Commit graph

10 commits

Author SHA1 Message Date
xavier
cd2462621f Lightning strike should not consume mana or deactivate when you miss.
http://www.uodemise.com/forum/showthread.php?t=145364

BOD turn-in should have 10 second timer since pub 50 
http://www.uodemise.com/forum/showthread.php?t=156441

Vet reward ore carts, gem carts, and stumps have missing range check added
http://www.uodemise.com/forum/showthread.php?t=156380

Blood Oath: missing 35hp pvp dmg cap added, correct credit for kills/dmg given to caster, ML magic resist now applies.
http://www.uodemise.com/forum/showthread.php?t=118729&page=3

Missing ore sizes added
http://www.uodemise.com/forum/showthread.php?t=119888

Player-cast gates reveal stealthers/hiders.
http://www.uodemise.com/forum/showthread.php?t=149218

Some necro spells should disturb a casting target
http://www.uodemise.com/forum/showthread.php?t=149361

Failed snoop attempts should reveal thief if hidden.
http://www.uodemise.com/forum/showthread.php?t=153962

Pets do not autostable in the case of a server restart/cash: fixed
http://www.uodemise.com/forum/showthread.php?t=122745

Misc Aesthetic changes to spells, etc.

earthquake wrong sound
magic arrow inappropriate particles
curse wrong sound
agility wrong sound
chain lightning should always play sound
poison wrong sound
dispel evil missing sound
noble sacrifice male/female, diff sounds
sacred journey missing sound
2010-09-25 13:48:08 +00:00
daedalus
c98aa748b6 - Kasa of the Raj-in is now blessable with a Clothing Bless Deed
(http://www.uodemise.com/discussion/showthread.php?t=134491)

- People who use Hiding skill will be put in peace mode
(http://www.uodemise.com/discussion/showthread.php?t=133532)

- Various fixes about plantgrowing:
--> Seeds no longer have range or LOS checks.
--> When clicking on the water button on the plant gump it attempts to find water in your backpack first and if it doesn't it will give you a target instead.
--> Changed some old SVN messages that were using strings to use cliloc data instead.
(http://www.uodemise.com/discussion/showthread.php?t=119004)

- Player vendors will say the name of the buyer
(http://www.uodemise.com/discussion/showthread.php?t=118363)

- Books in bookshelves are now accessible to be read. They can't be taken away unless by using Stealing Skill
(http://www.uodemise.com/discussion/showthread.php?t=120213)

- Paragon metal chests now are turnable by using the Interior Decorator
(http://www.uodemise.com/discussion/showthread.php?t=133863)

- Runebooks can't be picked up if opened
(http://www.uodemise.com/discussion/showthread.php?t=133723)

- Runebook default location now is displayed as a red dot
(http://www.uodemise.com/discussion/showthread.php?t=133914)
2009-12-24 12:10:50 +00:00
daedalus
123af436f9 - Incognito spell won't change gender anymore
(http://www.uodemise.com/discussion/showthread.php?t=117148)
- Abyss Champion spawn has Greater Mongbats in tier 1 instead of Mongbats
(http://www.uodemise.com/discussion/showthread.php?t=125248)
- BOD books won't return to page 1 anymore when picking or dropping BODs
(http://www.uodemise.com/discussion/showthread.php?t=115354)
- Added Plague Beast Lords with relative puzzle; Plague Beasts release healty glands
(http://www.uodemise.com/discussion/showthread.php?t=116548)
- Arch Cure area effect will follow OSI rules in Felucca facet
(http://www.uodemise.com/discussion/showthread.php?t=115600)
- Solen Ants Holes can spawn randomly in forest
(http://www.uodemise.com/discussion/showthread.php?t=123899)
- Death Robes will decay after 60 seconds from dropping on the ground
(http://www.uodemise.com/discussion/showthread.php?t=121188)
- Weapon speeds are indicated in seconds of delay
(http://www.uodemise.com/discussion/showthread.php?t=123707)
2009-10-18 14:03:59 +00:00
mark
06e5c8b732 2009-09-06 02:06:07 +00:00
mark
bcdee05c6c 2009-07-19 05:13:25 +00:00
mark
2204d5fb86 2009-06-28 03:36:42 +00:00
asayre
2ad37d54aa Lots of fixes, changes, rewrites of various things, including but not limited to:
Logging of staff crafting items,
Fixes for the OSI client changes
The potion stacking stuff
BaseWeapon fix, so that damage increase things don't multiply themselves.
admin gump fixes for Firewall
Various display tweaks for weight
SoS no longer spawn in Tokuno
Hiryu hues happified to OSI standards
staff now see alliance chat correctly
Play barkeeper text increased per OSI
Various other OSI skill requirement changes
Various unimplemented features of the SE moves
EventSink for when the client version is received from client.
Client validation moved out of the core.
Client version validation now has options to ignore/kick/warn/annoy.  Automagically tries to detect current client.
Reverted the delayeddamagecontext back to OSI standards.
Can no longer use bags of sending in jail.

MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em.
TransformationSpellHelper now implemented.  Things moved around for this.
Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle.  Circle doesn't make sense for non-Magery spells!
Alot of the spellweaving spells added to OSI standards.
2007-05-26 03:12:41 +00:00
mark
50b59db594 refactoring, generics, a bug fix in mana drain, a few todos done 2007-01-20 20:39:55 +00:00
mark
6fcfced3fa more fun stuff 2006-06-24 18:35:37 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00