Changes damage packets (#299)
- [X] Changes damage packets Bumps release version
This commit is contained in:
parent
6f5cb00cdd
commit
c3289a20ab
19 changed files with 89 additions and 170 deletions
|
|
@ -1,5 +1,4 @@
|
|||
using System;
|
||||
using System.Buffers;
|
||||
using Server.Network;
|
||||
using Xunit;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,18 +1,3 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: CombatPackets.cs *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class Swing : Packet
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
using System;
|
||||
using System.Buffers;
|
||||
using Server.Network;
|
||||
using Xunit;
|
||||
|
||||
|
|
@ -8,49 +7,40 @@ namespace Server.Tests.Network
|
|||
public class DamagePacketTests : IClassFixture<ServerFixture>
|
||||
{
|
||||
[Theory]
|
||||
[InlineData(10, 10)]
|
||||
[InlineData(-5, 0)]
|
||||
[InlineData(1024, 0xFF)]
|
||||
public void TestDamagePacketOld(int inputAmount, byte expectedAmount)
|
||||
[InlineData(10)]
|
||||
[InlineData(-5)]
|
||||
[InlineData(1024)]
|
||||
public void TestDamagePacketOld(int inputAmount)
|
||||
{
|
||||
var m = new Mobile(0x1);
|
||||
m.DefaultMobileInit();
|
||||
Serial serial = 0x1024;
|
||||
|
||||
var data = new DamagePacketOld(m.Serial, inputAmount).Compile();
|
||||
var expected = new DamagePacketOld(serial, inputAmount).Compile();
|
||||
|
||||
Span<byte> expectedData = stackalloc byte[11];
|
||||
var pos = 0;
|
||||
using var ns = PacketTestUtilities.CreateTestNetState();
|
||||
ns.SendDamage(serial, inputAmount);
|
||||
|
||||
expectedData.Write(ref pos, (byte)0xBF); // Packet ID
|
||||
expectedData.Write(ref pos, (ushort)11); // Length
|
||||
expectedData.Write(ref pos, (ushort)0x22); // Sub-packet
|
||||
expectedData.Write(ref pos, (byte)0x01); // Command
|
||||
expectedData.Write(ref pos, m.Serial);
|
||||
expectedData.Write(ref pos, expectedAmount);
|
||||
|
||||
AssertThat.Equal(data, expectedData);
|
||||
var result = ns.SendPipe.Reader.TryRead();
|
||||
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(10, 10)]
|
||||
[InlineData(-5, 0)]
|
||||
[InlineData(1024, 1024)]
|
||||
[InlineData(100000, 0xFFFF)]
|
||||
public void TestDamage(int inputAmount, ushort expectedAmount)
|
||||
[InlineData(10)]
|
||||
[InlineData(-5)]
|
||||
[InlineData(1024)]
|
||||
[InlineData(100000)]
|
||||
public void TestDamage(int inputAmount)
|
||||
{
|
||||
var m = new Mobile(0x1);
|
||||
m.DefaultMobileInit();
|
||||
Serial serial = 0x1024;
|
||||
|
||||
var data = new DamagePacket(m.Serial, inputAmount).Compile();
|
||||
var expected = new DamagePacket(serial, inputAmount).Compile();
|
||||
|
||||
Span<byte> expectedData = stackalloc byte[7];
|
||||
var pos = 0;
|
||||
using var ns = PacketTestUtilities.CreateTestNetState();
|
||||
ns.ProtocolChanges = ProtocolChanges.DamagePacket;
|
||||
|
||||
expectedData.Write(ref pos, (byte)0x0B); // Packet ID
|
||||
expectedData.Write(ref pos, m.Serial);
|
||||
expectedData.Write(ref pos, expectedAmount);
|
||||
ns.SendDamage(serial, inputAmount);
|
||||
|
||||
AssertThat.Equal(data, expectedData);
|
||||
var result = ns.SendPipe.Reader.TryRead();
|
||||
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,28 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class DamagePacketOld : Packet
|
||||
{
|
||||
public DamagePacketOld(Serial mobile, int amount) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(11);
|
||||
|
||||
Stream.Write((short)0x22);
|
||||
Stream.Write((byte)1);
|
||||
Stream.Write(mobile);
|
||||
|
||||
Stream.Write((byte)Math.Clamp(amount, 0, 255));
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DamagePacket : Packet
|
||||
{
|
||||
public DamagePacket(Serial mobile, int amount) : base(0x0B, 7)
|
||||
{
|
||||
Stream.Write(mobile);
|
||||
|
||||
Stream.Write((ushort)Math.Clamp(amount, 0, 0xFFFF));
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue