fix(party): Converts party packets (#401)

- [X] Converts party packets
This commit is contained in:
Kamron Batman 2021-01-10 14:23:10 -08:00 • committed by GitHub
parent f52e63f320
commit f4dd7c8e7f
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16 changed files with 459 additions and 197 deletions

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@ -9,7 +9,7 @@ namespace Server.Engines.PartySystem
public class Party : IParty
{
public const int Capacity = 10;
private readonly List<Mobile> m_Listeners; // staff listening
private readonly HashSet<Mobile> m_Listeners; // staff listening
public Party(Mobile leader)
{
@ -17,7 +17,7 @@ namespace Server.Engines.PartySystem
Members = new List<PartyMemberInfo>();
Candidates = new List<Mobile>();
m_Listeners = new List<Mobile>();
m_Listeners = new HashSet<Mobile>();
Members.Add(new PartyMemberInfo(leader));
}
@ -185,33 +185,34 @@ namespace Server.Engines.PartySystem
public void Add(Mobile m)
{
var mi = this[m];
if (mi == null)
if (mi != null)
{
var ns = m.NetState;
Members.Add(new PartyMemberInfo(m));
m.Party = this;
return;
}
var memberList = Packet.Acquire(new PartyMemberList(this));
Span<byte> attrsPacket = stackalloc byte[OutgoingMobilePackets.MobileAttributesPacketLength];
OutgoingMobilePackets.CreateMobileAttributes(attrsPacket, m, true);
var ns = m.NetState;
Members.Add(new PartyMemberInfo(m));
m.Party = this;
for (var i = 0; i < Members.Count; ++i)
Span<byte> memberList =
stackalloc byte[PartyPackets.GetPartyMemberListPacketLength(this)].InitializePacket();
Span<byte> attrsPacket = stackalloc byte[OutgoingMobilePackets.MobileAttributesPacketLength].InitializePacket();
for (var i = 0; i < Members.Count; ++i)
{
var f = Members[i].Mobile;
PartyPackets.CreatePartyMemberList(memberList, this);
f.NetState?.Send(memberList);
if (f != m)
{
var f = Members[i].Mobile;
f.Send(memberList);
if (f != m)
{
f.NetState.SendMobileStatusCompact(m, m.CanBeRenamedBy(f));
f.NetState?.Send(attrsPacket);
ns.SendMobileStatusCompact(f, f.CanBeRenamedBy(m));
ns.SendMobileAttributes(f, true);
}
f.NetState.SendMobileStatusCompact(m, m.CanBeRenamedBy(f));
OutgoingMobilePackets.CreateMobileAttributes(attrsPacket, m, true);
f.NetState?.Send(attrsPacket);
ns.SendMobileStatusCompact(f, f.CanBeRenamedBy(m));
ns.SendMobileAttributes(f, true);
}
Packet.Release(memberList);
}
}
@ -245,7 +246,9 @@ namespace Server.Engines.PartySystem
);
// : joined the party.
SendToAll(buffer.Slice(0, length), true);
buffer = buffer.Slice(0, length);
SendToAll(buffer);
SendToAllListeners(buffer);
from.SendLocalizedMessage(1005445); // You have been added to the party.
@ -261,18 +264,21 @@ namespace Server.Engines.PartySystem
from.SendLocalizedMessage(1008092); // You notify them that you do not wish to join the party.
Candidates.Remove(from);
from.Send(new PartyEmptyList(from));
from.NetState.SendPartyRemoveMember(from.Serial);
if (Candidates.Count == 0 && Members.Count <= 1)
if (Candidates.Count != 0 || Members.Count > 1)
{
for (var i = 0; i < Members.Count; ++i)
{
this[i].Mobile.Send(new PartyEmptyList(this[i].Mobile));
this[i].Mobile.Party = null;
}
Members.Clear();
return;
}
for (var i = 0; i < Members.Count; ++i)
{
var m = this[i].Mobile;
m.NetState.SendPartyRemoveMember(m.Serial);
m.Party = null;
}
Members.Clear();
}
public void Remove(Mobile m)
@ -283,18 +289,22 @@ namespace Server.Engines.PartySystem
return;
}
for (var i = 0; i < Members.Count; ++i)
Span<byte> removeMember =
stackalloc byte[PartyPackets.GetPartyRemoveMemberPacketLength(this)].InitializePacket();
for (var i = 0; i < Members.Count; i++)
{
if (Members[i].Mobile == m)
{
Members.RemoveAt(i);
m.NetState.SendPartyRemoveMember(m.Serial);
m.Party = null;
m.Send(new PartyEmptyList(m));
m.SendLocalizedMessage(1005451); // You have been removed from the party.
SendToAll(new PartyRemoveMember(m, this));
PartyPackets.CreatePartyRemoveMember(removeMember, m.Serial, this);
SendToAll(removeMember);
SendToAll(1005452); // A player has been removed from your party.
break;
@ -316,8 +326,9 @@ namespace Server.Engines.PartySystem
for (var i = 0; i < Members.Count; ++i)
{
this[i].Mobile.Send(new PartyEmptyList(this[i].Mobile));
this[i].Mobile.Party = null;
var m = this[i].Mobile;
m.NetState.SendPartyRemoveMember(m.Serial);
m.Party = null;
}
Members.Clear();
@ -362,7 +373,7 @@ namespace Server.Engines.PartySystem
from.SendLocalizedMessage(1008090); // You have invited them to join the party.
target.Send(new PartyInvitation(from));
target.NetState.SendPartyInvitation(from.Serial);
target.Party = from;
DeclineTimer.Start(target, from);
@ -377,41 +388,28 @@ namespace Server.Engines.PartySystem
Serial.MinusOne, -1, MessageType.Regular, hue, 3, number, "System", args
);
SendToAll(buffer.Slice(0, length), true);
buffer = buffer.Slice(0, length);
SendToAll(buffer);
SendToAllListeners(buffer);
}
public void SendPublicMessage(Mobile from, string text)
{
SendToAll(new PartyTextMessage(true, from, text));
Span<byte> textMessagePacket =
stackalloc byte[PartyPackets.GetPartyTextMessagePacketLength(text)].InitializePacket();
PartyPackets.CreatePartyTextMessage(textMessagePacket, from.Serial, text, true);
SendToAll(textMessagePacket);
for (var i = 0; i < m_Listeners.Count; ++i)
{
var mob = m_Listeners[i];
if (mob.Party != this)
{
m_Listeners[i].SendMessage("[{0}]: {1}", from.Name, text);
}
}
SendToStaffMessage(from, "[Party]: {0}", text);
SendToAllListeners($"[{from.Name}]: {text}");
SendToStaffMessage(from, $"[Party]: {text}");
}
public void SendPrivateMessage(Mobile from, Mobile to, string text)
{
to.Send(new PartyTextMessage(false, from, text));
for (var i = 0; i < m_Listeners.Count; ++i)
{
var mob = m_Listeners[i];
if (mob.Party != this)
{
m_Listeners[i].SendMessage("[{0}]->[{1}]: {2}", from.Name, to.Name, text);
}
}
SendToStaffMessage(from, "[Party]->[{0}]: {1}", to.Name, text);
to.NetState.SendPartyTextMessage(from.Serial, text, false);
SendToAllListeners($"[{from.Name}]->[{to.Name}]: {text}");
SendToStaffMessage(from, $"[Party]->[{to.Name}]: {text}");
}
private void SendToStaffMessage(Mobile from, string text)
@ -448,42 +446,39 @@ namespace Server.Engines.PartySystem
}
}
private void SendToStaffMessage(Mobile from, string format, params object[] args)
public void SendToAllListeners(string text)
{
SendToStaffMessage(from, string.Format(format, args));
}
public void SendToAll(Packet p)
{
p.Acquire();
for (var i = 0; i < Members.Count; ++i)
if (m_Listeners.Count == 0)
{
Members[i].Mobile.Send(p);
return;
}
p.Release();
Span<byte> buffer =
stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text)].InitializePacket();
OutgoingMessagePackets.CreateMessage(
buffer, Serial.MinusOne, -1, MessageType.Regular, 0x3B2,
3, false, "ENU", "System", text
);
SendToAllListeners(buffer);
}
public void SendToAll(Span<byte> span, bool isSpeech)
public void SendToAllListeners(Span<byte> span)
{
foreach (var mob in m_Listeners)
{
if (mob.Party != this)
{
mob.NetState?.Send(span);
}
}
}
public void SendToAll(Span<byte> span)
{
for (var i = 0; i < Members.Count; ++i)
{
Members[i].Mobile.NetState?.Send(span);
}
if (isSpeech)
{
for (var i = 0; i < m_Listeners.Count; ++i)
{
var mob = m_Listeners[i];
if (mob.Party != this)
{
mob.NetState?.Send(span);
}
}
}
}
private class RejoinTimer : Timer
@ -502,12 +497,10 @@ namespace Server.Engines.PartySystem
}
m_Mobile.SendLocalizedMessage(1005437); // You have rejoined the party.
m_Mobile.Send(new PartyMemberList(p));
m_Mobile.NetState.SendPartyMemberList(p);
Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedAffixLength(m_Mobile.Name, "")].InitializePacket();
Span<byte> attrsPacket = stackalloc byte[OutgoingMobilePackets.MobileAttributesPacketLength];
OutgoingMobilePackets.CreateMobileAttributes(attrsPacket, m_Mobile, true);
Span<byte> attrsPacket = stackalloc byte[OutgoingMobilePackets.MobileAttributesPacketLength].InitializePacket();
var ns = m_Mobile.NetState;
@ -540,6 +533,7 @@ namespace Server.Engines.PartySystem
m.NetState?.Send(buffer);
m.NetState.SendMobileStatusCompact(m_Mobile, m_Mobile.CanBeRenamedBy(m));
OutgoingMobilePackets.CreateMobileAttributes(attrsPacket, m_Mobile, true);
m.NetState?.Send(attrsPacket);
ns.SendMobileStatusCompact(m, m.CanBeRenamedBy(m_Mobile));
ns.SendMobileAttributes(m, true);