This reverts commit 179cb50557.
This commit is contained in:
parent
179cb50557
commit
c2ecc76457
588 changed files with 16260 additions and 10926 deletions
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@ -1,6 +1,5 @@
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using System;
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using System.IO;
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using System.Linq;
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using Server.Factions;
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using Server.Mobiles;
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using Server.Network;
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@ -42,7 +41,9 @@ namespace Server
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if (chance > Utility.Random(100))
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{
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int weight = _items.Sum(item => item.Weight);
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int weight = 0;
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foreach (WeightedItem item in _items) weight += item.Weight;
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weight = Utility.Random(weight);
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@ -176,4 +177,4 @@ namespace Server
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public Item Construct() => Activator.CreateInstance(Type) as Item;
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}
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}
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}
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}
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@ -25,9 +25,7 @@ namespace Server
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bool used = false;
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IPooledEnumerable eable = from.GetMobilesInRange(8);
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foreach (Mobile mob in eable)
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foreach (Mobile mob in from.GetMobilesInRange(8))
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if (mob.Player && !mob.Alive && from.InLOS(mob))
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{
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if (Faction.Find(mob) != ourFaction) continue;
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@ -43,8 +41,6 @@ namespace Server
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}
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}
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eable.Free();
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if (used)
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{
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from.LocalOverheadMessage(MessageType.Regular, 2219, false, "The urn shatters as you invoke its power.");
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@ -113,15 +113,10 @@ namespace Server.Factions
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return 502956; // You cannot place a trap on that.
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if (Core.ML)
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{
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IPooledEnumerable eable = m.GetItemsInRange(p, 0);
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foreach (Item item in eable)
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foreach (Item item in m.GetItemsInRange(p, 0))
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if (item is BaseFactionTrap trap && trap.Faction == Faction)
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return 1075263; // There is already a trap belonging to your faction at this location.;
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eable.Free();
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}
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switch (AllowedPlacing)
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{
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case AllowedPlacing.FactionStronghold:
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@ -134,12 +129,22 @@ namespace Server.Factions
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return 1010355; // This trap can only be placed in your stronghold
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}
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case AllowedPlacing.AnyFactionTown:
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return Town.FromRegion(Region.Find(p, m)) != null ? 0 : 1010356;
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{
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Town town = Town.FromRegion(Region.Find(p, m));
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if (town != null)
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return 0;
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return 1010356; // This trap can only be placed in a faction town
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}
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case AllowedPlacing.ControlledFactionTown:
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{
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Town town = Town.FromRegion(Region.Find(p, m));
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return town != null && town.Owner == Faction ? 0 : 1010357;
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if (town != null && town.Owner == Faction)
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return 0;
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return 1010357; // This trap can only be placed in a town your faction controls
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}
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}
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@ -150,16 +155,17 @@ namespace Server.Factions
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{
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base.OnMovement(m, oldLocation);
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if (!CheckDecay() && CheckRange(m.Location, oldLocation, 6) &&
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Faction.Find(m) != null && (m.Skills.DetectHidden.Value - 80.0) / 20.0 > Utility.RandomDouble())
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PrivateOverheadLocalizedMessage(m, 1010154, MessageHue, "", ""); // [Faction Trap]
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if (!CheckDecay() && CheckRange(m.Location, oldLocation, 6))
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if (Faction.Find(m) != null &&
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(m.Skills.DetectHidden.Value - 80.0) / 20.0 > Utility.RandomDouble())
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PrivateOverheadLocalizedMessage(m, 1010154, MessageHue, "", ""); // [Faction Trap]
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}
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public void PrivateOverheadLocalizedMessage(Mobile to, int number, int hue, string name, string args)
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{
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NetState ns = to?.NetState;
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Packets.SendMessageLocalized(ns, Serial, ItemID, MessageType.Regular, hue, 3, number, name, args);
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ns?.Send(new MessageLocalized(Serial, ItemID, MessageType.Regular, hue, 3, number, name, args));
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}
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public virtual bool CheckDecay()
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@ -246,7 +252,10 @@ namespace Server.Factions
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if (faction == null && mob is BaseFactionGuard guard)
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faction = guard.Faction;
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return faction != null && faction != Faction;
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if (faction == null)
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return false;
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return faction != Faction;
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}
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}
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}
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@ -23,7 +23,7 @@ namespace Server.Factions
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public override void DoVisibleEffect()
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{
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Effects.SendLocationEffect(GetWorldLocation(), Map, 0x36BD, 15);
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Effects.SendLocationEffect(GetWorldLocation(), Map, 0x36BD, 15, 10);
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}
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public override void DoAttackEffect(Mobile m)
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@ -8,10 +8,6 @@ namespace Server.Factions
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{
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}
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public FactionSawTrap(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1041047; // faction saw trap
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public override int AttackMessage => 1010544; // The blade cuts deep into your skin!
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@ -23,7 +19,7 @@ namespace Server.Factions
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public override void DoVisibleEffect()
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{
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Effects.SendLocationEffect(Location, Map, 0x11AD, 25);
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Effects.SendLocationEffect(Location, Map, 0x11AD, 25, 10);
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}
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public override void DoAttackEffect(Mobile m)
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