Revert "Updates Packets & Randomizer (#43)" (#61)

This reverts commit 179cb50557.
This commit is contained in:
Kamron Batman 2019-11-11 08:46:11 -08:00 committed by GitHub
parent 179cb50557
commit c2ecc76457
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GPG key ID: 4AEE18F83AFDEB23
588 changed files with 16260 additions and 10926 deletions

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@ -18,58 +18,63 @@
*
***************************************************************************/
using System.Buffers;
using Server.Buffers;
using Server.Collections;
using Server.Network;
namespace Server.Gumps
{
public class GumpItem : GumpEntry
{
private static byte[] m_LayoutName = Gump.StringToBuffer("tilepic");
private static byte[] m_LayoutNameHue = Gump.StringToBuffer("tilepichue");
private int m_Hue;
private int m_ItemID;
private int m_X, m_Y;
public GumpItem(int x, int y, int itemID, int hue = 0)
{
X = x;
Y = y;
ItemID = itemID;
Hue = hue;
m_X = x;
m_Y = y;
m_ItemID = itemID;
m_Hue = hue;
}
public int X { get; set; }
public int X
{
get => m_X;
set => Delta(ref m_X, value);
}
public int Y { get; set; }
public int Y
{
get => m_Y;
set => Delta(ref m_Y, value);
}
public int ItemID { get; set; }
public int ItemID
{
get => m_ItemID;
set => Delta(ref m_ItemID, value);
}
public int Hue { get; set; }
public int Hue
{
get => m_Hue;
set => Delta(ref m_Hue, value);
}
public override string Compile(NetState ns) =>
m_Hue == 0 ? $"{{ tilepic {m_X} {m_Y} {m_ItemID} }}" :
$"{{ tilepichue {m_X} {m_Y} {m_ItemID} {m_Hue} }}";
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("{ tilepic ");
private static readonly byte[] m_LayoutNameHue = Gump.StringToBuffer("{ tilepichue ");
public override void AppendTo(ArrayBufferWriter<byte> buffer, ArraySet<string> strings, ref int entries, ref int switches)
public override void AppendTo(NetState ns, IGumpWriter disp)
{
SpanWriter writer = new SpanWriter(buffer.GetSpan(57));
writer.Write(Hue == 0 ? m_LayoutName : m_LayoutNameHue);
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(ItemID.ToString());
writer.Write((byte)0x20); // ' '
disp.AppendLayout(m_Hue == 0 ? m_LayoutName : m_LayoutNameHue);
disp.AppendLayout(m_X);
disp.AppendLayout(m_Y);
disp.AppendLayout(m_ItemID);
if (Hue != 0)
{
writer.WriteAscii(Hue.ToString());
writer.Write((byte)0x20); // ' '
}
writer.Write((byte)0x20); // ' '
writer.Write((byte)0x7D); // '}'
buffer.Advance(writer.WrittenCount);
if (m_Hue != 0)
disp.AppendLayout(m_Hue);
}
}
}