Commit graph

18 commits

Author SHA1 Message Date
Kamron Batman
42d0b6271f Fixes sequential checks 2018-09-14 13:00:41 -07:00
Kamron Batman
83dcf536d8 Removes implicit this. 2018-09-14 12:56:58 -07:00
Kamron Batman
33f5e77a24 Fixes body expression style. 2018-09-14 08:46:14 -07:00
Kamron Batman
3f0a72a62f Removes unused namespaces 2018-09-14 08:41:38 -07:00
Kamron Batman
03dd5f1926 Fixes casting checks 2018-08-19 01:38:55 +08:00
Kamron Batman
6987d0c18e
Replaces corpse name (#23) 2018-08-14 23:50:00 +08:00
Kamron Batman
8ee42c8ea2
Add DefaultName property to Mobiles & Items (#18) 2018-08-09 17:18:41 -07:00
Kamron Batman
b06f5bf60d
Adds better type support for pooled enumerables. Refactors code. (#16) 2018-08-09 14:08:34 -07:00
Kamron Batman
20ae1b3989
Fixes lots more spelling errors (#5)
* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
2018-02-20 16:01:41 -08:00
mark
b3e8ec0a08 massive branch sync 2010-04-25 06:09:43 +00:00
ravenal
417cf95e0c Typo fix for Paragon it should be IsParagon 2009-10-19 03:30:04 +00:00
mark
5624873cd7 Refactor IDevourable to IDevourer, as the interface represents an entity that consumes corpses, and not the entity being consumed.
Refactor PlagueBeast to not require additional API by handling the devour goal increase in the property directly.
2009-10-19 01:00:36 +00:00
ravenal
5d07b8f64a Added IDevourable for PlaugeBeast and any other creatures that devour corpses.
Corpses no longer have booleans all over the place, I converted the main variables to CorpseFlag
Added something to the Repair when deeds are deleted it'll also send a message in regards to repairing
Added OnBefore and OnAfter Convert/Unconvert for Paragon which is used in PlaugeBeast... Basically if the plauge beast is a paragon, then the devour corpse total will increase.
2009-10-18 15:49:24 +00:00
daedalus
123af436f9 - Incognito spell won't change gender anymore
(http://www.uodemise.com/discussion/showthread.php?t=117148)
- Abyss Champion spawn has Greater Mongbats in tier 1 instead of Mongbats
(http://www.uodemise.com/discussion/showthread.php?t=125248)
- BOD books won't return to page 1 anymore when picking or dropping BODs
(http://www.uodemise.com/discussion/showthread.php?t=115354)
- Added Plague Beast Lords with relative puzzle; Plague Beasts release healty glands
(http://www.uodemise.com/discussion/showthread.php?t=116548)
- Arch Cure area effect will follow OSI rules in Felucca facet
(http://www.uodemise.com/discussion/showthread.php?t=115600)
- Solen Ants Holes can spawn randomly in forest
(http://www.uodemise.com/discussion/showthread.php?t=123899)
- Death Robes will decay after 60 seconds from dropping on the ground
(http://www.uodemise.com/discussion/showthread.php?t=121188)
- Weapon speeds are indicated in seconds of delay
(http://www.uodemise.com/discussion/showthread.php?t=123707)
2009-10-18 14:03:59 +00:00
mark
06e5c8b732 2009-09-06 02:06:07 +00:00
mark
f2b9f04620 2009-07-05 04:03:37 +00:00
asayre
cdda8cd854 Bird fix, null map mobiles fixed 2006-10-26 04:28:35 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00