fix: Fixes timer Delay/Next not handling MinValue inputs (#1985)
### Summary Fixes a few minor issues with timers: - Timer.Delay and Timer.Interval was not reflecting the actual tick time (aligned to the next 8ms) - Negative delay values were causing a crash when DateTime.Now - delay was below DateTime.MinValue - Timer.Next now reflects the correct wall clock tick time based on the adjusted Delay. - Timer.Next is not assigned when the timer is started. This was important for timers that were created, but started later.
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3 changed files with 124 additions and 100 deletions
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@ -1,108 +1,108 @@
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using System;
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using Xunit;
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namespace Server.Tests
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namespace Server.Tests;
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[Collection("Sequential Tests")]
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public class TimerTests : IClassFixture<ServerFixture>
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{
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[Collection("Sequential Tests")]
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public class TimerTests : IClassFixture<ServerFixture>
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[Theory]
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[InlineData(0L, 8L)]
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[InlineData(80L, 80L)]
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[InlineData(65L, 72L)]
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[InlineData(32767L, 32768L)]
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[InlineData(32768L, 32768L)]
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[InlineData(32833L, 32840L)]
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[InlineData(134217729L, 134217736L)]
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public void TestVariousTimes(long ticks, long expectedTicks)
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{
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[Theory]
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[InlineData(0L, 8L)]
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[InlineData(80L, 80L)]
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[InlineData(65L, 72L)]
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[InlineData(32767L, 32768L)]
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[InlineData(32768L, 32768L)]
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[InlineData(32833L, 32840L)]
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[InlineData(134217729L, 134217736L)]
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public void TestVariousTimes(long ticks, long expectedTicks)
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var timerTicks = new TimerTicks();
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Timer.Init(timerTicks.Ticks);
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Timer.StartTimer(TimeSpan.FromMilliseconds(ticks), action);
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var tickCount = expectedTicks / 8;
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for (int i = 1; i <= tickCount; i++)
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{
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var timerTicks = new TimerTicks();
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void action()
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{
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Assert.Equal(expectedTicks, timerTicks.Ticks);
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timerTicks.ExecutedCount++;
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}
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timerTicks.Ticks = i * 8;
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Timer.Init(timerTicks.Ticks);
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Timer.StartTimer(TimeSpan.FromMilliseconds(ticks), action);
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var tickCount = expectedTicks / 8;
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for (int i = 1; i <= tickCount; i++)
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{
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timerTicks.Ticks = i * 8;
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Timer.Slice(timerTicks.Ticks);
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}
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Assert.Equal(1, timerTicks.ExecutedCount);
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Timer.Slice(timerTicks.Ticks);
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}
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[Theory]
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[InlineData(1000L, 1000L, 30000L, 30000L, 2)]
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public void TestIntervals(long delay, long expectedDelayTicks, long interval, long expectedIntervalTicks, int count)
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Assert.Equal(1, timerTicks.ExecutedCount);
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return;
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void action()
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{
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var timerTicks = new TimerTicks();
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Assert.Equal(expectedTicks, timerTicks.Ticks);
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timerTicks.ExecutedCount++;
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}
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}
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Timer.Init(timerTicks.Ticks);
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[Theory]
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[InlineData(1000L, 1000L, 30000L, 30000L, 2)]
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public void TestIntervals(long delay, long expectedDelayTicks, long interval, long expectedIntervalTicks, int count)
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{
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var timerTicks = new TimerTicks();
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Timer.StartTimer(TimeSpan.FromMilliseconds(delay), TimeSpan.FromMilliseconds(interval), count, action);
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Timer.Init(timerTicks.Ticks);
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var tickCount = (expectedDelayTicks + (expectedIntervalTicks * count - 1)) / 8;
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Timer.StartTimer(TimeSpan.FromMilliseconds(delay), TimeSpan.FromMilliseconds(interval), count, action);
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for (int i = 1; i <= tickCount; i++)
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{
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timerTicks.Ticks = i * 8;
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var tickCount = (expectedDelayTicks + (expectedIntervalTicks * count - 1)) / 8;
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Timer.Slice(timerTicks.Ticks);
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}
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for (int i = 1; i <= tickCount; i++)
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{
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timerTicks.Ticks = i * 8;
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Assert.Equal(count, timerTicks.ExecutedCount);
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return;
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void action()
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{
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timerTicks.ExpectedTicks += timerTicks.ExecutedCount++ == 0 ? expectedDelayTicks : expectedIntervalTicks;
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Assert.Equal(timerTicks.ExpectedTicks, timerTicks.Ticks);
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}
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Timer.Slice(timerTicks.Ticks);
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}
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[Fact]
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public void TestTimerStartedOnTick()
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Assert.Equal(count, timerTicks.ExecutedCount);
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return;
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void action()
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{
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var timerTicks = new TimerTicks();
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Timer.Init(timerTicks.Ticks);
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var timer = new SelfRunningTimer(timerTicks);
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timer.Start();
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Timer.Slice(128);
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Assert.Equal(1, timerTicks.ExecutedCount);
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Timer.Slice(256);
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Assert.Equal(2, timerTicks.ExecutedCount);
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timerTicks.ExpectedTicks += timerTicks.ExecutedCount++ == 0 ? expectedDelayTicks : expectedIntervalTicks;
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Assert.Equal(timerTicks.ExpectedTicks, timerTicks.Ticks);
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}
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}
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private class TimerTicks
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[Fact]
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public void TestTimerStartedOnTick()
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{
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var timerTicks = new TimerTicks();
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Timer.Init(timerTicks.Ticks);
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var timer = new SelfRunningTimer(timerTicks);
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timer.Start();
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Timer.Slice(128);
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Assert.Equal(1, timerTicks.ExecutedCount);
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Timer.Slice(256);
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Assert.Equal(2, timerTicks.ExecutedCount);
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}
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private class TimerTicks
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{
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public long ExpectedTicks;
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public long Ticks;
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public int ExecutedCount;
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}
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private class SelfRunningTimer : Timer
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{
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private readonly TimerTicks _timerTicks;
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public SelfRunningTimer(TimerTicks ticks) : base(TimeSpan.FromMilliseconds(100)) => _timerTicks = ticks;
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protected override void OnTick()
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{
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public long ExpectedTicks;
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public long Ticks;
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public int ExecutedCount;
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}
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private class SelfRunningTimer : Timer
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{
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private readonly TimerTicks _timerTicks;
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public SelfRunningTimer(TimerTicks ticks) : base(TimeSpan.FromMilliseconds(100)) => _timerTicks = ticks;
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protected override void OnTick()
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if (_timerTicks.ExecutedCount++ == 0)
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{
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if (_timerTicks.ExecutedCount++ == 0)
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{
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Delay = TimeSpan.FromMilliseconds(100);
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Start();
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}
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Delay = TimeSpan.FromMilliseconds(100);
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Start();
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}
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}
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}
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