Commit graph

16 commits

Author SHA1 Message Date
athena
f4a7e8e283 removing ML townfolk as our quest system will not be using basevendor 2012-01-07 04:02:26 +00:00
athena
1d3be5752b Removal of extra tabs and whitespace 2012-01-07 01:22:35 +00:00
athena
558126770e Adding some ML content 2012-01-06 23:20:25 +00:00
xavier
2e24c75442 whitespace. 2010-11-18 22:26:14 +00:00
xavier
43b5b143d3 ML 60k withdrawal limit, handle backpack fullness. 2010-11-18 18:03:57 +00:00
xavier
f660f8160b bleh whitespace/formatting cleanup. 2010-10-09 16:04:49 +00:00
xavier
4dbb400ce3 OSI-style npc camps: http://www.uodemise.com/forum/showthread.php?t=115787
SoT should not exceed skillcaps: http://www.uodemise.com/forum/showthread.php?t=148630
Corrected Potion keg name:  http://www.uodemise.com/forum/showthread.php?t=147423
2010-09-06 13:51:26 +00:00
mark
b3e8ec0a08 massive branch sync 2010-04-25 06:09:43 +00:00
ravenal
22200b706b Fixed the crazy Formatting on BaseEscortable. 2009-10-20 04:04:11 +00:00
ravenal
daf8c6aa0b Fixed the crazy Formatting on BaseEscortable. 2009-10-20 03:59:07 +00:00
mark
1320f14adf ugh @ baseescortable formatting 2009-09-06 03:45:12 +00:00
mark
2204d5fb86 2009-06-28 03:36:42 +00:00
mark
f95101c201 lots of little stuff, but mostly bank optimization, due to the weirdness of the calls 2007-01-19 22:10:11 +00:00
mark
603f1bf8fe fix bandage range, change some ondeath/onbeforedeath region calls, fix spell delayed damage 2007-01-14 02:06:27 +00:00
mark
90c2233e4c generic town criers, misc generics, region cleanups, container generic, yadda yadda 2006-06-24 17:56:49 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00