fix region typos

remove thinlongsword from bulk orders
warcleaver -> fencing weapon
This commit is contained in:
mark 2007-01-12 17:46:24 +00:00
parent 88d89c0e22
commit f65ce0098e
3 changed files with 14 additions and 10 deletions

View file

@ -271,7 +271,7 @@ namespace Server.Engines.BulkOrders
new RewardType( 200, typeof( Bardiche ), typeof( Halberd ) ),
new RewardType( 300, typeof( Dagger ), typeof( ShortSpear ), typeof( Spear ), typeof( WarFork ), typeof( Kryss ) ), //OSI put the dagger in there. Odd, ain't it.
new RewardType( 350, typeof( Axe ), typeof( BattleAxe ), typeof( DoubleAxe ), typeof( ExecutionersAxe ), typeof( LargeBattleAxe ), typeof( TwoHandedAxe ) ),
new RewardType( 350, typeof( Broadsword ), typeof( Cutlass ), typeof( Katana ), typeof( Longsword ), typeof( Scimitar ), typeof( ThinLongsword ), typeof( VikingSword ) ),
new RewardType( 350, typeof( Broadsword ), typeof( Cutlass ), typeof( Katana ), typeof( Longsword ), typeof( Scimitar ), /*typeof( ThinLongsword ),*/ typeof( VikingSword ) ),
new RewardType( 350, typeof( WarAxe ), typeof( HammerPick ), typeof( Mace ), typeof( Maul ), typeof( WarHammer ), typeof( WarMace ) )
};

View file

@ -26,6 +26,10 @@ namespace Server.Items
public override int InitMinHits{ get{ return 30; } } // TODO
public override int InitMaxHits{ get{ return 60; } } // TODO
public override SkillName DefSkill{ get{ return SkillName.Fencing; } }
public override WeaponType DefType{ get{ return WeaponType.Piercing; } }
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } }
[Constructable]
public WarCleaver() : base( 0x2D2F )
{