Kamron Batman
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22ab83ea9e
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Replaces types with built-in types.
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2018-09-14 13:22:16 -07:00 |
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Kamron Batman
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fee83ce560
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Fixes implicit array initializers
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2018-09-14 13:14:20 -07:00 |
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Kamron Batman
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04b4cfe75b
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Removes implicit types
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2018-09-14 08:48:39 -07:00 |
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Kamron Batman
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33f5e77a24
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Fixes body expression style.
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2018-09-14 08:46:14 -07:00 |
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Kamron Batman
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632e8b4757
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Upgrades code style - First batch (#22)
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2018-08-14 06:16:50 +08:00 |
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Mark Sturgill
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0eeb0c0c31
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generic conversions
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2013-11-02 21:40:42 -07:00 |
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xavier
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e86794c4e6
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revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.
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2010-10-10 15:37:22 +00:00 |
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xavier
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4df455f33c
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Fixed issue with secured dye tubs in houses
http://www.uodemise.com/forum/showthread.php?t=147193
Smith/Tailor PS should not be cursed
http://www.uodemise.com/forum/showthread.php?t=148415
Large crafting system overhaul
http://www.uodemise.com/forum/showthread.php?t=119342
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2010-10-02 15:25:30 +00:00 |
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daedalus
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30c7232a69
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- Added support for ML mods, as well as quivers. More ML artifacts are added
(http://www.uodemise.com/discussion/showthread.php?t=116685)
- Dog Form HPR rate is tweaked as per OSI
(http://www.uodemise.com/discussion/showthread.php?t=124422)
- Hairstylist gump now works for elves
(http://www.uodemise.com/discussion/showthread.php?t=120199)
- Bless buff icon now will report correct values
(http://www.uodemise.com/discussion/showthread.php?t=123760)
- When stealthing, the step just before a stealth check won't let you lose the stealth status (you can use shadowjump)
(http://www.uodemise.com/discussion/showthread.php?t=121250)
- You can open the blacksmith gump even if far from anvil and forge, but you still need to be near them to craft
(http://www.uodemise.com/discussion/showthread.php?t=122750)
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2009-11-23 11:20:29 +00:00 |
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mark
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3dcaed01ba
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2009-05-16 20:07:15 +00:00 |
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mark
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0b4c3b15d9
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2007-12-17 20:41:34 +00:00 |
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asayre
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1a241e17f1
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Addition of Racial Harvest bonuses, Elven nightsight, and rename of OreInfo.cs to ResourceInfo.cs
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2006-06-29 04:24:26 +00:00 |
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