fix: Changes magic humanoid monsters to use code gen (#1301)
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54 changed files with 335 additions and 603 deletions
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@ -1,9 +1,11 @@
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using ModernUO.Serialization;
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using Server.Ethics;
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using Server.Factions;
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namespace Server.Mobiles
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{
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public class Daemon : BaseCreature
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[SerializationGenerator(0, false)]
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public partial class Daemon : BaseCreature
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{
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[Constructible]
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public Daemon() : base(AIType.AI_Mage)
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@ -41,10 +43,6 @@ namespace Server.Mobiles
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ControlSlots = Core.SE ? 4 : 5;
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}
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public Daemon(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "a daemon corpse";
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public override double DispelDifficulty => 125.0;
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public override double DispelFocus => 45.0;
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@ -64,17 +62,5 @@ namespace Server.Mobiles
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AddLoot(LootPack.Average, 2);
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AddLoot(LootPack.MedScrolls, 2);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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