Kamron Batman
83dcf536d8
Removes implicit this.
2018-09-14 12:56:58 -07:00
Kamron Batman
33f5e77a24
Fixes body expression style.
2018-09-14 08:46:14 -07:00
Kamron Batman
3f0a72a62f
Removes unused namespaces
2018-09-14 08:41:38 -07:00
Kamron Batman
aba9452161
More cast conversion fixes
2018-09-06 18:07:42 -07:00
Kamron Batman
632e8b4757
Upgrades code style - First batch ( #22 )
2018-08-14 06:16:50 +08:00
Kamron Batman
0d9fe76b2b
Fix/consume - Closes #10 ( #14 )
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* Fixes stacking, consumption instead of deletion, and a few other minor issues. Server-side only.
* Fixes stacking of ore.
* Fixes cooking consumption.
2018-02-22 00:57:07 -08:00
Kamron Batman
20ae1b3989
Fixes lots more spelling errors ( #5 )
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* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
2018-02-20 16:01:41 -08:00
eos
3f4a2c4dc8
- Ore bought from faction ore vendors is no longer randomly sized.
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- Ore is no longer a deedable commodity.
- Added StaffOnly condition to ConditionTeleporter.
- Account/IAccount now compares greater than null.
- General BaseOre cleanup.
- Fixed BaseOre smelting bug where any ore over 30k would be discarded.
- Added a 2 tile range check to FishingPole OnDoubleClick.
- Removed redundant checks from BaseAxe OnDoubleClick.
- General SkillCheck cleanup.
- Fixed a typo in SkillMod.
- Added CommandProperty to Mobile NetState.
- Implemented IComparable for NetState.
2012-07-29 02:41:00 +00:00
mark
d444b9ba5c
2010-12-06 06:45:45 +00:00
xavier
15c6828541
Commodity deed updates: added bottles, potions, spell scrolls, zoogifungus. fixed filled hue, removed unnecessary desc prop from ICommodity, pre-aos OSI style labels dont need it.
2010-11-19 18:59:44 +00:00
xavier
cd2462621f
Lightning strike should not consume mana or deactivate when you miss.
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http://www.uodemise.com/forum/showthread.php?t=145364
BOD turn-in should have 10 second timer since pub 50
http://www.uodemise.com/forum/showthread.php?t=156441
Vet reward ore carts, gem carts, and stumps have missing range check added
http://www.uodemise.com/forum/showthread.php?t=156380
Blood Oath: missing 35hp pvp dmg cap added, correct credit for kills/dmg given to caster, ML magic resist now applies.
http://www.uodemise.com/forum/showthread.php?t=118729&page=3
Missing ore sizes added
http://www.uodemise.com/forum/showthread.php?t=119888
Player-cast gates reveal stealthers/hiders.
http://www.uodemise.com/forum/showthread.php?t=149218
Some necro spells should disturb a casting target
http://www.uodemise.com/forum/showthread.php?t=149361
Failed snoop attempts should reveal thief if hidden.
http://www.uodemise.com/forum/showthread.php?t=153962
Pets do not autostable in the case of a server restart/cash: fixed
http://www.uodemise.com/forum/showthread.php?t=122745
Misc Aesthetic changes to spells, etc.
earthquake wrong sound
magic arrow inappropriate particles
curse wrong sound
agility wrong sound
chain lightning should always play sound
poison wrong sound
dispel evil missing sound
noble sacrifice male/female, diff sounds
sacred journey missing sound
2010-09-25 13:48:08 +00:00
mark
d03acbffaf
2009-06-07 04:21:58 +00:00
mark
9c5abc3b0d
2008-05-29 03:57:42 +00:00
mark
47711d616e
2006-06-15 04:14:30 +00:00