fix: Prevent setting properties of higher privileged mobiles (#1420)
--------- Co-authored-by: Kamron Batman <3953314+kamronbatman@users.noreply.github.com>
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3 changed files with 26 additions and 0 deletions
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@ -363,6 +363,14 @@ namespace Server.Commands
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{
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try
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{
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// Don't allow staff to be modified if they are under StaffAccess command
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if (obj is Mobile mob &&
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(mob.AccessLevel > from.AccessLevel ||
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mob.Account?.AccessLevel > from.AccessLevel))
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{
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return "You cannot modify a higher privileged mobile.";
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}
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if (toSet is AccessLevel newLevel)
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{
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var reqLevel = newLevel switch
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@ -1,6 +1,7 @@
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using System;
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using System.Reflection;
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using Server.Commands;
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using Server.Commands.Generic;
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using Server.Network;
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namespace Server.Gumps
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@ -16,6 +17,14 @@ namespace Server.Gumps
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public override void OnResponse(NetState sender, RelayInfo relayInfo)
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{
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var from = sender.Mobile;
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if (!BaseCommand.IsAccessible(from, m_Object))
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{
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from.SendMessage("You may no longer access their properties.");
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return;
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}
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var index = relayInfo.ButtonID - 1;
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if (index >= 0 && index < m_Names.Length)
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@ -1,5 +1,6 @@
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using System.Reflection;
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using Server.Commands;
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using Server.Commands.Generic;
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using Server.Network;
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using static Server.Gumps.PropsConfig;
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@ -164,6 +165,14 @@ namespace Server.Gumps
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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var from = sender.Mobile;
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if (!BaseCommand.IsAccessible(from, m_Object))
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{
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from.SendMessage("You may no longer access their properties.");
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return;
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}
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var index = info.ButtonID - 1;
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if (index >= 0 && index < m_Values.Length)
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