Fixes chat (#265)
- [X] Fixes crash from chat and newer clients - [X] Fixes issue with fake names being used - [X] Fixes potential issue with RawName being null - [X] Adds chat to modernuo.json settings - [X] Removes old chat - [X] Removes chat event sink since it probably isn't needed. Bumps release version
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160e9a33bc
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6 changed files with 47 additions and 149 deletions
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@ -90,9 +90,6 @@ namespace Server
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public static void InvokeVirtueMacroRequest(Mobile mobile, int virtueID) =>
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VirtueMacroRequest?.Invoke(mobile, virtueID);
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public static event Action<Mobile> ChatRequest;
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public static void InvokeChatRequest(Mobile m) => ChatRequest?.Invoke(m);
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public static event Action<Mobile, Mobile> PaperdollRequest;
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public static void InvokePaperdollRequest(Mobile beholder, Mobile beheld) =>
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@ -95,7 +95,6 @@ namespace Server.Network
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Register(0xA7, 4, true, RequestScrollWindow);
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Register(0xAD, 0, true, UnicodeSpeech);
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Register(0xB1, 0, true, DisplayGumpResponse);
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Register(0xB5, 64, true, ChatRequest);
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Register(0xB6, 9, true, ObjectHelpRequest);
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Register(0xB8, 0, true, ProfileReq);
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Register(0xBB, 9, false, AccountID);
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@ -437,11 +436,6 @@ namespace Server.Network
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}
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}
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public static void ChatRequest(NetState state, PacketReader pvSrc)
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{
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EventSink.InvokeChatRequest(state.Mobile);
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}
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public static void SecureTrade(NetState state, PacketReader pvSrc)
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{
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switch (pvSrc.ReadByte())
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@ -1,14 +1,16 @@
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using System;
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using System.IO;
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using Server.Accounting;
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using Server.Misc;
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using Server.Network;
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namespace Server.Engines.Chat
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{
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public class ChatSystem
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public static class ChatSystem
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{
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public static bool Enabled { get; set; } = true;
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public static bool Enabled { get; set; }
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public static void Configure()
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{
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Enabled = ServerConfiguration.GetOrUpdateSetting("chat.enabled", false);
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}
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public static void Initialize()
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{
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@ -21,7 +23,7 @@ namespace Server.Engines.Chat
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to?.Send(new ChatMessagePacket(null, (int)type + 20, param1, param2));
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}
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public static void OpenChatWindowRequest(NetState state, PacketReader pvSrc)
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public static void OpenChatWindowRequest(NetState state, PacketReader reader)
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{
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var from = state.Mobile;
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@ -31,71 +33,15 @@ namespace Server.Engines.Chat
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return;
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}
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pvSrc.Seek(2, SeekOrigin.Begin);
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var chatName = pvSrc.ReadUnicodeStringSafe((0x40 - 2) >> 1).Trim();
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// Newer clients don't send chat username anymore so we are ignoring the rest of this packet.
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var acct = state.Account as Account;
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// TODO: How does OSI handle incognito/disguise kits?
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// TODO: Does OSI still allow duplicate names?
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// For now we assume they should use their raw name.
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var chatName = from.RawName ?? $"Unknown User {Utility.RandomMinMax(1000000, 9999999)}";
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string accountChatName = null;
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if (acct != null)
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{
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accountChatName = acct.GetTag("ChatName");
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}
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accountChatName = accountChatName?.Trim();
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if (!string.IsNullOrEmpty(accountChatName))
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{
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if (chatName.Length > 0 && chatName != accountChatName)
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{
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from.SendMessage("You cannot change chat nickname once it has been set.");
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}
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}
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else
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{
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if (chatName.Length == 0)
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{
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SendCommandTo(from, ChatCommand.AskNewNickname);
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return;
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}
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if (NameVerification.Validate(chatName, 2, 31, true, true, true, 0, NameVerification.SpaceDashPeriodQuote) &&
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chatName.ToLower().IndexOf("system") == -1)
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{
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// TODO: Optimize this search
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foreach (Account checkAccount in Accounts.GetAccounts())
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{
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var existingName = checkAccount.GetTag("ChatName");
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if (existingName != null)
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{
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existingName = existingName.Trim();
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if (Insensitive.Equals(existingName, chatName))
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{
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from.SendMessage("Nickname already in use.");
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SendCommandTo(from, ChatCommand.AskNewNickname);
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return;
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}
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}
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}
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accountChatName = chatName;
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acct?.AddTag("ChatName", chatName);
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}
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else
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{
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from.SendLocalizedMessage(501173); // That name is disallowed.
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SendCommandTo(from, ChatCommand.AskNewNickname);
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return;
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}
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}
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SendCommandTo(from, ChatCommand.OpenChatWindow, accountChatName);
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ChatUser.AddChatUser(from);
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SendCommandTo(from, ChatCommand.OpenChatWindow, chatName);
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ChatUser.AddChatUser(from, chatName);
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}
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public static ChatUser SearchForUser(ChatUser from, string name)
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@ -110,7 +56,7 @@ namespace Server.Engines.Chat
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return user;
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}
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public static void ChatAction(NetState state, PacketReader pvSrc)
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public static void ChatAction(NetState state, PacketReader reader)
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{
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if (!Enabled)
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{
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@ -127,36 +73,35 @@ namespace Server.Engines.Chat
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return;
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}
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var lang = pvSrc.ReadStringSafe(4);
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int actionID = pvSrc.ReadInt16();
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var param = pvSrc.ReadUnicodeString();
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var lang = reader.ReadStringSafe(4);
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int actionID = reader.ReadInt16();
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var param = reader.ReadUnicodeString();
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var handler = ChatActionHandlers.GetHandler(actionID);
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if (handler != null)
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{
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var channel = user.CurrentChannel;
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if (handler.RequireConference && channel == null)
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/* You must be in a conference to do this.
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* To join a conference, select one from the Conference menu.
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*/
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{
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user.SendMessage(31);
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}
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else if (handler.RequireModerator && !user.IsModerator)
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{
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user.SendMessage(29); // You must have operator status to do this.
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}
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else
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{
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handler.Callback(user, channel, param);
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}
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}
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else
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if (handler == null)
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{
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Console.WriteLine("Client: {0}: Unknown chat action 0x{1:X}: {2}", state, actionID, param);
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return;
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}
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var channel = user.CurrentChannel;
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if (handler.RequireConference && channel == null)
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{
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// You must be in a conference to do this.
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// To join a conference, select one from the Conference menu.
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user.SendMessage(31);
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return;
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}
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if (handler.RequireModerator && !user.IsModerator)
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{
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user.SendMessage(29); // You must have operator status to do this.
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return;
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}
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handler.Callback(user, channel, param);
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}
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catch (Exception e)
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{
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@ -1,3 +1,5 @@
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using System;
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namespace Server.Engines.Chat
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{
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public class ChatActionHandlers
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@ -12,11 +12,12 @@ namespace Server.Engines.Chat
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private static readonly List<ChatUser> m_Users = new List<ChatUser>();
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private static readonly Dictionary<Mobile, ChatUser> m_Table = new Dictionary<Mobile, ChatUser>();
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public ChatUser(Mobile m)
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public ChatUser(Mobile m, string username)
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{
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Mobile = m;
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Ignored = new List<ChatUser>();
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Ignoring = new List<ChatUser>();
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Username = username;
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}
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public Mobile Mobile { get; }
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@ -25,25 +26,7 @@ namespace Server.Engines.Chat
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public List<ChatUser> Ignoring { get; }
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public string Username
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{
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get
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{
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if (Mobile.Account is Account acct)
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{
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return acct.GetTag("ChatName");
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}
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return null;
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}
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set
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{
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if (Mobile.Account is Account acct)
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{
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acct.SetTag("ChatName", value);
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}
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}
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}
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public string Username { get; }
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public Channel CurrentChannel { get; set; }
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@ -123,7 +106,7 @@ namespace Server.Engines.Chat
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}
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}
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public static ChatUser AddChatUser(Mobile from)
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public static ChatUser AddChatUser(Mobile from, string username)
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{
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var user = GetChatUser(from);
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@ -132,7 +115,7 @@ namespace Server.Engines.Chat
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return user;
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}
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user = new ChatUser(from);
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user = new ChatUser(from, username);
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m_Users.Add(user);
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m_Table[from] = user;
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@ -168,24 +151,16 @@ namespace Server.Engines.Chat
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user.Ignoring[i].RemoveIgnored(user);
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}
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if (m_Users.Contains(user))
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if (m_Users.Remove(user))
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{
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ChatSystem.SendCommandTo(user.Mobile, ChatCommand.CloseChatWindow);
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user.CurrentChannel?.RemoveUser(user);
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m_Users.Remove(user);
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m_Table.Remove(user.Mobile);
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}
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}
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public static void RemoveChatUser(Mobile from)
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{
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var user = GetChatUser(from);
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RemoveChatUser(user);
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}
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public static ChatUser GetChatUser(Mobile from)
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{
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m_Table.TryGetValue(from, out var c);
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@ -1,15 +0,0 @@
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namespace Server.Chat
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{
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public static class ChatSystem
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{
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public static void Initialize()
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{
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EventSink.ChatRequest += EventSink_ChatRequest;
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}
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private static void EventSink_ChatRequest(Mobile m)
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{
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m.SendMessage("Chat is not currently supported.");
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}
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}
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}
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