chore: Use var everywhere (#2294)
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0b34cc4417
commit
ebaf104935
267 changed files with 873 additions and 873 deletions
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@ -107,17 +107,17 @@ public abstract partial class BaseMulti : Item
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return false;
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}
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int minX = Math.Max(bounds.X, Location.X + Components.Min.X);
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int maxX = Math.Min(bounds.X + bounds.Width, Location.X + Components.Max.X);
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int minY = Math.Max(bounds.Y, Location.Y + Components.Min.Y);
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int maxY = Math.Min(bounds.Y + bounds.Height, Location.Y + Components.Max.Y);
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var minX = Math.Max(bounds.X, Location.X + Components.Min.X);
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var maxX = Math.Min(bounds.X + bounds.Width, Location.X + Components.Max.X);
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var minY = Math.Max(bounds.Y, Location.Y + Components.Min.Y);
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var maxY = Math.Min(bounds.Y + bounds.Height, Location.Y + Components.Max.Y);
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for (int x = minX; x <= maxX; x++)
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for (var x = minX; x <= maxX; x++)
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{
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for (int y = minY; y <= maxY; y++)
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for (var y = minY; y <= maxY; y++)
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{
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int offsetX = x - Location.X - Components.Min.X;
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int offsetY = y - Location.Y - Components.Min.Y;
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var offsetX = x - Location.X - Components.Min.X;
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var offsetY = y - Location.Y - Components.Min.Y;
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if (offsetX < 0 || offsetY < 0 || offsetX >= Components.Width || offsetY >= Components.Height)
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{
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@ -268,7 +268,7 @@ public partial class Item
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while (_index < _items.Length)
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{
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Item item = _items[_index++];
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var item = _items[_index++];
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if (_recurse && item.LookupItems() is { Count: > 0 } items)
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{
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_containers.Enqueue(item);
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@ -131,7 +131,7 @@ public class BounceInfo
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var loc = reader.ReadPoint3D();
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var worldLoc = reader.ReadPoint3D();
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IEntity parent = reader.ReadEntity<IEntity>();
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var parent = reader.ReadEntity<IEntity>();
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return new BounceInfo(map, loc, worldLoc, parent);
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}
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@ -353,7 +353,7 @@ public partial class Item : IHued, IComparable<Item>, ISpawnable, IObjectPropert
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{
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var worldLoc = GetWorldLocation();
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Span<byte> removeEntity = stackalloc byte[OutgoingEntityPackets.RemoveEntityLength].InitializePacket();
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var removeEntity = stackalloc byte[OutgoingEntityPackets.RemoveEntityLength].InitializePacket();
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foreach (var state in m_Map.GetClientsInRange(worldLoc, GetMaxUpdateRange()))
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{
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@ -1139,9 +1139,9 @@ public partial class Item : IHued, IComparable<Item>, ISpawnable, IObjectPropert
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if (m_Map != null)
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{
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Span<byte> oldWorldItem = stackalloc byte[OutgoingEntityPackets.MaxWorldEntityPacketLength].InitializePacket();
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Span<byte> saWorldItem = stackalloc byte[OutgoingEntityPackets.MaxWorldEntityPacketLength].InitializePacket();
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Span<byte> hsWorldItem = stackalloc byte[OutgoingEntityPackets.MaxWorldEntityPacketLength].InitializePacket();
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var oldWorldItem = stackalloc byte[OutgoingEntityPackets.MaxWorldEntityPacketLength].InitializePacket();
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var saWorldItem = stackalloc byte[OutgoingEntityPackets.MaxWorldEntityPacketLength].InitializePacket();
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var hsWorldItem = stackalloc byte[OutgoingEntityPackets.MaxWorldEntityPacketLength].InitializePacket();
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foreach (var state in m_Map.GetClientsInRange(m_Location, GetMaxUpdateRange()))
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{
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@ -1194,7 +1194,7 @@ public partial class Item : IHued, IComparable<Item>, ISpawnable, IObjectPropert
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{
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if (oldLocation.m_X != 0)
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{
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Span<byte> removeEntity = stackalloc byte[OutgoingEntityPackets.RemoveEntityLength].InitializePacket();
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var removeEntity = stackalloc byte[OutgoingEntityPackets.RemoveEntityLength].InitializePacket();
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foreach (var state in m_Map.GetClientsInRange(oldLocation, GetMaxUpdateRange()))
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{
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@ -1522,7 +1522,7 @@ public partial class Item : IHued, IComparable<Item>, ISpawnable, IObjectPropert
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{
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if (m_Location.m_X != 0)
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{
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Span<byte> removeEntity = stackalloc byte[OutgoingEntityPackets.RemoveEntityLength].InitializePacket();
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var removeEntity = stackalloc byte[OutgoingEntityPackets.RemoveEntityLength].InitializePacket();
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foreach (var state in m_Map.GetClientsInRange(oldLocation, GetMaxUpdateRange()))
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{
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@ -2663,7 +2663,7 @@ public partial class Item : IHued, IComparable<Item>, ISpawnable, IObjectPropert
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if (GetSaveFlag(flags, SaveFlag.Parent))
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{
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Serial parent = reader.ReadSerial();
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var parent = reader.ReadSerial();
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if (parent.IsMobile)
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{
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@ -2824,7 +2824,7 @@ public partial class Item : IHued, IComparable<Item>, ISpawnable, IObjectPropert
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if (GetSaveFlag(flags, SaveFlag.Parent))
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{
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Serial parent = reader.ReadSerial();
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var parent = reader.ReadSerial();
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if (parent.IsMobile)
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{
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@ -2942,7 +2942,7 @@ public partial class Item : IHued, IComparable<Item>, ISpawnable, IObjectPropert
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AcquireCompactInfo().m_Name = name;
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}
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Serial parent = reader.ReadSerial();
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var parent = reader.ReadSerial();
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if (parent.IsMobile)
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{
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@ -3296,7 +3296,7 @@ public partial class Item : IHued, IComparable<Item>, ISpawnable, IObjectPropert
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var worldLoc = GetWorldLocation();
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Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text)].InitializePacket();
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var buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text)].InitializePacket();
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foreach (var state in m_Map.GetClientsInRange(worldLoc, GetMaxUpdateRange()))
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{
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@ -3327,7 +3327,7 @@ public partial class Item : IHued, IComparable<Item>, ISpawnable, IObjectPropert
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var worldLoc = GetWorldLocation();
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Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedLength(args)].InitializePacket();
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var buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedLength(args)].InitializePacket();
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foreach (var state in m_Map.GetClientsInRange(worldLoc, GetMaxUpdateRange()))
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{
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@ -3820,7 +3820,7 @@ public partial class Item : IHued, IComparable<Item>, ISpawnable, IObjectPropert
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return;
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}
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Span<byte> removeEntity = stackalloc byte[OutgoingEntityPackets.RemoveEntityLength].InitializePacket();
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var removeEntity = stackalloc byte[OutgoingEntityPackets.RemoveEntityLength].InitializePacket();
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foreach (var state in m_Map.GetClientsInRange(worldLoc, GetMaxUpdateRange()))
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{
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@ -17,7 +17,7 @@ public static class OutgoingVirtualHairPackets
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return;
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}
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Span<byte> buffer = stackalloc byte[EquipUpdatePacketLength].InitializePacket();
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var buffer = stackalloc byte[EquipUpdatePacketLength].InitializePacket();
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CreateHairEquipUpdatePacket(buffer, m, hairSerial, itemId, hue, layer);
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ns.Send(buffer);
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}
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@ -47,7 +47,7 @@ public static class OutgoingVirtualHairPackets
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return;
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}
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Span<byte> buffer = stackalloc byte[RemovePacketLength].InitializePacket();
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var buffer = stackalloc byte[RemovePacketLength].InitializePacket();
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CreateRemoveHairPacket(buffer, hairSerial);
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ns.Send(buffer);
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}
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