Rearranges packet code (#295)

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Kamron Batman 2020-10-30 22:49:00 -07:00 • committed by GitHub
parent 5f7e4bf050
commit a8d486a969
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GPG key ID: 4AEE18F83AFDEB23
54 changed files with 3023 additions and 2846 deletions

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@ -975,23 +975,23 @@ namespace Server.Multis
public static void Initialize()
{
PacketHandlers.RegisterExtended(0x1E, true, QueryDesignDetails);
IncomingExtendedCommandPackets.RegisterExtended(0x1E, true, QueryDesignDetails);
PacketHandlers.RegisterEncoded(0x02, true, Designer_Backup);
PacketHandlers.RegisterEncoded(0x03, true, Designer_Restore);
PacketHandlers.RegisterEncoded(0x04, true, Designer_Commit);
PacketHandlers.RegisterEncoded(0x05, true, Designer_Delete);
PacketHandlers.RegisterEncoded(0x06, true, Designer_Build);
PacketHandlers.RegisterEncoded(0x0C, true, Designer_Close);
PacketHandlers.RegisterEncoded(0x0D, true, Designer_Stairs);
PacketHandlers.RegisterEncoded(0x0E, true, Designer_Sync);
PacketHandlers.RegisterEncoded(0x10, true, Designer_Clear);
PacketHandlers.RegisterEncoded(0x12, true, Designer_Level);
IncomingPackets.RegisterEncoded(0x02, true, Designer_Backup);
IncomingPackets.RegisterEncoded(0x03, true, Designer_Restore);
IncomingPackets.RegisterEncoded(0x04, true, Designer_Commit);
IncomingPackets.RegisterEncoded(0x05, true, Designer_Delete);
IncomingPackets.RegisterEncoded(0x06, true, Designer_Build);
IncomingPackets.RegisterEncoded(0x0C, true, Designer_Close);
IncomingPackets.RegisterEncoded(0x0D, true, Designer_Stairs);
IncomingPackets.RegisterEncoded(0x0E, true, Designer_Sync);
IncomingPackets.RegisterEncoded(0x10, true, Designer_Clear);
IncomingPackets.RegisterEncoded(0x12, true, Designer_Level);
PacketHandlers.RegisterEncoded(0x13, true, Designer_Roof); // Samurai Empire roof
PacketHandlers.RegisterEncoded(0x14, true, Designer_RoofDelete); // Samurai Empire roof
IncomingPackets.RegisterEncoded(0x13, true, Designer_Roof); // Samurai Empire roof
IncomingPackets.RegisterEncoded(0x14, true, Designer_RoofDelete); // Samurai Empire roof
PacketHandlers.RegisterEncoded(0x1A, true, Designer_Revert);
IncomingPackets.RegisterEncoded(0x1A, true, Designer_Revert);
EventSink.Speech += EventSink_Speech;
}