not my day.
This commit is contained in:
parent
f12c345d2e
commit
c56b8aa554
1 changed files with 34 additions and 34 deletions
|
|
@ -130,6 +130,40 @@ namespace Server.Engines.Events
|
|||
}
|
||||
}
|
||||
|
||||
public class PlayerBones : Container
|
||||
{
|
||||
public PlayerBones( String name )
|
||||
: base( Utility.RandomMinMax( 0x0ECA, 0x0ED2 ) )
|
||||
{
|
||||
Name = String.Format( "{0}\'s bones", name );
|
||||
|
||||
switch( Utility.Random( 10 ) )
|
||||
{
|
||||
case 0: Hue = 0xa09; break;
|
||||
case 1: Hue = 0xa93; break;
|
||||
case 2: Hue = 0xa47; break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
public PlayerBones( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( ( int )0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[CorpseName( "a rotting corpse" )]
|
||||
public class ZombieSkeleton : BaseCreature
|
||||
{
|
||||
|
|
@ -142,40 +176,6 @@ namespace Server.Engines.Events
|
|||
{
|
||||
}
|
||||
|
||||
public class PlayerBones : Container
|
||||
{
|
||||
public PlayerBones( String name )
|
||||
: base( Utility.RandomMinMax( 0x0ECA, 0x0ED2 ) )
|
||||
{
|
||||
Name = String.Format( "{0}\'s bones", name );
|
||||
|
||||
switch( Utility.Random( 10 ) )
|
||||
{
|
||||
case 0: Hue = 0xa09; break;
|
||||
case 1: Hue = 0xa93; break;
|
||||
case 2: Hue = 0xa47; break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
public PlayerBones( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( ( int )0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public ZombieSkeleton( PlayerMobile player )
|
||||
: base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue