Commit graph

17 commits

Author SHA1 Message Date
Kamron Batman
83dcf536d8 Removes implicit this. 2018-09-14 12:56:58 -07:00
Kamron Batman
33f5e77a24 Fixes body expression style. 2018-09-14 08:46:14 -07:00
Kamron Batman
3f0a72a62f Removes unused namespaces 2018-09-14 08:41:38 -07:00
Kamron Batman
aba9452161 More cast conversion fixes 2018-09-06 18:07:42 -07:00
Kamron Batman
03dd5f1926 Fixes casting checks 2018-08-19 01:38:55 +08:00
Kamron Batman
632e8b4757
Upgrades code style - First batch (#22) 2018-08-14 06:16:50 +08:00
Kamron Batman
8ee42c8ea2
Add DefaultName property to Mobiles & Items (#18) 2018-08-09 17:18:41 -07:00
Kamron Batman
b06f5bf60d
Adds better type support for pooled enumerables. Refactors code. (#16) 2018-08-09 14:08:34 -07:00
Mark Sturgill
1f3569aefc generic explosion potion user list
whitespace
2013-10-24 15:22:56 -07:00
Mark Sturgill
88488bc616 generic pooled enumerators
guild event bcp
2013-10-15 21:15:59 -07:00
xavier
36c6ecee6c potions: create separate new pot when d-click stack, as on OSI, fixes second explosion when exp pot is not thrown, misc accuracy fixes to exp pots, mobiles that cant take damage from an explosion pot also shouldn't absorb their share of the damage. 2010-12-10 16:58:01 +00:00
mark
d444b9ba5c 2010-12-06 06:45:45 +00:00
xavier
6a221f4e10 notoriety fixes
http://www.uodemise.com/forum/showthread.php?t=135689

explosion pot timers and targeting 
http://www.uodemise.com/forum/showthread.php?t=158221

Potion bonuses
http://www.uodemise.com/forum/showthread.php?t=150979
2010-11-18 18:58:01 +00:00
xavier
01eee98298 Small commit:
Housing:
Stairs should be sectionable
http://www.uodemise.com/forum/showthread.php?t=120218

Mobiles:
Dull Copper Elementals should drop chests
http://www.uodemise.com/forum/showthread.php?t=145394

Misc:
Snowpiles should not be usable when mounted
http://www.uodemise.com/forum/showthread.php?t=145522

Explosion potion timer should not be stopped by picking them up/scavenging
http://www.uodemise.com/forum/showthread.php?t=143523

1 day cool-down timer on soulstones is removed
http://www.uodemise.com/forum/showthread.php?t=138760
2010-06-13 19:30:47 +00:00
mark
1320f14adf ugh @ baseescortable formatting 2009-09-06 03:45:12 +00:00
asayre
2ad37d54aa Lots of fixes, changes, rewrites of various things, including but not limited to:
Logging of staff crafting items,
Fixes for the OSI client changes
The potion stacking stuff
BaseWeapon fix, so that damage increase things don't multiply themselves.
admin gump fixes for Firewall
Various display tweaks for weight
SoS no longer spawn in Tokuno
Hiryu hues happified to OSI standards
staff now see alliance chat correctly
Play barkeeper text increased per OSI
Various other OSI skill requirement changes
Various unimplemented features of the SE moves
EventSink for when the client version is received from client.
Client validation moved out of the core.
Client version validation now has options to ignore/kick/warn/annoy.  Automagically tries to detect current client.
Reverted the delayeddamagecontext back to OSI standards.
Can no longer use bags of sending in jail.

MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em.
TransformationSpellHelper now implemented.  Things moved around for this.
Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle.  Circle doesn't make sense for non-Magery spells!
Alot of the spellweaving spells added to OSI standards.
2007-05-26 03:12:41 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00