Commit graph

12 commits

Author SHA1 Message Date
Kamron Batman
3a0d4b171b
fix: Codegens boats (#1625) 2023-12-02 12:55:38 -08:00
Kamron Batman
977fdc2c5a
fix: Removes GetObjectsInRange and fixes boat planks closing (#1579)
## BREAKING CHANGE

- Deletes `map.GetObjectsInRange` and `map.GetObejctsInBounds`

### Notes

Developers are expected to enumerate mobiles and items separately now using `map.GetMobilesInRange` and `map.GetItemsInRange`. This helps keep the code streamlined so we don't have to maintain multiple copies of ref struct enumerators that do the same thing.


### Fixes

- [X] Fixes bug with planks closing
- [X] Fixes issue with iterating items/mobiles from a null map
2023-11-03 13:45:18 -07:00
Kamron Batman
d57f1fecc1
fix: Prepares for IPooledEnumerable removal (#1548)
### Summary

- Removes `IPooledEnumerable` (non-generic)
- Changes `IPooledEnumerable<T>` so that  `Free()` is replaced with the `IDisposable` pattern
2023-10-15 11:20:49 -07:00
Kamron Batman
42012538bc
fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items (#1350) 2023-02-25 00:54:12 -08:00
Kamron Batman
63e1b02d93
chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
Kamron Batman
fb915992dd
fix(core): Adds Hashed & Hierarchical Timer Wheel (#655)
- Removes TimerPriority
- Removes TimerThread
- Adds a [Hashed & Hierarchical Timer Wheel](http://www.cs.columbia.edu/~nahum/w6998/papers/ton97-timing-wheels.pdf)
2021-07-11 22:42:06 -07:00
Kamron Batman
9ef7752beb
fix(core): Converts to ref struct enumerators (#426)
- [X] Converts boat moving entities to ref struct enumerator
- [X] Converts skills to a ref struct enumerator
- [X] Converts type cache to ref struct enumerator
2021-01-22 19:41:44 -08:00
Kamron Batman
4ddb3de026
fix(core): Fixes several serialization issues (#355)
- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases.
- [X] Fixes an issue with dupe copying the savebuffer reference (ugh).
- [X] Streamlines the IGenericWriter API to use better generics.
- [X] Streamlines the IGenericReader API to use better generics.
- [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects.
- [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks.
- [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading.
  - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states.
- [X] Fixes an issue with serializing negative DateTime deltas.
- [X] Fixes a potential issue with serializing non-UTC DateTime.

Bumps release version
2020-12-23 07:11:41 -08:00
Kamron Batman
8149620b0c
Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
Kamron Batman
ad3775c4d7
Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
Kamron Batman
1f651992d7
Updates formatting rules (#199) 2020-08-25 18:00:51 -07:00
Kamron Batman
8ec166bcd0
Adds assemblies config, fixes crash bugs. (#134) 2020-05-09 12:55:56 -07:00
Renamed from Projects/Scripts/Multis/Boats/Plank.cs (Browse further)