fix: Changes magic humanoid monsters to use code gen (#1301)
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00b3a849b6
commit
b03e2efdd6
54 changed files with 335 additions and 603 deletions
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@ -1,8 +1,10 @@
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using ModernUO.Serialization;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class GolemController : BaseCreature
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[SerializationGenerator(0, false)]
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public partial class GolemController : BaseCreature
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{
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[Constructible]
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public GolemController() : base(AIType.AI_Mage)
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@ -52,10 +54,6 @@ namespace Server.Mobiles
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}
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}
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public GolemController(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "a golem controller corpse";
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public override bool ClickTitle => false;
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@ -79,17 +77,5 @@ namespace Server.Mobiles
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AddItem(item);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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