon;
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AddPage(0);
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AddBackground(0, 0, 220, 170, 0x13BE);
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AddBackground(10, 10, 200, 150, 0xBB8);
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AddHtmlLocalized(20, 30, 180, 60, 1062839); // Do you wish to re-deed this decoration?
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AddHtmlLocalized(55, 100, 160, 25, 1011011); // CONTINUE
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AddButton(20, 100, 0xFA5, 0xFA7, 1);
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AddHtmlLocalized(55, 125, 160, 25, 1011012); // CANCEL
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AddButton(20, 125, 0xFA5, 0xFA7, 0);
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}
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public override void OnResponse(NetState sender, in RelayInfo info)
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{
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if (_addon.Deleted || info.ButtonID != 1)
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{
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return;
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}
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if (_from.InRange(_addon.GetWorldLocation(), 3))
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{
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_from.AddToBackpack(_addon.Deed);
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_addon.Delete();
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}
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else
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{
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_from.SendLocalizedMessage(500295); // You are too far away to do that.
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}
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}
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}
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}
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[Flippable(0x14F0, 0x14EF)]
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[SerializationGenerator(0, false)]
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public partial class MistletoeDeed : Item
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{
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[Constructible]
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public MistletoeDeed(int hue = 0) : base(0x14F0)
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{
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Hue = hue;
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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public override int LabelNumber => 1070882; // Mistletoe Deed
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public override void OnSingleClick(Mobile from)
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{
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base.OnSingleClick(from);
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LabelTo(from, 1070880); // Winter 2004
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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list.Add(1070880); // Winter 2004
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (!IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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return;
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}
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var house = BaseHouse.FindHouseAt(from);
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if (house?.IsCoOwner(from) == true)
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{
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from.SendLocalizedMessage(1062838); // Where would you like to place this decoration?
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from.BeginTarget(-1, true, TargetFlags.None, Placement_OnTarget);
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}
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else
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{
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from.SendLocalizedMessage(502092); // You must be in your house to do this.
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}
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}
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public void Placement_OnTarget(Mobile from, object targeted)
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{
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if (targeted is not IPoint3D p)
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{
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return;
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}
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var loc = new Point3D(p);
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var house = BaseHouse.FindHouseAt(loc, from.Map, 16);
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if (house?.IsCoOwner(from) != true)
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{
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from.SendLocalizedMessage(1042036); // That location is not in your house.
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return;
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}
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var northWall = BaseAddon.IsWall(loc.X, loc.Y - 1, loc.Z, from.Map);
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var westWall = BaseAddon.IsWall(loc.X - 1, loc.Y, loc.Z, from.Map);
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if (northWall && westWall)
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{
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from.SendGump(new MistletoeDeedGump(from, loc, this));
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}
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else
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{
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PlaceAddon(from, loc, northWall, westWall);
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}
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}
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private void PlaceAddon(Mobile from, Point3D loc, bool northWall, bool westWall)
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{
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if (Deleted)
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{
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return;
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}
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var house = BaseHouse.FindHouseAt(loc, from.Map, 16);
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if (house?.IsCoOwner(from) != true)
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{
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from.SendLocalizedMessage(1042036); // That location is not in your house.
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return;
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}
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var itemID = 0;
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if (northWall)
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{
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itemID = 0x2374;
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}
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else if (westWall)
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{
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itemID = 0x2375;
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}
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else
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{
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from.SendLocalizedMessage(1070883); // The mistletoe must be placed next to a wall.
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}
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if (itemID > 0)
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{
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Item addon = new MistletoeAddon(Hue);
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addon.ItemID = itemID;
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addon.MoveToWorld(loc, from.Map);
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house.Addons.Add(addon);
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Delete();
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}
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}
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private class MistletoeDeedGump : Gump
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{
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private readonly MistletoeDeed _deed;
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private readonly Mobile _from;
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private readonly Point3D _loc;
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public MistletoeDeedGump(Mobile from, Point3D loc, MistletoeDeed deed) : base(150, 50)
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{
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_from = from;
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_loc = loc;
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_deed = deed;
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AddBackground(0, 0, 300, 150, 0xA28);
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AddPage(0);
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AddItem(90, 30, 0x2375);
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AddItem(180, 30, 0x2374);
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AddButton(50, 35, 0x868, 0x869, 1);
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AddButton(145, 35, 0x868, 0x869, 2);
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}
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public override void OnResponse(NetState sender, in RelayInfo info)
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{
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if (_deed.Deleted)
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{
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return;
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}
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switch (info.ButtonID)
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{
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case 1:
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{
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_deed.PlaceAddon(_from, _loc, false, true);
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break;
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}
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case 2:
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{
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_deed.PlaceAddon(_from, _loc, true, false);
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break;
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}
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}
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}
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}
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}
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class PileOfGlacialSnow : Item
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{
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[Constructible]
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public PileOfGlacialSnow() : base(0x913)
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{
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Hue = 0x480;
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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public override int LabelNumber => 1070874; // a Pile of Glacial Snow
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public override void OnSingleClick(Mobile from)
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{
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base.OnSingleClick(from);
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LabelTo(from, 1070880); // Winter 2004
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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list.Add(1070880); // Winter 2004
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (!IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042010); // You must have the object in your backpack to use it.
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}
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else if (from.Mounted)
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{
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from.SendLocalizedMessage(1010097); // You cannot use this while mounted.
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}
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else if (from.CanBeginAction<SnowPile>())
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{
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from.SendLocalizedMessage(1005575); // You carefully pack the snow into a ball...
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from.Target = new SnowTarget();
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}
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else
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{
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from.SendLocalizedMessage(1005574); // The snow is not ready to be packed yet. Keep trying.
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}
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}
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}
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38
Projects/UOContent/Holiday Stuff/Christmas/2004/SnowPile.cs
Normal file
38
Projects/UOContent/Holiday Stuff/Christmas/2004/SnowPile.cs
Normal file
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class SnowPile : Item
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{
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[Constructible]
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public SnowPile() : base(0x913)
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{
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Hue = 0x481;
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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public override int LabelNumber => 1005578; // a pile of snow
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public override void OnDoubleClick(Mobile from)
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{
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if (!IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042010); // You must have the object in your backpack to use it.
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}
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else if (from.Mounted)
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{
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from.SendLocalizedMessage(1010097); // You cannot use this while mounted.
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}
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else if (from.CanBeginAction<SnowPile>())
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{
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from.SendLocalizedMessage(1005575); // You carefully pack the snow into a ball...
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from.Target = new SnowTarget();
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}
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else
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{
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from.SendLocalizedMessage(1005574); // The snow is not ready to be packed yet. Keep trying.
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}
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}
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}
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using System;
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using Server.Engines.ConPVP;
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using Server.Targeting;
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namespace Server.Items;
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public class SnowTarget : Target
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{
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private static readonly Type[] _snowPileTypes = [typeof(SnowPile), typeof(PileOfGlacialSnow)];
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public SnowTarget() : base(10, false, TargetFlags.None)
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{
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}
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protected override void OnTarget(Mobile from, object target)
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{
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if (target == from)
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{
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from.SendLocalizedMessage(1005576); // You can't throw this at yourself.
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return;
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}
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|
||||
if (target is not Mobile targ)
|
||||
{
|
||||
// You can only throw a snowball at something that can throw one back.
|
||||
from.SendLocalizedMessage(1005577);
|
||||
return;
|
||||
}
|
||||
|
||||
var pack = targ.Backpack;
|
||||
|
||||
if (from.Region.IsPartOf<SafeZone>() || targ.Region.IsPartOf<SafeZone>())
|
||||
{
|
||||
from.SendMessage("You may not throw snow here.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (pack?.FindItemByType(_snowPileTypes) == null)
|
||||
{
|
||||
// You can only throw a snowball at something that can throw one back.
|
||||
from.SendLocalizedMessage(1005577);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!from.BeginAction<SnowPile>())
|
||||
{
|
||||
from.SendLocalizedMessage(1005574); // The snow is not ready to be packed yet. Keep trying.
|
||||
return;
|
||||
}
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(5.0), from.EndAction<SnowPile>);
|
||||
|
||||
from.PlaySound(0x145);
|
||||
|
||||
from.Animate(9, 1, 1, true, false, 0);
|
||||
|
||||
targ.SendLocalizedMessage(1010572); // You have just been hit by a snowball!
|
||||
from.SendLocalizedMessage(1010573); // You throw the snowball and hit the target!
|
||||
|
||||
Effects.SendMovingEffect(from, targ, 0x36E4, 7, 0, false, true, 0x47F);
|
||||
}
|
||||
}
|
||||
28
Projects/UOContent/Holiday Stuff/Christmas/2004/SnowyTree.cs
Normal file
28
Projects/UOContent/Holiday Stuff/Christmas/2004/SnowyTree.cs
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class SnowyTree : Item
|
||||
{
|
||||
[Constructible]
|
||||
public SnowyTree() : base(0x2377)
|
||||
{
|
||||
Weight = 1.0;
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
base.OnSingleClick(from);
|
||||
|
||||
LabelTo(from, 1070880); // Winter 2004
|
||||
}
|
||||
|
||||
public override void GetProperties(IPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
list.Add(1070880); // Winter 2004
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,53 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Misc;
|
||||
|
||||
public class WinterGiftGiver2004 : GiftGiver
|
||||
{
|
||||
public override DateTime Start => new(2004, 12, 24);
|
||||
public override DateTime Finish => new(2005, 1, 1);
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
GiftGiving.Register(new WinterGiftGiver2004());
|
||||
}
|
||||
|
||||
public override void GiveGift(Mobile mob)
|
||||
{
|
||||
var box = new GiftBox();
|
||||
|
||||
box.DropItem(new MistletoeDeed());
|
||||
box.DropItem(new PileOfGlacialSnow());
|
||||
box.DropItem(new LightOfTheWinterSolstice());
|
||||
|
||||
var random = Utility.Random(100);
|
||||
|
||||
if (random < 60)
|
||||
{
|
||||
box.DropItem(new DecorativeTopiary());
|
||||
}
|
||||
else if (random < 84)
|
||||
{
|
||||
box.DropItem(new FestiveCactus());
|
||||
}
|
||||
else
|
||||
{
|
||||
box.DropItem(new SnowyTree());
|
||||
}
|
||||
|
||||
switch (GiveGift(mob, box))
|
||||
{
|
||||
case GiftResult.Backpack:
|
||||
{
|
||||
mob.SendMessage(0x482, "Happy Holidays from the team! Gift items have been placed in your backpack.");
|
||||
break;
|
||||
}
|
||||
case GiftResult.BankBox:
|
||||
{
|
||||
mob.SendMessage(0x482, "Happy Holidays from the team! Gift items have been placed in your bank box.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,90 +1,64 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Misc;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class HalloweenPumpkin : Item
|
||||
{
|
||||
[SerializationGenerator(1, false)]
|
||||
public partial class HalloweenPumpkin : Item
|
||||
[InternString]
|
||||
[SerializableField(0)]
|
||||
private string _staffer;
|
||||
|
||||
[Constructible]
|
||||
public HalloweenPumpkin()
|
||||
{
|
||||
private static readonly string[] m_Staff =
|
||||
Weight = Utility.RandomMinMax(3, 20);
|
||||
ItemID = Utility.RandomDouble() < 0.02
|
||||
? Utility.RandomList(0x4694, 0x4698)
|
||||
: Utility.RandomList(0xc6a, 0xc6b, 0xc6c);
|
||||
}
|
||||
|
||||
public override string DefaultName => _staffer != null ? $"{_staffer}'s Jack-O-Lantern" : "A Jack-O-Lantern";
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (!from.InRange(GetWorldLocation(), 2))
|
||||
{
|
||||
"Owyn",
|
||||
"Luthius",
|
||||
"Kamron",
|
||||
"Jaedan",
|
||||
"Vorspire"
|
||||
return;
|
||||
}
|
||||
|
||||
var douse = ItemID is 0x4695 or 0x4691;
|
||||
|
||||
ItemID = ItemID switch
|
||||
{
|
||||
0x4694 => 0x4691,
|
||||
0x4691 => 0x4694,
|
||||
0x4698 => 0x4695,
|
||||
0x4695 => 0x4698,
|
||||
_ => ItemID
|
||||
};
|
||||
|
||||
[Constructible]
|
||||
public HalloweenPumpkin()
|
||||
{
|
||||
Weight = Utility.RandomMinMax(3, 20);
|
||||
ItemID = Utility.RandomDouble() < 0.02
|
||||
? Utility.RandomList(0x4694, 0x4698)
|
||||
: Utility.RandomList(0xc6a, 0xc6b, 0xc6c);
|
||||
}
|
||||
from.SendLocalizedMessage(douse ? 1113988 : 1113987); // You extinguish/light the Jack-O-Lantern
|
||||
Effects.PlaySound(GetWorldLocation(), Map, douse ? 0x3be : 0x47);
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
public override bool OnDragLift(Mobile from)
|
||||
{
|
||||
if (Name == null && ItemID is 0x4694 or 0x4691 or 0x4698 or 0x4695)
|
||||
{
|
||||
if (!from.InRange(GetWorldLocation(), 2))
|
||||
if (Utility.RandomBool())
|
||||
{
|
||||
return;
|
||||
new PumpkinHead().MoveToWorld(GetWorldLocation(), Map);
|
||||
|
||||
Delete();
|
||||
return false;
|
||||
}
|
||||
|
||||
var douse = false;
|
||||
|
||||
switch (ItemID)
|
||||
{
|
||||
case 0x4694:
|
||||
ItemID = 0x4691;
|
||||
break;
|
||||
case 0x4691:
|
||||
ItemID = 0x4694;
|
||||
douse = true;
|
||||
break;
|
||||
case 0x4698:
|
||||
ItemID = 0x4695;
|
||||
break;
|
||||
case 0x4695:
|
||||
ItemID = 0x4698;
|
||||
douse = true;
|
||||
break;
|
||||
default: return;
|
||||
}
|
||||
|
||||
from.SendLocalizedMessage(douse ? 1113988 : 1113987); // You extinguish/light the Jack-O-Lantern
|
||||
Effects.PlaySound(GetWorldLocation(), Map, douse ? 0x3be : 0x47);
|
||||
_staffer = StaffInfo.GetRandomStaff();
|
||||
}
|
||||
|
||||
private void AssignRandomName()
|
||||
{
|
||||
Name = $"{m_Staff.RandomElement()}'s Jack-O-Lantern";
|
||||
}
|
||||
|
||||
public override bool OnDragLift(Mobile from)
|
||||
{
|
||||
if (Name == null && ItemID is 0x4694 or 0x4691 or 0x4698 or 0x4695)
|
||||
{
|
||||
if (Utility.RandomBool())
|
||||
{
|
||||
new PumpkinHead().MoveToWorld(GetWorldLocation(), Map);
|
||||
|
||||
Delete();
|
||||
return false;
|
||||
}
|
||||
|
||||
AssignRandomName();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void Deserialize(IGenericReader reader, int version)
|
||||
{
|
||||
if (version == 0 && Name == null && ItemID == 0x4698)
|
||||
{
|
||||
AssignRandomName();
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,33 +1,24 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Misc;
|
||||
|
||||
namespace Server.Items.Holiday
|
||||
namespace Server.Items.Holiday;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
[TypeAlias("Server.Items.ClownMask", "Server.Items.DaemonMask", "Server.Items.PlagueMask")]
|
||||
public partial class BasePaintedMask : Item
|
||||
{
|
||||
[SerializationGenerator(0, false)]
|
||||
[TypeAlias("Server.Items.ClownMask", "Server.Items.DaemonMask", "Server.Items.PlagueMask")]
|
||||
public partial class BasePaintedMask : Item
|
||||
[InternString]
|
||||
[SerializableField(0, setter: "private")]
|
||||
private string _staffer;
|
||||
|
||||
public BasePaintedMask(int itemid) : this(StaffInfo.GetRandomStaff(), itemid)
|
||||
{
|
||||
private static readonly string[] Staffers =
|
||||
{
|
||||
"Owyn",
|
||||
"Luthius",
|
||||
"Kamron",
|
||||
"Jaedan",
|
||||
"Vorspire"
|
||||
};
|
||||
|
||||
[InternString]
|
||||
[SerializableField(0, setter: "private")]
|
||||
private string _staffer;
|
||||
|
||||
public BasePaintedMask(int itemid) : this(Staffers.RandomElement(), itemid)
|
||||
{
|
||||
}
|
||||
|
||||
public BasePaintedMask(string staffer, int itemid) : base(itemid + Utility.Random(2)) =>
|
||||
_staffer = staffer.Intern();
|
||||
|
||||
public override string DefaultName => _staffer != null ? $"{MaskName} hand painted by {_staffer}" : MaskName;
|
||||
|
||||
public virtual string MaskName => "A Mask";
|
||||
}
|
||||
|
||||
public BasePaintedMask(string staffer, int itemid) : base(itemid + Utility.Random(2)) =>
|
||||
_staffer = staffer.Intern();
|
||||
|
||||
public override string DefaultName => _staffer != null ? $"{MaskName} hand painted by {_staffer}" : MaskName;
|
||||
|
||||
public virtual string MaskName => "A Mask";
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue