fix: Fixes multiple factions bugs with sigil generation, lighting, and theft (#2375)
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4 changed files with 30 additions and 2 deletions
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@ -204,9 +204,10 @@ public static class Stealing
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if (sig.LastMonolith?.Sigil != null)
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{
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sig.LastMonolith.Sigil = null;
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sig.LastStolen = Core.Now;
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}
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sig.LastStolen = Core.Now;
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return sig;
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}
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}
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