valor started randomized champ spawns should not allow "chaining" one type.
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1 changed files with 1 additions and 1 deletions
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@ -111,7 +111,7 @@ namespace Server
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{
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VirtueHelper.Atrophy( from, VirtueName.Valor, 11000 );
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from.SendLocalizedMessage( 1054037 ); // Your challenge is heard by the Champion of this region! Beware its wrath!
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idol.Spawn.Start();
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idol.Spawn.EndRestart();
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idol.Spawn.HasBeenAdvanced = true;
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}
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else
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