chore: Use var everywhere (#2294)
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0b34cc4417
commit
ebaf104935
267 changed files with 873 additions and 873 deletions
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@ -9,8 +9,8 @@ public class MobilePacketTests
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[Fact]
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public void TestDeathAnimation()
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{
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Serial killed = (Serial)0x1;
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Serial corpse = (Serial)0x1000;
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var killed = (Serial)0x1;
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var corpse = (Serial)0x1000;
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var expected = new DeathAnimation(killed, corpse).Compile();
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@ -24,7 +24,7 @@ public class MobilePacketTests
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[Fact]
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public void TestBondStatus()
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{
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Serial petSerial = (Serial)0x1;
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var petSerial = (Serial)0x1;
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const bool bonded = true;
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var expected = new BondedStatus(petSerial, bonded).Compile();
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@ -79,7 +79,7 @@ public class MobilePacketTests
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[InlineData(10, 100, 25, true, false, 0)]
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public void TestMobileAnimation(int action, int frameCount, int repeatCount, bool reverse, bool repeat, byte delay)
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{
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Serial mobile = (Serial)0x1;
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var mobile = (Serial)0x1;
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var expected = new MobileAnimation(
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mobile,
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@ -111,7 +111,7 @@ public class MobilePacketTests
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[InlineData(10, 100, 20)]
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public void TestNewMobileAnimation(int action, int frameCount, byte delay)
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{
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Serial mobile = (Serial)0x1;
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var mobile = (Serial)0x1;
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var expected = new NewMobileAnimation(
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mobile,
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@ -490,7 +490,7 @@ public class MobilePacketTests
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[Fact]
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public void TestRemoveEntity()
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{
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Serial e = (Serial)0x1000;
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var e = (Serial)0x1000;
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var expected = new RemoveEntity(e).Compile();
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var ns = PacketTestUtilities.CreateTestNetState();
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