Adds missing gump components. (#111)

This commit is contained in:
Kamron Batman 2020-04-24 21:31:31 -07:00 committed by GitHub
parent 18b7cee52a
commit c116dff3e8
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GPG key ID: 4AEE18F83AFDEB23
25 changed files with 531 additions and 1045 deletions

View file

@ -36,27 +36,20 @@ namespace Server.Gumps
private static readonly byte[] m_NoClose = StringToBuffer("{ noclose }");
private static readonly byte[] m_NoDispose = StringToBuffer("{ nodispose }");
private static readonly byte[] m_NoResize = StringToBuffer("{ noresize }");
private bool m_Closable = true;
private bool m_Disposable = true;
private bool m_Draggable = true;
private bool m_Resizable = true;
private uint m_Serial;
private readonly List<string> m_Strings;
internal int m_TextEntries, m_Switches;
private int m_X, m_Y;
public Gump(int x, int y)
{
do
{
m_Serial = m_NextSerial++;
} while (m_Serial == 0); // standard client apparently doesn't send a gump response packet if serial == 0
Serial = m_NextSerial++;
} while (Serial == 0); // standard client apparently doesn't send a gump response packet if serial == 0
m_X = x;
m_Y = y;
X = x;
Y = y;
TypeID = GetTypeID(GetType());
@ -64,109 +57,26 @@ namespace Server.Gumps
m_Strings = new List<string>();
}
public int TypeID{ get; }
public int TypeID { get; }
public List<GumpEntry> Entries{ get; }
public List<GumpEntry> Entries { get; }
public uint Serial
{
get => m_Serial;
set
{
if (m_Serial != value)
{
m_Serial = value;
Invalidate();
}
}
}
public uint Serial { get; set; }
public int X
{
get => m_X;
set
{
if (m_X != value)
{
m_X = value;
Invalidate();
}
}
}
public int X { get; set; }
public int Y
{
get => m_Y;
set
{
if (m_Y != value)
{
m_Y = value;
Invalidate();
}
}
}
public int Y { get; set; }
public bool Disposable
{
get => m_Disposable;
set
{
if (m_Disposable != value)
{
m_Disposable = value;
Invalidate();
}
}
}
public bool Disposable { get; set; } = true;
public bool Resizable
{
get => m_Resizable;
set
{
if (m_Resizable != value)
{
m_Resizable = value;
Invalidate();
}
}
}
public bool Resizable { get; set; } = true;
public bool Draggable
{
get => m_Draggable;
set
{
if (m_Draggable != value)
{
m_Draggable = value;
Invalidate();
}
}
}
public bool Draggable { get; set; } = true;
public bool Closable
{
get => m_Closable;
set
{
if (m_Closable != value)
{
m_Closable = value;
Invalidate();
}
}
}
public bool Closable { get; set; } = true;
public static int GetTypeID(Type type) => type?.FullName?.GetHashCode() ?? -1;
public void Invalidate()
{
//if ( m_Strings.Count > 0 )
// m_Strings.Clear();
}
public void AddPage(int page)
{
Add(new GumpPage(page));
@ -198,9 +108,9 @@ namespace Server.Gumps
Add(new GumpGroup(group));
}
public void AddTooltip(int number)
public void AddTooltip(int number, string args)
{
Add(new GumpTooltip(number));
Add(new GumpTooltip(number, args));
}
public void AddHtml(int x, int y, int width, int height, string text, bool background = false, bool scrollbar = false)
@ -208,7 +118,8 @@ namespace Server.Gumps
Add(new GumpHtml(x, y, width, height, text, background, scrollbar));
}
public void AddHtmlLocalized(int x, int y, int width, int height, int number, bool background = false, bool scrollbar = false)
public void AddHtmlLocalized(int x, int y, int width, int height, int number, bool background = false,
bool scrollbar = false)
{
Add(new GumpHtmlLocalized(x, y, width, height, number, background, scrollbar));
}
@ -264,7 +175,7 @@ namespace Server.Gumps
public void AddTextEntry(int x, int y, int width, int height, int hue, int entryID, string initialText)
{
Add( new GumpTextEntry(x, y, width, height, hue, entryID, initialText));
Add(new GumpTextEntry(x, y, width, height, hue, entryID, initialText));
}
public void AddTextEntry(int x, int y, int width, int height, int hue, int entryID, string initialText, int size)
@ -277,6 +188,21 @@ namespace Server.Gumps
Add(new GumpItemProperty(serial));
}
public void AddSpriteImage(int x, int y, int gumpID, int width, int height, int sx, int sy)
{
Add(new GumpSpriteImage(x, y, gumpID, width, height, sx, sy));
}
public void AddECHandleInput()
{
Add(new GumpECHandleInput());
}
public void AddGumpIDOverride(int gumpID)
{
Add(new GumpMasterGump(gumpID));
}
public void Add(GumpEntry g)
{
if (g.Parent != this)
@ -285,7 +211,6 @@ namespace Server.Gumps
}
else if (!Entries.Contains(g))
{
Invalidate();
Entries.Add(g);
}
}
@ -295,18 +220,16 @@ namespace Server.Gumps
if (g == null || !Entries.Contains(g))
return;
Invalidate();
Entries.Remove(g);
g.Parent = null;
}
public int Intern(string value)
{
int indexOf = m_Strings.IndexOf(value);
var indexOf = m_Strings.IndexOf(value);
if (indexOf >= 0) return indexOf;
Invalidate();
m_Strings.Add(value);
return m_Strings.Count - 1;
}
@ -328,23 +251,23 @@ namespace Server.Gumps
else
disp = new DisplayGumpFast(this);
if (!m_Draggable)
if (!Draggable)
disp.AppendLayout(m_NoMove);
if (!m_Closable)
if (!Closable)
disp.AppendLayout(m_NoClose);
if (!m_Disposable)
if (!Disposable)
disp.AppendLayout(m_NoDispose);
if (!m_Resizable)
if (!Resizable)
disp.AppendLayout(m_NoResize);
int count = Entries.Count;
var count = Entries.Count;
for (int i = 0; i < count; ++i)
for (var i = 0; i < count; ++i)
{
GumpEntry e = Entries[i];
var e = Entries[i];
disp.AppendLayout(m_BeginLayout);
e.AppendTo(ns, disp);

View file

@ -25,50 +25,32 @@ namespace Server.Gumps
public class GumpAlphaRegion : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("checkertrans");
private int m_Width, m_Height;
private int m_X, m_Y;
public GumpAlphaRegion(int x, int y, int width, int height)
{
m_X = x;
m_Y = y;
m_Width = width;
m_Height = height;
X = x;
Y = y;
Width = width;
Height = height;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int X { get; set; }
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Y { get; set; }
public int Width
{
get => m_Width;
set => Delta(ref m_Width, value);
}
public int Width { get; set; }
public int Height
{
get => m_Height;
set => Delta(ref m_Height, value);
}
public int Height { get; set; }
public override string Compile(NetState ns) => $"{{ checkertrans {m_X} {m_Y} {m_Width} {m_Height} }}";
public override string Compile(NetState ns) => $"{{ checkertrans {X} {Y} {Width} {Height} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_Width);
disp.AppendLayout(m_Height);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
}
}
}

View file

@ -25,59 +25,36 @@ namespace Server.Gumps
public class GumpBackground : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("resizepic");
private int m_GumpID;
private int m_Width, m_Height;
private int m_X, m_Y;
public GumpBackground(int x, int y, int width, int height, int gumpID)
{
m_X = x;
m_Y = y;
m_Width = width;
m_Height = height;
m_GumpID = gumpID;
X = x;
Y = y;
Width = width;
Height = height;
GumpID = gumpID;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int X { get; set; }
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Y { get; set; }
public int Width
{
get => m_Width;
set => Delta(ref m_Width, value);
}
public int Width { get; set; }
public int Height
{
get => m_Height;
set => Delta(ref m_Height, value);
}
public int Height { get; set; }
public int GumpID
{
get => m_GumpID;
set => Delta(ref m_GumpID, value);
}
public int GumpID { get; set; }
public override string Compile(NetState ns) => $"{{ resizepic {m_X} {m_Y} {m_GumpID} {m_Width} {m_Height} }}";
public override string Compile(NetState ns) => $"{{ resizepic {X} {Y} {GumpID} {Width} {Height} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_GumpID);
disp.AppendLayout(m_Width);
disp.AppendLayout(m_Height);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(GumpID);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
}
}
}

View file

@ -31,88 +31,46 @@ namespace Server.Gumps
public class GumpButton : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("button");
private int m_ButtonID;
private int m_ID1, m_ID2;
private int m_Param;
private GumpButtonType m_Type;
private int m_X, m_Y;
public GumpButton(int x, int y, int normalID, int pressedID, int buttonID,
GumpButtonType type = GumpButtonType.Reply, int param = 0)
{
m_X = x;
m_Y = y;
m_ID1 = normalID;
m_ID2 = pressedID;
m_ButtonID = buttonID;
m_Type = type;
m_Param = param;
X = x;
Y = y;
NormalID = normalID;
PressedID = pressedID;
ButtonID = buttonID;
Type = type;
Param = param;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int X { get; set; }
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Y { get; set; }
public int NormalID
{
get => m_ID1;
set => Delta(ref m_ID1, value);
}
public int NormalID { get; set; }
public int PressedID
{
get => m_ID2;
set => Delta(ref m_ID2, value);
}
public int PressedID { get; set; }
public int ButtonID
{
get => m_ButtonID;
set => Delta(ref m_ButtonID, value);
}
public int ButtonID { get; set; }
public GumpButtonType Type
{
get => m_Type;
set
{
if (m_Type != value)
{
m_Type = value;
public GumpButtonType Type { get; set; }
Gump parent = Parent;
public int Param { get; set; }
parent?.Invalidate();
}
}
}
public int Param
{
get => m_Param;
set => Delta(ref m_Param, value);
}
public override string Compile(NetState ns) => $"{{ button {m_X} {m_Y} {m_ID1} {m_ID2} {(int)m_Type} {m_Param} {m_ButtonID} }}";
public override string Compile(NetState ns) =>
$"{{ button {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_ID1);
disp.AppendLayout(m_ID2);
disp.AppendLayout((int)m_Type);
disp.AppendLayout(m_Param);
disp.AppendLayout(m_ButtonID);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(NormalID);
disp.AppendLayout(PressedID);
disp.AppendLayout((int)Type);
disp.AppendLayout(Param);
disp.AppendLayout(ButtonID);
}
}
}

View file

@ -25,68 +25,41 @@ namespace Server.Gumps
public class GumpCheck : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("checkbox");
private int m_ID1, m_ID2;
private bool m_InitialState;
private int m_SwitchID;
private int m_X, m_Y;
public GumpCheck(int x, int y, int inactiveID, int activeID, bool initialState, int switchID)
{
m_X = x;
m_Y = y;
m_ID1 = inactiveID;
m_ID2 = activeID;
m_InitialState = initialState;
m_SwitchID = switchID;
X = x;
Y = y;
InactiveID = inactiveID;
ActiveID = activeID;
InitialState = initialState;
SwitchID = switchID;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int X { get; set; }
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Y { get; set; }
public int InactiveID
{
get => m_ID1;
set => Delta(ref m_ID1, value);
}
public int InactiveID { get; set; }
public int ActiveID
{
get => m_ID2;
set => Delta(ref m_ID2, value);
}
public int ActiveID { get; set; }
public bool InitialState
{
get => m_InitialState;
set => Delta(ref m_InitialState, value);
}
public bool InitialState { get; set; }
public int SwitchID
{
get => m_SwitchID;
set => Delta(ref m_SwitchID, value);
}
public int SwitchID { get; set; }
public override string Compile(NetState ns) => $"{{ checkbox {m_X} {m_Y} {m_ID1} {m_ID2} {(m_InitialState ? 1 : 0)} {m_SwitchID} }}";
public override string Compile(NetState ns) =>
$"{{ checkbox {X} {Y} {InactiveID} {ActiveID} {(InitialState ? 1 : 0)} {SwitchID} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_ID1);
disp.AppendLayout(m_ID2);
disp.AppendLayout(m_InitialState);
disp.AppendLayout(m_SwitchID);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(InactiveID);
disp.AppendLayout(ActiveID);
disp.AppendLayout(InitialState);
disp.AppendLayout(SwitchID);
disp.Switches++;
}

View file

@ -0,0 +1,37 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: GumpECHandleInput.cs *
* Created: 2020/04/24 - Updated: 2020/04/24 *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using Server.Network;
namespace Server.Gumps
{
public class GumpECHandleInput : GumpEntry
{
public override string Compile(NetState ns) => "{ echandleinput }";
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("echandleinput");
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
}
}
}

View file

@ -42,31 +42,6 @@ namespace Server.Gumps
}
}
protected void Delta(ref uint var, uint val)
{
var = val;
}
protected void Delta(ref int var, int val)
{
var = val;
}
protected void Delta(ref bool var, bool val)
{
var = val;
}
protected void Delta(ref string var, string val)
{
var = val;
}
protected void Delta(ref object[] var, object[] val)
{
var = val;
}
public abstract string Compile(NetState ns);
public abstract void AppendTo(NetState ns, IGumpWriter disp);
}

View file

@ -25,22 +25,17 @@ namespace Server.Gumps
public class GumpGroup : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("group");
private int m_Group;
public GumpGroup(int group) => m_Group = group;
public GumpGroup(int group) => Group = group;
public int Group
{
get => m_Group;
set => Delta(ref m_Group, value);
}
public int Group { get; set; }
public override string Compile(NetState ns) => $"{{ group {m_Group} }}";
public override string Compile(NetState ns) => $"{{ group {Group} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_Group);
disp.AppendLayout(Group);
}
}
}

View file

@ -25,76 +25,45 @@ namespace Server.Gumps
public class GumpHtml : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("htmlgump");
private bool m_Background, m_Scrollbar;
private string m_Text;
private int m_Width, m_Height;
private int m_X, m_Y;
public GumpHtml(int x, int y, int width, int height, string text, bool background, bool scrollbar)
{
m_X = x;
m_Y = y;
m_Width = width;
m_Height = height;
m_Text = text;
m_Background = background;
m_Scrollbar = scrollbar;
X = x;
Y = y;
Width = width;
Height = height;
Text = text;
Background = background;
Scrollbar = scrollbar;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int X { get; set; }
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Y { get; set; }
public int Width
{
get => m_Width;
set => Delta(ref m_Width, value);
}
public int Width { get; set; }
public int Height
{
get => m_Height;
set => Delta(ref m_Height, value);
}
public int Height { get; set; }
public string Text
{
get => m_Text;
set => Delta(ref m_Text, value);
}
public string Text { get; set; }
public bool Background
{
get => m_Background;
set => Delta(ref m_Background, value);
}
public bool Background { get; set; }
public bool Scrollbar
{
get => m_Scrollbar;
set => Delta(ref m_Scrollbar, value);
}
public bool Scrollbar { get; set; }
public override string Compile(NetState ns) => $"{{ htmlgump {m_X} {m_Y} {m_Width} {m_Height} {Parent.Intern(m_Text)} {(m_Background ? 1 : 0)} {(m_Scrollbar ? 1 : 0)} }}";
public override string Compile(NetState ns) =>
$"{{ htmlgump {X} {Y} {Width} {Height} {Parent.Intern(Text)} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_Width);
disp.AppendLayout(m_Height);
disp.AppendLayout(Parent.Intern(m_Text));
disp.AppendLayout(m_Background);
disp.AppendLayout(m_Scrollbar);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
disp.AppendLayout(Parent.Intern(Text));
disp.AppendLayout(Background);
disp.AppendLayout(Scrollbar);
}
}
}

View file

@ -34,12 +34,7 @@ namespace Server.Gumps
private static readonly byte[] m_LayoutNamePlain = Gump.StringToBuffer("xmfhtmlgump");
private static readonly byte[] m_LayoutNameColor = Gump.StringToBuffer("xmfhtmlgumpcolor");
private static readonly byte[] m_LayoutNameArgs = Gump.StringToBuffer("xmfhtmltok");
private string m_Args;
private bool m_Background, m_Scrollbar;
private int m_Color;
private int m_Number;
private GumpHtmlLocalizedType m_Type;
private int m_Width, m_Height;
private int m_X, m_Y;
@ -50,11 +45,11 @@ namespace Server.Gumps
m_Y = y;
m_Width = width;
m_Height = height;
m_Number = number;
m_Background = background;
m_Scrollbar = scrollbar;
Number = number;
Background = background;
Scrollbar = scrollbar;
m_Type = GumpHtmlLocalizedType.Plain;
Type = GumpHtmlLocalizedType.Plain;
}
public GumpHtmlLocalized(int x, int y, int width, int height, int number, int color,
@ -64,12 +59,12 @@ namespace Server.Gumps
m_Y = y;
m_Width = width;
m_Height = height;
m_Number = number;
m_Color = color;
m_Background = background;
m_Scrollbar = scrollbar;
Number = number;
Color = color;
Background = background;
Scrollbar = scrollbar;
m_Type = GumpHtmlLocalizedType.Color;
Type = GumpHtmlLocalizedType.Color;
}
public GumpHtmlLocalized(int x, int y, int width, int height, int number, string args, int color,
@ -81,147 +76,99 @@ namespace Server.Gumps
m_Y = y;
m_Width = width;
m_Height = height;
m_Number = number;
m_Args = args;
m_Color = color;
m_Background = background;
m_Scrollbar = scrollbar;
Number = number;
Args = args;
Color = color;
Background = background;
Scrollbar = scrollbar;
m_Type = GumpHtmlLocalizedType.Args;
Type = GumpHtmlLocalizedType.Args;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int X { get; set; }
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Y { get; set; }
public int Width
{
get => m_Width;
set => Delta(ref m_Width, value);
}
public int Width { get; set; }
public int Height
{
get => m_Height;
set => Delta(ref m_Height, value);
}
public int Height { get; set; }
public int Number
{
get => m_Number;
set => Delta(ref m_Number, value);
}
public int Number { get; set; }
public string Args
{
get => m_Args;
set => Delta(ref m_Args, value);
}
public string Args { get; set; }
public int Color
{
get => m_Color;
set => Delta(ref m_Color, value);
}
public int Color { get; set; }
public bool Background
{
get => m_Background;
set => Delta(ref m_Background, value);
}
public bool Background { get; set; }
public bool Scrollbar
{
get => m_Scrollbar;
set => Delta(ref m_Scrollbar, value);
}
public bool Scrollbar { get; set; }
public GumpHtmlLocalizedType Type
{
get => m_Type;
set
{
if (m_Type != value)
{
m_Type = value;
Parent?.Invalidate();
}
}
}
public GumpHtmlLocalizedType Type { get; set; }
public override string Compile(NetState ns)
{
return m_Type switch
return Type switch
{
GumpHtmlLocalizedType.Plain =>
$"{{ xmfhtmlgump {m_X} {m_Y} {m_Width} {m_Height} {m_Number} {(m_Background ? 1 : 0)} {(m_Scrollbar ? 1 : 0)} }}",
$"{{ xmfhtmlgump {X} {Y} {Width} {Height} {Number} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} }}",
GumpHtmlLocalizedType.Color =>
$"{{ xmfhtmlgumpcolor {m_X} {m_Y} {m_Width} {m_Height} {m_Number} {(m_Background ? 1 : 0)} {(m_Scrollbar ? 1 : 0)} {m_Color} }}",
$"{{ xmfhtmlgumpcolor {X} {Y} {Width} {Height} {Number} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} {Color} }}",
_ =>
$"{{ xmfhtmltok {m_X} {m_Y} {m_Width} {m_Height} {(m_Background ? 1 : 0)} {(m_Scrollbar ? 1 : 0)} {m_Color} {m_Number} @{m_Args}@ }}"
$"{{ xmfhtmltok {X} {Y} {Width} {Height} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} {Color} {Number} @{Args}@ }}"
};
}
public override void AppendTo(NetState ns, IGumpWriter disp)
{
switch (m_Type)
switch (Type)
{
case GumpHtmlLocalizedType.Plain:
{
disp.AppendLayout(m_LayoutNamePlain);
{
disp.AppendLayout(m_LayoutNamePlain);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_Width);
disp.AppendLayout(m_Height);
disp.AppendLayout(m_Number);
disp.AppendLayout(m_Background);
disp.AppendLayout(m_Scrollbar);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_Width);
disp.AppendLayout(m_Height);
disp.AppendLayout(Number);
disp.AppendLayout(Background);
disp.AppendLayout(Scrollbar);
break;
}
break;
}
case GumpHtmlLocalizedType.Color:
{
disp.AppendLayout(m_LayoutNameColor);
{
disp.AppendLayout(m_LayoutNameColor);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_Width);
disp.AppendLayout(m_Height);
disp.AppendLayout(m_Number);
disp.AppendLayout(m_Background);
disp.AppendLayout(m_Scrollbar);
disp.AppendLayout(m_Color);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_Width);
disp.AppendLayout(m_Height);
disp.AppendLayout(Number);
disp.AppendLayout(Background);
disp.AppendLayout(Scrollbar);
disp.AppendLayout(Color);
break;
}
break;
}
case GumpHtmlLocalizedType.Args:
{
disp.AppendLayout(m_LayoutNameArgs);
{
disp.AppendLayout(m_LayoutNameArgs);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_Width);
disp.AppendLayout(m_Height);
disp.AppendLayout(m_Background);
disp.AppendLayout(m_Scrollbar);
disp.AppendLayout(m_Color);
disp.AppendLayout(m_Number);
disp.AppendLayout(m_Args);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_Width);
disp.AppendLayout(m_Height);
disp.AppendLayout(Background);
disp.AppendLayout(Scrollbar);
disp.AppendLayout(Color);
disp.AppendLayout(Number);
disp.AppendLayout(Args);
break;
}
break;
}
}
}
}

View file

@ -26,57 +26,37 @@ namespace Server.Gumps
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("gumppic");
private static readonly byte[] m_HueEquals = Gump.StringToBuffer(" hue=");
private int m_GumpID;
private int m_Hue;
private int m_X, m_Y;
public GumpImage(int x, int y, int gumpID, int hue = 0)
{
m_X = x;
m_Y = y;
m_GumpID = gumpID;
m_Hue = hue;
X = x;
Y = y;
GumpID = gumpID;
Hue = hue;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int X { get; set; }
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Y { get; set; }
public int GumpID
{
get => m_GumpID;
set => Delta(ref m_GumpID, value);
}
public int GumpID { get; set; }
public int Hue
{
get => m_Hue;
set => Delta(ref m_Hue, value);
}
public int Hue { get; set; }
public override string Compile(NetState ns) =>
m_Hue == 0 ? $"{{ gumppic {m_X} {m_Y} {m_GumpID} }}" :
$"{{ gumppic {m_X} {m_Y} {m_GumpID} hue={m_Hue} }}";
Hue == 0 ? $"{{ gumppic {X} {Y} {GumpID} }}" : $"{{ gumppic {X} {Y} {GumpID} hue={Hue} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_GumpID);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(GumpID);
if (m_Hue != 0)
if (Hue != 0)
{
disp.AppendLayout(m_HueEquals);
disp.AppendLayoutNS(m_Hue);
disp.AppendLayoutNS(Hue);
}
}
}

View file

@ -26,68 +26,39 @@ namespace Server.Gumps
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("buttontileart");
private static readonly byte[] m_LayoutTooltip = Gump.StringToBuffer(" }{ tooltip");
private int m_ButtonID;
private int m_Height;
private int m_Hue;
private int m_ID1, m_ID2;
private int m_ItemID;
private int m_Param;
private GumpButtonType m_Type;
private int m_Width;
//Note, on OSI, The tooltip supports ONLY clilocs as far as I can figure out, and the tooltip ONLY works after the buttonTileArt (as far as I can tell from testing)
private int m_X, m_Y;
// Note, on OSI, The tooltip supports ONLY clilocs as far as I can figure out, and the tooltip ONLY works after the buttonTileArt (as far as I can tell from testing)
public GumpImageTileButton(int x, int y, int normalID, int pressedID, int buttonID, GumpButtonType type, int param,
int itemID, int hue, int width, int height, int localizedTooltip = -1)
{
m_X = x;
m_Y = y;
m_ID1 = normalID;
m_ID2 = pressedID;
m_ButtonID = buttonID;
X = x;
Y = y;
NormalID = normalID;
PressedID = pressedID;
ButtonID = buttonID;
m_Type = type;
m_Param = param;
Param = param;
m_ItemID = itemID;
m_Hue = hue;
m_Width = width;
m_Height = height;
ItemID = itemID;
Hue = hue;
Width = width;
Height = height;
LocalizedTooltip = localizedTooltip;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int X { get; set; }
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Y { get; set; }
public int NormalID
{
get => m_ID1;
set => Delta(ref m_ID1, value);
}
public int NormalID { get; set; }
public int PressedID
{
get => m_ID2;
set => Delta(ref m_ID2, value);
}
public int PressedID { get; set; }
public int ButtonID
{
get => m_ButtonID;
set => Delta(ref m_ButtonID, value);
}
public int ButtonID { get; set; }
public GumpButtonType Type
{
@ -98,69 +69,47 @@ namespace Server.Gumps
{
m_Type = value;
Gump parent = Parent;
parent?.Invalidate();
var parent = Parent;
}
}
}
public int Param
{
get => m_Param;
set => Delta(ref m_Param, value);
}
public int Param { get; set; }
public int ItemID
{
get => m_ItemID;
set => Delta(ref m_ItemID, value);
}
public int ItemID { get; set; }
public int Hue
{
get => m_Hue;
set => Delta(ref m_Hue, value);
}
public int Hue { get; set; }
public int Width
{
get => m_Width;
set => Delta(ref m_Width, value);
}
public int Width { get; set; }
public int Height
{
get => m_Height;
set => Delta(ref m_Height, value);
}
public int Height { get; set; }
public int LocalizedTooltip{ get; set; }
public int LocalizedTooltip { get; set; }
public override string Compile(NetState ns)
{
if (LocalizedTooltip > 0)
return
$"{{ buttontileart {m_X} {m_Y} {m_ID1} {m_ID2} {(int)m_Type} {m_Param} {m_ButtonID} {m_ItemID} {m_Hue} {m_Width} {m_Height} }}{{ tooltip {LocalizedTooltip} }}";
$"{{ buttontileart {X} {Y} {NormalID} {PressedID} {(int)m_Type} {Param} {ButtonID} {ItemID} {Hue} {Width} {Height} }}{{ tooltip {LocalizedTooltip} }}";
return
$"{{ buttontileart {m_X} {m_Y} {m_ID1} {m_ID2} {(int)m_Type} {m_Param} {m_ButtonID} {m_ItemID} {m_Hue} {m_Width} {m_Height} }}";
$"{{ buttontileart {X} {Y} {NormalID} {PressedID} {(int)m_Type} {Param} {ButtonID} {ItemID} {Hue} {Width} {Height} }}";
}
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_ID1);
disp.AppendLayout(m_ID2);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(NormalID);
disp.AppendLayout(PressedID);
disp.AppendLayout((int)m_Type);
disp.AppendLayout(m_Param);
disp.AppendLayout(m_ButtonID);
disp.AppendLayout(Param);
disp.AppendLayout(ButtonID);
disp.AppendLayout(m_ItemID);
disp.AppendLayout(m_Hue);
disp.AppendLayout(m_Width);
disp.AppendLayout(m_Height);
disp.AppendLayout(ItemID);
disp.AppendLayout(Hue);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
if (LocalizedTooltip > 0)
{

View file

@ -25,7 +25,6 @@ namespace Server.Gumps
public class GumpImageTiled : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("gumppictiled");
private int m_GumpID;
private int m_Width, m_Height;
private int m_X, m_Y;
@ -35,40 +34,20 @@ namespace Server.Gumps
m_Y = y;
m_Width = width;
m_Height = height;
m_GumpID = gumpID;
GumpID = gumpID;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int X { get; set; }
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Y { get; set; }
public int Width
{
get => m_Width;
set => Delta(ref m_Width, value);
}
public int Width { get; set; }
public int Height
{
get => m_Height;
set => Delta(ref m_Height, value);
}
public int Height { get; set; }
public int GumpID
{
get => m_GumpID;
set => Delta(ref m_GumpID, value);
}
public int GumpID { get; set; }
public override string Compile(NetState ns) => $"{{ gumppictiled {m_X} {m_Y} {m_Width} {m_Height} {m_GumpID} }}";
public override string Compile(NetState ns) => $"{{ gumppictiled {X} {Y} {Width} {Height} {GumpID} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
@ -77,7 +56,7 @@ namespace Server.Gumps
disp.AppendLayout(m_Y);
disp.AppendLayout(m_Width);
disp.AppendLayout(m_Height);
disp.AppendLayout(m_GumpID);
disp.AppendLayout(GumpID);
}
}
}

View file

@ -26,55 +26,35 @@ namespace Server.Gumps
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("tilepic");
private static readonly byte[] m_LayoutNameHue = Gump.StringToBuffer("tilepichue");
private int m_Hue;
private int m_ItemID;
private int m_X, m_Y;
public GumpItem(int x, int y, int itemID, int hue = 0)
{
m_X = x;
m_Y = y;
m_ItemID = itemID;
m_Hue = hue;
X = x;
Y = y;
ItemID = itemID;
Hue = hue;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int X { get; set; }
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Y { get; set; }
public int ItemID
{
get => m_ItemID;
set => Delta(ref m_ItemID, value);
}
public int ItemID { get; set; }
public int Hue
{
get => m_Hue;
set => Delta(ref m_Hue, value);
}
public int Hue { get; set; }
public override string Compile(NetState ns) =>
m_Hue == 0 ? $"{{ tilepic {m_X} {m_Y} {m_ItemID} }}" :
$"{{ tilepichue {m_X} {m_Y} {m_ItemID} {m_Hue} }}";
Hue == 0 ? $"{{ tilepic {X} {Y} {ItemID} }}" : $"{{ tilepichue {X} {Y} {ItemID} {Hue} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_Hue == 0 ? m_LayoutName : m_LayoutNameHue);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_ItemID);
disp.AppendLayout(Hue == 0 ? m_LayoutName : m_LayoutNameHue);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(ItemID);
if (m_Hue != 0)
disp.AppendLayout(m_Hue);
if (Hue != 0)
disp.AppendLayout(Hue);
}
}
}

View file

@ -25,22 +25,17 @@ namespace Server.Gumps
public class GumpItemProperty : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("itemproperty");
private uint m_Serial;
public GumpItemProperty(uint serial) => m_Serial = serial;
public GumpItemProperty(uint serial) => Serial = serial;
public uint Serial
{
get => m_Serial;
set => Delta(ref m_Serial, value);
}
public uint Serial { get; set; }
public override string Compile(NetState ns) => $"{{ itemproperty {m_Serial} }}";
public override string Compile(NetState ns) => $"{{ itemproperty {Serial} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_Serial);
disp.AppendLayout(Serial);
}
}
}

View file

@ -25,51 +25,32 @@ namespace Server.Gumps
public class GumpLabel : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("text");
private int m_Hue;
private string m_Text;
private int m_X, m_Y;
public GumpLabel(int x, int y, int hue, string text)
{
m_X = x;
m_Y = y;
m_Hue = hue;
m_Text = text;
X = x;
Y = y;
Hue = hue;
Text = text;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int X { get; set; }
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Y { get; set; }
public int Hue
{
get => m_Hue;
set => Delta(ref m_Hue, value);
}
public int Hue { get; set; }
public string Text
{
get => m_Text;
set => Delta(ref m_Text, value);
}
public string Text { get; set; }
public override string Compile(NetState ns) => $"{{ text {m_X} {m_Y} {m_Hue} {Parent.Intern(m_Text)} }}";
public override string Compile(NetState ns) => $"{{ text {X} {Y} {Hue} {Parent.Intern(Text)} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_Hue);
disp.AppendLayout(Parent.Intern(m_Text));
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Hue);
disp.AppendLayout(Parent.Intern(Text));
}
}
}

View file

@ -25,68 +25,41 @@ namespace Server.Gumps
public class GumpLabelCropped : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("croppedtext");
private int m_Hue;
private string m_Text;
private int m_Width, m_Height;
private int m_X, m_Y;
public GumpLabelCropped(int x, int y, int width, int height, int hue, string text)
{
m_X = x;
m_Y = y;
m_Width = width;
m_Height = height;
m_Hue = hue;
m_Text = text;
X = x;
Y = y;
Width = width;
Height = height;
Hue = hue;
Text = text;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int X { get; set; }
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Y { get; set; }
public int Width
{
get => m_Width;
set => Delta(ref m_Width, value);
}
public int Width { get; set; }
public int Height
{
get => m_Height;
set => Delta(ref m_Height, value);
}
public int Height { get; set; }
public int Hue
{
get => m_Hue;
set => Delta(ref m_Hue, value);
}
public int Hue { get; set; }
public string Text
{
get => m_Text;
set => Delta(ref m_Text, value);
}
public string Text { get; set; }
public override string Compile(NetState ns) => $"{{ croppedtext {m_X} {m_Y} {m_Width} {m_Height} {m_Hue} {Parent.Intern(m_Text)} }}";
public override string Compile(NetState ns) =>
$"{{ croppedtext {X} {Y} {Width} {Height} {Hue} {Parent.Intern(Text)} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_Width);
disp.AppendLayout(m_Height);
disp.AppendLayout(m_Hue);
disp.AppendLayout(Parent.Intern(m_Text));
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
disp.AppendLayout(Hue);
disp.AppendLayout(Parent.Intern(Text));
}
}
}

View file

@ -0,0 +1,42 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: GumpMasterGump.cs *
* Created: 2020/04/24 - Updated: 2020/04/24 *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using Server.Network;
namespace Server.Gumps
{
public class GumpMasterGump : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("mastergump");
public GumpMasterGump(int gumpID) => GumpID = gumpID;
public int GumpID { get; set; }
public override string Compile(NetState ns) => $"{{ mastergump {GumpID} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(GumpID);
}
}
}

View file

@ -25,22 +25,17 @@ namespace Server.Gumps
public class GumpPage : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("page");
private int m_Page;
public GumpPage(int page) => m_Page = page;
public GumpPage(int page) => Page = page;
public int Page
{
get => m_Page;
set => Delta(ref m_Page, value);
}
public int Page { get; set; }
public override string Compile(NetState ns) => $"{{ page {m_Page} }}";
public override string Compile(NetState ns) => $"{{ page {Page} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_Page);
disp.AppendLayout(Page);
}
}
}

View file

@ -25,68 +25,41 @@ namespace Server.Gumps
public class GumpRadio : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("radio");
private int m_ID1, m_ID2;
private bool m_InitialState;
private int m_SwitchID;
private int m_X, m_Y;
public GumpRadio(int x, int y, int inactiveID, int activeID, bool initialState, int switchID)
{
m_X = x;
m_Y = y;
m_ID1 = inactiveID;
m_ID2 = activeID;
m_InitialState = initialState;
m_SwitchID = switchID;
X = x;
Y = y;
InactiveID = inactiveID;
ActiveID = activeID;
InitialState = initialState;
SwitchID = switchID;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int X { get; set; }
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Y { get; set; }
public int InactiveID
{
get => m_ID1;
set => Delta(ref m_ID1, value);
}
public int InactiveID { get; set; }
public int ActiveID
{
get => m_ID2;
set => Delta(ref m_ID2, value);
}
public int ActiveID { get; set; }
public bool InitialState
{
get => m_InitialState;
set => Delta(ref m_InitialState, value);
}
public bool InitialState { get; set; }
public int SwitchID
{
get => m_SwitchID;
set => Delta(ref m_SwitchID, value);
}
public int SwitchID { get; set; }
public override string Compile(NetState ns) => $"{{ radio {m_X} {m_Y} {m_ID1} {m_ID2} {(m_InitialState ? 1 : 0)} {m_SwitchID} }}";
public override string Compile(NetState ns) =>
$"{{ radio {X} {Y} {InactiveID} {ActiveID} {(InitialState ? 1 : 0)} {SwitchID} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_ID1);
disp.AppendLayout(m_ID2);
disp.AppendLayout(m_InitialState);
disp.AppendLayout(m_SwitchID);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(InactiveID);
disp.AppendLayout(ActiveID);
disp.AppendLayout(InitialState);
disp.AppendLayout(SwitchID);
disp.Switches++;
}

View file

@ -4,77 +4,45 @@ namespace Server.Gumps
{
public class GumpSpriteImage : GumpEntry
{
private int m_X, m_Y, m_SX, m_SY;
private int m_Width, m_Height;
private int m_GumpID;
public GumpSpriteImage(int x, int y, int gumpID, int width, int height, int sx, int sy)
{
m_X = x;
m_Y = y;
m_GumpID = gumpID;
m_Width = width;
m_Height = height;
m_SX = sx;
m_SY = sy;
X = x;
Y = y;
GumpID = gumpID;
Width = width;
Height = height;
SX = sx;
SY = sy;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int X { get; set; }
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Y { get; set; }
public int Width
{
get => m_Width;
set => Delta(ref m_Width, value);
}
public int Width { get; set; }
public int Height
{
get => m_Height;
set => Delta(ref m_Height, value);
}
public int Height { get; set; }
public int GumpID
{
get => m_GumpID;
set => Delta(ref m_GumpID, value);
}
public int GumpID { get; set; }
public int SX
{
get => m_SX;
set => Delta(ref m_SX, value);
}
public int SX { get; set; }
public int SY
{
get => m_SY;
set => Delta(ref m_SY, value);
}
public int SY { get; set; }
public override string Compile(NetState ns) => $"{{ picinpic {m_X} {m_Y} {m_GumpID} {m_Width} {m_Height} {m_SX} {m_SY} }}";
public override string Compile(NetState ns) => $"{{ picinpic {X} {Y} {GumpID} {Width} {Height} {SX} {SY} }}";
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("picinpic");
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_GumpID);
disp.AppendLayout(m_Width);
disp.AppendLayout(m_Height);
disp.AppendLayout(m_SX);
disp.AppendLayout(m_SY);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(GumpID);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
disp.AppendLayout(SX);
disp.AppendLayout(SY);
}
}
}

View file

@ -25,77 +25,45 @@ namespace Server.Gumps
public class GumpTextEntry : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("textentry");
private int m_EntryID;
private int m_Hue;
private string m_InitialText;
private int m_Width, m_Height;
private int m_X, m_Y;
public GumpTextEntry(int x, int y, int width, int height, int hue, int entryID, string initialText)
{
m_X = x;
m_Y = y;
m_Width = width;
m_Height = height;
m_Hue = hue;
m_EntryID = entryID;
m_InitialText = initialText;
X = x;
Y = y;
Width = width;
Height = height;
Hue = hue;
EntryID = entryID;
InitialText = initialText;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int X { get; set; }
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Y { get; set; }
public int Width
{
get => m_Width;
set => Delta(ref m_Width, value);
}
public int Width { get; set; }
public int Height
{
get => m_Height;
set => Delta(ref m_Height, value);
}
public int Height { get; set; }
public int Hue
{
get => m_Hue;
set => Delta(ref m_Hue, value);
}
public int Hue { get; set; }
public int EntryID
{
get => m_EntryID;
set => Delta(ref m_EntryID, value);
}
public int EntryID { get; set; }
public string InitialText
{
get => m_InitialText;
set => Delta(ref m_InitialText, value);
}
public string InitialText { get; set; }
public override string Compile(NetState ns) => $"{{ textentry {m_X} {m_Y} {m_Width} {m_Height} {m_Hue} {m_EntryID} {Parent.Intern(m_InitialText)} }}";
public override string Compile(NetState ns) =>
$"{{ textentry {X} {Y} {Width} {Height} {Hue} {EntryID} {Parent.Intern(InitialText)} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_Width);
disp.AppendLayout(m_Height);
disp.AppendLayout(m_Hue);
disp.AppendLayout(m_EntryID);
disp.AppendLayout(Parent.Intern(m_InitialText));
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
disp.AppendLayout(Hue);
disp.AppendLayout(EntryID);
disp.AppendLayout(Parent.Intern(InitialText));
disp.TextEntries++;
}

View file

@ -25,10 +25,6 @@ namespace Server.Gumps
public class GumpTextEntryLimited : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("textentrylimited");
private int m_EntryID;
private int m_Hue;
private string m_InitialText;
private int m_Size;
private int m_Width, m_Height;
private int m_X, m_Y;
@ -38,61 +34,30 @@ namespace Server.Gumps
m_Y = y;
m_Width = width;
m_Height = height;
m_Hue = hue;
m_EntryID = entryID;
m_InitialText = initialText;
m_Size = size;
Hue = hue;
EntryID = entryID;
InitialText = initialText;
Size = size;
}
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int X { get; set; }
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int Y { get; set; }
public int Width
{
get => m_Width;
set => Delta(ref m_Width, value);
}
public int Width { get; set; }
public int Height
{
get => m_Height;
set => Delta(ref m_Height, value);
}
public int Height { get; set; }
public int Hue
{
get => m_Hue;
set => Delta(ref m_Hue, value);
}
public int Hue { get; set; }
public int EntryID
{
get => m_EntryID;
set => Delta(ref m_EntryID, value);
}
public int EntryID { get; set; }
public string InitialText
{
get => m_InitialText;
set => Delta(ref m_InitialText, value);
}
public string InitialText { get; set; }
public int Size
{
get => m_Size;
set => Delta(ref m_Size, value);
}
public int Size { get; set; }
public override string Compile(NetState ns) => $"{{ textentrylimited {m_X} {m_Y} {m_Width} {m_Height} {m_Hue} {m_EntryID} {Parent.Intern(m_InitialText)} {m_Size} }}";
public override string Compile(NetState ns) =>
$"{{ textentrylimited {X} {Y} {Width} {Height} {Hue} {EntryID} {Parent.Intern(InitialText)} {Size} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
@ -101,10 +66,10 @@ namespace Server.Gumps
disp.AppendLayout(m_Y);
disp.AppendLayout(m_Width);
disp.AppendLayout(m_Height);
disp.AppendLayout(m_Hue);
disp.AppendLayout(m_EntryID);
disp.AppendLayout(Parent.Intern(m_InitialText));
disp.AppendLayout(m_Size);
disp.AppendLayout(Hue);
disp.AppendLayout(EntryID);
disp.AppendLayout(Parent.Intern(InitialText));
disp.AppendLayout(Size);
disp.TextEntries++;
}

View file

@ -1,22 +1,22 @@
/***************************************************************************
* GumpTooltip.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
/*************************************************************************
* ModernUO *
* Copyright (C) 2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: GumpTooltip.cs - Created: 2020/04/24 - Updated: 2020/04/24 *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using Server.Network;
@ -25,22 +25,24 @@ namespace Server.Gumps
public class GumpTooltip : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("tooltip");
private int m_Number;
public GumpTooltip(int number) => m_Number = number;
public int Number
public GumpTooltip(int number, string args)
{
get => m_Number;
set => Delta(ref m_Number, value);
Number = number;
Args = args;
}
public override string Compile(NetState ns) => $"{{ tooltip {m_Number} }}";
public int Number { get; set; }
public string Args { get; set; }
public override string Compile(NetState ns) => $"{{ tooltip {Number} @{Args}@ }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(m_Number);
disp.AppendLayout(Number);
disp.AppendLayout(Args);
}
}
}

View file

@ -28,9 +28,9 @@ namespace Server.Gumps
Text = text;
}
public int EntryID{ get; }
public int EntryID { get; }
public string Text{ get; }
public string Text { get; }
}
public class RelayInfo
@ -42,15 +42,15 @@ namespace Server.Gumps
TextEntries = textEntries;
}
public int ButtonID{ get; }
public int ButtonID { get; }
public int[] Switches{ get; }
public int[] Switches { get; }
public TextRelay[] TextEntries{ get; }
public TextRelay[] TextEntries { get; }
public bool IsSwitched(int switchID)
{
for (int i = 0; i < Switches.Length; ++i)
for (var i = 0; i < Switches.Length; ++i)
if (Switches[i] == switchID)
return true;
@ -59,7 +59,7 @@ namespace Server.Gumps
public TextRelay GetTextEntry(int entryID)
{
for (int i = 0; i < TextEntries.Length; ++i)
for (var i = 0; i < TextEntries.Length; ++i)
if (TextEntries[i].EntryID == entryID)
return TextEntries[i];