Commit graph

14 commits

Author SHA1 Message Date
asayre
b4f01e6b2a SVN Property correction 2010-12-23 11:36:25 +00:00
asayre
34e3a88bfe 40 FxCop Warnings; good practice 2010-12-23 09:18:45 +00:00
asayre
2f603d30e3 2010-12-20 11:31:46 +00:00
asayre
67af95cf0b Fix for RunUO Crash if Performance tab on Admin gump is open within first 100seconds of server running.
Completion of the DynamicSaveStrategy.  Background saves are now safe; triggered only by the autoSave or command [BackgroundSave ([BGSave)
2010-12-20 03:34:25 +00:00
asayre
a85aac256f Fix for SkillInfo array size
Correct SaveMetric usage
2010-12-18 21:56:42 +00:00
asayre
0caf1846d5 Preprocessor directive for .NET 4.0: Framework_4_0. (Removed the 3.5 directive as it wasn't a new framework runtime anyways)
Implemented working Parallel Save strategy based on the TPL: DynamicSaveStrategy.
2010-12-18 11:00:57 +00:00
mark
cbd0af7474 :P 2008-02-20 06:50:39 +00:00
mark
817e1ced95 Mono compatibility changes 2007-09-07 20:10:14 +00:00
mark
9e13975aed To clarify a bit, mono incorrectly increments the pointer 4 bytes when using *somePtr++, when it should increment the pointer the 3 or 7 bytes in the case of Tile/StaticTile. Using somePtr = somePtr + 1 works flawlessly. 2007-09-07 19:50:35 +00:00
krrios
5be90584b6 Fixed issue with decay erroneously triggering world save warnings. 2007-04-20 22:35:41 +00:00
mark
5f07f81fe1 main loop and timer efficiency 2006-06-19 17:28:24 +00:00
mark
cc74e0d786 fix broken metrics 2006-06-18 16:07:39 +00:00
mark
f3d56091b6 2006-06-15 04:28:39 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00