Removes redundant returns
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06fa31a7bf
commit
eeabc3d0e8
16 changed files with 77 additions and 106 deletions
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@ -33,7 +33,6 @@ namespace Server
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op.WriteLine( "{0}\tPast IP limit threshold\t{1}", ip, DateTime.UtcNow );
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e.AllowConnection = false;
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return;
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}
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}
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catch
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@ -41,10 +41,7 @@ namespace Server.Commands
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{
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BatchCommand bc = (BatchCommand)BatchCommands[i];
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string commandString, argString;
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string[] args;
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bc.GetDetails( out commandString, out argString, out args );
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bc.GetDetails( out string commandString, out string argString, out string[] args );
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BaseCommand command = Scope.Commands[commandString];
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@ -174,9 +171,7 @@ namespace Server.Commands
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[Description( "Allows multiple commands to be run at the same time." )]
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public static void Batch_OnCommand( CommandEventArgs e )
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{
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Batch batch = new Batch();
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e.Mobile.SendGump( new BatchGump( e.Mobile, batch ) );
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e.Mobile.SendGump( new BatchGump( e.Mobile, new Batch() ) );
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}
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}
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@ -305,9 +300,7 @@ namespace Server.Commands
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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int type, index;
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if ( !SplitButtonID( info.ButtonID, 1, out type, out index ) )
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if ( !SplitButtonID( info.ButtonID, 1, out int type, out int index ) )
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return;
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TextRelay entry = info.GetTextEntry( 0 );
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@ -405,9 +398,7 @@ namespace Server.Commands
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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int type, index;
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if ( SplitButtonID( info.ButtonID, 1, out type, out index ) )
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if ( SplitButtonID( info.ButtonID, 1, out int type, out int index ) )
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{
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switch ( type )
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{
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@ -151,7 +151,6 @@ namespace Server.Engines.Quests.Samurai
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player.AddToBackpack( armor );
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obj.Complete();
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return;
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}
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}
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}
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@ -49,7 +49,6 @@ namespace Server.Items
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{
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Stop();
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stew.Visible = true;
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return;
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}
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}
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}
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@ -335,7 +335,6 @@ namespace Server
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public void OnSourceKilled()
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{
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return;
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}
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public void OnTargetKilled()
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@ -166,7 +166,6 @@ namespace Server.Guilds
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{
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guild.Charter = charter;
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from.SendLocalizedMessage( 1070775 ); // You submit a new guild charter.
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return;
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}
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}
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@ -183,7 +182,6 @@ namespace Server.Guilds
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{
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guild.Website = site;
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from.SendLocalizedMessage( 1070778 ); // You submit a new guild website.
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return;
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}
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}
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}
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@ -25,7 +25,6 @@ honor points on yourself?", true, false);
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}
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else
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{
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return;
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}
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}
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}
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@ -325,7 +325,6 @@ namespace Server.Items
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else if ( m_Map.m_Decoder != from && !m_Map.HasRequiredSkill( from ) )
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{
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from.SendLocalizedMessage( 503031 ); // You did not decode this map and have no clue where to look for the treasure.
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return;
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}
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else if ( !from.CanBeginAction( typeof( TreasureMap ) ) )
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{
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@ -1099,7 +1099,6 @@ namespace Server.Items
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else
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{
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from.SendLocalizedMessage( 500446 ); // That is too far away.
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return;
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}
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}
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@ -90,7 +90,6 @@ namespace Server.Items
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public override void OnChop( Mobile from )
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{
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from.SendLocalizedMessage( 500489 ); // You can't use an axe on that.
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return;
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}
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public override void GetProperties( ObjectPropertyList list )
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@ -2659,7 +2659,6 @@ namespace Server.Mobiles
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if (loc != Point3D.Zero)
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{
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m_Mobile.MoveToWorld(loc, se.Region.Map);
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return;
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}
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}
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}
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@ -130,7 +130,6 @@ namespace Server.Mobiles
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SendLocalizedMessage(1112456);
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break; // You cannot fly while recovering from a dismount maneuver.
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}
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return;
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}
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else if (Hits < 25) // TODO confirm
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{
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@ -3519,7 +3519,6 @@ namespace Server.Multis
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}
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else if ( targeted is StaticTarget )
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{
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return;
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}
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else
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{
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@ -180,7 +180,6 @@ namespace Server.Network {
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}
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length = (int)(pOutput - pOutputBuffer);
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return;
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}
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}
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}
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@ -891,7 +891,6 @@ namespace Server.Network {
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Console.WriteLine( "Client: {0}: Disconnecting due to inactivity...", this );
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Dispose();
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return;
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}
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public static void TraceException( Exception ex ) {
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@ -205,8 +205,8 @@ namespace Server.Network
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{
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if ( packetID >= 0 && packetID < 0x100 )
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return m_ExtendedHandlersLow[packetID];
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PacketHandler handler;
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m_ExtendedHandlersHigh.TryGetValue( packetID, out handler );
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m_ExtendedHandlersHigh.TryGetValue( packetID, out PacketHandler handler );
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return handler;
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}
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@ -230,8 +230,8 @@ namespace Server.Network
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{
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if ( packetID >= 0 && packetID < 0x100 )
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return m_EncodedHandlersLow[packetID];
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EncodedPacketHandler handler;
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m_EncodedHandlersHigh.TryGetValue( packetID, out handler );
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m_EncodedHandlersHigh.TryGetValue( packetID, out EncodedPacketHandler handler );
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return handler;
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}
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@ -418,13 +418,14 @@ namespace Server.Network
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return;
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List<BuyItemResponse> buyList = new List<BuyItemResponse>( msgSize / 7 );
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for ( ;msgSize>0;msgSize-=7)
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while ( msgSize > 0 )
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{
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byte layer = pvSrc.ReadByte();
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Serial serial = pvSrc.ReadInt32();
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int amount = pvSrc.ReadInt16();
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buyList.Add( new BuyItemResponse( serial, amount ) );
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msgSize -= 7;
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}
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if ( buyList.Count > 0 && vendor is IVendor v && v.OnBuyItems( state.Mobile, buyList ) )
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@ -768,9 +769,7 @@ namespace Server.Network
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}
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case 0x24: // Use skill
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{
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int skillIndex;
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if ( !int.TryParse( command.Split( ' ' )[0], out skillIndex ) )
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if ( !int.TryParse( command.Split( ' ' )[0], out int skillIndex ) )
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break;
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Skills.UseSkill( m, skillIndex );
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@ -779,9 +778,7 @@ namespace Server.Network
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}
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case 0x43: // Open spellbook
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{
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int booktype;
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if ( !int.TryParse( command, out booktype ) )
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if ( !int.TryParse( command, out int booktype ) )
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booktype = 1;
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EventSink.InvokeOpenSpellbookRequest( new OpenSpellbookRequestEventArgs( m, booktype ) );
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@ -1115,93 +1112,91 @@ namespace Server.Network
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Target t = from.Target;
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if ( t != null )
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{
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TargetProfile prof = TargetProfile.Acquire( t.GetType() );
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if (t == null)
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return;
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prof?.Start();
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TargetProfile prof = TargetProfile.Acquire( t.GetType() );
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prof?.Start();
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try {
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if ( x == -1 && y == -1 && !serial.IsValid )
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{
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// User pressed escape
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t.Cancel( from, TargetCancelType.Canceled );
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}
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else if ( Target.TargetIDValidation && t.TargetID != targetID )
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{
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// Sanity, prevent fake target
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return;
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}
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else
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{
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object toTarget;
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try {
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if ( x == -1 && y == -1 && !serial.IsValid )
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{
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// User pressed escape
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t.Cancel( from, TargetCancelType.Canceled );
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}
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else if ( Target.TargetIDValidation && t.TargetID != targetID )
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{
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// Sanity, prevent fake target
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}
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else
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{
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object toTarget;
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if ( type == 1 )
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if ( type == 1 )
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{
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if ( graphic == 0 )
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{
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if ( graphic == 0 )
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toTarget = new LandTarget( new Point3D( x, y, z ), from.Map );
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}
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else
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{
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Map map = from.Map;
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if ( map == null || map == Map.Internal )
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{
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toTarget = new LandTarget( new Point3D( x, y, z ), from.Map );
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t.Cancel( from, TargetCancelType.Canceled );
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return;
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}
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else
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{
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Map map = from.Map;
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StaticTile[] tiles = map.Tiles.GetStaticTiles( x, y, !t.DisallowMultis );
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if ( map == null || map == Map.Internal )
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bool valid = false;
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if ( state.HighSeas ) {
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ItemData id = TileData.ItemTable[graphic&TileData.MaxItemValue];
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if ( id.Surface ) {
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z -= id.Height;
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}
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}
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for ( int i = 0; !valid && i < tiles.Length; ++i )
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{
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if ( tiles[i].Z == z && tiles[i].ID == graphic )
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valid = true;
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}
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if ( !valid )
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{
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t.Cancel( from, TargetCancelType.Canceled );
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return;
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}
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else
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{
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StaticTile[] tiles = map.Tiles.GetStaticTiles( x, y, !t.DisallowMultis );
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bool valid = false;
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if ( state.HighSeas ) {
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ItemData id = TileData.ItemTable[graphic&TileData.MaxItemValue];
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if ( id.Surface ) {
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z -= id.Height;
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}
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}
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for ( int i = 0; !valid && i < tiles.Length; ++i )
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{
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if ( tiles[i].Z == z && tiles[i].ID == graphic )
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valid = true;
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}
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if ( !valid )
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{
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t.Cancel( from, TargetCancelType.Canceled );
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return;
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}
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else
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{
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toTarget = new StaticTarget( new Point3D( x, y, z ), graphic );
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}
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toTarget = new StaticTarget( new Point3D( x, y, z ), graphic );
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}
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}
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}
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else if ( serial.IsMobile )
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{
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toTarget = World.FindMobile( serial );
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}
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else if ( serial.IsItem )
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{
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toTarget = World.FindItem( serial );
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}
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else
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{
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t.Cancel( from, TargetCancelType.Canceled );
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return;
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}
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t.Invoke( from, toTarget );
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}
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} finally
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{
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prof?.Finish();
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else if ( serial.IsMobile )
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{
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toTarget = World.FindMobile( serial );
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}
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else if ( serial.IsItem )
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{
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toTarget = World.FindItem( serial );
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}
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else
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{
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t.Cancel( from, TargetCancelType.Canceled );
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return;
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}
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t.Invoke( from, toTarget );
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}
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} finally
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{
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prof?.Finish();
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}
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}
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