fix: Adds ReadType/Write(Type) and improves type referencing (#1172)

## Changes
* Improves type hashing by introducing xxHash3 (64bit)
* Removes individual `tdb` files in favor of a single `SerializedTypes.db` file. This file is only used to identify a type that is being deserialized, which doesn't exist.
* Adds duplicate type alias detection
* Adds `AssemblyHandler.FindTypeByHash`

View changed files whitespaces: https://github.com/modernuo/ModernUO/pull/1172/files?diff=split&w=1

## SerializedTypes.db
The serialized types file is used to get back the original name of a type in case it no longer exists in code. This can easily be necessary if a class is renamed in code and no `TypeAlias` is provided.

### Format
byte[4] - version
byte[4] - count
--array--
byte[8] - xxHash
byte[1] - flag, 0 - null, 1 - not null
byte[n] - Full class name in UTF8

### Example
<img width="472" alt="SerializedTypes_Example" src="https://user-images.githubusercontent.com/3953314/195255429-31d24293-6bd1-419e-811b-07874dd0f78d.png">

## Benchmarks
Serialized 500 Type fields. The 8192bytes comes from the _ConcurrentQueue_ that would later be used for SerializedTypes.
Note that the queue is never cleared, so it's size grew considerably.
```cs
|               Method |     Mean |    Error |   StdDev | Allocated |
|--------------------- |---------:|---------:|---------:|----------:|
|      BenchmarkXXHash | 18.44 us | 0.278 us | 0.260 us |    8192 B |
| BenchmarkTypeStrings | 25.09 us | 0.292 us | 0.259 us |         - |
```

TODO:
* Add support in the Serialization Generator for `ReadType()` and `Write(Type)`
* Remove `SetTypeRef` from Serialization Generator
This commit is contained in:
Kamron Batman 2022-10-11 22:17:22 -07:00 committed by GitHub
parent f268d5d4e2
commit e1e30998ba
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
28 changed files with 616 additions and 291 deletions

View file

@ -14,6 +14,7 @@
*************************************************************************/
using System;
using System.Collections.Concurrent;
using System.IO;
namespace Server;
@ -28,7 +29,6 @@ public interface ISerializable
long SavePosition { get; protected internal set; }
BufferWriter SaveBuffer { get; protected internal set; }
int TypeRef { get; }
Serial Serial { get; }
// Executed on every entity, before it's serialized.
@ -39,11 +39,9 @@ public interface ISerializable
void Delete();
bool Deleted { get; }
void SetTypeRef(Type type);
public void InitializeSaveBuffer(byte[] buffer)
public void InitializeSaveBuffer(byte[] buffer, ConcurrentQueue<Type> types)
{
SaveBuffer = new BufferWriter(buffer, true);
SaveBuffer = new BufferWriter(buffer, true, types);
if (World.DirtyTrackingEnabled)
{
SavePosition = SaveBuffer.Position;
@ -54,9 +52,9 @@ public interface ISerializable
}
}
public void Serialize()
public void Serialize(ConcurrentQueue<Type> types)
{
SaveBuffer ??= new BufferWriter(true);
SaveBuffer ??= new BufferWriter(true, types);
BeforeSerialize();