Fixes chat (#265)

- [X] Fixes crash from chat and newer clients
- [X] Fixes issue with fake names being used
- [X] Fixes potential issue with RawName being null
- [X] Adds chat to modernuo.json settings
- [X] Removes old chat
- [X] Removes chat event sink since it probably isn't needed.

Bumps release version
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Kamron Batman 2020-09-26 18:22:23 -07:00 committed by GitHub
parent 160e9a33bc
commit ddc58ec707
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6 changed files with 47 additions and 149 deletions

View file

@ -90,9 +90,6 @@ namespace Server
public static void InvokeVirtueMacroRequest(Mobile mobile, int virtueID) =>
VirtueMacroRequest?.Invoke(mobile, virtueID);
public static event Action<Mobile> ChatRequest;
public static void InvokeChatRequest(Mobile m) => ChatRequest?.Invoke(m);
public static event Action<Mobile, Mobile> PaperdollRequest;
public static void InvokePaperdollRequest(Mobile beholder, Mobile beheld) =>

View file

@ -95,7 +95,6 @@ namespace Server.Network
Register(0xA7, 4, true, RequestScrollWindow);
Register(0xAD, 0, true, UnicodeSpeech);
Register(0xB1, 0, true, DisplayGumpResponse);
Register(0xB5, 64, true, ChatRequest);
Register(0xB6, 9, true, ObjectHelpRequest);
Register(0xB8, 0, true, ProfileReq);
Register(0xBB, 9, false, AccountID);
@ -437,11 +436,6 @@ namespace Server.Network
}
}
public static void ChatRequest(NetState state, PacketReader pvSrc)
{
EventSink.InvokeChatRequest(state.Mobile);
}
public static void SecureTrade(NetState state, PacketReader pvSrc)
{
switch (pvSrc.ReadByte())

View file

@ -1,14 +1,16 @@
using System;
using System.IO;
using Server.Accounting;
using Server.Misc;
using Server.Network;
namespace Server.Engines.Chat
{
public class ChatSystem
public static class ChatSystem
{
public static bool Enabled { get; set; } = true;
public static bool Enabled { get; set; }
public static void Configure()
{
Enabled = ServerConfiguration.GetOrUpdateSetting("chat.enabled", false);
}
public static void Initialize()
{
@ -21,7 +23,7 @@ namespace Server.Engines.Chat
to?.Send(new ChatMessagePacket(null, (int)type + 20, param1, param2));
}
public static void OpenChatWindowRequest(NetState state, PacketReader pvSrc)
public static void OpenChatWindowRequest(NetState state, PacketReader reader)
{
var from = state.Mobile;
@ -31,71 +33,15 @@ namespace Server.Engines.Chat
return;
}
pvSrc.Seek(2, SeekOrigin.Begin);
var chatName = pvSrc.ReadUnicodeStringSafe((0x40 - 2) >> 1).Trim();
// Newer clients don't send chat username anymore so we are ignoring the rest of this packet.
var acct = state.Account as Account;
// TODO: How does OSI handle incognito/disguise kits?
// TODO: Does OSI still allow duplicate names?
// For now we assume they should use their raw name.
var chatName = from.RawName ?? $"Unknown User {Utility.RandomMinMax(1000000, 9999999)}";
string accountChatName = null;
if (acct != null)
{
accountChatName = acct.GetTag("ChatName");
}
accountChatName = accountChatName?.Trim();
if (!string.IsNullOrEmpty(accountChatName))
{
if (chatName.Length > 0 && chatName != accountChatName)
{
from.SendMessage("You cannot change chat nickname once it has been set.");
}
}
else
{
if (chatName.Length == 0)
{
SendCommandTo(from, ChatCommand.AskNewNickname);
return;
}
if (NameVerification.Validate(chatName, 2, 31, true, true, true, 0, NameVerification.SpaceDashPeriodQuote) &&
chatName.ToLower().IndexOf("system") == -1)
{
// TODO: Optimize this search
foreach (Account checkAccount in Accounts.GetAccounts())
{
var existingName = checkAccount.GetTag("ChatName");
if (existingName != null)
{
existingName = existingName.Trim();
if (Insensitive.Equals(existingName, chatName))
{
from.SendMessage("Nickname already in use.");
SendCommandTo(from, ChatCommand.AskNewNickname);
return;
}
}
}
accountChatName = chatName;
acct?.AddTag("ChatName", chatName);
}
else
{
from.SendLocalizedMessage(501173); // That name is disallowed.
SendCommandTo(from, ChatCommand.AskNewNickname);
return;
}
}
SendCommandTo(from, ChatCommand.OpenChatWindow, accountChatName);
ChatUser.AddChatUser(from);
SendCommandTo(from, ChatCommand.OpenChatWindow, chatName);
ChatUser.AddChatUser(from, chatName);
}
public static ChatUser SearchForUser(ChatUser from, string name)
@ -110,7 +56,7 @@ namespace Server.Engines.Chat
return user;
}
public static void ChatAction(NetState state, PacketReader pvSrc)
public static void ChatAction(NetState state, PacketReader reader)
{
if (!Enabled)
{
@ -127,36 +73,35 @@ namespace Server.Engines.Chat
return;
}
var lang = pvSrc.ReadStringSafe(4);
int actionID = pvSrc.ReadInt16();
var param = pvSrc.ReadUnicodeString();
var lang = reader.ReadStringSafe(4);
int actionID = reader.ReadInt16();
var param = reader.ReadUnicodeString();
var handler = ChatActionHandlers.GetHandler(actionID);
if (handler != null)
{
var channel = user.CurrentChannel;
if (handler.RequireConference && channel == null)
/* You must be in a conference to do this.
* To join a conference, select one from the Conference menu.
*/
{
user.SendMessage(31);
}
else if (handler.RequireModerator && !user.IsModerator)
{
user.SendMessage(29); // You must have operator status to do this.
}
else
{
handler.Callback(user, channel, param);
}
}
else
if (handler == null)
{
Console.WriteLine("Client: {0}: Unknown chat action 0x{1:X}: {2}", state, actionID, param);
return;
}
var channel = user.CurrentChannel;
if (handler.RequireConference && channel == null)
{
// You must be in a conference to do this.
// To join a conference, select one from the Conference menu.
user.SendMessage(31);
return;
}
if (handler.RequireModerator && !user.IsModerator)
{
user.SendMessage(29); // You must have operator status to do this.
return;
}
handler.Callback(user, channel, param);
}
catch (Exception e)
{

View file

@ -1,3 +1,5 @@
using System;
namespace Server.Engines.Chat
{
public class ChatActionHandlers

View file

@ -12,11 +12,12 @@ namespace Server.Engines.Chat
private static readonly List<ChatUser> m_Users = new List<ChatUser>();
private static readonly Dictionary<Mobile, ChatUser> m_Table = new Dictionary<Mobile, ChatUser>();
public ChatUser(Mobile m)
public ChatUser(Mobile m, string username)
{
Mobile = m;
Ignored = new List<ChatUser>();
Ignoring = new List<ChatUser>();
Username = username;
}
public Mobile Mobile { get; }
@ -25,25 +26,7 @@ namespace Server.Engines.Chat
public List<ChatUser> Ignoring { get; }
public string Username
{
get
{
if (Mobile.Account is Account acct)
{
return acct.GetTag("ChatName");
}
return null;
}
set
{
if (Mobile.Account is Account acct)
{
acct.SetTag("ChatName", value);
}
}
}
public string Username { get; }
public Channel CurrentChannel { get; set; }
@ -123,7 +106,7 @@ namespace Server.Engines.Chat
}
}
public static ChatUser AddChatUser(Mobile from)
public static ChatUser AddChatUser(Mobile from, string username)
{
var user = GetChatUser(from);
@ -132,7 +115,7 @@ namespace Server.Engines.Chat
return user;
}
user = new ChatUser(from);
user = new ChatUser(from, username);
m_Users.Add(user);
m_Table[from] = user;
@ -168,24 +151,16 @@ namespace Server.Engines.Chat
user.Ignoring[i].RemoveIgnored(user);
}
if (m_Users.Contains(user))
if (m_Users.Remove(user))
{
ChatSystem.SendCommandTo(user.Mobile, ChatCommand.CloseChatWindow);
user.CurrentChannel?.RemoveUser(user);
m_Users.Remove(user);
m_Table.Remove(user.Mobile);
}
}
public static void RemoveChatUser(Mobile from)
{
var user = GetChatUser(from);
RemoveChatUser(user);
}
public static ChatUser GetChatUser(Mobile from)
{
m_Table.TryGetValue(from, out var c);

View file

@ -1,15 +0,0 @@
namespace Server.Chat
{
public static class ChatSystem
{
public static void Initialize()
{
EventSink.ChatRequest += EventSink_ChatRequest;
}
private static void EventSink_ChatRequest(Mobile m)
{
m.SendMessage("Chat is not currently supported.");
}
}
}