Commit graph

9 commits

Author SHA1 Message Date
Kamron Batman
3f0a72a62f Removes unused namespaces 2018-09-14 08:41:38 -07:00
Kamron Batman
03dd5f1926 Fixes casting checks 2018-08-19 01:38:55 +08:00
Kamron Batman
b06f5bf60d
Adds better type support for pooled enumerables. Refactors code. (#16) 2018-08-09 14:08:34 -07:00
Kamron Batman
1030bb7675
Upgrades spawners to have parameters/properties and optimized timers (#6)
Upgrades spawners to have:
- [X] Parameter support
- [X] Property support
- [X] Optimized timers
- [X] Support for Proximity Spawners
- [X] Probabilities
2018-02-20 22:33:25 -08:00
mark
14873aaa3e 2012-11-10 20:06:36 +00:00
eos
39b8686a94 - Enlarged the region bounds for the Painted Caves, Bedlam and the Citadel.
- Corrected the RequiredFixedPoint parsing in the decoration scripts for SkillTeleporters.
- Added a Z limit for spawning ore elementals on the map's Z level when mining.
- Movement will now also ignore movable surfaces, as well as movable impassables, when ignoreMovableImpassables is set.
- Some Teleporter refactoring.
- Added ConditionTeleporter.
- Orc brutes will now only drop large ore piles.
- Added TileFlag corrections for a few walls that should block line of sight.
2012-06-17 03:20:01 +00:00
asayre
18d1396670 ISpawner; ISpawnable, cleanup. All custom spawners should inherit from ISpawner. Also, Ridiculous, not rediculous, 2010-12-26 05:18:57 +00:00
mark
d444b9ba5c 2010-12-06 06:45:45 +00:00
mark
869f68488d partial psz patch 2009-06-21 05:43:18 +00:00