- IPTable update when deleting accounts, so the creation IP address gets a new account spot.

- Added AdminGump option for removing account access IP addresses.
- Firebombs now cancel the target properly when exploding.
- Fixed item placement bug when creating firebombs.
- Added criminal check option to Teleporter.
- Fixed item placement bug when opening MIBs.
- Made SOS flipable.
- Opening an SOS will no longer close other SOS gumps.
- Corrected Leafblade to be a Fencing weapon.
- Meer mages no longer cast plagues on pets, only on players.
- Corrected skills typo in CorruptedSoul.
- Movement induced by angering a monster during taming will now respect movement timers.
- Teleporting into keep walls is no longer possible.
- Removed the ability to have line of sight under a house plot through house walls.
- Added the Frozen mobile flag, providing clients with information on when they are frozen. (The client then disallows movement.)
- Fix for character statue redeeding issues.
This commit is contained in:
eos 2012-04-22 04:10:06 +00:00
parent a3f8cb5fc6
commit c52504151b
18 changed files with 309 additions and 122 deletions

View file

@ -11,6 +11,7 @@ namespace Server.Items
private Timer m_Timer;
private int m_Ticks = 0;
private Mobile m_LitBy;
private List<Mobile> m_Users;
[Constructable]
public Firebomb() : this( 0x99B )
@ -53,21 +54,27 @@ namespace Server.Items
if ( Core.AOS && (from.Paralyzed || from.Frozen || (from.Spell != null && from.Spell.IsCasting)) )
{
//to prevent exploiting for pvp
from.SendLocalizedMessage( 1075857 ); // You can not use that while paralyzed.
// to prevent exploiting for pvp
from.SendLocalizedMessage( 1075857 ); // You cannot use that while paralyzed.
return;
}
}
if ( m_Timer == null )
{
m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 1 ), TimeSpan.FromSeconds( 1 ), new TimerCallback( OnFirebombTimerTick ) );
m_LitBy = from;
from.SendLocalizedMessage( 1060581 ); //You light the firebomb! Throw it now!
from.SendLocalizedMessage( 1060582 ); // You light the firebomb. Throw it now!
}
else
from.SendLocalizedMessage( 1060582 ); //You've already lit it! Better throw it now!
from.SendLocalizedMessage( 1060581 ); // You've already lit it! Better throw it now!
from.BeginTarget( 12, true, TargetFlags.None, new TargetCallback( OnFirebombTarget ) );
if ( m_Users == null )
m_Users = new List<Mobile>();
if ( !m_Users.Contains( from ) )
m_Users.Add( from );
from.Target = new ThrowTarget( this );
}
private void OnFirebombTimerTick()
@ -103,10 +110,24 @@ namespace Server.Items
if ( HeldBy != null )
HeldBy.DropHolding();
if ( m_Users != null )
{
foreach ( Mobile m in m_Users )
{
ThrowTarget targ = m.Target as ThrowTarget;
if ( targ != null && targ.Bomb == this )
Target.Cancel( m );
}
m_Users.Clear();
m_Users = null;
}
if ( RootParent is Mobile )
{
Mobile parent = (Mobile)RootParent;
parent.SendLocalizedMessage( 1060583 ); //The firebomb explodes in your hand!
parent.SendLocalizedMessage( 1060583 ); // The firebomb explodes in your hand!
AOS.Damage( parent, Utility.Random( 3 ) + 4, 0, 100, 0, 0, 0 );
}
else if ( RootParent == null )
@ -181,6 +202,27 @@ namespace Server.Items
MoveToWorld( new Point3D( p ), map );
}
private class ThrowTarget : Target
{
private Firebomb m_Bomb;
public Firebomb Bomb
{
get { return m_Bomb; }
}
public ThrowTarget( Firebomb bomb )
: base( 12, true, TargetFlags.None )
{
m_Bomb = bomb;
}
protected override void OnTarget( Mobile from, object targeted )
{
m_Bomb.OnFirebombTarget( from, targeted );
}
}
}
public class FirebombField : Item
@ -205,7 +247,7 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
//Don't serialize these...
// Don't serialize these...
}
public override void Deserialize( GenericReader reader )

View file

@ -61,15 +61,15 @@ namespace Server.Items
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
else if ( obj is Item && ((Item)obj).RootParent != from )
{
from.SendLocalizedMessage( 1005425 ); // You may only wipe down items you are holding or carrying.
}
else if ( obj is BaseWeapon )
{
BaseWeapon weapon = (BaseWeapon)obj;
if ( weapon.RootParent != from )
{
from.SendLocalizedMessage( 1005425 ); // You may only wipe down items you are holding or carrying.
}
else if ( weapon.Poison == null || weapon.PoisonCharges <= 0 )
if ( weapon.Poison == null || weapon.PoisonCharges <= 0 )
{
from.LocalOverheadMessage( Network.MessageType.Regular, 0x3B2, 1005422 ); // Hmmmm... this does not need to be cleaned.
}
@ -106,7 +106,7 @@ namespace Server.Items
from.LocalOverheadMessage( Network.MessageType.Regular, 0x3B2, 1005422 ); // Hmmmm... this does not need to be cleaned.
}
}
//Added for Firebomb
#region Firebomb
else if ( obj is BaseBeverage )
{
BaseBeverage beverage = (BaseBeverage) obj;
@ -115,11 +115,9 @@ namespace Server.Items
{
Firebomb bomb = new Firebomb( beverage.ItemID );
bomb.Name = beverage.Name;
Point3D loc = beverage.Location;
beverage.Delete();
from.AddToBackpack( bomb );
bomb.Location = loc;
beverage.ReplaceWith( bomb );
from.SendLocalizedMessage( 1060580 ); // You prepare a firebomb.
Consume();
}
@ -128,7 +126,7 @@ namespace Server.Items
{
from.SendLocalizedMessage( 1060579 ); // That is already a firebomb!
}
//Firebomb end
#endregion
else
{
from.SendLocalizedMessage( 1005426 ); // The cloth will not work on that.

View file

@ -8,7 +8,7 @@ namespace Server.Items
{
public class Teleporter : Item
{
private bool m_Active, m_Creatures, m_CombatCheck;
private bool m_Active, m_Creatures, m_CombatCheck, m_CriminalCheck;
private Point3D m_PointDest;
private Map m_MapDest;
private bool m_SourceEffect;
@ -79,6 +79,13 @@ namespace Server.Items
set { m_CombatCheck = value; InvalidateProperties(); }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool CriminalCheck
{
get { return m_CriminalCheck; }
set { m_CriminalCheck = value; InvalidateProperties(); }
}
public override int LabelNumber{ get{ return 1026095; } } // teleporter
[Constructable]
@ -103,6 +110,7 @@ namespace Server.Items
m_Creatures = creatures;
m_CombatCheck = false;
m_CriminalCheck = false;
}
public override void GetProperties( ObjectPropertyList list )
@ -183,7 +191,14 @@ namespace Server.Items
if ( m_Active )
{
if ( !m_Creatures && !m.Player )
{
return true;
}
else if ( m_CriminalCheck && m.Criminal )
{
m.SendLocalizedMessage( 1005561, "", 0x22 ); // Thou'rt a criminal and cannot escape so easily.
return true;
}
else if ( m_CombatCheck && SpellHelper.CheckCombat( m ) )
{
m.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle??
@ -205,8 +220,9 @@ namespace Server.Items
{
base.Serialize( writer );
writer.Write( (int) 3 ); // version
writer.Write( (int) 4 ); // version
writer.Write( (bool) m_CriminalCheck );
writer.Write( (bool) m_CombatCheck );
writer.Write( (bool) m_SourceEffect );
@ -229,6 +245,11 @@ namespace Server.Items
switch ( version )
{
case 4:
{
m_CriminalCheck = reader.ReadBool();
goto case 3;
}
case 3:
{
m_CombatCheck = reader.ReadBool();

View file

@ -102,8 +102,7 @@ namespace Server.Items
{
if ( IsChildOf( from.Backpack ) )
{
Consume();
from.AddToBackpack( new SOS( m_TargetMap, m_Level ) );
ReplaceWith( new SOS( m_TargetMap, m_Level ) );
from.LocalOverheadMessage( Network.MessageType.Regular, 0x3B2, 501891 ); // You extract the message from the bottle.
}
else

View file

@ -4,6 +4,7 @@ using Server.Gumps;
namespace Server.Items
{
[Flipable( 0x14ED, 0x14EE )]
public class SOS : Item
{
public override int LabelNumber
@ -80,7 +81,7 @@ namespace Server.Items
}
[Constructable]
public SOS( Map map, int level ) : base( 0x14ED )
public SOS( Map map, int level ) : base( 0x14EE )
{
Weight = 1.0;
@ -167,7 +168,7 @@ namespace Server.Items
else
entry = MessageEntry.Entries[m_MessageIndex = Utility.Random( MessageEntry.Entries.Length )];
from.CloseGump( typeof( MessageGump ) );
//from.CloseGump( typeof( MessageGump ) );
from.SendGump( new MessageGump( entry, m_TargetMap, m_TargetLocation ) );
}
else

View file

@ -22,6 +22,7 @@ namespace Server.Items
public override int OldSpeed{ get{ return 42; } }
public override int DefMissSound{ get{ return 0x239; } }
public override SkillName DefSkill { get { return SkillName.Fencing; } }
public override int InitMinHits{ get{ return 30; } } // TODO
public override int InitMaxHits{ get{ return 60; } } // TODO