parent
f52e63f320
commit
f4dd7c8e7f
16 changed files with 459 additions and 197 deletions
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@ -9,7 +9,7 @@ namespace Server.Engines.PartySystem
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public class Party : IParty
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{
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public const int Capacity = 10;
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private readonly List<Mobile> m_Listeners; // staff listening
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private readonly HashSet<Mobile> m_Listeners; // staff listening
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public Party(Mobile leader)
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{
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@ -17,7 +17,7 @@ namespace Server.Engines.PartySystem
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Members = new List<PartyMemberInfo>();
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Candidates = new List<Mobile>();
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m_Listeners = new List<Mobile>();
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m_Listeners = new HashSet<Mobile>();
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Members.Add(new PartyMemberInfo(leader));
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}
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@ -185,33 +185,34 @@ namespace Server.Engines.PartySystem
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public void Add(Mobile m)
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{
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var mi = this[m];
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if (mi == null)
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if (mi != null)
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{
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var ns = m.NetState;
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Members.Add(new PartyMemberInfo(m));
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m.Party = this;
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return;
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}
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var memberList = Packet.Acquire(new PartyMemberList(this));
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Span<byte> attrsPacket = stackalloc byte[OutgoingMobilePackets.MobileAttributesPacketLength];
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OutgoingMobilePackets.CreateMobileAttributes(attrsPacket, m, true);
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var ns = m.NetState;
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Members.Add(new PartyMemberInfo(m));
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m.Party = this;
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for (var i = 0; i < Members.Count; ++i)
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Span<byte> memberList =
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stackalloc byte[PartyPackets.GetPartyMemberListPacketLength(this)].InitializePacket();
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Span<byte> attrsPacket = stackalloc byte[OutgoingMobilePackets.MobileAttributesPacketLength].InitializePacket();
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for (var i = 0; i < Members.Count; ++i)
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{
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var f = Members[i].Mobile;
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PartyPackets.CreatePartyMemberList(memberList, this);
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f.NetState?.Send(memberList);
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if (f != m)
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{
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var f = Members[i].Mobile;
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f.Send(memberList);
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if (f != m)
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{
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f.NetState.SendMobileStatusCompact(m, m.CanBeRenamedBy(f));
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f.NetState?.Send(attrsPacket);
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ns.SendMobileStatusCompact(f, f.CanBeRenamedBy(m));
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ns.SendMobileAttributes(f, true);
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}
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f.NetState.SendMobileStatusCompact(m, m.CanBeRenamedBy(f));
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OutgoingMobilePackets.CreateMobileAttributes(attrsPacket, m, true);
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f.NetState?.Send(attrsPacket);
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ns.SendMobileStatusCompact(f, f.CanBeRenamedBy(m));
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ns.SendMobileAttributes(f, true);
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}
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Packet.Release(memberList);
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}
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}
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@ -245,7 +246,9 @@ namespace Server.Engines.PartySystem
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);
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// : joined the party.
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SendToAll(buffer.Slice(0, length), true);
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buffer = buffer.Slice(0, length);
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SendToAll(buffer);
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SendToAllListeners(buffer);
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from.SendLocalizedMessage(1005445); // You have been added to the party.
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@ -261,18 +264,21 @@ namespace Server.Engines.PartySystem
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from.SendLocalizedMessage(1008092); // You notify them that you do not wish to join the party.
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Candidates.Remove(from);
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from.Send(new PartyEmptyList(from));
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from.NetState.SendPartyRemoveMember(from.Serial);
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if (Candidates.Count == 0 && Members.Count <= 1)
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if (Candidates.Count != 0 || Members.Count > 1)
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{
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for (var i = 0; i < Members.Count; ++i)
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{
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this[i].Mobile.Send(new PartyEmptyList(this[i].Mobile));
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this[i].Mobile.Party = null;
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}
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Members.Clear();
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return;
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}
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for (var i = 0; i < Members.Count; ++i)
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{
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var m = this[i].Mobile;
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m.NetState.SendPartyRemoveMember(m.Serial);
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m.Party = null;
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}
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Members.Clear();
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}
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public void Remove(Mobile m)
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@ -283,18 +289,22 @@ namespace Server.Engines.PartySystem
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return;
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}
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for (var i = 0; i < Members.Count; ++i)
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Span<byte> removeMember =
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stackalloc byte[PartyPackets.GetPartyRemoveMemberPacketLength(this)].InitializePacket();
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for (var i = 0; i < Members.Count; i++)
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{
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if (Members[i].Mobile == m)
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{
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Members.RemoveAt(i);
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m.NetState.SendPartyRemoveMember(m.Serial);
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m.Party = null;
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m.Send(new PartyEmptyList(m));
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m.SendLocalizedMessage(1005451); // You have been removed from the party.
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SendToAll(new PartyRemoveMember(m, this));
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PartyPackets.CreatePartyRemoveMember(removeMember, m.Serial, this);
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SendToAll(removeMember);
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SendToAll(1005452); // A player has been removed from your party.
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break;
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@ -316,8 +326,9 @@ namespace Server.Engines.PartySystem
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for (var i = 0; i < Members.Count; ++i)
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{
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this[i].Mobile.Send(new PartyEmptyList(this[i].Mobile));
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this[i].Mobile.Party = null;
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var m = this[i].Mobile;
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m.NetState.SendPartyRemoveMember(m.Serial);
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m.Party = null;
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}
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Members.Clear();
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@ -362,7 +373,7 @@ namespace Server.Engines.PartySystem
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from.SendLocalizedMessage(1008090); // You have invited them to join the party.
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target.Send(new PartyInvitation(from));
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target.NetState.SendPartyInvitation(from.Serial);
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target.Party = from;
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DeclineTimer.Start(target, from);
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@ -377,41 +388,28 @@ namespace Server.Engines.PartySystem
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Serial.MinusOne, -1, MessageType.Regular, hue, 3, number, "System", args
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);
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SendToAll(buffer.Slice(0, length), true);
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buffer = buffer.Slice(0, length);
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SendToAll(buffer);
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SendToAllListeners(buffer);
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}
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public void SendPublicMessage(Mobile from, string text)
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{
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SendToAll(new PartyTextMessage(true, from, text));
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Span<byte> textMessagePacket =
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stackalloc byte[PartyPackets.GetPartyTextMessagePacketLength(text)].InitializePacket();
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PartyPackets.CreatePartyTextMessage(textMessagePacket, from.Serial, text, true);
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SendToAll(textMessagePacket);
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for (var i = 0; i < m_Listeners.Count; ++i)
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{
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var mob = m_Listeners[i];
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if (mob.Party != this)
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{
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m_Listeners[i].SendMessage("[{0}]: {1}", from.Name, text);
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}
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}
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SendToStaffMessage(from, "[Party]: {0}", text);
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SendToAllListeners($"[{from.Name}]: {text}");
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SendToStaffMessage(from, $"[Party]: {text}");
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}
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public void SendPrivateMessage(Mobile from, Mobile to, string text)
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{
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to.Send(new PartyTextMessage(false, from, text));
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for (var i = 0; i < m_Listeners.Count; ++i)
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{
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var mob = m_Listeners[i];
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if (mob.Party != this)
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{
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m_Listeners[i].SendMessage("[{0}]->[{1}]: {2}", from.Name, to.Name, text);
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}
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}
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SendToStaffMessage(from, "[Party]->[{0}]: {1}", to.Name, text);
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to.NetState.SendPartyTextMessage(from.Serial, text, false);
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SendToAllListeners($"[{from.Name}]->[{to.Name}]: {text}");
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SendToStaffMessage(from, $"[Party]->[{to.Name}]: {text}");
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}
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private void SendToStaffMessage(Mobile from, string text)
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@ -448,42 +446,39 @@ namespace Server.Engines.PartySystem
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}
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}
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private void SendToStaffMessage(Mobile from, string format, params object[] args)
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public void SendToAllListeners(string text)
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{
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SendToStaffMessage(from, string.Format(format, args));
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}
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public void SendToAll(Packet p)
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{
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p.Acquire();
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for (var i = 0; i < Members.Count; ++i)
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if (m_Listeners.Count == 0)
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{
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Members[i].Mobile.Send(p);
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return;
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}
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p.Release();
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Span<byte> buffer =
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stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text)].InitializePacket();
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OutgoingMessagePackets.CreateMessage(
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buffer, Serial.MinusOne, -1, MessageType.Regular, 0x3B2,
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3, false, "ENU", "System", text
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);
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SendToAllListeners(buffer);
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}
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public void SendToAll(Span<byte> span, bool isSpeech)
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public void SendToAllListeners(Span<byte> span)
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{
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foreach (var mob in m_Listeners)
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{
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if (mob.Party != this)
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{
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mob.NetState?.Send(span);
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}
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}
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}
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public void SendToAll(Span<byte> span)
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{
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for (var i = 0; i < Members.Count; ++i)
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{
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Members[i].Mobile.NetState?.Send(span);
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}
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if (isSpeech)
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{
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for (var i = 0; i < m_Listeners.Count; ++i)
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{
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var mob = m_Listeners[i];
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if (mob.Party != this)
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{
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mob.NetState?.Send(span);
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}
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}
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}
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}
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private class RejoinTimer : Timer
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@ -502,12 +497,10 @@ namespace Server.Engines.PartySystem
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}
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m_Mobile.SendLocalizedMessage(1005437); // You have rejoined the party.
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m_Mobile.Send(new PartyMemberList(p));
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m_Mobile.NetState.SendPartyMemberList(p);
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Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedAffixLength(m_Mobile.Name, "")].InitializePacket();
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Span<byte> attrsPacket = stackalloc byte[OutgoingMobilePackets.MobileAttributesPacketLength];
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OutgoingMobilePackets.CreateMobileAttributes(attrsPacket, m_Mobile, true);
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Span<byte> attrsPacket = stackalloc byte[OutgoingMobilePackets.MobileAttributesPacketLength].InitializePacket();
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var ns = m_Mobile.NetState;
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@ -540,6 +533,7 @@ namespace Server.Engines.PartySystem
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m.NetState?.Send(buffer);
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m.NetState.SendMobileStatusCompact(m_Mobile, m_Mobile.CanBeRenamedBy(m));
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OutgoingMobilePackets.CreateMobileAttributes(attrsPacket, m_Mobile, true);
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m.NetState?.Send(attrsPacket);
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ns.SendMobileStatusCompact(m, m.CanBeRenamedBy(m_Mobile));
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ns.SendMobileAttributes(m, true);
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