fix: Changes magic humanoid monsters to use code gen (#1301)

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Arutosio 2022-12-14 01:13:38 +01:00 • committed by GitHub
parent 00b3a849b6
commit b03e2efdd6
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54 changed files with 335 additions and 603 deletions

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@ -1,9 +1,11 @@
using ModernUO.Serialization;
using Server.Ethics;
using Server.Factions;
namespace Server.Mobiles
{
public class Daemon : BaseCreature
[SerializationGenerator(0, false)]
public partial class Daemon : BaseCreature
{
[Constructible]
public Daemon() : base(AIType.AI_Mage)
@ -41,10 +43,6 @@ namespace Server.Mobiles
ControlSlots = Core.SE ? 4 : 5;
}
public Daemon(Serial serial) : base(serial)
{
}
public override string CorpseName => "a daemon corpse";
public override double DispelDifficulty => 125.0;
public override double DispelFocus => 45.0;
@ -64,17 +62,5 @@ namespace Server.Mobiles
AddLoot(LootPack.Average, 2);
AddLoot(LootPack.MedScrolls, 2);
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}