## Changes * Improves type hashing by introducing xxHash3 (64bit) * Removes individual `tdb` files in favor of a single `SerializedTypes.db` file. This file is only used to identify a type that is being deserialized, which doesn't exist. * Adds duplicate type alias detection * Adds `AssemblyHandler.FindTypeByHash` View changed files whitespaces: https://github.com/modernuo/ModernUO/pull/1172/files?diff=split&w=1 ## SerializedTypes.db The serialized types file is used to get back the original name of a type in case it no longer exists in code. This can easily be necessary if a class is renamed in code and no `TypeAlias` is provided. ### Format byte[4] - version byte[4] - count --array-- byte[8] - xxHash byte[1] - flag, 0 - null, 1 - not null byte[n] - Full class name in UTF8 ### Example <img width="472" alt="SerializedTypes_Example" src="https://user-images.githubusercontent.com/3953314/195255429-31d24293-6bd1-419e-811b-07874dd0f78d.png"> ## Benchmarks Serialized 500 Type fields. The 8192bytes comes from the _ConcurrentQueue_ that would later be used for SerializedTypes. Note that the queue is never cleared, so it's size grew considerably. ```cs | Method | Mean | Error | StdDev | Allocated | |--------------------- |---------:|---------:|---------:|----------:| | BenchmarkXXHash | 18.44 us | 0.278 us | 0.260 us | 8192 B | | BenchmarkTypeStrings | 25.09 us | 0.292 us | 0.259 us | - | ``` TODO: * Add support in the Serialization Generator for `ReadType()` and `Write(Type)` * Remove `SetTypeRef` from Serialization Generator
81 lines
2.8 KiB
C#
81 lines
2.8 KiB
C#
/*************************************************************************
|
|
* ModernUO *
|
|
* Copyright 2019-2022 - ModernUO Development Team *
|
|
* Email: hi@modernuo.com *
|
|
* File: ISerializable.cs *
|
|
* *
|
|
* This program is free software: you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation, either version 3 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* You should have received a copy of the GNU General Public License *
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
|
*************************************************************************/
|
|
|
|
using System;
|
|
using System.Collections.Concurrent;
|
|
using System.IO;
|
|
|
|
namespace Server;
|
|
|
|
public interface ISerializable
|
|
{
|
|
// Should be serialized/deserialized with the index so it can be referenced by IGenericReader
|
|
DateTime Created { get; set; }
|
|
|
|
// Should be serialized/deserialized with the index so it can be referenced by IGenericReader
|
|
DateTime LastSerialized { get; protected internal set; }
|
|
long SavePosition { get; protected internal set; }
|
|
BufferWriter SaveBuffer { get; protected internal set; }
|
|
|
|
Serial Serial { get; }
|
|
|
|
// Executed on every entity, before it's serialized.
|
|
// For example, this is used to clean up weak references and mark them dirty.
|
|
void BeforeSerialize();
|
|
void Deserialize(IGenericReader reader);
|
|
void Serialize(IGenericWriter writer);
|
|
void Delete();
|
|
bool Deleted { get; }
|
|
|
|
public void InitializeSaveBuffer(byte[] buffer, ConcurrentQueue<Type> types)
|
|
{
|
|
SaveBuffer = new BufferWriter(buffer, true, types);
|
|
if (World.DirtyTrackingEnabled)
|
|
{
|
|
SavePosition = SaveBuffer.Position;
|
|
}
|
|
else
|
|
{
|
|
SavePosition = -1;
|
|
}
|
|
}
|
|
|
|
public void Serialize(ConcurrentQueue<Type> types)
|
|
{
|
|
SaveBuffer ??= new BufferWriter(true, types);
|
|
|
|
BeforeSerialize();
|
|
|
|
// Clean, don't bother serializing
|
|
if (SavePosition > -1)
|
|
{
|
|
SaveBuffer.Seek(SavePosition, SeekOrigin.Begin);
|
|
return;
|
|
}
|
|
|
|
LastSerialized = Core.Now;
|
|
SaveBuffer.Seek(0, SeekOrigin.Begin);
|
|
Serialize(SaveBuffer);
|
|
|
|
if (World.DirtyTrackingEnabled)
|
|
{
|
|
SavePosition = SaveBuffer.Position;
|
|
}
|
|
else
|
|
{
|
|
this.MarkDirty();
|
|
}
|
|
}
|
|
}
|