fix(codegen): Code gens base armor and fixes code genning of other armors. (#696)

* Fixes code gen of save flags
* Code gens rest of armor
* Fixes some existing code genned armors
* Code gens BaseArmor
This commit is contained in:
Kamron Batman 2021-08-17 17:52:15 -07:00 • committed by GitHub
parent 803d594300
commit c8a2605c0d
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
127 changed files with 1107 additions and 1959 deletions

View file

@ -1,15 +1,12 @@
namespace Server.Items
{
[Serializable(0, false)]
[Flippable(0x1c02, 0x1c03)]
public class FemaleStuddedChest : BaseArmor
public partial class FemaleStuddedChest : BaseArmor
{
[Constructible]
public FemaleStuddedChest() : base(0x1C02) => Weight = 6.0;
public FemaleStuddedChest(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
@ -30,22 +27,5 @@ namespace Server.Items
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override bool AllowMaleWearer => false;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (Weight == 1.0)
{
Weight = 6.0;
}
}
}
}

View file

@ -1,13 +1,11 @@
namespace Server.Items
{
[Serializable(0, false)]
[TypeAlias("Server.Items.GargishStuddedArms")]
public class GargishStuddedArmsType1 : BaseArmor
public partial class GargishStuddedArmsType1 : BaseArmor
{
[Constructible]
public GargishStuddedArmsType1() : base(0x284) => Weight = 10.0;
public GargishStuddedArmsType1(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 6;
@ -26,16 +24,5 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -1,13 +1,11 @@
namespace Server.Items
{
[Serializable(0, false)]
[TypeAlias("Server.Items.FemaleGargishStuddedArms")]
public class GargishStuddedArmsType2 : BaseArmor
public partial class GargishStuddedArmsType2 : BaseArmor
{
[Constructible]
public GargishStuddedArmsType2() : base(0x283) => Weight = 10.0;
public GargishStuddedArmsType2(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 6;
@ -26,16 +24,5 @@ namespace Server.Items
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -1,13 +1,11 @@
namespace Server.Items
{
[Serializable(0, false)]
[TypeAlias("Server.Items.GargishStuddedChest")]
public class GargishStuddedChestType1 : BaseArmor
public partial class GargishStuddedChestType1 : BaseArmor
{
[Constructible]
public GargishStuddedChestType1() : base(0x286) => Weight = 15.0;
public GargishStuddedChestType1(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 6;
@ -28,16 +26,5 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -1,13 +1,11 @@
namespace Server.Items
{
[Serializable(0, false)]
[TypeAlias("Server.Items.FemaleGargishStuddedChest")]
public class GargishStuddedChestType2 : BaseArmor
public partial class GargishStuddedChestType2 : BaseArmor
{
[Constructible]
public GargishStuddedChestType2() : base(0x285) => Weight = 15.0;
public GargishStuddedChestType2(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 6;
@ -27,16 +25,5 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -1,14 +1,11 @@
namespace Server.Items
{
[Serializable(0, false)]
[TypeAlias("Server.Items.GargishStuddedKilt")]
public class GargishStuddedKiltType1 : BaseArmor
public partial class GargishStuddedKiltType1 : BaseArmor
{
[Constructible]
public GargishStuddedKiltType1() : base(0x288) => Weight = 10.0;
public GargishStuddedKiltType1(Serial serial)
: base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 6;
@ -29,16 +26,5 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -1,13 +1,11 @@
namespace Server.Items
{
[Serializable(0, false)]
[TypeAlias("Server.Items.FemaleGargishStuddedKilt")]
public class GargishStuddedKiltType2 : BaseArmor
public partial class GargishStuddedKiltType2 : BaseArmor
{
[Constructible]
public GargishStuddedKiltType2() : base(0x287) => Weight = 10.0;
public GargishStuddedKiltType2(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 6;
@ -27,16 +25,5 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -1,13 +1,11 @@
namespace Server.Items
{
[Serializable(0, false)]
[TypeAlias("Server.Items.GargishStuddedLegs")]
public class GargishStuddedLegsType1 : BaseArmor
public partial class GargishStuddedLegsType1 : BaseArmor
{
[Constructible]
public GargishStuddedLegsType1() : base(0x28A) => Weight = 15.0;
public GargishStuddedLegsType1(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 6;
@ -28,16 +26,5 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -1,13 +1,11 @@
namespace Server.Items
{
[Serializable(0, false)]
[TypeAlias("Server.Items.FemaleGargishStuddedLegs")]
public class GargishStuddedLegsType2 : BaseArmor
public partial class GargishStuddedLegsType2 : BaseArmor
{
[Constructible]
public GargishStuddedLegsType2() : base(0x289) => Weight = 15.0;
public GargishStuddedLegsType2(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 6;
@ -28,16 +26,5 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -1,15 +1,12 @@
namespace Server.Items
{
[Serializable(0)]
[Flippable(0x2B74, 0x316B)]
public class HideChest : BaseArmor
public partial class HideChest : BaseArmor
{
[Constructible]
public HideChest() : base(0x2B74) => Weight = 6.0;
public HideChest(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Elf;
public override int BasePhysicalResistance => 3;
@ -30,19 +27,5 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,15 +1,12 @@
namespace Server.Items
{
[Serializable(0)]
[Flippable(0x2B79, 0x3170)]
public class HideFemaleChest : BaseArmor
public partial class HideFemaleChest : BaseArmor
{
[Constructible]
public HideFemaleChest() : base(0x2B79) => Weight = 6.0;
public HideFemaleChest(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Elf;
public override int BasePhysicalResistance => 3;
@ -32,19 +29,5 @@ namespace Server.Items
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override bool AllowMaleWearer => false;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,15 +1,12 @@
namespace Server.Items
{
[Serializable(0)]
[Flippable(0x2B75, 0x316C)]
public class HideGloves : BaseArmor
public partial class HideGloves : BaseArmor
{
[Constructible]
public HideGloves() : base(0x2B75) => Weight = 2.0;
public HideGloves(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Elf;
public override int BasePhysicalResistance => 3;
@ -30,19 +27,5 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,15 +1,12 @@
namespace Server.Items
{
[Serializable(0, false)]
[Flippable(0x2B76, 0x316D)]
public class HideGorget : BaseArmor
public partial class HideGorget : BaseArmor
{
[Constructible]
public HideGorget() : base(0x2B76) => Weight = 3.0;
public HideGorget(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Elf;
public override int BasePhysicalResistance => 3;
@ -30,22 +27,5 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (Weight == 2.0)
{
Weight = 1.0;
}
}
}
}

View file

@ -1,15 +1,12 @@
namespace Server.Items
{
[Serializable(0)]
[Flippable(0x2B78, 0x316F)]
public class HidePants : BaseArmor
public partial class HidePants : BaseArmor
{
[Constructible]
public HidePants() : base(0x2B78) => Weight = 5.0;
public HidePants(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Elf;
public override int BasePhysicalResistance => 3;
@ -30,19 +27,5 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,15 +1,12 @@
namespace Server.Items
{
[Serializable(0)]
[Flippable(0x2B77, 0x316E)]
public class HidePauldrons : BaseArmor
public partial class HidePauldrons : BaseArmor
{
[Constructible]
public HidePauldrons() : base(0x2B77) => Weight = 4.0;
public HidePauldrons(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Elf;
public override int BasePhysicalResistance => 3;
@ -30,19 +27,5 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
}
}

View file

@ -1,15 +1,12 @@
namespace Server.Items
{
[Serializable(0, false)]
[Flippable(0x13dc, 0x13d4)]
public class StuddedArms : BaseArmor
public partial class StuddedArms : BaseArmor
{
[Constructible]
public StuddedArms() : base(0x13DC) => Weight = 4.0;
public StuddedArms(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
@ -28,22 +25,5 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (Weight == 1.0)
{
Weight = 4.0;
}
}
}
}

View file

@ -1,15 +1,12 @@
namespace Server.Items
{
[Serializable(0, false)]
[Flippable(0x1c0c, 0x1c0d)]
public class StuddedBustierArms : BaseArmor
public partial class StuddedBustierArms : BaseArmor
{
[Constructible]
public StuddedBustierArms() : base(0x1C0C) => Weight = 1.0;
public StuddedBustierArms(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
@ -30,17 +27,5 @@ namespace Server.Items
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override bool AllowMaleWearer => false;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,15 +1,12 @@
namespace Server.Items
{
[Serializable(0, false)]
[Flippable(0x13db, 0x13e2)]
public class StuddedChest : BaseArmor
public partial class StuddedChest : BaseArmor
{
[Constructible]
public StuddedChest() : base(0x13DB) => Weight = 8.0;
public StuddedChest(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
@ -28,22 +25,5 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (Weight == 1.0)
{
Weight = 8.0;
}
}
}
}

View file

@ -1,14 +1,11 @@
namespace Server.Items
{
public class StuddedDo : BaseArmor
[Serializable(0, false)]
public partial class StuddedDo : BaseArmor
{
[Constructible]
public StuddedDo() : base(0x27C7) => Weight = 8.0;
public StuddedDo(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
@ -25,17 +22,5 @@ namespace Server.Items
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,15 +1,12 @@
namespace Server.Items
{
[Serializable(0, false)]
[Flippable(0x13d5, 0x13dd)]
public class StuddedGloves : BaseArmor
public partial class StuddedGloves : BaseArmor
{
[Constructible]
public StuddedGloves() : base(0x13D5) => Weight = 1.0;
public StuddedGloves(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
@ -28,22 +25,5 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (Weight == 2.0)
{
Weight = 1.0;
}
}
}
}

View file

@ -1,14 +1,11 @@
namespace Server.Items
{
public class StuddedGorget : BaseArmor
[Serializable(0, false)]
public partial class StuddedGorget : BaseArmor
{
[Constructible]
public StuddedGorget() : base(0x13D6) => Weight = 1.0;
public StuddedGorget(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
@ -27,22 +24,5 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (Weight == 2.0)
{
Weight = 1.0;
}
}
}
}

View file

@ -1,14 +1,11 @@
namespace Server.Items
{
public class StuddedHaidate : BaseArmor
[Serializable(0, false)]
public partial class StuddedHaidate : BaseArmor
{
[Constructible]
public StuddedHaidate() : base(0x278B) => Weight = 5.0;
public StuddedHaidate(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
@ -25,17 +22,5 @@ namespace Server.Items
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,14 +1,11 @@
namespace Server.Items
{
public class StuddedHiroSode : BaseArmor
[Serializable(0, false)]
public partial class StuddedHiroSode : BaseArmor
{
[Constructible]
public StuddedHiroSode() : base(0x277F) => Weight = 1.0;
public StuddedHiroSode(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
@ -25,17 +22,5 @@ namespace Server.Items
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,15 +1,12 @@
namespace Server.Items
{
[Serializable(0, false)]
[Flippable(0x13da, 0x13e1)]
public class StuddedLegs : BaseArmor
public partial class StuddedLegs : BaseArmor
{
[Constructible]
public StuddedLegs() : base(0x13DA) => Weight = 5.0;
public StuddedLegs(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
@ -28,22 +25,5 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (Weight == 3.0)
{
Weight = 5.0;
}
}
}
}

View file

@ -1,14 +1,11 @@
namespace Server.Items
{
public class StuddedMempo : BaseArmor
[Serializable(0, false)]
public partial class StuddedMempo : BaseArmor
{
[Constructible]
public StuddedMempo() : base(0x279D) => Weight = 2.0;
public StuddedMempo(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
@ -25,17 +22,5 @@ namespace Server.Items
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,14 +1,11 @@
namespace Server.Items
{
public class StuddedSuneate : BaseArmor
[Serializable(0, false)]
public partial class StuddedSuneate : BaseArmor
{
[Constructible]
public StuddedSuneate() : base(0x27D2) => Weight = 5.0;
public StuddedSuneate(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
@ -25,17 +22,5 @@ namespace Server.Items
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}