chore: Use var everywhere (#2294)

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Kamron Batman 2025-12-27 16:47:28 -08:00 committed by GitHub
parent 0b34cc4417
commit ebaf104935
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GPG key ID: B5690EEEBB952194
267 changed files with 873 additions and 873 deletions

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@ -38,7 +38,7 @@ namespace Server.Network
using var builder = new PacketContainerBuilder(stackalloc byte[minLength]);
Span<byte> buffer = builder.GetSpan(OutgoingEntityPackets.MaxWorldEntityPacketLength);
var buffer = builder.GetSpan(OutgoingEntityPackets.MaxWorldEntityPacketLength);
foreach (var entity in entities)
{

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@ -31,14 +31,14 @@ public static class MapUO
public static void QueryGuildMemberLocations(NetState state, SpanReader reader)
{
Mobile from = state.Mobile;
var from = state.Mobile;
state.SendGuildMemberLocations(from, from.Guild as Guild, reader.ReadBoolean());
}
public static void QueryPartyMemberLocations(NetState state, SpanReader reader)
{
Mobile from = state.Mobile;
var from = state.Mobile;
var party = Party.Get(from);
if (party != null)
@ -62,7 +62,7 @@ public static class MapUO
writer.Write((byte)0x02); // Command
writer.Write(count > 0 && sendLocations);
bool sendPacket = false;
var sendPacket = false;
for (var i = 0; i < count; i++)
{
var m = guild!.Members[i];
@ -121,11 +121,11 @@ public static class MapUO
writer.Seek(2, SeekOrigin.Current);
writer.Write((byte)0x01); // Command
bool sendPacket = false;
var sendPacket = false;
for (var i = 0; i < count; i++)
{
var pmi = party!.Members[i];
Mobile mob = pmi?.Mobile;
var mob = pmi?.Mobile;
if (mob?.NetState == null || mob == from)
{

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@ -116,7 +116,7 @@ public static class IncomingAccountPackets
var female = genderRace % 2 != 0;
var raceID = state.StygianAbyss ? (byte)(genderRace < 4 ? 0 : genderRace / 2 - 1) : (byte)(genderRace / 2);
Race race = Race.Races[raceID] ?? Race.DefaultRace;
var race = Race.Races[raceID] ?? Race.DefaultRace;
var info = state.CityInfo;
var a = state.Account;

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@ -72,7 +72,7 @@ public static class IncomingEntityPackets
}
else
{
Serial s = (Serial)value;
var s = (Serial)value;
if (s.IsMobile)
{
@ -106,7 +106,7 @@ public static class IncomingEntityPackets
{
var from = state.Mobile;
Serial s = (Serial)reader.ReadUInt32();
var s = (Serial)reader.ReadUInt32();
if (s.IsMobile)
{
@ -169,7 +169,7 @@ public static class IncomingEntityPackets
while (reader.Remaining > 0)
{
Serial s = (Serial)reader.ReadUInt32();
var s = (Serial)reader.ReadUInt32();
if (s.IsMobile)
{

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@ -263,7 +263,7 @@ public static partial class IncomingExtendedCommandPackets
return;
}
Item spellbook = reader.ReadInt16() == 1 ? World.FindItem((Serial)reader.ReadUInt32()) : null;
var spellbook = reader.ReadInt16() == 1 ? World.FindItem((Serial)reader.ReadUInt32()) : null;
var spellID = reader.ReadInt16() - 1;
Spellbook.CastSpellRequest(from, spellID, spellbook);
@ -361,7 +361,7 @@ public static partial class IncomingExtendedCommandPackets
var from = state.Mobile;
Serial s = (Serial)reader.ReadUInt32();
var s = (Serial)reader.ReadUInt32();
if (s.IsMobile)
{

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@ -78,7 +78,7 @@ public static class IncomingItemPackets
reader.ReadByte(); // Grid Location?
}
Serial dest = (Serial)reader.ReadUInt32();
var dest = (Serial)reader.ReadUInt32();
var loc = new Point3D(x, y, z);

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@ -37,7 +37,7 @@ public static class IncomingMovementPackets
}
var steps = reader.ReadByte();
for (int i = 0; i < steps; i++)
for (var i = 0; i < steps; i++)
{
var t1 = reader.ReadUInt64(); // start time?
var t2 = reader.ReadUInt64(); // end time?

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@ -86,7 +86,7 @@ public static class IncomingTargetingPackets
}
}
int hue = 0;
var hue = 0;
var valid = false;
var eable = t.DisallowMultis

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@ -39,7 +39,7 @@ namespace Server.Network
{
int cmd = reader.ReadByte();
PacketHandler ph = packetHandlers[cmd];
var ph = packetHandlers[cmd];
if (ph == null)
{