fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873)

## Summary
- Removes allocation of a `List<ContextMenuEntry>` every time a context menu is created.
- Moves packet/context menu creation logic out of the core
- Fixes tame entry

## BREAKING CHANGE
> [!Important]
> **Developer Note**
> ```cs
> public virtual void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
> ```
> and similar functions changed to
> ```cs
> public virtual void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
> ```
This commit is contained in:
Kamron Batman 2024-07-20 21:33:23 -07:00 • committed by GitHub
parent bb24b330e1
commit f58117a877
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88 changed files with 1206 additions and 1483 deletions

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@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using Server.Collections;
using Server.ContextMenus;
using Server.Engines.Quests.Ambitious;
using Server.Engines.Quests.Collector;
@ -246,7 +247,7 @@ namespace Server.Engines.Quests
From.SendGump(new QuestOfferGump(this));
}
public virtual void GetContextMenuEntries(List<ContextMenuEntry> list)
public virtual void GetContextMenuEntries(ref PooledRefList<ContextMenuEntry> list)
{
if (Objectives.Count > 0)
{