fix(codegen): Code gens base armor and fixes code genning of other armors. (#696)
* Fixes code gen of save flags * Code gens rest of armor * Fixes some existing code genned armors * Code gens BaseArmor
This commit is contained in:
parent
803d594300
commit
c8a2605c0d
127 changed files with 1107 additions and 1959 deletions
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@ -1,15 +1,12 @@
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namespace Server.Items
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{
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[Serializable(0, false)]
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[Flippable(0x1c02, 0x1c03)]
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public class FemaleStuddedChest : BaseArmor
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public partial class FemaleStuddedChest : BaseArmor
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{
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[Constructible]
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public FemaleStuddedChest() : base(0x1C02) => Weight = 6.0;
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public FemaleStuddedChest(Serial serial) : base(serial)
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{
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}
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public override int BasePhysicalResistance => 2;
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public override int BaseFireResistance => 4;
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public override int BaseColdResistance => 3;
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@ -30,22 +27,5 @@ namespace Server.Items
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public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
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public override bool AllowMaleWearer => false;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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if (Weight == 1.0)
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{
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Weight = 6.0;
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}
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}
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}
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}
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@ -1,13 +1,11 @@
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namespace Server.Items
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{
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[Serializable(0, false)]
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[TypeAlias("Server.Items.GargishStuddedArms")]
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public class GargishStuddedArmsType1 : BaseArmor
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public partial class GargishStuddedArmsType1 : BaseArmor
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{
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[Constructible]
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public GargishStuddedArmsType1() : base(0x284) => Weight = 10.0;
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public GargishStuddedArmsType1(Serial serial) : base(serial)
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{
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}
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public override Race RequiredRace => Race.Gargoyle;
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public override int BasePhysicalResistance => 6;
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@ -26,16 +24,5 @@ namespace Server.Items
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public override CraftResource DefaultResource => CraftResource.RegularLeather;
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public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,13 +1,11 @@
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namespace Server.Items
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{
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[Serializable(0, false)]
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[TypeAlias("Server.Items.FemaleGargishStuddedArms")]
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public class GargishStuddedArmsType2 : BaseArmor
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public partial class GargishStuddedArmsType2 : BaseArmor
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{
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[Constructible]
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public GargishStuddedArmsType2() : base(0x283) => Weight = 10.0;
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public GargishStuddedArmsType2(Serial serial) : base(serial)
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{
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}
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public override Race RequiredRace => Race.Gargoyle;
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public override int BasePhysicalResistance => 6;
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@ -26,16 +24,5 @@ namespace Server.Items
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
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public override CraftResource DefaultResource => CraftResource.RegularLeather;
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public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,13 +1,11 @@
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namespace Server.Items
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{
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[Serializable(0, false)]
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[TypeAlias("Server.Items.GargishStuddedChest")]
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public class GargishStuddedChestType1 : BaseArmor
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public partial class GargishStuddedChestType1 : BaseArmor
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{
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[Constructible]
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public GargishStuddedChestType1() : base(0x286) => Weight = 15.0;
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public GargishStuddedChestType1(Serial serial) : base(serial)
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{
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}
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public override Race RequiredRace => Race.Gargoyle;
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public override int BasePhysicalResistance => 6;
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@ -28,16 +26,5 @@ namespace Server.Items
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public override CraftResource DefaultResource => CraftResource.RegularLeather;
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public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,13 +1,11 @@
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namespace Server.Items
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{
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[Serializable(0, false)]
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[TypeAlias("Server.Items.FemaleGargishStuddedChest")]
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public class GargishStuddedChestType2 : BaseArmor
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public partial class GargishStuddedChestType2 : BaseArmor
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{
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[Constructible]
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public GargishStuddedChestType2() : base(0x285) => Weight = 15.0;
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public GargishStuddedChestType2(Serial serial) : base(serial)
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{
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}
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public override Race RequiredRace => Race.Gargoyle;
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public override int BasePhysicalResistance => 6;
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@ -27,16 +25,5 @@ namespace Server.Items
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public override CraftResource DefaultResource => CraftResource.RegularLeather;
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public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,14 +1,11 @@
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namespace Server.Items
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{
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[Serializable(0, false)]
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[TypeAlias("Server.Items.GargishStuddedKilt")]
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public class GargishStuddedKiltType1 : BaseArmor
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public partial class GargishStuddedKiltType1 : BaseArmor
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{
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[Constructible]
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public GargishStuddedKiltType1() : base(0x288) => Weight = 10.0;
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public GargishStuddedKiltType1(Serial serial)
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: base(serial)
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{
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}
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public override Race RequiredRace => Race.Gargoyle;
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public override int BasePhysicalResistance => 6;
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@ -29,16 +26,5 @@ namespace Server.Items
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public override CraftResource DefaultResource => CraftResource.RegularLeather;
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public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,13 +1,11 @@
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namespace Server.Items
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{
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[Serializable(0, false)]
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[TypeAlias("Server.Items.FemaleGargishStuddedKilt")]
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public class GargishStuddedKiltType2 : BaseArmor
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public partial class GargishStuddedKiltType2 : BaseArmor
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{
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[Constructible]
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public GargishStuddedKiltType2() : base(0x287) => Weight = 10.0;
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public GargishStuddedKiltType2(Serial serial) : base(serial)
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{
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}
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public override Race RequiredRace => Race.Gargoyle;
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public override int BasePhysicalResistance => 6;
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@ -27,16 +25,5 @@ namespace Server.Items
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public override CraftResource DefaultResource => CraftResource.RegularLeather;
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public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,13 +1,11 @@
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namespace Server.Items
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{
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[Serializable(0, false)]
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[TypeAlias("Server.Items.GargishStuddedLegs")]
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public class GargishStuddedLegsType1 : BaseArmor
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public partial class GargishStuddedLegsType1 : BaseArmor
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{
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[Constructible]
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public GargishStuddedLegsType1() : base(0x28A) => Weight = 15.0;
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public GargishStuddedLegsType1(Serial serial) : base(serial)
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{
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}
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public override Race RequiredRace => Race.Gargoyle;
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public override int BasePhysicalResistance => 6;
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@ -28,16 +26,5 @@ namespace Server.Items
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public override CraftResource DefaultResource => CraftResource.RegularLeather;
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public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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namespace Server.Items
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{
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[Serializable(0, false)]
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[TypeAlias("Server.Items.FemaleGargishStuddedLegs")]
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public class GargishStuddedLegsType2 : BaseArmor
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public partial class GargishStuddedLegsType2 : BaseArmor
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{
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[Constructible]
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public GargishStuddedLegsType2() : base(0x289) => Weight = 15.0;
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public GargishStuddedLegsType2(Serial serial) : base(serial)
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{
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}
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public override Race RequiredRace => Race.Gargoyle;
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public override int BasePhysicalResistance => 6;
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@ -28,16 +26,5 @@ namespace Server.Items
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public override CraftResource DefaultResource => CraftResource.RegularLeather;
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public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -1,15 +1,12 @@
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namespace Server.Items
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{
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[Serializable(0)]
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[Flippable(0x2B74, 0x316B)]
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public class HideChest : BaseArmor
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public partial class HideChest : BaseArmor
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{
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[Constructible]
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public HideChest() : base(0x2B74) => Weight = 6.0;
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public HideChest(Serial serial) : base(serial)
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{
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}
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public override Race RequiredRace => Race.Elf;
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public override int BasePhysicalResistance => 3;
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@ -30,19 +27,5 @@ namespace Server.Items
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public override CraftResource DefaultResource => CraftResource.RegularLeather;
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public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadEncodedInt();
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}
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}
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}
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@ -1,15 +1,12 @@
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namespace Server.Items
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{
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[Serializable(0)]
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[Flippable(0x2B79, 0x3170)]
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public class HideFemaleChest : BaseArmor
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public partial class HideFemaleChest : BaseArmor
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{
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[Constructible]
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public HideFemaleChest() : base(0x2B79) => Weight = 6.0;
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public HideFemaleChest(Serial serial) : base(serial)
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{
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}
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public override Race RequiredRace => Race.Elf;
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public override int BasePhysicalResistance => 3;
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@ -32,19 +29,5 @@ namespace Server.Items
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public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
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public override bool AllowMaleWearer => false;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadEncodedInt();
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}
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}
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}
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@ -1,15 +1,12 @@
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namespace Server.Items
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{
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[Serializable(0)]
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[Flippable(0x2B75, 0x316C)]
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public class HideGloves : BaseArmor
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public partial class HideGloves : BaseArmor
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{
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[Constructible]
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public HideGloves() : base(0x2B75) => Weight = 2.0;
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public HideGloves(Serial serial) : base(serial)
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{
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}
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public override Race RequiredRace => Race.Elf;
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public override int BasePhysicalResistance => 3;
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@ -30,19 +27,5 @@ namespace Server.Items
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public override CraftResource DefaultResource => CraftResource.RegularLeather;
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public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadEncodedInt();
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}
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}
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}
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@ -1,15 +1,12 @@
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namespace Server.Items
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{
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[Serializable(0, false)]
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[Flippable(0x2B76, 0x316D)]
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public class HideGorget : BaseArmor
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public partial class HideGorget : BaseArmor
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{
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[Constructible]
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public HideGorget() : base(0x2B76) => Weight = 3.0;
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public HideGorget(Serial serial) : base(serial)
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{
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}
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public override Race RequiredRace => Race.Elf;
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public override int BasePhysicalResistance => 3;
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@ -30,22 +27,5 @@ namespace Server.Items
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public override CraftResource DefaultResource => CraftResource.RegularLeather;
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public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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if (Weight == 2.0)
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{
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Weight = 1.0;
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}
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}
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}
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}
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@ -1,15 +1,12 @@
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namespace Server.Items
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{
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[Serializable(0)]
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[Flippable(0x2B78, 0x316F)]
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public class HidePants : BaseArmor
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public partial class HidePants : BaseArmor
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{
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[Constructible]
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public HidePants() : base(0x2B78) => Weight = 5.0;
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public HidePants(Serial serial) : base(serial)
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{
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}
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public override Race RequiredRace => Race.Elf;
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public override int BasePhysicalResistance => 3;
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@ -30,19 +27,5 @@ namespace Server.Items
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public override CraftResource DefaultResource => CraftResource.RegularLeather;
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public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0);
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}
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public override void Deserialize(IGenericReader reader)
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||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,15 +1,12 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Serializable(0)]
|
||||
[Flippable(0x2B77, 0x316E)]
|
||||
public class HidePauldrons : BaseArmor
|
||||
public partial class HidePauldrons : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public HidePauldrons() : base(0x2B77) => Weight = 4.0;
|
||||
|
||||
public HidePauldrons(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
|
|
@ -30,19 +27,5 @@ namespace Server.Items
|
|||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,15 +1,12 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Serializable(0, false)]
|
||||
[Flippable(0x13dc, 0x13d4)]
|
||||
public class StuddedArms : BaseArmor
|
||||
public partial class StuddedArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedArms() : base(0x13DC) => Weight = 4.0;
|
||||
|
||||
public StuddedArms(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
|
|
@ -28,22 +25,5 @@ namespace Server.Items
|
|||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
{
|
||||
Weight = 4.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,15 +1,12 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Serializable(0, false)]
|
||||
[Flippable(0x1c0c, 0x1c0d)]
|
||||
public class StuddedBustierArms : BaseArmor
|
||||
public partial class StuddedBustierArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedBustierArms() : base(0x1C0C) => Weight = 1.0;
|
||||
|
||||
public StuddedBustierArms(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
|
|
@ -30,17 +27,5 @@ namespace Server.Items
|
|||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
|
||||
|
||||
public override bool AllowMaleWearer => false;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,15 +1,12 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Serializable(0, false)]
|
||||
[Flippable(0x13db, 0x13e2)]
|
||||
public class StuddedChest : BaseArmor
|
||||
public partial class StuddedChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedChest() : base(0x13DB) => Weight = 8.0;
|
||||
|
||||
public StuddedChest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
|
|
@ -28,22 +25,5 @@ namespace Server.Items
|
|||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
{
|
||||
Weight = 8.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,14 +1,11 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class StuddedDo : BaseArmor
|
||||
[Serializable(0, false)]
|
||||
public partial class StuddedDo : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedDo() : base(0x27C7) => Weight = 8.0;
|
||||
|
||||
public StuddedDo(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
|
|
@ -25,17 +22,5 @@ namespace Server.Items
|
|||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,15 +1,12 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Serializable(0, false)]
|
||||
[Flippable(0x13d5, 0x13dd)]
|
||||
public class StuddedGloves : BaseArmor
|
||||
public partial class StuddedGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedGloves() : base(0x13D5) => Weight = 1.0;
|
||||
|
||||
public StuddedGloves(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
|
|
@ -28,22 +25,5 @@ namespace Server.Items
|
|||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
|
||||
if (Weight == 2.0)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,14 +1,11 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class StuddedGorget : BaseArmor
|
||||
[Serializable(0, false)]
|
||||
public partial class StuddedGorget : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedGorget() : base(0x13D6) => Weight = 1.0;
|
||||
|
||||
public StuddedGorget(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
|
|
@ -27,22 +24,5 @@ namespace Server.Items
|
|||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
|
||||
if (Weight == 2.0)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,14 +1,11 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class StuddedHaidate : BaseArmor
|
||||
[Serializable(0, false)]
|
||||
public partial class StuddedHaidate : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedHaidate() : base(0x278B) => Weight = 5.0;
|
||||
|
||||
public StuddedHaidate(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
|
|
@ -25,17 +22,5 @@ namespace Server.Items
|
|||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,14 +1,11 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class StuddedHiroSode : BaseArmor
|
||||
[Serializable(0, false)]
|
||||
public partial class StuddedHiroSode : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedHiroSode() : base(0x277F) => Weight = 1.0;
|
||||
|
||||
public StuddedHiroSode(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
|
|
@ -25,17 +22,5 @@ namespace Server.Items
|
|||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,15 +1,12 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Serializable(0, false)]
|
||||
[Flippable(0x13da, 0x13e1)]
|
||||
public class StuddedLegs : BaseArmor
|
||||
public partial class StuddedLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedLegs() : base(0x13DA) => Weight = 5.0;
|
||||
|
||||
public StuddedLegs(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
|
|
@ -28,22 +25,5 @@ namespace Server.Items
|
|||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
|
||||
if (Weight == 3.0)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,14 +1,11 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class StuddedMempo : BaseArmor
|
||||
[Serializable(0, false)]
|
||||
public partial class StuddedMempo : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedMempo() : base(0x279D) => Weight = 2.0;
|
||||
|
||||
public StuddedMempo(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
|
|
@ -25,17 +22,5 @@ namespace Server.Items
|
|||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,14 +1,11 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class StuddedSuneate : BaseArmor
|
||||
[Serializable(0, false)]
|
||||
public partial class StuddedSuneate : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedSuneate() : base(0x27D2) => Weight = 5.0;
|
||||
|
||||
public StuddedSuneate(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
|
|
@ -25,17 +22,5 @@ namespace Server.Items
|
|||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue