- IPTable update when deleting accounts, so the creation IP address gets a new account spot.

- Added AdminGump option for removing account access IP addresses.
- Firebombs now cancel the target properly when exploding.
- Fixed item placement bug when creating firebombs.
- Added criminal check option to Teleporter.
- Fixed item placement bug when opening MIBs.
- Made SOS flipable.
- Opening an SOS will no longer close other SOS gumps.
- Corrected Leafblade to be a Fencing weapon.
- Meer mages no longer cast plagues on pets, only on players.
- Corrected skills typo in CorruptedSoul.
- Movement induced by angering a monster during taming will now respect movement timers.
- Teleporting into keep walls is no longer possible.
- Removed the ability to have line of sight under a house plot through house walls.
- Added the Frozen mobile flag, providing clients with information on when they are frozen. (The client then disallows movement.)
- Fix for character statue redeeding issues.
This commit is contained in:
eos 2012-04-22 04:10:06 +00:00
parent a3f8cb5fc6
commit c52504151b
18 changed files with 309 additions and 122 deletions

View file

@ -57,6 +57,9 @@ namespace Server.Accounting
m_Mobiles[i] = null;
}
if ( m_LoginIPs.Length != 0 && AccountHandler.IPTable.ContainsKey( m_LoginIPs[0] ) )
--AccountHandler.IPTable[m_LoginIPs[0]];
Accounts.Remove( m_Username );
}

View file

@ -232,7 +232,7 @@ namespace Server.Mobiles
Frozen = true;
if( m_SculptedBy == null || Map == Map.Internal )
if( m_SculptedBy == null || Map == Map.Internal ) // Remove preview statues
{
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Delete ) );
}
@ -246,7 +246,7 @@ namespace Server.Mobiles
InvalidateProperties();
}
public void Demolish( Mobile by )
public bool Demolish( Mobile by )
{
CharacterStatueDeed deed = new CharacterStatueDeed( null );
@ -260,11 +260,15 @@ namespace Server.Mobiles
if ( m_Plinth != null )
m_Plinth.Delete();
return true;
}
else
{
by.SendLocalizedMessage( 500720 ); // You don't have enough room in your backpack!
deed.Delete();
return false;
}
}
@ -602,6 +606,14 @@ namespace Server.Mobiles
plinth.MoveToWorld( loc, map );
statue.InvalidatePose();
/*
* TODO: Previously the maker wasn't deleted until after statue
* customization, leading to redeeding issues. Exact OSI behavior
* needs looking into.
*/
m_Maker.Delete();
statue.Sculpt( from );
from.CloseGump( typeof( CharacterStatueGump ) );
from.SendGump( new CharacterStatueGump( m_Maker, statue, from ) );
}

View file

@ -10,7 +10,6 @@ namespace Server.Gumps
{
private Item m_Maker;
private CharacterStatue m_Statue;
private Timer m_Timer;
private Mobile m_Owner;
private enum Buttons
@ -81,20 +80,6 @@ namespace Server.Gumps
AddButton( 107, 294, 0xFAB, 0xFAD, (int) Buttons.Restore, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 142, 294, 80, 20, 1076193, 0x7FFF, false, false ); // Restore
}
m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 2.5 ), TimeSpan.FromSeconds( 2.5 ), new TimerCallback( CheckOnline ) );
}
private void CheckOnline()
{
if ( m_Owner != null && m_Owner.NetState == null )
{
if ( m_Timer != null )
m_Timer.Stop();
if ( m_Statue != null && !m_Statue.Deleted )
m_Statue.Delete();
}
}
private int GetMaterialNumber( StatueType type, StatueMaterial material )
@ -141,7 +126,7 @@ namespace Server.Gumps
public override void OnResponse( NetState state, RelayInfo info )
{
if ( m_Statue == null || m_Statue.Deleted || m_Maker == null || m_Maker.Deleted || !m_Maker.IsChildOf( state.Mobile.Backpack ) )
if ( m_Statue == null || m_Statue.Deleted )
return;
bool sendGump = false;
@ -205,25 +190,13 @@ namespace Server.Gumps
sendGump = true;
}
else
else // Close
{
m_Statue.Delete();
sendGump = !m_Statue.Demolish( state.Mobile );
}
if ( sendGump )
state.Mobile.SendGump( new CharacterStatueGump( m_Maker, m_Statue, m_Owner ) );
if ( m_Timer != null )
m_Timer.Stop();
}
public override void OnServerClose( NetState owner )
{
if ( m_Timer != null )
m_Timer.Stop();
if ( m_Statue != null && !m_Statue.Deleted )
m_Statue.Delete();
}
}
}

View file

@ -11,6 +11,7 @@ using Server.Network;
using Server.Accounting;
using Server.Commands;
using Server.Multis;
using Server.Misc;
namespace Server.Gumps
{
@ -102,7 +103,7 @@ namespace Server.Gumps
public int GetButtonID( int type, int index )
{
return 1 + (index * 10) + type;
return 1 + (index * 11) + type;
}
public static string FormatTimeSpan( TimeSpan ts )
@ -979,35 +980,37 @@ namespace Server.Gumps
AddHtml( 10, 195, 400, 20, Color( Center( "Client Addresses" ), LabelColor32 ), false, false );
AddButtonLabeled( 200, 225, GetButtonID( 5, 16 ), "View all shared accounts" );
AddButtonLabeled( 200, 245, GetButtonID( 5, 17 ), "Ban all shared accounts" );
AddButtonLabeled( 200, 265, GetButtonID( 5, 18 ), "Firewall all addresses" );
AddButtonLabeled( 227, 225, GetButtonID( 5, 16 ), "View all shared accounts" );
AddButtonLabeled( 227, 245, GetButtonID( 5, 17 ), "Ban all shared accounts" );
AddButtonLabeled( 227, 265, GetButtonID( 5, 18 ), "Firewall all addresses" );
AddButtonLabeled( 227, 285, GetButtonID( 5, 34 ), "Clear all addresses" );
AddHtml( 195, 295, 210, 80, Color( "List of IP addresses which have accessed this account.", LabelColor32 ), false, false );
AddHtml( 225, 315, 180, 80, Color( "List of IP addresses which have accessed this account.", LabelColor32 ), false, false );
AddImageTiled( 15, 219, 176, 156, 0xBBC );
AddBlackAlpha( 16, 220, 174, 154 );
AddImageTiled( 15, 219, 206, 156, 0xBBC );
AddBlackAlpha( 16, 220, 204, 154 );
AddHtml( 18, 221, 114, 20, Color( "IP Address", LabelColor32 ), false, false );
if ( listPage > 0 )
AddButton( 154, 223, 0x15E3, 0x15E7, GetButtonID( 1, 0 ), GumpButtonType.Reply, 0 );
AddButton( 184, 223, 0x15E3, 0x15E7, GetButtonID( 1, 0 ), GumpButtonType.Reply, 0 );
else
AddImage( 154, 223, 0x25EA );
AddImage( 184, 223, 0x25EA );
if ( (listPage + 1) * 6 < m_List.Count )
AddButton( 171, 223, 0x15E1, 0x15E5, GetButtonID( 1, 1 ), GumpButtonType.Reply, 0 );
AddButton( 201, 223, 0x15E1, 0x15E5, GetButtonID( 1, 1 ), GumpButtonType.Reply, 0 );
else
AddImage( 171, 223, 0x25E6 );
AddImage( 201, 223, 0x25E6 );
if ( m_List.Count == 0 )
AddHtml( 18, 243, 170, 60, Color( "This account has not yet been accessed.", LabelColor32 ), false, false );
AddHtml( 18, 243, 200, 60, Color( "This account has not yet been accessed.", LabelColor32 ), false, false );
for ( int i = 0, index = (listPage * 6); i < 6 && index >= 0 && index < m_List.Count; ++i, ++index )
{
AddHtml( 18, 243 + (i * 22), 114, 20, Color( m_List[index].ToString(), LabelColor32 ), false, false );
AddButton( 130, 242 + (i * 22), 0xFA2, 0xFA4, GetButtonID( 8, index ), GumpButtonType.Reply, 0 );
AddButton( 160, 242 + (i * 22), 0xFA8, 0xFAA, GetButtonID( 9, index ), GumpButtonType.Reply, 0 );
AddButton( 190, 242 + (i * 22), 0xFB1, 0xFB3, GetButtonID( 10, index ), GumpButtonType.Reply, 0 );
}
goto case AdminGumpPage.AccountDetails_Access;
@ -1024,34 +1027,34 @@ namespace Server.Gumps
AddHtml( 10, 195, 400, 20, Color( Center( "Address Restrictions" ), LabelColor32 ), false, false );
AddTextField( 200, 225, 120, 20, 0 );
AddTextField( 227, 225, 120, 20, 0 );
AddButtonLabeled( 330, 225, GetButtonID( 5, 19 ), "Add" );
AddButtonLabeled( 352, 225, GetButtonID( 5, 19 ), "Add" );
AddHtml( 195, 255, 210, 120, Color( "Any clients connecting from an address not in this list will be rejected. Or, if the list is empty, any client may connect.", LabelColor32 ), false, false );
AddHtml( 225, 255, 180, 120, Color( "Any clients connecting from an address not in this list will be rejected. Or, if the list is empty, any client may connect.", LabelColor32 ), false, false );
AddImageTiled( 15, 219, 176, 156, 0xBBC );
AddBlackAlpha( 16, 220, 174, 154 );
AddImageTiled( 15, 219, 206, 156, 0xBBC );
AddBlackAlpha( 16, 220, 204, 154 );
AddHtml( 18, 221, 114, 20, Color( "IP Address", LabelColor32 ), false, false );
if ( listPage > 0 )
AddButton( 154, 223, 0x15E3, 0x15E7, GetButtonID( 1, 0 ), GumpButtonType.Reply, 0 );
AddButton( 184, 223, 0x15E3, 0x15E7, GetButtonID( 1, 0 ), GumpButtonType.Reply, 0 );
else
AddImage( 154, 223, 0x25EA );
AddImage( 184, 223, 0x25EA );
if ( (listPage + 1) * 6 < m_List.Count )
AddButton( 171, 223, 0x15E1, 0x15E5, GetButtonID( 1, 1 ), GumpButtonType.Reply, 0 );
AddButton( 201, 223, 0x15E1, 0x15E5, GetButtonID( 1, 1 ), GumpButtonType.Reply, 0 );
else
AddImage( 171, 223, 0x25E6 );
AddImage( 201, 223, 0x25E6 );
if ( m_List.Count == 0 )
AddHtml( 18, 243, 170, 60, Color( "There are no addresses in this list.", LabelColor32 ), false, false );
AddHtml( 18, 243, 200, 60, Color( "There are no addresses in this list.", LabelColor32 ), false, false );
for ( int i = 0, index = (listPage * 6); i < 6 && index >= 0 && index < m_List.Count; ++i, ++index )
{
AddHtml( 18, 243 + (i * 22), 114, 20, Color( m_List[index].ToString(), LabelColor32 ), false, false );
AddButton( 160, 242 + (i * 22), 0xFB1, 0xFB3, GetButtonID( 8, index ), GumpButtonType.Reply, 0 );
AddButton( 190, 242 + (i * 22), 0xFB1, 0xFB3, GetButtonID( 8, index ), GumpButtonType.Reply, 0 );
}
goto case AdminGumpPage.AccountDetails_Access;
@ -1592,6 +1595,67 @@ namespace Server.Gumps
from.SendGump( new AdminGump( from, AdminGumpPage.AccountDetails_Access_ClientIPs, 0, null, notice, a ) );
}
public static void RemoveLoginIP_Callback( Mobile from, bool okay, object state )
{
if ( from.AccessLevel < AccessLevel.Administrator )
return;
object[] states = (object[])state;
Account a = (Account)states[0];
IPAddress ip = (IPAddress)states[1];
string notice;
if ( okay )
{
IPAddress[] ips = a.LoginIPs;
if ( ips.Length != 0 && ip == ips[0] && AccountHandler.IPTable.ContainsKey( ips[0] ) )
--AccountHandler.IPTable[ip];
List<IPAddress> newList = new List<IPAddress>( ips );
newList.Remove( ip );
a.LoginIPs = newList.ToArray();
notice = String.Format( "{0} : Removed address.", ip );
}
else
{
notice = "You have chosen not to remove the address.";
}
from.SendGump( new AdminGump( from, AdminGumpPage.AccountDetails_Access_ClientIPs, 0, null, notice, a ) );
}
public static void RemoveLoginIPs_Callback( Mobile from, bool okay, object state )
{
if ( from.AccessLevel < AccessLevel.Administrator )
return;
Account a = (Account)state;
string notice;
if ( okay )
{
IPAddress[] ips = a.LoginIPs;
if ( ips.Length != 0 && AccountHandler.IPTable.ContainsKey( ips[0] ) )
--AccountHandler.IPTable[ips[0]];
a.LoginIPs = new IPAddress[0];
notice = "All addresses in the list have been removed.";
}
else
{
notice = "You have chosen not to clear all addresses.";
}
from.SendGump( new AdminGump( from, AdminGumpPage.AccountDetails_Access_ClientIPs, 0, null, notice, a ) );
}
public override void OnResponse( Server.Network.NetState sender, RelayInfo info )
{
int val = info.ButtonID - 1;
@ -1628,8 +1692,8 @@ namespace Server.Gumps
}
}
int type = val % 10;
int index = val / 10;
int type = val % 11;
int index = val / 11;
switch ( type )
{
@ -2411,6 +2475,32 @@ namespace Server.Gumps
break;
}
case 34: // Clear login addresses
{
Account a = m_State as Account;
if ( a == null )
break;
IPAddress[] ips = a.LoginIPs;
if ( ips.Length == 0 )
{
from.SendGump( new AdminGump( from, AdminGumpPage.AccountDetails_Access_ClientIPs, 0, null, "This account has not yet been accessed.", m_State ) );
}
else
{
StringBuilder sb = new StringBuilder();
sb.AppendFormat( "You are about to clear the address list for account {0}. Do you wish to continue?", a );
for ( int i = 0; i < ips.Length; ++i )
sb.AppendFormat( "<br>- {0}", ips[i] );
from.SendGump( new WarningGump( 1060635, 30720, sb.ToString(), 0xFFC000, 420, 400, new WarningGumpCallback( RemoveLoginIPs_Callback ), a ) );
}
break;
}
default:
{
index -= 50;
@ -2746,6 +2836,28 @@ namespace Server.Gumps
}
}
break;
}
case 10:
{
if ( m_List != null && index >= 0 && index < m_List.Count )
{
if ( m_PageType == AdminGumpPage.AccountDetails_Access_ClientIPs )
{
IPAddress ip = m_List[index] as IPAddress;
if ( ip == null )
break;
Account a = m_State as Account;
if ( a == null )
break;
from.SendGump( new WarningGump( 1060635, 30720, String.Format( "You are about to remove address {0} from account {1}. Do you wish to continue?", ip, a ), 0xFFC000, 420, 280, new WarningGumpCallback( RemoveLoginIP_Callback ), new object[] { a, ip } ) );
}
}
break;
}
}

View file

@ -11,6 +11,7 @@ namespace Server.Items
private Timer m_Timer;
private int m_Ticks = 0;
private Mobile m_LitBy;
private List<Mobile> m_Users;
[Constructable]
public Firebomb() : this( 0x99B )
@ -53,21 +54,27 @@ namespace Server.Items
if ( Core.AOS && (from.Paralyzed || from.Frozen || (from.Spell != null && from.Spell.IsCasting)) )
{
//to prevent exploiting for pvp
from.SendLocalizedMessage( 1075857 ); // You can not use that while paralyzed.
// to prevent exploiting for pvp
from.SendLocalizedMessage( 1075857 ); // You cannot use that while paralyzed.
return;
}
}
if ( m_Timer == null )
{
m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 1 ), TimeSpan.FromSeconds( 1 ), new TimerCallback( OnFirebombTimerTick ) );
m_LitBy = from;
from.SendLocalizedMessage( 1060581 ); //You light the firebomb! Throw it now!
from.SendLocalizedMessage( 1060582 ); // You light the firebomb. Throw it now!
}
else
from.SendLocalizedMessage( 1060582 ); //You've already lit it! Better throw it now!
from.SendLocalizedMessage( 1060581 ); // You've already lit it! Better throw it now!
from.BeginTarget( 12, true, TargetFlags.None, new TargetCallback( OnFirebombTarget ) );
if ( m_Users == null )
m_Users = new List<Mobile>();
if ( !m_Users.Contains( from ) )
m_Users.Add( from );
from.Target = new ThrowTarget( this );
}
private void OnFirebombTimerTick()
@ -103,10 +110,24 @@ namespace Server.Items
if ( HeldBy != null )
HeldBy.DropHolding();
if ( m_Users != null )
{
foreach ( Mobile m in m_Users )
{
ThrowTarget targ = m.Target as ThrowTarget;
if ( targ != null && targ.Bomb == this )
Target.Cancel( m );
}
m_Users.Clear();
m_Users = null;
}
if ( RootParent is Mobile )
{
Mobile parent = (Mobile)RootParent;
parent.SendLocalizedMessage( 1060583 ); //The firebomb explodes in your hand!
parent.SendLocalizedMessage( 1060583 ); // The firebomb explodes in your hand!
AOS.Damage( parent, Utility.Random( 3 ) + 4, 0, 100, 0, 0, 0 );
}
else if ( RootParent == null )
@ -181,6 +202,27 @@ namespace Server.Items
MoveToWorld( new Point3D( p ), map );
}
private class ThrowTarget : Target
{
private Firebomb m_Bomb;
public Firebomb Bomb
{
get { return m_Bomb; }
}
public ThrowTarget( Firebomb bomb )
: base( 12, true, TargetFlags.None )
{
m_Bomb = bomb;
}
protected override void OnTarget( Mobile from, object targeted )
{
m_Bomb.OnFirebombTarget( from, targeted );
}
}
}
public class FirebombField : Item
@ -205,7 +247,7 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
//Don't serialize these...
// Don't serialize these...
}
public override void Deserialize( GenericReader reader )

View file

@ -61,15 +61,15 @@ namespace Server.Items
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
else if ( obj is Item && ((Item)obj).RootParent != from )
{
from.SendLocalizedMessage( 1005425 ); // You may only wipe down items you are holding or carrying.
}
else if ( obj is BaseWeapon )
{
BaseWeapon weapon = (BaseWeapon)obj;
if ( weapon.RootParent != from )
{
from.SendLocalizedMessage( 1005425 ); // You may only wipe down items you are holding or carrying.
}
else if ( weapon.Poison == null || weapon.PoisonCharges <= 0 )
if ( weapon.Poison == null || weapon.PoisonCharges <= 0 )
{
from.LocalOverheadMessage( Network.MessageType.Regular, 0x3B2, 1005422 ); // Hmmmm... this does not need to be cleaned.
}
@ -106,7 +106,7 @@ namespace Server.Items
from.LocalOverheadMessage( Network.MessageType.Regular, 0x3B2, 1005422 ); // Hmmmm... this does not need to be cleaned.
}
}
//Added for Firebomb
#region Firebomb
else if ( obj is BaseBeverage )
{
BaseBeverage beverage = (BaseBeverage) obj;
@ -115,11 +115,9 @@ namespace Server.Items
{
Firebomb bomb = new Firebomb( beverage.ItemID );
bomb.Name = beverage.Name;
Point3D loc = beverage.Location;
beverage.Delete();
from.AddToBackpack( bomb );
bomb.Location = loc;
beverage.ReplaceWith( bomb );
from.SendLocalizedMessage( 1060580 ); // You prepare a firebomb.
Consume();
}
@ -128,7 +126,7 @@ namespace Server.Items
{
from.SendLocalizedMessage( 1060579 ); // That is already a firebomb!
}
//Firebomb end
#endregion
else
{
from.SendLocalizedMessage( 1005426 ); // The cloth will not work on that.

View file

@ -8,7 +8,7 @@ namespace Server.Items
{
public class Teleporter : Item
{
private bool m_Active, m_Creatures, m_CombatCheck;
private bool m_Active, m_Creatures, m_CombatCheck, m_CriminalCheck;
private Point3D m_PointDest;
private Map m_MapDest;
private bool m_SourceEffect;
@ -79,6 +79,13 @@ namespace Server.Items
set { m_CombatCheck = value; InvalidateProperties(); }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool CriminalCheck
{
get { return m_CriminalCheck; }
set { m_CriminalCheck = value; InvalidateProperties(); }
}
public override int LabelNumber{ get{ return 1026095; } } // teleporter
[Constructable]
@ -103,6 +110,7 @@ namespace Server.Items
m_Creatures = creatures;
m_CombatCheck = false;
m_CriminalCheck = false;
}
public override void GetProperties( ObjectPropertyList list )
@ -183,7 +191,14 @@ namespace Server.Items
if ( m_Active )
{
if ( !m_Creatures && !m.Player )
{
return true;
}
else if ( m_CriminalCheck && m.Criminal )
{
m.SendLocalizedMessage( 1005561, "", 0x22 ); // Thou'rt a criminal and cannot escape so easily.
return true;
}
else if ( m_CombatCheck && SpellHelper.CheckCombat( m ) )
{
m.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle??
@ -205,8 +220,9 @@ namespace Server.Items
{
base.Serialize( writer );
writer.Write( (int) 3 ); // version
writer.Write( (int) 4 ); // version
writer.Write( (bool) m_CriminalCheck );
writer.Write( (bool) m_CombatCheck );
writer.Write( (bool) m_SourceEffect );
@ -229,6 +245,11 @@ namespace Server.Items
switch ( version )
{
case 4:
{
m_CriminalCheck = reader.ReadBool();
goto case 3;
}
case 3:
{
m_CombatCheck = reader.ReadBool();

View file

@ -102,8 +102,7 @@ namespace Server.Items
{
if ( IsChildOf( from.Backpack ) )
{
Consume();
from.AddToBackpack( new SOS( m_TargetMap, m_Level ) );
ReplaceWith( new SOS( m_TargetMap, m_Level ) );
from.LocalOverheadMessage( Network.MessageType.Regular, 0x3B2, 501891 ); // You extract the message from the bottle.
}
else

View file

@ -4,6 +4,7 @@ using Server.Gumps;
namespace Server.Items
{
[Flipable( 0x14ED, 0x14EE )]
public class SOS : Item
{
public override int LabelNumber
@ -80,7 +81,7 @@ namespace Server.Items
}
[Constructable]
public SOS( Map map, int level ) : base( 0x14ED )
public SOS( Map map, int level ) : base( 0x14EE )
{
Weight = 1.0;
@ -167,7 +168,7 @@ namespace Server.Items
else
entry = MessageEntry.Entries[m_MessageIndex = Utility.Random( MessageEntry.Entries.Length )];
from.CloseGump( typeof( MessageGump ) );
//from.CloseGump( typeof( MessageGump ) );
from.SendGump( new MessageGump( entry, m_TargetMap, m_TargetLocation ) );
}
else

View file

@ -22,6 +22,7 @@ namespace Server.Items
public override int OldSpeed{ get{ return 42; } }
public override int DefMissSound{ get{ return 0x239; } }
public override SkillName DefSkill { get { return SkillName.Fencing; } }
public override int InitMinHits{ get{ return 30; } } // TODO
public override int InitMaxHits{ get{ return 60; } } // TODO

View file

@ -96,7 +96,7 @@ namespace Server.Mobiles
{
if ( bc.ControlMaster.Map == this.Map && bc.ControlMaster.InRange( this, 12 ) && !UnderEffect( bc.ControlMaster ) )
{
combatant = bc.ControlMaster;
Combatant = combatant = bc.ControlMaster;
}
}
}
@ -112,7 +112,15 @@ namespace Server.Mobiles
for( int i=0; i<5; i++ )
{
switch( i )
int x = combatant.X + coord[i][0];
int y = combatant.Y + coord[i][1];
Point3D loc = new Point3D( x, y, combatant.Map.GetAverageZ( x, y ) );
if ( !combatant.Map.CanSpawnMobile( loc ) )
continue;
switch ( i )
{
case 0: rabid = new EnragedRabbit( this ); break;
case 1: rabid = new EnragedHind( this ); break;
@ -122,29 +130,11 @@ namespace Server.Mobiles
}
rabid.FocusMob = combatant;
int x = combatant.X + coord[i][0];
int y = combatant.Y + coord[i][1];
/*
Once in a while OSI's dont spawn all 5, and
I can only attribute this to a bad spawn location
so I will do this.
*/
Point3D loc = new Point3D( x, y, combatant.Map.GetAverageZ( x, y ));
if ( combatant.Map.CanSpawnMobile( loc ) )
{
rabid.MoveToWorld( loc, combatant.Map ) ;
}
else
{
rabid.Delete();
}
rabid.MoveToWorld( loc, combatant.Map );
}
this.Say( 1071932 ); //Creatures of the forest, I call to thee! Aid me in the fight against all that is evil!
}
else
else if ( combatant.Player )
{
this.Say( true, "I call a plague of insects to sting your flesh!" );
m_Table[combatant] = Timer.DelayCall( TimeSpan.FromSeconds( 0.5 ), TimeSpan.FromSeconds( 7.0 ), new TimerStateCallback( DoEffect ), new object[]{ combatant, 0 } );

View file

@ -37,7 +37,7 @@ namespace Server.Mobiles
SetResistance( ResistanceType.Energy, 51, 60 );
SetSkill( SkillName.MagicResist, 80.2, 89.4 );
SetSkill( SkillName.Tactics, 81.3-89.9 );
SetSkill( SkillName.Tactics, 81.3, 89.9 );
SetSkill( SkillName.Wrestling, 80.1, 88.7 );
Fame = 5000;

View file

@ -203,7 +203,8 @@ namespace Server.SkillHandlers
creature.BardPacified = false;
creature.Move( creature.Direction );
if ( creature.AIObject != null )
creature.AIObject.DoMove( creature.Direction );
if ( from is PlayerMobile && !(( (PlayerMobile)from ).HonorActive || TransformationSpellHelper.UnderTransformation( from, typeof( EtherealVoyageSpell ))))
creature.Combatant = from;

View file

@ -3,6 +3,7 @@ using System.Collections;
using Server.Network;
using Server.Items;
using Server.Mobiles;
using Server.Regions;
using Server.Targeting;
namespace Server.Spells.Ninjitsu
@ -55,7 +56,10 @@ namespace Server.Spells.Ninjitsu
Map map = Caster.Map;
SpellHelper.GetSurfaceTop( ref p );
Point3D from = Caster.Location;
Point3D to = new Point3D( p );
PlayerMobile pm = Caster as PlayerMobile; // IsStealthing should be moved to Server.Mobiles
if ( !pm.IsStealthing )
@ -70,26 +74,27 @@ namespace Server.Spells.Ninjitsu
{
Caster.SendLocalizedMessage( 502359, "", 0x22 ); // Thou art too encumbered to move.
}
else if ( !SpellHelper.CheckTravel( Caster, TravelCheckType.TeleportFrom ) || !SpellHelper.CheckTravel( Caster, map, new Point3D( p ), TravelCheckType.TeleportTo ))
else if ( !SpellHelper.CheckTravel( Caster, TravelCheckType.TeleportFrom ) || !SpellHelper.CheckTravel( Caster, map, to, TravelCheckType.TeleportTo ))
{
}
else if ( map == null || !map.CanSpawnMobile( p.X, p.Y, p.Z ) )
{
Caster.SendLocalizedMessage( 502831 ); // Cannot teleport to that spot.
}
else if ( SpellHelper.CheckMulti( new Point3D( p ), map, true, 5 ) )
else if ( SpellHelper.CheckMulti( to, map, true, 5 ) )
{
Caster.SendLocalizedMessage( 502831 ); // Cannot teleport to that spot.
}
else if ( Region.Find( to, map ).GetRegion( typeof( HouseRegion ) ) != null )
{
Caster.SendLocalizedMessage( 502829 ); // Cannot teleport to that spot.
}
else if ( CheckSequence() )
{
SpellHelper.Turn( Caster, orig );
Mobile m = Caster;
Point3D from = m.Location;
Point3D to = new Point3D( p );
m.Location = to;
m.ProcessDelta();

View file

@ -50,6 +50,9 @@ namespace Server.Spells.Third
SpellHelper.GetSurfaceTop( ref p );
Point3D from = Caster.Location;
Point3D to = new Point3D( p );
if ( Factions.Sigil.ExistsOn( Caster ) )
{
Caster.SendLocalizedMessage( 1061632 ); // You can't do that while carrying the sigil.
@ -61,16 +64,20 @@ namespace Server.Spells.Third
else if ( !SpellHelper.CheckTravel( Caster, TravelCheckType.TeleportFrom ) )
{
}
else if ( !SpellHelper.CheckTravel( Caster, map, new Point3D( p ), TravelCheckType.TeleportTo ) )
else if ( !SpellHelper.CheckTravel( Caster, map, to, TravelCheckType.TeleportTo ) )
{
}
else if ( map == null || !map.CanSpawnMobile( p.X, p.Y, p.Z ) )
{
Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
}
else if ( SpellHelper.CheckMulti( new Point3D( p ), map ) )
else if ( SpellHelper.CheckMulti( to, map ) )
{
Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
Caster.SendLocalizedMessage( 502831 ); // Cannot teleport to that spot.
}
else if ( Region.Find( to, map ).GetRegion( typeof( HouseRegion ) ) != null )
{
Caster.SendLocalizedMessage( 502829 ); // Cannot teleport to that spot.
}
else if ( CheckSequence() )
{
@ -78,9 +85,6 @@ namespace Server.Spells.Third
Mobile m = Caster;
Point3D from = m.Location;
Point3D to = new Point3D( p );
m.Location = to;
m.ProcessDelta();

View file

@ -4533,6 +4533,21 @@ namespace Server
this.Delete();
}
public virtual void ReplaceWith( Item newItem )
{
if ( m_Parent is Container )
{
((Container)m_Parent).AddItem( newItem );
newItem.Location = m_Location;
}
else
{
newItem.MoveToWorld( GetWorldLocation(), m_Map );
}
Delete();
}
[CommandProperty( AccessLevel.GameMaster )]
public bool QuestItem
{

View file

@ -1895,12 +1895,13 @@ namespace Server
for( int i = 0; i < pathCount; ++i )
{
Point3D point = path[i];
int pointTop = point.m_Z + 1;
LandTile landTile = Tiles.GetLandTile( point.X, point.Y );
int landZ = 0, landAvg = 0, landTop = 0;
GetAverageZ( point.m_X, point.m_Y, ref landZ, ref landAvg, ref landTop );
if( landZ <= point.m_Z && landTop >= point.m_Z && (point.m_X != end.m_X || point.m_Y != end.m_Y || landZ > end.m_Z || landTop < end.m_Z) && !landTile.Ignored )
if( landZ <= pointTop && landTop >= point.m_Z && (point.m_X != end.m_X || point.m_Y != end.m_Y || landZ > end.m_Z || landTop < end.m_Z) && !landTile.Ignored )
return false;
/* --Do land tiles need to be checked? There is never land between two people, always statics.--
@ -1945,7 +1946,7 @@ namespace Server
flags = id.Flags;
height = id.CalcHeight;
if( t.Z <= point.Z && t.Z + height >= point.Z && (flags & (TileFlag.Window | TileFlag.NoShoot)) != 0 )
if( t.Z <= pointTop && t.Z + height >= point.Z && (flags & (TileFlag.Window | TileFlag.NoShoot)) != 0 )
{
if( point.m_X == end.m_X && point.m_Y == end.m_Y && t.Z <= end.m_Z && t.Z + height >= end.m_Z )
continue;
@ -1990,11 +1991,12 @@ namespace Server
for( int j = 0; j < count; ++j )
{
Point3D point = path[j];
int pointTop = point.m_Z + 1;
Point3D loc = i.Location;
//if ( t.Z <= point.Z && t.Z+height >= point.Z && ( height != 0 || ( t.Z == dest.Z && zd != 0 ) ) )
if( loc.m_X == point.m_X && loc.m_Y == point.m_Y &&
loc.m_Z <= point.m_Z && loc.m_Z + height >= point.m_Z )
loc.m_Z <= pointTop && loc.m_Z + height >= point.m_Z )
{
if( loc.m_X == end.m_X && loc.m_Y == end.m_Y && loc.m_Z <= end.m_Z && loc.m_Z + height >= end.m_Z )
continue;

View file

@ -1673,6 +1673,7 @@ namespace Server
if( m_Paralyzed != value )
{
m_Paralyzed = value;
Delta( MobileDelta.Flags );
this.SendLocalizedMessage( m_Paralyzed ? 502381 : 502382 );
@ -1725,6 +1726,7 @@ namespace Server
if( m_Frozen != value )
{
m_Frozen = value;
Delta( MobileDelta.Flags );
if( m_FrozenTimer != null )
{
@ -1750,7 +1752,7 @@ namespace Server
{
if( !m_Frozen )
{
m_Frozen = true;
Frozen = true;
m_FrozenTimer = new FrozenTimer( this, duration );
m_FrozenTimer.Start();
@ -7803,6 +7805,9 @@ namespace Server
{
int flags = 0x0;
if( m_Paralyzed || m_Frozen )
flags |= 0x01;
if( m_Female )
flags |= 0x02;
@ -7826,6 +7831,9 @@ namespace Server
{
int flags = 0x0;
if( m_Paralyzed || m_Frozen )
flags |= 0x01;
if( m_Female )
flags |= 0x02;