support for listening on specific ip addresses and additional ports

This commit is contained in:
mark 2007-11-17 07:10:29 +00:00
parent 36868afd0a
commit a4c562c06d
5 changed files with 72 additions and 56 deletions

View file

@ -33,12 +33,8 @@ namespace Server.Misc
* locally private address, the server will direct the client to either the AutoDetected IP address or the manually entered
* IP address or hostname, whichever is applicable. Loopback clients will be directed to loopback.
*
* If you would like to change the default port RunUO listens on, you can do so by modifying the 'Listener.Port' assignment
* found below. If you would like to listen on additional ports (i.e. 22, 23, 80, for clients behind highly restrictive egress
* firewalls) you can do so by modifying the file SocketOptions.cs found in this directory.
*
* RunUO currently has no provision to bind on specific interfaces. If you need to run multiple instances of RunUO, you must
* bind the listener to a unique port.
* If you would like to listen on additional ports (i.e. 22, 23, 80, for clients behind highly restrictive egress
* firewalls) or specific IP adddresses you can do so by modifying the file SocketOptions.cs found in this directory.
*/
public static readonly string Address = null;
@ -48,8 +44,6 @@ namespace Server.Misc
public static void Initialize()
{
Listener.Port = 2593;
if ( Address == null ) {
if ( AutoDetect )
AutoDetection();

View file

@ -14,8 +14,13 @@ namespace Server
private const int CoalesceBufferSize = 512; // MSS that the core will use when buffering packets
private const int PooledSockets = 32; // The number of sockets to initially pool. Ideal value is expected client count.
private static int[] m_AdditionalPorts = new int[0];
//private static int[] m_AdditionalPorts = new int[]{ 2594 };
private static IPEndPoint[] m_ListenerEndPoints = new IPEndPoint[] {
new IPEndPoint( IPAddress.Any, 2593 ), // Default: Listen on port 2593 on all IP addresses
// Examples:
// new IPEndPoint( IPAddress.Any, 80 ), // Listen on port 80 on all IP addresses
// new IPEndPoint( IPAddress.Parse( "1.2.3.4" ), 2593 ), // Listen on port 2593 on IP address 1.2.3.4
};
public static void Initialize()
{
@ -24,14 +29,7 @@ namespace Server
EventSink.SocketConnect += new SocketConnectEventHandler( EventSink_SocketConnect );
if ( m_AdditionalPorts.Length > 0 )
EventSink.ServerStarted += new ServerStartedEventHandler( EventSink_ServerStarted );
}
public static void EventSink_ServerStarted()
{
for ( int i = 0; i < m_AdditionalPorts.Length; ++i )
Core.MessagePump.AddListener( new Listener( m_AdditionalPorts[i] ) );
Listener.EndPoints = m_ListenerEndPoints;
}
private static void EventSink_SocketConnect( SocketConnectEventArgs e )